sourcemod/plugins/basecomm/gag.sp
2021-08-21 14:11:20 -07:00

654 lines
15 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basecomm
* Part of Basecomm plugin, menu and other functionality.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
enum CommType
{
CommType_Mute,
CommType_UnMute,
CommType_Gag,
CommType_UnGag,
CommType_Silence,
CommType_UnSilence
};
void DisplayGagTypesMenu(int client)
{
Menu menu = new Menu(MenuHandler_GagTypes);
int target = playerstate[client].gagTarget;
char title[100];
Format(title, sizeof(title), "%T: %N", "Choose Type", client, target);
menu.SetTitle(title);
menu.ExitBackButton = true;
if (!playerstate[target].isMuted)
{
if(CheckCommandAccess(client, "sm_mute", ADMFLAG_CHAT, false))
{
AddTranslatedMenuItem(menu, "0", "Mute Player", client);
}
}
else
{
if(CheckCommandAccess(client, "sm_unmute", ADMFLAG_CHAT, false))
{
AddTranslatedMenuItem(menu, "1", "UnMute Player", client);
}
}
if (!playerstate[target].isGagged)
{
if(CheckCommandAccess(client, "sm_gag", ADMFLAG_CHAT, false))
{
AddTranslatedMenuItem(menu, "2", "Gag Player", client);
}
}
else
{
if(CheckCommandAccess(client, "sm_ungag", ADMFLAG_CHAT, false))
{
AddTranslatedMenuItem(menu, "3", "UnGag Player", client);
}
}
if (!playerstate[target].isMuted || !playerstate[target].isGagged)
{
if(CheckCommandAccess(client, "sm_silence", ADMFLAG_CHAT, false))
{
AddTranslatedMenuItem(menu, "4", "Silence Player", client);
}
}
else
{
if(CheckCommandAccess(client, "sm_unsilence", ADMFLAG_CHAT, false))
{
AddTranslatedMenuItem(menu, "5", "UnSilence Player", client);
}
}
menu.Display(client, MENU_TIME_FOREVER);
}
void AddTranslatedMenuItem(Menu menu, const char[] opt, const char[] phrase, int client)
{
char buffer[128];
Format(buffer, sizeof(buffer), "%T", phrase, client);
menu.AddItem(opt, buffer);
}
void DisplayGagPlayerMenu(int client)
{
Menu menu = new Menu(MenuHandler_GagPlayer);
char title[100];
Format(title, sizeof(title), "%T:", "Gag/Mute player", client);
menu.SetTitle(title);
menu.ExitBackButton = true;
AddTargetsToMenu(menu, client, true, false);
menu.Display(client, MENU_TIME_FOREVER);
}
public void AdminMenu_Gag(TopMenu topmenu,
TopMenuAction action,
TopMenuObject object_id,
int param,
char[] buffer,
int maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Gag/Mute player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayGagPlayerMenu(param);
}
}
public int MenuHandler_GagPlayer(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_End)
{
delete menu;
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu)
{
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
char info[32];
int userid, target;
menu.GetItem(param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
playerstate[param1].gagTarget = GetClientOfUserId(userid);
DisplayGagTypesMenu(param1);
}
}
return 0;
}
public int MenuHandler_GagTypes(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_End)
{
delete menu;
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu)
{
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
char info[32];
CommType type;
menu.GetItem(param2, info, sizeof(info));
type = view_as<CommType>(StringToInt(info));
int target = playerstate[param1].gagTarget;
char name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
switch (type)
{
case CommType_Mute:
{
if(CheckCommandAccess(param1, "sm_mute", ADMFLAG_CHAT, false)){
PerformMute(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Muted target", "_s", name);
}
}
case CommType_UnMute:
{
if(CheckCommandAccess(param1, "sm_unmute", ADMFLAG_CHAT, false)){
PerformUnMute(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Unmuted target", "_s", name);
}
}
case CommType_Gag:
{
if(CheckCommandAccess(param1, "sm_gag", ADMFLAG_CHAT, false)){
PerformGag(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Gagged target", "_s", name);
}
}
case CommType_UnGag:
{
if(CheckCommandAccess(param1, "sm_ungag", ADMFLAG_CHAT, false)){
PerformUnGag(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Ungagged target", "_s", name);
}
}
case CommType_Silence:
{
if(CheckCommandAccess(param1, "sm_silence", ADMFLAG_CHAT, false)){
PerformSilence(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Silenced target", "_s", name);
}
}
case CommType_UnSilence:
{
if(CheckCommandAccess(param1, "sm_unsilence", ADMFLAG_CHAT, false)){
PerformUnSilence(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Unsilenced target", "_s", name);
}
}
}
}
return 0;
}
void PerformMute(int client, int target, bool silent=false)
{
playerstate[target].isMuted = true;
SetClientListeningFlags(target, VOICE_MUTED);
FireOnClientMute(target, true);
if (!silent)
{
LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
}
}
void PerformUnMute(int client, int target, bool silent=false)
{
playerstate[target].isMuted = false;
if (g_Cvar_Deadtalk.IntValue == 1 && !IsPlayerAlive(target))
{
SetClientListeningFlags(target, VOICE_LISTENALL);
}
else if (g_Cvar_Deadtalk.IntValue == 2 && !IsPlayerAlive(target))
{
SetClientListeningFlags(target, VOICE_TEAM);
}
else
{
SetClientListeningFlags(target, VOICE_NORMAL);
}
FireOnClientMute(target, false);
if (!silent)
{
LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
}
}
void PerformGag(int client, int target, bool silent=false)
{
playerstate[target].isGagged = true;
FireOnClientGag(target, true);
if (!silent)
{
LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
}
}
void PerformUnGag(int client, int target, bool silent=false)
{
playerstate[target].isGagged = false;
FireOnClientGag(target, false);
if (!silent)
{
LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
}
}
void PerformSilence(int client, int target)
{
if (!playerstate[target].isGagged)
{
playerstate[target].isGagged = true;
FireOnClientGag(target, true);
}
if (!playerstate[target].isMuted)
{
playerstate[target].isMuted = true;
SetClientListeningFlags(target, VOICE_MUTED);
FireOnClientMute(target, true);
}
LogAction(client, target, "\"%L\" silenced \"%L\"", client, target);
}
void PerformUnSilence(int client, int target)
{
if (playerstate[target].isGagged)
{
playerstate[target].isGagged = false;
FireOnClientGag(target, false);
}
if (playerstate[target].isMuted)
{
playerstate[target].isMuted = false;
if (g_Cvar_Deadtalk.IntValue == 1 && !IsPlayerAlive(target))
{
SetClientListeningFlags(target, VOICE_LISTENALL);
}
else if (g_Cvar_Deadtalk.IntValue == 2 && !IsPlayerAlive(target))
{
SetClientListeningFlags(target, VOICE_TEAM);
}
else
{
SetClientListeningFlags(target, VOICE_NORMAL);
}
FireOnClientMute(target, false);
}
LogAction(client, target, "\"%L\" unsilenced \"%L\"", client, target);
}
public Action Command_Mute(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_mute <player>");
return Plugin_Handled;
}
char arg[64];
GetCmdArg(1, arg, sizeof(arg));
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
int target = target_list[i];
PerformMute(client, target);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Muted target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Muted target", "_s", target_name);
}
return Plugin_Handled;
}
public Action Command_Gag(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_gag <player>");
return Plugin_Handled;
}
char arg[64];
GetCmdArg(1, arg, sizeof(arg));
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
int target = target_list[i];
PerformGag(client, target);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Gagged target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Gagged target", "_s", target_name);
}
return Plugin_Handled;
}
public Action Command_Silence(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_silence <player>");
return Plugin_Handled;
}
char arg[64];
GetCmdArg(1, arg, sizeof(arg));
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
int target = target_list[i];
PerformSilence(client, target);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Silenced target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Silenced target", "_s", target_name);
}
return Plugin_Handled;
}
public Action Command_Unmute(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_unmute <player>");
return Plugin_Handled;
}
char arg[64];
GetCmdArg(1, arg, sizeof(arg));
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
int target = target_list[i];
if (!playerstate[target].isMuted)
{
continue;
}
PerformUnMute(client, target);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Unmuted target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Unmuted target", "_s", target_name);
}
return Plugin_Handled;
}
public Action Command_Ungag(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_ungag <player>");
return Plugin_Handled;
}
char arg[64];
GetCmdArg(1, arg, sizeof(arg));
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
int target = target_list[i];
PerformUnGag(client, target);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Ungagged target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Ungagged target", "_s", target_name);
}
return Plugin_Handled;
}
public Action Command_Unsilence(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_unsilence <player>");
return Plugin_Handled;
}
char arg[64];
GetCmdArg(1, arg, sizeof(arg));
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
0,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
int target = target_list[i];
PerformUnSilence(client, target);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Unsilenced target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Unsilenced target", "_s", target_name);
}
return Plugin_Handled;
}