sourcemod/extensions/sdktools/AMBuilder
Benoist3012 08238a8036 Add FireEntityOutput native. (#587)
* AcceptEntityOutput native

* define fix

* MSVC fix and renamed native

* Added requested changes.

* tab/space fix
2017-02-15 19:29:43 -05:00

49 lines
1.1 KiB
Python

# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
project = SM.HL2Project(builder, 'sdktools.ext')
project.sources += [
'extension.cpp',
'variant-t.cpp',
'inputnatives.cpp',
'output.cpp',
'outputnatives.cpp',
'tempents.cpp',
'tenatives.cpp',
'teamnatives.cpp',
'trnatives.cpp',
'vcaller.cpp',
'vcallbuilder.cpp',
'vdecoder.cpp',
'vglobals.cpp',
'vhelpers.cpp',
'vnatives.cpp',
'voice.cpp',
'vsound.cpp',
'clientnatives.cpp',
'hooks.cpp',
'gamerulesnatives.cpp',
'vstringtable.cpp',
'../../public/smsdk_ext.cpp',
'../../public/CDetour/detours.cpp',
'../../public/asm/asm.c'
]
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
binary = SM.HL2Config(project, 'sdktools.ext.' + sdk.ext, sdk)
binary.compiler.cxxincludes += [
os.path.join(sdk.path, 'game', 'shared'),
os.path.join(builder.sourcePath, 'public', 'jit'),
os.path.join(builder.sourcePath, 'public', 'jit', 'x86'),
]
if sdk.name != 'episode1':
binary.compiler.defines += ['HOOKING_ENABLED']
if binary.compiler.cxx.behavior == 'gcc':
binary.compiler.cxxflags += ['-Wno-invalid-offsetof']
SM.extensions += builder.Add(project)