228 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Team Fortress 2 Extension
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include "extension.h"
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| #include "util.h"
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| #include "time.h"
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| #include "RegNatives.h"
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| 
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| 
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| // native TF2_Burn(client, target)
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| cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
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| {
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| 	static ICallWrapper *pWrapper = NULL;
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| 
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| 	// CTFPlayerShared::Burn(CTFPlayer*, CTFWeaponBase*)
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| 	if (!pWrapper)
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| 	{
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| 		REGISTER_NATIVE_ADDR("Burn", 
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| 			PassInfo pass[2]; \
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| 			pass[0].flags = PASSFLAG_BYVAL; \
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| 			pass[0].size = sizeof(CBaseEntity *); \
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| 			pass[0].type = PassType_Basic; \
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| 			pass[1].flags = PASSFLAG_BYVAL; \
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| 			pass[1].size = sizeof(CBaseEntity *); \
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| 			pass[1].type = PassType_Basic; \
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| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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| 	}
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| 
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| 	CBaseEntity *pEntity;
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| 	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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| 	{
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| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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| 	}
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| 
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| 	CBaseEntity *pTarget;
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| 	if (!(pTarget = UTIL_GetCBaseEntity(params[2], true)))
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| 	{
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| 		return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
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| 	}
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| 
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| 	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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| 
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| 	unsigned char vstk[sizeof(void *) + 2*sizeof(CBaseEntity *)];
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| 	unsigned char *vptr = vstk;
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| 
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| 	*(void **)vptr = obj;
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| 	vptr += sizeof(void *);
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| 	*(CBaseEntity **)vptr = pTarget;
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| 	vptr += sizeof(CBaseEntity *);
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| 	*(CBaseEntity **)vptr = NULL;
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| 
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| 	pWrapper->Execute(vstk, NULL);
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| 
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| 	return 1;
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| }
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| 
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| // native TF2_Invuln(client, bool:enabled)
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| cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params)
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| {
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| 	return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available");
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| }
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| 
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| cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
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| {
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| 	static ICallWrapper *pWrapper = NULL;
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| 
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| 	//CTFPlayerShared::Disguise(int, int)
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| 	if (!pWrapper)
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| 	{
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| 		REGISTER_NATIVE_ADDR("Disguise", 
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| 			PassInfo pass[2]; \
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| 			pass[0].flags = PASSFLAG_BYVAL; \
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| 			pass[0].size = sizeof(int); \
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| 			pass[0].type = PassType_Basic; \
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| 			pass[1].flags = PASSFLAG_BYVAL; \
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| 			pass[1].size = sizeof(int); \
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| 			pass[1].type = PassType_Basic; \
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| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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| 	}
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| 
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| 	CBaseEntity *pEntity;
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| 	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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| 	{
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| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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| 	}
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| 
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| 	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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| 
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| 	unsigned char vstk[sizeof(void *) + 2*sizeof(int)];
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| 	unsigned char *vptr = vstk;
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| 
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| 
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| 	*(void **)vptr = obj;
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| 	vptr += sizeof(void *);
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| 	*(int *)vptr = params[2];
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| 	vptr += sizeof(int);
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| 	*(int *)vptr = params[3];
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| 
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| 	pWrapper->Execute(vstk, NULL);
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| 
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| 	return 1;
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| }
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| 
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| cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
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| {
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| 	static ICallWrapper *pWrapper = NULL;
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| 
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| 	//CTFPlayerShared::RemoveDisguise()
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| 	if (!pWrapper)
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| 	{
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| 		REGISTER_NATIVE_ADDR("RemoveDisguise", 
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| 				pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0))
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| 	}
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| 
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| 	CBaseEntity *pEntity;
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| 	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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| 	{
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| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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| 	}
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| 
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| 	void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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| 
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| 	unsigned char vstk[sizeof(void *)];
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| 	unsigned char *vptr = vstk;
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| 
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| 
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| 	*(void **)vptr = obj;
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| 
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| 	pWrapper->Execute(vstk, NULL);
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| 
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| 	return 1;
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| }
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| 
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| cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
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| {
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| 	static ICallWrapper *pWrapper = NULL;
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| 
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| 	//CTFPlayer::ForceRespawn()
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| 
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| 	if (!pWrapper)
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| 	{
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| 		int offset;
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| 
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| 		if (!g_pGameConf->GetOffset("ForceRespawn", &offset))
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| 		{
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| 			return pContext->ThrowNativeError("Failed to locate function");
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| 		}
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| 
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| 		pWrapper = g_pBinTools->CreateVCall(offset,
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| 											0,
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| 											0,
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| 											NULL,
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| 											NULL,
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| 											0);
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| 
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| 		g_RegNatives.Register(pWrapper);
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| 	}
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| 
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| 	CBaseEntity *pEntity;
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| 	if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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| 	{
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| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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| 	}
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| 
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| 	unsigned char vstk[sizeof(void *)];
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| 	unsigned char *vptr = vstk;
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| 
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| 
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| 	*(void **)vptr = (void *)pEntity;
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| 
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| 	pWrapper->Execute(vstk, NULL);
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| 
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| 	return 1;
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| }
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| 
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| cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
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| {
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| 	return g_resourceEntity;
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| }
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| 
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| cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params)
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| {
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| 	char *str;
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| 	pContext->LocalToString(params[1], &str);
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| 
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| 	return (cell_t)ClassnameToType(str);
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| }
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| 
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| sp_nativeinfo_t g_TFNatives[] = 
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| {
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| 	{"TF2_IgnitePlayer",			TF2_Burn},
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| 	{"TF2_SetPlayerInvuln",			TF2_Invuln},
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| 	{"TF2_RespawnPlayer",			TF2_Respawn},
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| 	{"TF2_DisguisePlayer",			TF2_Disguise},
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| 	{"TF2_RemovePlayerDisguise",	TF2_RemoveDisguise},
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| 	{"TF2_GetResourceEntity",		TF2_GetResourceEntity},
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| 	{"TF2_GetClass",				TF2_GetClass},
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| 	{NULL,							NULL}
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| };
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