120 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Player Commands Plugin
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 * Implements slap and slay commands
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 *
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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#undef REQUIRE_PLUGIN
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#include <adminmenu>
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public Plugin:myinfo =
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{
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	name = "Player Commands",
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	author = "AlliedModders LLC",
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	description = "Misc. Player Commands",
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	version = SOURCEMOD_VERSION,
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	url = "http://www.sourcemod.net/"
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};
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new Handle:hTopMenu = INVALID_HANDLE;
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/* Used to get the SDK / Engine version. */
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/* This is used in sm_rename and sm_changeteam */
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new EngineVersion:g_ModVersion = Engine_Unknown;
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#include "playercommands/slay.sp"
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#include "playercommands/slap.sp"
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#include "playercommands/rename.sp"
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public OnPluginStart()
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{
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	LoadTranslations("common.phrases");
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	LoadTranslations("playercommands.phrases");
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	RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
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	RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
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	RegAdminCmd("sm_rename", Command_Rename, ADMFLAG_SLAY, "sm_rename <#userid|name>");
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	g_ModVersion = GetEngineVersion();
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	/* Account for late loading */
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	new Handle:topmenu;
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	if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
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	{
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		OnAdminMenuReady(topmenu);
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	}
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}
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public OnAdminMenuReady(Handle:topmenu)
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{
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	/* Block us from being called twice */
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	if (topmenu == hTopMenu)
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	{
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		return;
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	}
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	/* Save the Handle */
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	hTopMenu = topmenu;
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	/* Find the "Player Commands" category */
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	new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
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	if (player_commands != INVALID_TOPMENUOBJECT)
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	{
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		AddToTopMenu(hTopMenu,
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			"sm_slay",
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			TopMenuObject_Item,
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			AdminMenu_Slay,
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			player_commands,
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			"sm_slay",
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			ADMFLAG_SLAY);
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		AddToTopMenu(hTopMenu,
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			"sm_slap",
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			TopMenuObject_Item,
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			AdminMenu_Slap,
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			player_commands,
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			"sm_slap",
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			ADMFLAG_SLAY);
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		AddToTopMenu(hTopMenu,
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			"sm_rename",
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			TopMenuObject_Item,
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			AdminMenu_Rename,
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			player_commands,
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			"sm_rename",
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			ADMFLAG_SLAY);
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	}
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}
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