157 lines
4.0 KiB
C++
157 lines
4.0 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "logic_bridge.h"
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#include "sm_globals.h"
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#include "CoreConfig.h"
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#include "command_args.h"
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#include <ITranslator.h>
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#include <amtl/am-string.h>
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CON_COMMAND(sm, "SourceMod Menu")
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{
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#if SOURCE_ENGINE <= SE_DARKMESSIAH
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CCommand args;
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#endif
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EngineArgs cargs(args);
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if (cargs.ArgC() >= 2) {
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const char *cmdname = cargs.Arg(1);
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if (strcmp(cmdname, "internal") == 0)
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{
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if (cargs.ArgC() >= 3)
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{
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const char *arg = cargs.Arg(2);
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if (strcmp(arg, "1") == 0)
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{
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SM_ConfigsExecuted_Global();
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}
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else if (strcmp(arg, "2") == 0)
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{
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if (cargs.ArgC() >= 4)
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{
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SM_ConfigsExecuted_Plugin(atoi(cargs.Arg(3)));
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}
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}
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}
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return;
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}
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}
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logicore.OnRootCommand(&cargs);
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}
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FILE *g_pHndlLog = NULL;
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void write_handles_to_log(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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vfprintf(g_pHndlLog, fmt, ap);
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fprintf(g_pHndlLog, "\n");
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va_end(ap);
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}
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void write_handles_to_game(const char *fmt, ...)
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{
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size_t len;
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va_list ap;
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char buffer[1024];
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va_start(ap, fmt);
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len = ke::SafeSprintf(buffer, sizeof(buffer)-2, fmt, ap);
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va_end(ap);
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buffer[len] = '\n';
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buffer[len+1] = '\0';
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engine->LogPrint(buffer);
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}
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CON_COMMAND(sm_dump_handles, "Dumps Handle usage to a file for finding Handle leaks")
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{
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#if SOURCE_ENGINE <= SE_DARKMESSIAH
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CCommand args;
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#endif
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if (args.ArgC() < 2)
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{
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UTIL_ConsolePrint("Usage: sm_dump_handles <file> or <log> for game logs");
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return;
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}
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if (strcmp(args.Arg(1), "log") != 0)
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{
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char filename[PLATFORM_MAX_PATH];
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const char *arg = args.Arg(1);
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g_SourceMod.BuildPath(Path_Game, filename, sizeof(filename), "%s", arg);
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FILE *fp = fopen(filename, "wt");
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if (!fp)
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{
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UTIL_ConsolePrint("Failed to open \"%s\" for writing", filename);
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return;
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}
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g_pHndlLog = fp;
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logicore.DumpHandles(write_handles_to_log);
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g_pHndlLog = NULL;
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fclose(fp);
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}
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else
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{
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logicore.DumpHandles(write_handles_to_game);
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}
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}
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CON_COMMAND(sm_reload_translations, "Reparses all loaded translation files")
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{
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translator->RebuildLanguageDatabase();
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}
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CON_COMMAND(sm_dump_admcache, "Dumps the admin cache for debugging")
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{
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char buffer[PLATFORM_MAX_PATH];
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g_SourceMod.BuildPath(Path_SM, buffer, sizeof(buffer), "data/admin_cache_dump.txt");
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if (!logicore.DumpAdminCache(buffer))
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{
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UTIL_ConsolePrint("Could not open file for writing: %s", buffer);
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return;
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}
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UTIL_ConsolePrint("Admin cache dumped to: %s", buffer);
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}
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