129 lines
1.6 KiB
Plaintext
129 lines
1.6 KiB
Plaintext
"Games"
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{
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"#default"
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{
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"Offsets"
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{
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"Blocked"
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{
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"windows" "109"
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"linux" "110"
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"mac" "110"
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}
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"EndTouch"
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{
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"windows" "107"
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"linux" "108"
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"mac" "108"
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}
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"FireBullets"
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{
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"windows" "120"
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"linux" "121"
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"mac" "121"
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}
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"OnTakeDamage"
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{
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"windows" "66"
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"linux" "67"
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"mac" "67"
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}
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"OnTakeDamage_Alive"
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{
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"windows" "288"
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"linux" "289"
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"mac" "289"
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}
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"PreThink"
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{
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"windows" "350"
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"linux" "351"
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"mac" "351"
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}
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"PostThink"
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{
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"windows" "351"
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"linux" "352"
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"mac" "352"
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}
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"SetTransmit"
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{
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"windows" "20"
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"linux" "21"
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"mac" "21"
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}
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"ShouldCollide"
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{
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"windows" "16"
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"linux" "17"
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"mac" "17"
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}
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"Spawn"
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{
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"windows" "22"
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"linux" "23"
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"mac" "23"
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}
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"StartTouch"
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{
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"windows" "105"
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"linux" "106"
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"mac" "106"
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}
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"Think"
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{
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"windows" "48"
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"linux" "49"
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"mac" "49"
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}
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"Touch"
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{
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"windows" "106"
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"linux" "107"
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"mac" "107"
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}
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"TraceAttack"
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{
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"windows" "64"
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"linux" "65"
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"mac" "65"
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}
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"VPhysicsUpdate"
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{
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"windows" "156"
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"linux" "157"
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"mac" "157"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "282"
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"linux" "283"
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"mac" "283"
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}
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"Weapon_CanUse"
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{
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"windows" "276"
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"linux" "277
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"mac" "277"
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}
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"Weapon_Drop"
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{
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"windows" "279"
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"linux" "280"
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"mac" "280"
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}
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"Weapon_Equip"
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{
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"windows" "277"
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"linux" "278"
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"mac" "278"
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}
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"Weapon_Switch"
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{
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"windows" "280"
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"linux" "281"
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"mac" "281"
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}
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}
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}
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} |