sourcemod/gamedata/core.games/engine.pvkii.txt
Spirrwell e34e9b9869
Split PVKII into its own engine branch (#1847)
* Initial PVKII branch support

* Change PVKII code to 23, DOTA uses 22 in MM

* Bunch more SE_PVKII preprocessor that was missed

* Add some missing SOURCE_ENGINE_PVKII cases

* Update PVKII FireOutput signature for Linux

* Update checkout-deps with 'pvkii'

* Fix FireOutput signature for PVKII, accidentally used one from newer build

* Change PVKII code to 10, and bump others by 1

* Only check against SE_SDK2013 here, like Metamod

* More SE_PVKII preprocessor cleanup
2022-10-24 19:27:32 +00:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* CGlobalEntityList */
"#default"
{
"Offsets"
{
/* Offset into LevelShutdown */
"gEntList"
{
"windows" "11"
"linux" "13"
}
}
"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
"linux" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
}
"gEntList"
{
"library" "server"
"mac" "@gEntList"
}
}
}
"#default"
{
"Keys"
{
"UseInvalidUniverseInSteam2IDs" "1"
}
"Offsets"
{
"EntInfo"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
}
}
}