sourcemod/gamedata/sdkhooks.games/game.sgtls.txt
2014-12-23 08:18:40 -08:00

101 lines
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"Games"
{
/* Stargate: The Last Stand 1.1 beta */
"sgtls"
{
"Offsets"
{
"EndTouch"
{
"windows" "92"
"linux" "93"
}
"FireBullets"
{
"windows" "104"
"linux" "105"
}
"OnTakeDamage"
{
"windows" "60"
"linux" "61"
}
"PreThink"
{
"windows" "287"
"linux" "288"
}
"PostThink"
{
"windows" "288"
"linux" "289"
}
"SetTransmit"
{
"windows" "19"
"linux" "20"
}
"ShouldCollide"
{
"windows" "15"
"linux" "16"
}
"Spawn"
{
"windows" "21"
"linux" "22"
}
"StartTouch"
{
"windows" "90"
"linux" "91"
}
"Think"
{
"windows" "45"
"linux" "46"
}
"Touch"
{
"windows" "91"
"linux" "92"
}
"TraceAttack"
{
"windows" "58"
"linux" "59"
}
"VPhysicsUpdate"
{
"windows" "143"
"linux" "144"
}
"Weapon_CanSwitchTo"
{
"windows" "233"
"linux" "234"
}
"Weapon_CanUse"
{
"windows" "227"
"linux" "228"
}
"Weapon_Drop"
{
"windows" "230"
"linux" "231"
}
"Weapon_Equip"
{
"windows" "228"
"linux" "229"
}
"Weapon_Switch"
{
"windows" "231"
"linux" "232"
}
}
}
}