sourcemod/core/logic/DebugReporter.cpp
Peace-Maker 4a8068d1c4 Suppress logging of "Plugin not runnable" errors
SourceMod itself and thirdparty extensions call functions in plugins
without making sure it is runnable. The plugin pausing feature isn't
supported anymore and is set to get nuked #438 which will reduce the
amount of not-runnable error reports.

We can't fix every third party extension, so suppressing the error from
the logs will stop the spam until pausing is removed.

#489 can be reverted after this.
2016-10-26 23:48:56 -06:00

229 lines
6.4 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <IPluginSys.h>
#include <stdarg.h>
#include "DebugReporter.h"
#include "Logger.h"
#include <am-string.h>
DebugReport g_DbgReporter;
void DebugReport::OnSourceModAllInitialized()
{
g_pSourcePawn->SetDebugListener(this);
}
void DebugReport::OnDebugSpew(const char *msg, ...)
{
va_list ap;
char buffer[512];
va_start(ap, msg);
ke::SafeVsprintf(buffer, sizeof(buffer), msg, ap);
va_end(ap);
g_Logger.LogMessage("[SM] %s", buffer);
}
void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...)
{
va_list ap;
va_start(ap, message);
GenerateErrorVA(ctx, func_idx, err, message, ap);
va_end(ap);
}
void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap)
{
char buffer[512];
ke::SafeVsprintf(buffer, sizeof(buffer), message, ap);
const char *plname = pluginsys->FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
if (error)
{
g_Logger.LogError("[SM] Plugin \"%s\" encountered error %d: %s", plname, err, error);
} else {
g_Logger.LogError("[SM] Plugin \"%s\" encountered unknown error %d", plname, err);
}
g_Logger.LogError("[SM] %s", buffer);
if (func_idx != -1)
{
if (func_idx & 1)
{
func_idx >>= 1;
sp_public_t *function;
if (ctx->GetRuntime()->GetPublicByIndex(func_idx, &function) == SP_ERROR_NONE)
{
g_Logger.LogError("[SM] Unable to call function \"%s\" due to above error(s).", function->name);
}
}
}
}
void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr, int err, const char *message, ...)
{
va_list ap;
char buffer[512];
va_start(ap, message);
ke::SafeVsprintf(buffer, sizeof(buffer), message, ap);
va_end(ap);
const char *plname = pluginsys->FindPluginByContext(pContext->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
if (error)
{
g_Logger.LogError("[SM] Plugin \"%s\" encountered error %d: %s", plname, err, error);
} else {
g_Logger.LogError("[SM] Plugin \"%s\" encountered unknown error %d", plname, err);
}
g_Logger.LogError("[SM] %s", buffer);
IPluginDebugInfo *pDebug;
if ((pDebug = pContext->GetRuntime()->GetDebugInfo()) == NULL)
{
g_Logger.LogError("[SM] Debug mode is not enabled for \"%s\"", plname);
g_Logger.LogError("[SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug %d on",
_GetPluginIndex(pContext));
return;
}
const char *name;
if (pDebug->LookupFunction(code_addr, &name) == SP_ERROR_NONE)
{
g_Logger.LogError("[SM] Unable to call function \"%s\" due to above error(s).", name);
} else {
g_Logger.LogError("[SM] Unable to call function (name unknown, address \"%x\").", code_addr);
}
}
int DebugReport::_GetPluginIndex(IPluginContext *ctx)
{
int id = 1;
IPluginIterator *iter = pluginsys->GetPluginIterator();
for (; iter->MorePlugins(); iter->NextPlugin(), id++)
{
IPlugin *pl = iter->GetPlugin();
if (pl->GetBaseContext() == ctx)
{
iter->Release();
return id;
}
}
iter->Release();
/* If we don't know which plugin this is, it's one being loaded. Fake its index for now. */
return pluginsys->GetPluginCount() + 1;
}
void DebugReport::ReportError(const IErrorReport &report, IFrameIterator &iter)
{
// Don't log an error if a function wasn't runnable.
// This is necassary due to the way SM is handling and exposing
// scripted functions. It's too late to change that now.
if (report.Code() == SP_ERROR_NOT_RUNNABLE)
return;
const char *blame = nullptr;
if (report.Blame())
{
blame = report.Blame()->DebugName();
} else {
// Find the nearest plugin to blame.
for (; !iter.Done(); iter.Next())
{
if (iter.IsScriptedFrame())
{
IPlugin *plugin = pluginsys->FindPluginByContext(iter.Context()->GetContext());
if (plugin)
{
blame = plugin->GetFilename();
} else {
blame = iter.Context()->GetRuntime()->GetFilename();
}
break;
}
}
}
iter.Reset();
g_Logger.LogError("[SM] Exception reported: %s", report.Message());
if (blame)
{
g_Logger.LogError("[SM] Blaming: %s", blame);
}
if (!iter.Done())
{
g_Logger.LogError("[SM] Call stack trace:");
for (int index = 0; !iter.Done(); iter.Next(), index++)
{
const char *fn = iter.FunctionName();
if (!fn)
{
fn = "<unknown function>";
}
if (iter.IsNativeFrame())
{
g_Logger.LogError("[SM] [%d] %s", index, fn);
continue;
}
if (iter.IsScriptedFrame())
{
const char *file = iter.FilePath();
if (!file)
{
file = "<unknown>";
}
g_Logger.LogError("[SM] [%d] Line %d, %s::%s",
index,
iter.LineNumber(),
file,
fn);
}
}
}
}