sourcemod/core/pb_handle.h
David Anderson e5ddbd9886 Introduce a pbproxy library to solve macOS linker issues.
On SDKs which use protobufs, the engine has objects compiled against a specific
version of protobuf. Normally this is fine, we take care on Linux to use the
same C++ ABI. On macOS however, we use libc++ to enable C++11 functionality,
whereas the protobuf library has been compiled with libstc++. These ABIs are
not compatible.

To address the problem, we introduce PbHandle. PbHandle is a wrapper around
protobuf::Message with two added pieces of state: whether or not the handle
"owns" the message (and can free it in its destructor), and whether or not
the handle was created by the engine (private) or created by SourceMod
(local).

Whenever we transfer a protobuf::Message pointer to SourceMod, we must take
care to convert it to a Local version first. Whenever we transfer a protobuf
pointer to the engine, we must convert it to a Private handle.

For platforms with no ABI differences (almost all of them), the handle is a
no-op. The private and local localities are compatible and no translation
takes place.

On macOS, CS:GO does require translation. SourceMod loads a tiny shim
library that contains a copy of the protobuf sources compiled against the
game's ABI. It then provides serialization and deserialization methods.
SourceMod must not interact with the game's protobuf objects without first
going through this proxy library.

Note that PbHandle is not quite like unique_ptr. It can be converted into a
PbHandle that does not destroy the underlying object. This is mainly because
UserMessages.cpp has rather complex state, so it is useful to track locality
without destroying an object. An unowned PbHandle must not outlive the
owning PbHandle.
2020-05-30 22:13:07 -07:00

217 lines
6.5 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2020 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma once
#if defined(PROTOBUF_ENABLE)
#include <google/protobuf/message.h>
#if defined(PROTOBUF_PROXY_ENABLE)
# include "pb_proxy.h"
extern IProtobufProxy* gProtobufProxy;
#endif
const google::protobuf::Message *GetMessagePrototype(int msg_type);
// On SDKs which use protobufs, the engine has objects compiled against a specific
// version of protobuf. Normally this is fine, we take care on Linux to use the
// same C++ ABI. On macOS however, we use libc++ to enable C++11 functionality,
// whereas the protobuf library has been compiled with libstc++. These ABIs are
// not compatible.
//
// To address the problem, we introduce PbHandle. PbHandle is a wrapper around
// protobuf::Message with two added pieces of state: whether or not the handle
// "owns" the message (and can free it in its destructor), and whether or not
// the handle was created by the engine (private) or created by SourceMod
// (local).
//
// Whenever we transfer a protobuf::Message pointer to SourceMod, we must take
// care to convert it to a Local version first. Whenever we transfer a protobuf
// pointer to the engine, we must convert it to a Private handle.
//
// For platforms with no ABI differences (almost all of them), the handle is a
// no-op. The private and local localities are compatible and no translation
// takes place.
//
// On macOS, CS:GO does require translation. SourceMod loads a tiny shim
// library that contains a copy of the protobuf sources compiled against the
// game's ABI. It then provides serialization and deserialization methods.
// SourceMod must not interact with the game's protobuf objects without first
// going through this proxy library.
//
// Note that PbHandle is not quite like unique_ptr_. It can be converted into a
// PbHandle that does not destroy the underlying object. This is mainly because
// UserMessages.cpp has rather complex state, so it is useful to track locality
// without destroying an object. An unowned PbHandle must not outlive the
// owning PbHandle.
class PbHandle
{
public:
enum Ownership {
Owned,
Unowned,
};
enum Locality {
Local,
Private,
};
PbHandle() : msg_(nullptr) {}
PbHandle(decltype(nullptr)) : msg_(nullptr) {}
PbHandle(google::protobuf::Message* msg, Ownership ownership, Locality locality)
: msg_(msg),
ownership_(ownership),
locality_(locality)
{}
PbHandle(PbHandle&& other)
: msg_(other.msg_),
ownership_(other.ownership_),
locality_(other.locality_)
{
other.msg_ = nullptr;
}
PbHandle(const PbHandle&) = delete;
~PbHandle() {
maybe_free();
}
PbHandle& operator =(PbHandle&& other) {
maybe_free();
msg_ = other.msg_;
ownership_ = other.ownership_;
locality_ = other.locality_;
other.msg_ = nullptr;
return *this;
}
PbHandle& operator =(const PbHandle&) = delete;
google::protobuf::Message* operator ->() const { return msg_; }
google::protobuf::Message* GetLocalMessage() {
assert(locality_ == Local);
return msg_;
}
google::protobuf::Message* GetPrivateMessage() {
assert(locality_ == Private);
return msg_;
}
PbHandle ToLocal(int msg_type) {
if (locality_ == Local)
return AsUnowned();
#if defined(PROTOBUF_PROXY_ENABLE)
PbHandle local(GetMessagePrototype(msg_type)->New(), Owned, Local);
local.CopyFromPrivate(msg_);
return local;
#else
return PbHandle(msg_, Unowned, Local);
#endif
}
PbHandle ToPrivate(int msg_type) {
if (locality_ == Private)
return AsUnowned();
#if defined(PROTOBUF_PROXY_ENABLE)
PbHandle priv(gProtobufProxy->NewPrototype(msg_type), Owned, Private);
priv.CopyFromLocal(msg_);
return priv;
#else
return PbHandle(msg_, Unowned, Private);
#endif
}
void CopyFrom(const PbHandle& other) {
if (other.msg_ == msg_) {
assert(other.locality_ == locality_);
return;
}
#if defined(PROTOBUF_PROXY_ENABLE)
if (other.locality_ == Local)
CopyFromLocal(other.msg_);
else if (other.locality_ == Private)
CopyFromPrivate(other.msg_);
#else
msg_->CopyFrom(*other.msg_);
#endif
}
PbHandle AsUnowned() {
return PbHandle(msg_, Unowned, locality_);
}
bool is_owned() const { return ownership_ == Owned; }
bool is_local() const { return locality_ == Local; }
private:
#if defined(PROTOBUF_PROXY_ENABLE)
void CopyFromPrivate(google::protobuf::Message* message) {
void* out;
size_t len;
if (!gProtobufProxy->Serialize(message, &out, &len))
return;
if (locality_ == Local)
msg_->ParsePartialFromArray(out, len);
else
gProtobufProxy->Deserialize(out, len, msg_);
gProtobufProxy->FreeBuffer(out);
}
void CopyFromLocal(google::protobuf::Message* message) {
if (locality_ == Local) {
msg_->CopyFrom(*message);
} else {
auto data = message->SerializePartialAsString();
gProtobufProxy->Deserialize(data.data(), data.size(), msg_);
}
}
#endif
void maybe_free() {
if (ownership_ != Owned)
return;
#if defined(PROTOBUF_PROXY_ENABLE)
if (locality_ == Private) {
gProtobufProxy->FreeMessage(msg_);
return;
}
#endif
delete msg_;
}
private:
google::protobuf::Message* msg_ = nullptr;
Ownership ownership_ = Unowned;
Locality locality_ = Local;
};
#endif // PROTOBUF_ENABLE