251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
73 lines
2.9 KiB
C++
73 lines
2.9 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id: vcallbuilder.h 1566 2007-10-14 22:12:46Z faluco $
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*/
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#ifndef _INCLUDE_SOURCEMOD_UTIL_H_
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#define _INCLUDE_SOURCEMOD_UTIL_H_
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#include "utldict.h"
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abstract_class IEntityFactory
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{
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public:
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virtual IServerNetworkable *Create( const char *pClassName ) = 0;
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virtual void Destroy( IServerNetworkable *pNetworkable ) = 0;
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virtual size_t GetEntitySize() = 0;
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};
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abstract_class IEntityFactoryDictionary
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{
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public:
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virtual void InstallFactory( IEntityFactory *pFactory, const char *pClassName ) = 0;
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virtual IServerNetworkable *Create( const char *pClassName ) = 0;
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virtual void Destroy( const char *pClassName, IServerNetworkable *pNetworkable ) = 0;
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virtual IEntityFactory *FindFactory( const char *pClassName ) = 0;
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virtual const char *GetCannonicalName( const char *pClassName ) = 0;
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};
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class CEntityFactoryDictionary : public IEntityFactoryDictionary
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{
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public:
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CEntityFactoryDictionary();
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virtual void InstallFactory( IEntityFactory *pFactory, const char *pClassName );
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virtual IServerNetworkable *Create( const char *pClassName );
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virtual void Destroy( const char *pClassName, IServerNetworkable *pNetworkable );
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virtual const char *GetCannonicalName( const char *pClassName );
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void ReportEntitySizes();
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private:
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IEntityFactory *FindFactory( const char *pClassName );
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public:
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CUtlDict< IEntityFactory *, unsigned short > m_Factories;
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};
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#endif //_INCLUDE_SOURCEMOD_UTIL_H_
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