251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
174 lines
4.8 KiB
C++
174 lines
4.8 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Counter-Strike:Source Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "RegNatives.h"
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#define REGISTER_NATIVE_ADDR(name, code) \
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void *addr; \
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if (!g_pGameConf->GetMemSig(name, &addr)) \
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{ \
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return pContext->ThrowNativeError("Failed to locate function"); \
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} \
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code; \
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g_RegNatives.Register(pWrapper);
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inline CBaseEntity *GetCBaseEntity(int num, bool isplayer)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(num);
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if (!pEdict || pEdict->IsFree())
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{
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return NULL;
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}
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if (num > 0 && num <= playerhelpers->GetMaxClients())
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{
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
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if (!pPlayer || !pPlayer->IsConnected())
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{
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return NULL;
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}
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}
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else if (isplayer)
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{
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return NULL;
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}
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IServerUnknown *pUnk;
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if ((pUnk=pEdict->GetUnknown()) == NULL)
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{
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return NULL;
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}
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return pUnk->GetBaseEntity();
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}
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static cell_t CS_PrintHintText(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsInGame())
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{
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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g_pSM->SetGlobalTarget(client);
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char buffer[192];
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g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
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/* Check for an error before printing to the client */
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if (pContext->GetContext()->n_err != SP_ERROR_NONE)
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{
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return 0;
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}
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bf_write *pBitBuf = usermsgs->StartMessage(g_msgHintText, ¶ms[1], 1, USERMSG_RELIABLE);
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if (pBitBuf == NULL)
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{
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return pContext->ThrowNativeError("Could not send a usermessage");
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}
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pBitBuf->WriteByte(1);
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pBitBuf->WriteString(buffer);
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usermsgs->EndMessage();
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return 1;
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}
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static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("RoundRespawn",
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
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}
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CBaseEntity *pEntity;
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if (!(pEntity=GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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pWrapper->Execute(&pEntity, NULL);
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return 1;
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}
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static cell_t CS_SwitchTeam(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("SwitchTeam",
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PassInfo pass[1]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(int); \
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pass[0].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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}
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CBaseEntity *pEntity;
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if (!(pEntity=GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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unsigned char vstk[sizeof(CBaseEntity *) + sizeof(int)];
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unsigned char *vptr = vstk;
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*(CBaseEntity **)vptr = pEntity;
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vptr += sizeof(CBaseEntity *);
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*(int *)vptr = params[2];
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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sp_nativeinfo_t g_CSNatives[] =
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{
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{"CS_RespawnPlayer", CS_RespawnPlayer},
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{"CS_SwitchTeam", CS_SwitchTeam},
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{NULL, NULL}
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};
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sp_nativeinfo_t g_CS_PrintHintText[] =
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{
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{"PrintHintText", CS_PrintHintText},
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{NULL, NULL},
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};
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