492 lines
12 KiB
C++
492 lines
12 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Team Fortress 2 Extension
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* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <sourcemod_version.h>
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#include "extension.h"
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#include "util.h"
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#include "RegNatives.h"
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#include "iplayerinfo.h"
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#include "sm_trie_tpl.h"
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#include "criticals.h"
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#include "holiday.h"
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#include "conditions.h"
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#include "gameplayrules.h"
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#include "teleporter.h"
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#include "CDetour/detours.h"
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#include "ISDKHooks.h"
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#include "ISDKTools.h"
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/**
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* @file extension.cpp
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* @brief Implement extension code here.
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*/
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TF2Tools g_TF2Tools;
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IGameConfig *g_pGameConf = NULL;
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IBinTools *g_pBinTools = NULL;
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ISDKHooks *g_pSDKHooks = NULL;
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ISDKTools *g_pSDKTools = NULL;
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SMEXT_LINK(&g_TF2Tools);
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ICvar *icvar = NULL;
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CGlobalVars *gpGlobals = NULL;
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sm_sendprop_info_t *playerSharedOffset;
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extern sp_nativeinfo_t g_TFNatives[];
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int g_resourceEntity;
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int , int);
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bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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if (strcmp(g_pSM->GetGameFolderName(), "tf") != 0)
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{
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UTIL_Format(error, maxlength, "Cannot Load TF2 Extension on mods other than TF2");
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return false;
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}
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ServerClass *sc = UTIL_FindServerClass("CTFPlayer");
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if (sc == NULL)
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{
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UTIL_Format(error, maxlength, "Could not find CTFPlayer server class");
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return false;
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}
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playerSharedOffset = new sm_sendprop_info_t;
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if (!UTIL_FindDataTable(sc->m_pTable, "DT_TFPlayerShared", playerSharedOffset, 0))
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{
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UTIL_Format(error, maxlength, "Could not find DT_TFPlayerShared data table");
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return false;
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}
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sharesys->AddDependency(myself, "bintools.ext", true, true);
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sharesys->AddDependency(myself, "sdkhooks.ext", true, true);
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sharesys->AddDependency(myself, "sdktools.ext", false, true);
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char conf_error[255] = "";
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if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
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{
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if (conf_error[0])
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{
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UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error);
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}
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return false;
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}
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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sharesys->AddNatives(myself, g_TFNatives);
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sharesys->RegisterLibrary(myself, "tf2");
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plsys->AddPluginsListener(this);
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playerhelpers->RegisterCommandTargetProcessor(this);
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playerhelpers->AddClientListener(this);
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g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
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g_addCondForward = forwards->CreateForward("TF2_OnConditionAdded", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
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g_removeCondForward = forwards->CreateForward("TF2_OnConditionRemoved", ET_Ignore, 2, NULL, Param_Cell, Param_Cell);
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g_waitingPlayersStartForward = forwards->CreateForward("TF2_OnWaitingForPlayersStart", ET_Ignore, 0, NULL);
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g_waitingPlayersEndForward = forwards->CreateForward("TF2_OnWaitingForPlayersEnd", ET_Ignore, 0, NULL);
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g_teleportForward = forwards->CreateForward("TF2_OnPlayerTeleport", ET_Hook, 3, NULL, Param_Cell, Param_Cell, Param_CellByRef);
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g_pCVar = icvar;
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m_CritDetoursEnabled = false;
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m_CondChecksEnabled = false;
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m_RulesDetoursEnabled = false;
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m_TeleportDetourEnabled = false;
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g_HolidayManager.OnSDKLoad(late);
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return true;
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}
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const char *TF2Tools::GetExtensionVerString()
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{
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return SOURCEMOD_VERSION;
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}
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const char *TF2Tools::GetExtensionDateString()
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{
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return SOURCEMOD_BUILD_TIME;
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}
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bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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gpGlobals = ismm->GetCGlobals();
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SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
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GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
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GET_V_IFACE_CURRENT(GetEngineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
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m_GameEventManager->AddListener(this, "teamplay_restart_round", true);
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return true;
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}
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void TF2Tools::SDK_OnUnload()
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{
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SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
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g_HolidayManager.OnSDKUnload();
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g_RegNatives.UnregisterAll();
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gameconfs->CloseGameConfigFile(g_pGameConf);
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playerhelpers->UnregisterCommandTargetProcessor(this);
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playerhelpers->RemoveClientListener(this);
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plsys->RemovePluginsListener(this);
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forwards->ReleaseForward(g_critForward);
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forwards->ReleaseForward(g_addCondForward);
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forwards->ReleaseForward(g_removeCondForward);
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forwards->ReleaseForward(g_waitingPlayersStartForward);
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forwards->ReleaseForward(g_waitingPlayersEndForward);
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forwards->ReleaseForward(g_teleportForward);
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if (g_pSDKHooks != NULL)
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{
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g_pSDKHooks->RemoveEntityListener(&g_CritManager);
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}
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}
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void TF2Tools::SDK_OnAllLoaded()
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{
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SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
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SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
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SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools);
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if (g_pSDKHooks != NULL)
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{
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g_pSDKHooks->AddEntityListener(&g_CritManager);
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}
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}
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bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar)
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{
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return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
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}
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void TF2Tools::FireGameEvent( IGameEvent *event )
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{
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timersys->NotifyOfGameStart();
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timersys->MapTimeLeftChanged();
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}
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bool TF2Tools::QueryRunning(char *error, size_t maxlength)
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{
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SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
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SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
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return true;
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}
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bool TF2Tools::QueryInterfaceDrop(SMInterface *pInterface)
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{
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if (pInterface == g_pBinTools)
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{
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return false;
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}
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if (pInterface == g_pSDKHooks)
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{
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return false;
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}
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if (pInterface == g_pSDKTools)
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{
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g_pSDKTools = NULL;
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}
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return IExtensionInterface::QueryInterfaceDrop(pInterface);
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}
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void TF2Tools::NotifyInterfaceDrop(SMInterface *pInterface)
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{
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g_RegNatives.UnregisterAll();
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}
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void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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{
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g_resourceEntity = FindResourceEntity();
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g_HolidayManager.OnServerActivated();
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}
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bool TF2Tools::ProcessCommandTarget(cmd_target_info_t *info)
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{
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int max_clients;
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IPlayerInfo *pInfo;
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unsigned int team_index = 0;
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IGamePlayer *pPlayer, *pAdmin;
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if ((info->flags & COMMAND_FILTER_NO_MULTI) == COMMAND_FILTER_NO_MULTI)
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{
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return false;
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}
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if (info->admin)
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{
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if ((pAdmin = playerhelpers->GetGamePlayer(info->admin)) == NULL)
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{
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return false;
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}
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if (!pAdmin->IsInGame())
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{
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return false;
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}
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}
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else
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{
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pAdmin = NULL;
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}
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if (strcmp(info->pattern, "@red") == 0 )
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{
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team_index = 2;
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}
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else if (strcmp(info->pattern, "@blue") == 0)
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{
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team_index = 3;
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}
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else
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{
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return false;
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}
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info->num_targets = 0;
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max_clients = playerhelpers->GetMaxClients();
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for (int i = 1;
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i <= max_clients && (cell_t)info->num_targets < info->max_targets;
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i++)
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{
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if ((pPlayer = playerhelpers->GetGamePlayer(i)) == NULL)
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{
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continue;
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}
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if (!pPlayer->IsInGame())
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{
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continue;
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}
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if ((pInfo = pPlayer->GetPlayerInfo()) == NULL)
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{
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continue;
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}
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if (pInfo->GetTeamIndex() != (int)team_index)
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{
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continue;
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}
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if (playerhelpers->FilterCommandTarget(pAdmin, pPlayer, info->flags)
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!= COMMAND_TARGET_VALID)
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{
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continue;
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}
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info->targets[info->num_targets] = i;
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info->num_targets++;
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}
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if (info->num_targets == 0)
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{
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info->reason = COMMAND_TARGET_EMPTY_FILTER;
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}
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else
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{
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info->reason = COMMAND_TARGET_VALID;
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}
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info->target_name_style = COMMAND_TARGETNAME_RAW;
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if (team_index == 2)
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{
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UTIL_Format(info->target_name, info->target_name_maxlength, "Red Team");
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}
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else if (team_index == 3)
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{
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UTIL_Format(info->target_name, info->target_name_maxlength, "Blue Team");
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}
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return true;
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}
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void TF2Tools::OnPluginLoaded(IPlugin *plugin)
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{
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if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount())
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{
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m_CritDetoursEnabled = g_CritManager.TryEnable();
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}
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if (!m_CondChecksEnabled
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&& ( g_addCondForward->GetFunctionCount() || g_removeCondForward->GetFunctionCount() )
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)
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{
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m_CondChecksEnabled = InitialiseConditionChecks();
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}
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if (!m_RulesDetoursEnabled
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&& ( g_waitingPlayersStartForward->GetFunctionCount() || g_waitingPlayersEndForward->GetFunctionCount() )
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)
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{
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m_RulesDetoursEnabled = InitialiseRulesDetours();
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}
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if (!m_TeleportDetourEnabled && g_teleportForward->GetFunctionCount())
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{
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m_TeleportDetourEnabled = InitialiseTeleporterDetour();
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}
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}
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void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
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{
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if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount())
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{
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g_CritManager.Disable();
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m_CritDetoursEnabled = false;
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}
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if (m_CondChecksEnabled)
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{
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if (!g_addCondForward->GetFunctionCount() && !g_removeCondForward->GetFunctionCount())
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{
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RemoveConditionChecks();
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m_CondChecksEnabled = false;
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}
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}
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if (m_RulesDetoursEnabled)
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{
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if (!g_waitingPlayersStartForward->GetFunctionCount() && !g_waitingPlayersEndForward->GetFunctionCount())
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{
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RemoveRulesDetours();
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m_RulesDetoursEnabled = false;
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}
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}
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if (m_TeleportDetourEnabled && !g_teleportForward->GetFunctionCount())
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{
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RemoveTeleporterDetour();
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m_TeleportDetourEnabled = false;
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}
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}
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void TF2Tools::OnClientPutInServer(int client)
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{
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Conditions_OnClientPutInServer(client);
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}
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int FindResourceEntity()
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{
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return FindEntityByNetClass(-1, "CTFPlayerResource");
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}
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int FindEntityByNetClass(int start, const char *classname)
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{
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edict_t *current;
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for (int i = ((start != -1) ? start : 0); i < gpGlobals->maxEntities; i++)
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{
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current = engine->PEntityOfEntIndex(i);
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if (current == NULL)
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{
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continue;
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}
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IServerNetworkable *network = current->GetNetworkable();
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if (network == NULL)
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{
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continue;
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}
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ServerClass *sClass = network->GetServerClass();
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const char *name = sClass->GetName();
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if (strcmp(name, classname) == 0)
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{
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return i;
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}
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}
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return -1;
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}
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TFClassType ClassnameToType(const char *classname)
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{
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static KTrie<TFClassType> trie;
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static bool filled = false;
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if (!filled)
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{
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trie.insert("scout", TFClass_Scout);
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trie.insert("sniper", TFClass_Sniper);
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trie.insert("soldier", TFClass_Soldier);
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trie.insert("demoman", TFClass_DemoMan);
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trie.insert("demo", TFClass_DemoMan);
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trie.insert("medic", TFClass_Medic);
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trie.insert("heavy", TFClass_Heavy);
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trie.insert("heavyweap", TFClass_Heavy);
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trie.insert("heavyweapons", TFClass_Heavy);
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trie.insert("hwg", TFClass_Heavy);
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trie.insert("pyro", TFClass_Pyro);
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trie.insert("spy", TFClass_Spy);
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trie.insert("engineer", TFClass_Engineer);
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trie.insert("engy", TFClass_Engineer);
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filled = true;
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}
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TFClassType *value;
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if (!(value = trie.retrieve(classname)))
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{
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return TFClass_Unknown;
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}
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return *value;
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}
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/**
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* A picture of a blue crab given to me as a gift and stored here for safe keeping
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*
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* http://sourcemod.net/Clown%20car.jpg
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*/
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