sourcemod/public/ISourceMod.h
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

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extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
#define _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
/**
* @file ISourceMod.h
* @brief Defines miscellaneous helper functions useful to extensions.
*/
#include <IHandleSys.h>
#include <sp_vm_api.h>
#include <IDataPack.h>
#include <time.h>
#define SMINTERFACE_SOURCEMOD_NAME "ISourceMod"
#define SMINTERFACE_SOURCEMOD_VERSION 7
/**
* @brief Forward declaration of the KeyValues class.
*/
class KeyValues;
namespace SourceMod
{
/**
* @brief Describes various ways of formatting a base path.
*/
enum PathType
{
Path_None = 0, /**< No base path */
Path_Game, /**< Base path is absolute mod folder */
Path_SM, /**< Base path is absolute to SourceMod */
Path_SM_Rel, /**< Base path is relative to SourceMod */
};
/**
* @brief Called when a game frame is fired.
*
* @param simulating Whether or not the game is ticking.
*/
typedef void (*GAME_FRAME_HOOK)(bool simulating);
/**
* @brief Contains miscellaneous helper functions.
*/
class ISourceMod : public SMInterface
{
public:
virtual const char *GetInterfaceName()
{
return SMINTERFACE_SOURCEMOD_NAME;
}
virtual unsigned int GetInterfaceVersion()
{
return SMINTERFACE_SOURCEMOD_VERSION;
}
public:
/**
* @brief Returns the full path to the game directory.
*
* @return A string containing the full game path.
*/
virtual const char *GetGamePath() const =0;
/**
* @brief Returns the full path to the SourceMod directory.
*
* @return A string containing the full SourceMod path.
*/
virtual const char *GetSourceModPath() const =0;
/**
* @brief Builds a platform path for a specific target base path.
*
* If the path starts with the string "file://" and the PathType is
* not relative, then the "file://" portion is stripped off, and the
* rest of the path is used without any modification (except for
* correcting slashes). This can be used to override the path
* builder to supply alternate absolute paths. Examples:
*
* file://C:/Temp/file.txt
* file:///tmp/file.txt
*
* @param type Type of path to use as a base.
* @param buffer Buffer to write to.
* @param maxlength Size of buffer.
* @param format Format string.
* @param ... Format arguments.
* @return Number of bytes written.
*/
virtual size_t BuildPath(PathType type, char *buffer, size_t maxlength, const char *format, ...) =0;
/**
* @brief Logs a message to the SourceMod logs.
*
* @param pExt Extension calling this function.
* @param format Message format.
* @param ... Message format parameters.
*/
virtual void LogMessage(IExtension *pExt, const char *format, ...) =0;
/**
* @brief Logs a message to the SourceMod error logs.
*
* @param pExt Extension calling this function.
* @param format Message format.
* @param ... Message format parameters.
*/
virtual void LogError(IExtension *pExt, const char *format, ...) =0;
/**
* @brief Formats a string from a native.
*
* @param buffer Buffer to store message.
* @param maxlength Maximum length of buffer (including null terminator).
* @param pContext Pointer to the plugin's context.
* @param params Parameter array that was passed to the native.
* @param param Parameter index where format string and variable arguments begin.
* Note: parameter indexes start at 1.
* @return Number of bytes written, not including the null terminator.
*/
virtual size_t FormatString(char *buffer,
size_t maxlength,
SourcePawn::IPluginContext *pContext,
const cell_t *params,
unsigned int param) =0;
/**
* @brief Creates a data pack object.
*
* @return A new IDataPack object.
*/
virtual IDataPack *CreateDataPack() =0;
/**
* @brief Releases a data pack's resources so it can be re-used.
*
* @param pack An IDataPack object to release.
*/
virtual void FreeDataPack(IDataPack *pack) =0;
/**
* @brief Not implemented, do not use.
*
* @param readonly Ignored
* @return 0
*/
virtual HandleType_t GetDataPackHandleType(bool readonly=false) =0;
/**
* @brief Retrieves a KeyValues pointer from a handle.
*
* @param hndl Handle_t from which to retrieve contents.
* @param err Optional address to store a possible handle error.
* @param root If true it will return the root KeyValues pointer for the whole structure.
*
* @return The KeyValues pointer, or NULL for any error encountered.
*/
virtual KeyValues *ReadKeyValuesHandle(Handle_t hndl, HandleError *err=NULL, bool root=false) =0;
/**
* @brief Returns the name of the game directory.
*
* @return A string containing the name of the game directory.
*/
virtual const char *GetGameFolderName() const =0;
/**
* @brief Returns the scripting engine interface.
*
* @return A pointer to the scripting engine interface.
*/
virtual SourcePawn::ISourcePawnEngine *GetScriptingEngine() =0;
/**
* @brief Returns the JIT interface.
*
* @return A pointer to the JIT interface.
*/
virtual SourcePawn::IVirtualMachine *GetScriptingVM() =0;
/**
* @brief Returns the adjusted server time.
*
* @return Adjusted server time.
*/
virtual time_t GetAdjustedTime() =0;
/**
* @brief Sets the global client SourceMod will use for assisted
* translations (that is, %t).
*
* @param index Client index.
* @return Old global client value.
*/
virtual unsigned int SetGlobalTarget(unsigned int index) =0;
/**
* @brief Returns the global client SourceMod is currently using
* for assisted translations (that is, %t).
*
* @return Global client value.
*/
virtual unsigned int GetGlobalTarget() const =0;
/**
* @brief Adds a function to be called each game frame.
*
* @param hook Hook function.
*/
virtual void AddGameFrameHook(GAME_FRAME_HOOK hook) =0;
/**
* @brief Removes one game frame hook matching the given function.
*
* @param hook Hook function.
*/
virtual void RemoveGameFrameHook(GAME_FRAME_HOOK hook) =0;
};
}
#endif //_INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_