--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402391
		
			
				
	
	
		
			373 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			373 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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| * vim: set ts=4 :
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| * =============================================================================
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| * SourceMod
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| * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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| * =============================================================================
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| *
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| * This program is free software; you can redistribute it and/or modify it under
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| * the terms of the GNU General Public License, version 3.0, as published by the
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| * Free Software Foundation.
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| * 
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| * This program is distributed in the hope that it will be useful, but WITHOUT
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| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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| * details.
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| *
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| * You should have received a copy of the GNU General Public License along with
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| * this program.  If not, see <http://www.gnu.org/licenses/>.
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| *
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| * As a special exception, AlliedModders LLC gives you permission to link the
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| * code of this program (as well as its derivative works) to "Half-Life 2," the
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| * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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| * by the Valve Corporation.  You must obey the GNU General Public License in
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| * all respects for all other code used.  Additionally, AlliedModders LLC grants
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| * this exception to all derivative works.  AlliedModders LLC defines further
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| * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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| * or <http://www.sourcemod.net/license.php>.
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| *
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| * Version: $Id$
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| */
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| 
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| #include "detours.h"
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| #include <asm/asm.h>
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| 
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| ISourcePawnEngine *CDetourManager::spengine = NULL;
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| IGameConfig *CDetourManager::gameconf = NULL;
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| int CDetourManager::returnValue = 0;
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| 
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| void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
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| {
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| 	CDetourManager::spengine = spengine;
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| 	CDetourManager::gameconf = gameconf;
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| }
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| 
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| CDetour *CDetourManager::CreateDetour(void *callbackfunction, size_t paramsize, const char *signame)
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| {
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| 	CDetour *detour = new CDetour(callbackfunction, paramsize, signame);
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| 	if (detour)
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| 	{
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| 		if (!detour->Init(spengine, gameconf))
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| 		{
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| 			delete detour;
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| 			return NULL;
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| 		}
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| 
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| 		return detour;
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| 	}
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| 
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| 	return NULL;
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| }
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| 
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| void CDetourManager::DeleteDetour(CDetour *detour)
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| {
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| 	delete detour;
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| }
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| 
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| CBlocker * CDetourManager::CreateFunctionBlock( const char *signame, bool isVoid )
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| {
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| 	CBlocker *block = new CBlocker(signame, isVoid);
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| 
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| 	if (block)
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| 	{
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| 		if (!block->Init(spengine, gameconf))
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| 		{
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| 			delete block;
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| 			return NULL;
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| 		}
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| 
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| 		return block;
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| 	}
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| 
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| 	return NULL;
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| }
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| 
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| void CDetourManager::DeleteFunctionBlock(CBlocker *block)
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| {
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| 	delete block;
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| }
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| 
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| CDetour::CDetour(void *callbackfunction, size_t paramsize, const char *signame)
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| {
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| 	enabled = false;
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| 	detoured = false;
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| 	detour_address = NULL;
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| 	detour_callback = NULL;
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| 	this->signame = signame;
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| 	this->callbackfunction = callbackfunction;
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| 	spengine = NULL;
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| 	gameconf = NULL;
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| 	this->paramsize = paramsize;
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| }
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| 
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| CDetour::~CDetour()
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| {
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| 	DeleteDetour();
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| }
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| 
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| bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
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| {
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| 	this->spengine = spengine;
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| 	this->gameconf = gameconf;
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| 
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| 	if (!CreateDetour())
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| 	{
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| 		enabled = false;
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| 		return enabled;
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| 	}
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| 
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| 	enabled = true;
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| 
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| 	return enabled;
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| }
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| 
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| bool CDetour::IsEnabled()
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| {
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| 	return enabled;
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| }
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| 
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| bool CDetour::CreateDetour()
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| {
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| 	if (!gameconf->GetMemSig(signame, &detour_address))
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| 	{
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| 		g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame);
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| 		return false;
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| 	}
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| 
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| 	if (!detour_address)
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| 	{
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| 		g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame);
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| 		return false;
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| 	}
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| 
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| 	detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE+1);
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| 
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| 	/* First, save restore bits */
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| 	for (size_t i=0; i<detour_restore.bytes; i++)
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| 	{
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| 		detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
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| 	}
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| 
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| 	//detour_callback = spengine->ExecAlloc(100);
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| 	JitWriter wr;
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| 	JitWriter *jit = ≀
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| 	jit_uint32_t CodeSize = 0;
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| 	
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| 	wr.outbase = NULL;
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| 	wr.outptr = NULL;
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| 
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| jit_rewind:
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| 
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| 	/* Push all our params onto the stack */
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| 	for (size_t i=0; i<paramsize; i++)
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| 	{
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| #if defined PLATFORM_WINDOWS
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| 		IA32_Push_Rm_Disp8_ESP(jit, (paramsize*4));
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| #elif defined PLATFORM_LINUX
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| 		IA32_Push_Rm_Disp8_ESP(jit, 4 +(paramsize*4));
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| #endif
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| 	}
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| 
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| 	/* Push thisptr onto the stack */
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| #if defined PLATFORM_WINDOWS
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| 	IA32_Push_Reg(jit, REG_ECX);
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| #elif defined PLATFORM_LINUX
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| 	IA32_Push_Rm_Disp8_ESP(jit, 4 + (paramsize*4));
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| #endif
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| 
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| 	jitoffs_t call = IA32_Call_Imm32(jit, 0); 
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| 	IA32_Write_Jump32_Abs(jit, call, callbackfunction);
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| 
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| 	/* Pop thisptr */
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| #if defined PLATFORM_LINUX
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| 	IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG);		//add esp, 4
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| #elif defined PLATFORM_WINDOWS
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| 	IA32_Pop_Reg(jit, REG_ECX);
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| #endif
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| 
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| 	/* Pop params from the stack */
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| 	for (size_t i=0; i<paramsize; i++)
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| 	{
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| 		IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG);	
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| 	}
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| 
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| 	//If TempDetour returns non-zero we want to load something into eax and return this value
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| 
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| 	//test eax, eax
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| 	IA32_Test_Rm_Reg(jit,  REG_EAX, REG_EAX, MOD_REG);
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| 
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| 	//jnz _skip
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| 	jitoffs_t jmp = IA32_Jump_Cond_Imm8(jit, CC_NZ, 0);
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| 
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| 	/* Patch old bytes in */
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| 	if (wr.outbase != NULL)
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| 	{
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| 		copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
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| 	}
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| 	wr.outptr += detour_restore.bytes;
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| 
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| 	/* Return to the original function */
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| 	call = IA32_Jump_Imm32(jit, 0);
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| 	IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
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| 	
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| 	//_skip:
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| 	//mov eax, [g_returnvalue]
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| 	//ret
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| 	IA32_Send_Jump8_Here(jit, jmp);
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| 	IA32_Mov_Eax_Mem(jit, (jit_int32_t)&CDetourManager::returnValue);
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| 	IA32_Return(jit);
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| 
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| 	if (wr.outbase == NULL)
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| 	{
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| 		CodeSize = wr.get_outputpos();
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| 		wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
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| 		spengine->SetReadWrite(wr.outbase);
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| 		wr.outptr = wr.outbase;
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| 		detour_callback = wr.outbase;
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| 		goto jit_rewind;
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| 	}
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| 
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| 	spengine->SetReadExecute(wr.outbase);
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| 
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| 	return true;
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| }
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| 
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| void CDetour::EnableDetour()
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| {
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| 	if (!detoured)
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| 	{
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| 		DoGatePatch((unsigned char *)detour_address, &detour_callback);
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| 		detoured = true;
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| 	}
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| }
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| 
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| void CDetour::DeleteDetour()
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| {
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| 	if (detoured)
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| 	{
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| 		DisableDetour();
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| 	}
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| 
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| 	if (detour_callback)
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| 	{
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| 		/* Free the gate */
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| 		spengine->FreePageMemory(detour_callback);
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| 		detour_callback = NULL;
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| 	}
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| }
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| 
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| void CDetour::DisableDetour()
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| {
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| 	if (detoured)
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| 	{
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| 		/* Remove the patch */
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| 		/* This may screw up */
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| 		ApplyPatch(detour_address, 0, &detour_restore, NULL);
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| 		detoured = false;
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| 	}
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| }
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| 
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| CBlocker::CBlocker( const char *signame, bool isVoid )
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| {
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| 	this->isVoid = isVoid;
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| 	isEnabled = false;
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| 	isValid = false;
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| 
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| 	spengine = NULL;
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| 	gameconf = NULL;
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| 	block_address = NULL;
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| 	block_sig = signame;
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| 
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| 	if (isVoid)
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| 	{
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| 		/* Void functions we only patch in a 'ret' (1 byte) */
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| 		block_restore.bytes = 1;
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| 	}
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| 	else
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| 	{
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| 		/* Normal functions need an mov eax, value */
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| 		block_restore.bytes = 6;
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| 	}
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| }
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| 
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| void CBlocker::EnableBlock( int returnValue )
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| {
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| 	if (!isValid || isEnabled)
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| 	{
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| 		return;
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| 	}
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| 
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| 	/* First, save restore bits */
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| 	for (size_t i=0; i<block_restore.bytes; i++)
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| 	{
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| 		block_restore.patch[i] = ((unsigned char *)block_address)[i];
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| 	}
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| 
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| 	JitWriter wr;
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| 	JitWriter *jit = ≀
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| 	wr.outbase = (jitcode_t)block_address;
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| 	wr.outptr = wr.outbase;
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| 
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| 	if (isVoid)
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| 	{
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| 		IA32_Return(jit);
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| 	}
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| 	else
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| 	{
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| 		IA32_Mov_Reg_Imm32(jit, REG_EAX, returnValue);
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| 		IA32_Return(jit);
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| 	}
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| 
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| 	isEnabled = true;
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| }
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| 
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| void CBlocker::DisableBlock()
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| {
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| 	if (!isValid || !isEnabled)
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| 	{
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| 		return;
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| 	}
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| 
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| 	/* First, save restore bits */
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| 	for (size_t i=0; i<block_restore.bytes; i++)
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| 	{
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| 		((unsigned char *)block_address)[i] = block_restore.patch[i];
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| 	}
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| 
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| 	isEnabled = false;
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| }
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| 
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| CBlocker::~CBlocker()
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| {
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| 	if (!isValid || !isEnabled)
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| 	{
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| 		return;
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| 	}
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| 
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| 	DisableBlock();
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| }
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| 
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| bool CBlocker::Init( ISourcePawnEngine *spengine, IGameConfig *gameconf )
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| {
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| 	this->spengine = spengine;
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| 	this->gameconf = gameconf;
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| 
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| 	if (!gameconf->GetMemSig(block_sig, &block_address))
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| 	{
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| 		g_pSM->LogError(myself, "Could not locate %s - Disabling blocker", block_sig);
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| 		isValid = false;
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| 		return false;
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| 	}
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| 
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| 	if (!block_address)
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| 	{
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| 		g_pSM->LogError(myself, "Sigscan for %s failed - Disabling blocker", block_sig);
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| 		isValid = false;
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| 		return false;
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| 	}
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| 
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| 	isValid = true;
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| 
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| 	return true;
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| }
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