sourcemod/public/IADTFactory.h
David Anderson a2617e5644 gameconfs can now inherit properly with a new trie replace function
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401063
2007-07-08 03:17:29 +00:00

84 lines
2.0 KiB
C++

#ifndef _INCLUDE_SOURCEMOD_ADT_FACTORY_H_
#define _INCLUDE_SOURCEMOD_ADT_FACTORY_H_
#include <IShareSys.h>
#define SMINTERFACE_ADTFACTORY_NAME "IADTFactory"
#define SMINTERFACE_ADTFACTORY_VERSION 2
/**
* @file IADTFactory.h
* @brief Creates abstract data types.
*/
namespace SourceMod
{
/**
* @brief A "Trie" data type.
*/
class IBasicTrie
{
public:
/**
* @brief Inserts a key/value pair.
*
* @param key Key string (null terminated).
* @param value Value pointer (may be anything).
* @return True on success, false if key already exists.
*/
virtual bool Insert(const char *key, void *value) =0;
/**
* @brief Retrieves the value of a key.
*
* @param key Key string (null terminated).
* @param value Optional pointer to store value pointer.
* @return True on success, false if key was not found.
*/
virtual bool Retrieve(const char *key, void **value) =0;
/**
* @brief Deletes a key.
*
* @param key Key string (null terminated).
* @return True on success, false if key was not found.
*/
virtual bool Delete(const char *key) =0;
/**
* @brief Flushes the entire trie of all keys.
*/
virtual void Clear() =0;
/**
* @brief Destroys the IBasicTrie object and frees all associated
* memory.
*/
virtual void Destroy() =0;
/**
* @brief Inserts a key/value pair, replacing an old inserted
* value if it already exists.
*
* @param key Key string (null terminated).
* @param value Value pointer (may be anything).
* @return True on success, false on failure.
*/
virtual bool Replace(const char *key, void *value) =0;
};
class IADTFactory : public SMInterface
{
public:
/**
* @brief Creates a basic Trie object.
*
* @return A new IBasicTrie object which must be destroyed
* via IBasicTrie::Destroy().
*/
virtual IBasicTrie *CreateBasicTrie() =0;
};
}
#endif //_INCLUDE_SOURCEMOD_ADT_FACTORY_H_