implemented MOST natives removed broadcasting/voting handlers for the time being fixed a crash bug in basecontext when i didn't obey the api moved radio displays to a caching stack --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40796
		
			
				
	
	
		
			673 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			673 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
 | 
						|
 * vim: set ts=4 :
 | 
						|
 * ===============================================================
 | 
						|
 * SourceMod, Copyright (C) 2004-2007 AlliedModders LLC. 
 | 
						|
 * All rights reserved.
 | 
						|
 * ===============================================================
 | 
						|
 *
 | 
						|
 *  This file is part of the SourceMod/SourcePawn SDK.  This file may only be 
 | 
						|
 * used or modified under the Terms and Conditions of its License Agreement, 
 | 
						|
 * which is found in public/licenses/LICENSE.txt.  As of this notice, derivative 
 | 
						|
 * works must be licensed under the GNU General Public License (version 2 or 
 | 
						|
 * greater).  A copy of the GPL is included under public/licenses/GPL.txt.
 | 
						|
 * 
 | 
						|
 * To view the latest information, see: http://www.sourcemod.net/license.php
 | 
						|
 *
 | 
						|
 * Version: $Id$
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef _INCLUDE_SOURCEMOD_MENU_SYSTEM_H_
 | 
						|
#define _INCLUDE_SOURCEMOD_MENU_SYSTEM_H_
 | 
						|
 | 
						|
#include <IShareSys.h>
 | 
						|
#include <IHandleSys.h>
 | 
						|
 | 
						|
#define SMINTERFACE_MENUMANAGER_NAME		"IMenuManager"
 | 
						|
#define SMINTERFACE_MENUMANAGER_VERSION		1
 | 
						|
 | 
						|
/**
 | 
						|
 * @file IMenuManager.h
 | 
						|
 * @brief Abstracts on-screen menus for clients.
 | 
						|
 */
 | 
						|
 | 
						|
namespace SourceMod
 | 
						|
{
 | 
						|
	/**
 | 
						|
	 * @brief Used to determine how an item selection is interpreted.
 | 
						|
	 */
 | 
						|
	enum ItemSelection
 | 
						|
	{
 | 
						|
		ItemSel_None,					/**< Invalid selection */
 | 
						|
		ItemSel_Back,					/**< Go back one page */
 | 
						|
		ItemSel_Next,					/**< Go forward one page */
 | 
						|
		ItemSel_Exit,					/**< Menu was exited */
 | 
						|
		ItemSel_Item,					/**< Valid item selection */
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Used to determine which order to search for items in.
 | 
						|
	 */
 | 
						|
	enum ItemOrder
 | 
						|
	{
 | 
						|
		ItemOrder_Ascending,			/**< Items should be drawn ascendingly */
 | 
						|
		ItemOrder_Descending,			/**< Items should be drawn descendingly */
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Pairs an item type with an item menu position.
 | 
						|
	 */
 | 
						|
	struct menu_slots_t
 | 
						|
	{
 | 
						|
		ItemSelection type;				/**< Item selection type */
 | 
						|
		unsigned int item;				/**< Item position, if applicable */
 | 
						|
	};
 | 
						|
 | 
						|
	class IBaseMenu;
 | 
						|
	class IMenuPanel;
 | 
						|
	class IMenuHandler;
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Describes menu display information.
 | 
						|
	 */
 | 
						|
	struct menu_states_t
 | 
						|
	{
 | 
						|
		unsigned int apiVers;			/**< Must be filled with the API version */
 | 
						|
		IBaseMenu *menu;				/**< Menu pointer, or NULL if there is only a display */
 | 
						|
		IMenuHandler *mh;				/**< Menu callbacks handler */
 | 
						|
		unsigned int firstItem;			/**< MENU ONLY: First item displayed on the last page */
 | 
						|
		unsigned int lastItem;			/**< MENU ONLY: Last item displayed on the last page */
 | 
						|
		menu_slots_t slots[11];			/**< MENU ONLY: Item selection table (first index is 1) */
 | 
						|
	};
 | 
						|
 | 
						|
	#define ITEMDRAW_DEFAULT		(0)		/**< Item should be drawn normally */
 | 
						|
	#define ITEMDRAW_DISABLED		(1<<0)	/**< Item is drawn but not selectable */
 | 
						|
	#define ITEMDRAW_RAWLINE		(1<<1)	/**< Item should be a raw line, without a slot */
 | 
						|
	#define ITEMDRAW_NOTEXT			(1<<2)	/**< No text should be drawn */
 | 
						|
	#define ITEMDRAW_SPACER			(1<<3)	/**< Item should be drawn as a spacer, if possible */
 | 
						|
	#define ITEMDRAW_IGNORE	((1<<1)|(1<<2))	/**< Item should be completely ignored (rawline + notext) */
 | 
						|
	#define ITEMDRAW_CONTROL		(1<<4)	/**< Item is control text (back/next/exit) */
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Information about item drawing.
 | 
						|
	 */
 | 
						|
	struct ItemDrawInfo
 | 
						|
	{
 | 
						|
		ItemDrawInfo()
 | 
						|
		{
 | 
						|
			style = 0;
 | 
						|
			display = NULL;
 | 
						|
		}
 | 
						|
		ItemDrawInfo(const char *DISPLAY, unsigned int STYLE=ITEMDRAW_DEFAULT) 
 | 
						|
			: display(DISPLAY), style(STYLE)
 | 
						|
		{
 | 
						|
		}
 | 
						|
		const char *display;			/**< Display text (NULL for none) */
 | 
						|
		unsigned int style;				/**< ITEMDRAW style flags */
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Reasons for a menu dying.
 | 
						|
	 */
 | 
						|
	enum MenuCancelReason
 | 
						|
	{
 | 
						|
		MenuCancel_Disconnect = -1,	/**< Client dropped from the server */
 | 
						|
		MenuCancel_Interrupt = -2,	/**< Client was interrupted with another menu */
 | 
						|
		MenuCancel_Exit = -3,		/**< Client selected "exit" on a paginated menu */
 | 
						|
		MenuCancel_NoDisplay = -4,	/**< Menu could not be displayed to the client */
 | 
						|
	};
 | 
						|
 | 
						|
	#define MENU_NO_PAGINATION			0		/**< Menu should not be paginated (10 items max) */
 | 
						|
	#define MENU_TIME_FOREVER			0		/**< Menu should be displayed as long as possible */
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Extended menu options.
 | 
						|
	 */
 | 
						|
	enum MenuOption
 | 
						|
	{
 | 
						|
		MenuOption_IntroMessage,				/**< CONST CHAR *: Valve menus only; defaults to:
 | 
						|
													 "You have a menu, hit ESC"
 | 
						|
													 */
 | 
						|
		MenuOption_IntroColor,					/**< INT[4]: Valve menus only; specifies the intro message colour
 | 
						|
													 using R,G,B,A (defaults to 255,0,0,255)
 | 
						|
													 */
 | 
						|
		MenuOption_Priority,					/**< INT *: Valve menus only; priority (less is higher) */
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Describes the menu a player is viewing.
 | 
						|
	 */
 | 
						|
	enum MenuSource
 | 
						|
	{
 | 
						|
		MenuSource_None = 0,					/**< No menu is being displayed */
 | 
						|
		MenuSource_External = 1,				/**< External menu, no pointer */
 | 
						|
		MenuSource_BaseMenu = 2,				/**< An IBaseMenu pointer. */
 | 
						|
		MenuSource_Display = 3,					/**< IMenuPanel source, no pointer */
 | 
						|
	};
 | 
						|
 | 
						|
	class IMenuStyle;
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Sets how a raw menu should be drawn.
 | 
						|
	 */
 | 
						|
	class IMenuPanel
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		/**
 | 
						|
		 * @brief Returns the parent IMenuStyle pointer.
 | 
						|
		 *
 | 
						|
		 * @return				IMenuStyle pointer which created
 | 
						|
		 *						this object.
 | 
						|
		 */
 | 
						|
		virtual IMenuStyle *GetParentStyle() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Resets/clears the cached display text.
 | 
						|
		 */
 | 
						|
		virtual void Reset() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Sets how the title should be drawn.
 | 
						|
		 *
 | 
						|
		 * @param text			Text string to display for the title.
 | 
						|
		 * @param onlyIfEmpty	Only sets the title if one does not already 
 | 
						|
		 *						exist.
 | 
						|
		 */
 | 
						|
		virtual void DrawTitle(const char *text, bool onlyIfEmpty=false) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Adds an item to the menu and returns the position (1-10).
 | 
						|
		 *
 | 
						|
		 * Note: Item will fail to draw if there are too many items,
 | 
						|
		 * or the item is not drawable (for example, invisible).	
 | 
						|
		 * 
 | 
						|
		 * @return				Item draw position, or 0 on failure.
 | 
						|
		 */
 | 
						|
		virtual unsigned int DrawItem(const ItemDrawInfo &item) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Draws a raw line of text, if supported.  The line does not 
 | 
						|
		 * need to be newline terminated.
 | 
						|
		 *
 | 
						|
		 * @return				True on success, false if not supported.
 | 
						|
		 */
 | 
						|
		virtual bool DrawRawLine(const char *rawline) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Sets an extended menu option.
 | 
						|
		 *
 | 
						|
		 * @param option		Option type.
 | 
						|
		 * @param valuePtr		Pointer of the type expected by the option.
 | 
						|
		 * @return				True on success, false if option or value is not supported.
 | 
						|
		 */
 | 
						|
		virtual bool SetExtOption(MenuOption option, const void *valuePtr) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns whether the display is capable of rendering an item
 | 
						|
		 * with the given flags.
 | 
						|
		 *
 | 
						|
		 * @param flags			ITEMDRAW flags.
 | 
						|
		 * @return				True if renderable, false otherwise.
 | 
						|
		 */
 | 
						|
		virtual bool CanDrawItem(unsigned int drawFlags) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Sends the menu display to a client.
 | 
						|
		 *
 | 
						|
		 * @param client		Client index to display to.
 | 
						|
		 * @param handler		Menu handler to use.
 | 
						|
		 * @param time			Time to hold menu for.
 | 
						|
		 * @return				True on success, false otherwise.
 | 
						|
		 */
 | 
						|
		virtual bool SendDisplay(int client, IMenuHandler *handler, unsigned int time) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Destroys the display object.
 | 
						|
		 */
 | 
						|
		virtual void DeleteThis() =0;
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Describes a "MenuStyle" system which manages
 | 
						|
	 * menu drawing and construction.
 | 
						|
	 */
 | 
						|
	class IMenuStyle
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		/**
 | 
						|
		 * @brief Returns the style API version.
 | 
						|
		 *
 | 
						|
		 * @return				API version.
 | 
						|
		 */
 | 
						|
		virtual unsigned int GetStyleAPIVersion()
 | 
						|
		{
 | 
						|
			return SMINTERFACE_MENUMANAGER_VERSION;
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the name of the menu style.
 | 
						|
		 *
 | 
						|
		 * @return				String containing the style name.
 | 
						|
		 */
 | 
						|
		virtual const char *GetStyleName() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Creates an IMenuPanel object.
 | 
						|
		 *
 | 
						|
		 * Note: the object should be freed using ::DeleteThis.
 | 
						|
		 *
 | 
						|
		 * @return				IMenuPanel object.
 | 
						|
		 */
 | 
						|
		virtual IMenuPanel *CreatePanel() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Creates an IBaseMenu object of this style.
 | 
						|
		 *
 | 
						|
		 * Note: the object should be freed using IBaseMenu::Destroy.
 | 
						|
		 *
 | 
						|
		 * @param handler		IMenuHandler pointer.
 | 
						|
		 * @param pOwner		Optional IdentityToken_t owner for handle 
 | 
						|
		 *						creation.
 | 
						|
		 * @return				An IBaseMenu pointer.
 | 
						|
		 */
 | 
						|
		virtual IBaseMenu *CreateMenu(IMenuHandler *handler, IdentityToken_t *pOwner=NULL) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the maximum number of items per page.
 | 
						|
		 *
 | 
						|
		 * @return				Number of items per page.
 | 
						|
		 */
 | 
						|
		virtual unsigned int GetMaxPageItems() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns whether or not a client is viewing a menu.
 | 
						|
		 *
 | 
						|
		 * @param client		Client index.
 | 
						|
		 * @param object		Optional pointer to retrieve menu object,
 | 
						|
		 *						if any.
 | 
						|
		 * @return				MenuSource value.
 | 
						|
		 */
 | 
						|
		virtual MenuSource GetClientMenu(int client, void **object) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Cancels a client's menu.
 | 
						|
		 *
 | 
						|
		 * @param client		Client index.
 | 
						|
		 * @param autoIgnore	If true, no menus can be created during 
 | 
						|
		 *						the cancellation process.
 | 
						|
		 * @return				True if a menu was cancelled, false otherwise.
 | 
						|
		 */
 | 
						|
		virtual bool CancelClientMenu(int client, bool autoIgnore=false) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns a Handle the IMenuStyle object.
 | 
						|
		 *
 | 
						|
		 * @return				Handle_t pointing to this object.
 | 
						|
		 */
 | 
						|
		virtual Handle_t GetHandle() =0;
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief High-level interface for building menus.
 | 
						|
	 */
 | 
						|
	class IBaseMenu
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		/**
 | 
						|
		 * @brief Appends an item to the end of a menu.
 | 
						|
		 *
 | 
						|
		 * @param info			Item information string.
 | 
						|
		 * @param draw			Default drawing information.
 | 
						|
		 * @return				True on success, false on item limit reached.
 | 
						|
		 */
 | 
						|
		virtual bool AppendItem(const char *info, const ItemDrawInfo &draw) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Inserts an item into the menu before a certain position; 
 | 
						|
		 * the new item will be at the given position and all next items 
 | 
						|
		 * pushed forward.
 | 
						|
		 *
 | 
						|
		 * @param position		Position, starting from 0.
 | 
						|
		 * @param info			Item information string.
 | 
						|
		 * @param draw			Default item draw info.
 | 
						|
		 * @return				True on success, false on invalid menu position
 | 
						|
		 */
 | 
						|
		virtual bool InsertItem(unsigned int position, const char *info, const ItemDrawInfo &draw) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Removes an item from the menu.
 | 
						|
		 *
 | 
						|
		 * @param position		Position, starting from 0.
 | 
						|
		 * @return				True on success, false on invalid menu position.
 | 
						|
		 */
 | 
						|
		virtual bool RemoveItem(unsigned int position) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Removes all items from the menu.
 | 
						|
		 */
 | 
						|
		virtual void RemoveAllItems() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns an item's info.
 | 
						|
		 *
 | 
						|
		 * @param position		Position, starting from 0.
 | 
						|
		 * @param draw			Optional pointer to store a draw information.
 | 
						|
		 * @return				Info string pointer, or NULL if position was invalid.
 | 
						|
		 */
 | 
						|
		virtual const char *GetItemInfo(unsigned int position, ItemDrawInfo *draw) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the number of items.
 | 
						|
		 *
 | 
						|
		 * @return				Number of items in the menu.
 | 
						|
		 */
 | 
						|
		virtual unsigned int GetItemCount() =0;
 | 
						|
 | 
						|
		/** 
 | 
						|
		 * @brief Sets the menu's pagination,.
 | 
						|
		 *
 | 
						|
		 * @param itemsPerPage	Number of items per page, or MENU_NO_PAGINATION.
 | 
						|
		 * @return				True on success, false if itemsPerPage is too large.
 | 
						|
		 */
 | 
						|
		virtual bool SetPagination(unsigned int itemsPerPage) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns an item's pagination.
 | 
						|
		 *
 | 
						|
		 * @return				Pagination setting.
 | 
						|
		 */
 | 
						|
		virtual unsigned int GetPagination() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the menu style.
 | 
						|
		 * 
 | 
						|
		 * @return				Menu style.
 | 
						|
		 */
 | 
						|
		virtual IMenuStyle *GetDrawStyle() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Sets the menu's display title/message.
 | 
						|
		 *
 | 
						|
		 * @param message		Message (format options allowed).
 | 
						|
		 */
 | 
						|
		virtual void SetDefaultTitle(const char *message) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the menu's display/title message.
 | 
						|
		 *
 | 
						|
		 * @return				Message string.
 | 
						|
		 */
 | 
						|
		virtual const char *GetDefaultTitle() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Sets an extended menu option.
 | 
						|
		 *
 | 
						|
		 * @param option		Option type.
 | 
						|
		 * @param valuePtr		Pointer of the type expected by the option.
 | 
						|
		 * @return				True on success, false if option or value is not supported.
 | 
						|
		 */
 | 
						|
		virtual bool SetExtOption(MenuOption option, const void *valuePtr) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Creates a new IMenuPanel object using extended options specific
 | 
						|
		 * to the IMenuStyle parent.  Titles, items, etc, are not copied.
 | 
						|
		 *
 | 
						|
		 * Note: The object should be freed with IMenuPanel::DeleteThis.
 | 
						|
		 *
 | 
						|
		 * @return				IMenuPanel pointer.
 | 
						|
		 */
 | 
						|
		virtual IMenuPanel *CreatePanel() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns whether or not the menu should have an "Exit" button for
 | 
						|
		 * paginated menus.
 | 
						|
		 *
 | 
						|
		 * @return				True to have an exit button, false otherwise.
 | 
						|
		 */
 | 
						|
		virtual bool GetExitButton() =0;
 | 
						|
		
 | 
						|
		/**
 | 
						|
		 * @brief Sets whether or not the menu should have an "Exit" button for
 | 
						|
		 * paginated menus.
 | 
						|
		 *
 | 
						|
		 * @param set			True to enable, false to disable the exit button.
 | 
						|
		 * @return				True on success, false if the exit button is 
 | 
						|
		 *						non-optional.
 | 
						|
		 */
 | 
						|
		virtual bool SetExitButton(bool set) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Sends the menu to a client.
 | 
						|
		 *
 | 
						|
		 * @param client		Client index to display to.
 | 
						|
		 * @param time			Time to hold menu for.
 | 
						|
		 * @return				True on success, false otherwise.
 | 
						|
		 */
 | 
						|
		virtual bool Display(int client, unsigned int time) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Destroys the menu and frees all associated resources.
 | 
						|
		 *
 | 
						|
		 * @param releaseHandle	If true, the Handle will be released
 | 
						|
		 *						in the destructor.  This should be set
 | 
						|
		 *						to true except for IHandleTypeDispatch
 | 
						|
		 *						destructors.
 | 
						|
		 */
 | 
						|
		virtual void Destroy(bool releaseHandle=true) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Cancels the menu on all client's displays.  While the menu is
 | 
						|
		 * being cancelled, the menu may not be re-displayed to any clients.
 | 
						|
		 *
 | 
						|
		 * @return				Number of menus cancelled.
 | 
						|
		 */
 | 
						|
		virtual void Cancel() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the menu's Handle.  The Handle is automatically
 | 
						|
		 * removed when the menu is destroyed.
 | 
						|
		 *
 | 
						|
		 * @return				Handle_t handle value.
 | 
						|
		 */
 | 
						|
		virtual Handle_t GetHandle() =0;
 | 
						|
	};
 | 
						|
 | 
						|
	/** 
 | 
						|
	 * @brief Contains callbacks for menu actions.
 | 
						|
	 */
 | 
						|
	class IMenuHandler
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		/**
 | 
						|
		 * @brief Returns the menu api verison.
 | 
						|
		 *
 | 
						|
		 * @return				Menu API version.
 | 
						|
		 */
 | 
						|
		virtual unsigned int GetMenuAPIVersion2()
 | 
						|
		{
 | 
						|
			return SMINTERFACE_MENUMANAGER_VERSION;
 | 
						|
		}
 | 
						|
 | 
						|
		/** 
 | 
						|
		 * @brief A display/selection cycle has started.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuStart(IBaseMenu *menu)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Called before a menu is being displayed.  This is where
 | 
						|
		 * you can set an alternate title on the menu.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param client		Client index.
 | 
						|
		 * @param display		IMenuPanel pointer.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Called when an item is selected.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param client		Client that selected the item.
 | 
						|
		 * @param item			Item number.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuSelect(IBaseMenu *menu, int client, unsigned int item)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief An active menu display was dropped from a client.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param client		Client that had the menu.
 | 
						|
		 * @param reason		Menu cancellation reason.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief A display/selection cycle has ended.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuEnd(IBaseMenu *menu)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Called when the menu object is destroyed.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuDestroy(IBaseMenu *menu)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Called when requesting how to render an item.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param client		Client index receiving the menu.
 | 
						|
		 * @param item			Item number in the menu.
 | 
						|
		 * @param style			ITEMSTYLE flags, by reference for modification.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style)
 | 
						|
		{
 | 
						|
		}
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Called when requesting how to draw an item's text.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param client		Client index receiving the menu.
 | 
						|
		 * @param item			Item number in the menu.
 | 
						|
		 * @param display		Pointer to the display text string (changeable).
 | 
						|
		 */
 | 
						|
		virtual void OnMenuDisplayItem(IBaseMenu *menu, int client, unsigned int item, const char **display)
 | 
						|
		{
 | 
						|
		}
 | 
						|
	};
 | 
						|
 | 
						|
	/** 
 | 
						|
	 * @brief Handles a vote menu.
 | 
						|
	 */
 | 
						|
	class IMenuVoteHandler : public IMenuHandler
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		/**
 | 
						|
		 * @brief Called when a vote ends.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param item			Item position that was chosen by a majority.
 | 
						|
		 */
 | 
						|
		virtual void OnMenuVoteEnd(IBaseMenu *menu, unsigned int item) =0;
 | 
						|
	};
 | 
						|
 | 
						|
	/**
 | 
						|
	 * @brief Manages menu creation and displaying.
 | 
						|
	 */
 | 
						|
	class IMenuManager : public SMInterface
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		virtual const char *GetInterfaceName()
 | 
						|
		{
 | 
						|
			return SMINTERFACE_MENUMANAGER_NAME;
 | 
						|
		}
 | 
						|
		virtual unsigned int GetInterfaceVersion()
 | 
						|
		{
 | 
						|
			return SMINTERFACE_MENUMANAGER_VERSION;
 | 
						|
		}
 | 
						|
	public:
 | 
						|
		/**
 | 
						|
		 * @brief Finds a style by name.
 | 
						|
		 *
 | 
						|
		 * @param name			Name of the style (case insensitive).
 | 
						|
		 * @return				IMenuStyle pointer, or NULL if not found.
 | 
						|
		 */
 | 
						|
		virtual IMenuStyle *FindStyleByName(const char *name) =0;
 | 
						|
 | 
						|
#if 0
 | 
						|
		/**
 | 
						|
		 * @brief Broadcasts a menu to a number of clients.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param clients		Array of client indexes.
 | 
						|
		 * @param numClients	Number of clients in the array.
 | 
						|
		 * @param time			Time to hold the menu.
 | 
						|
		 * @return				Number of clients the menu will be waiting on.
 | 
						|
		 */
 | 
						|
		virtual unsigned int BroadcastMenu(IBaseMenu *menu, 
 | 
						|
									IMenuHandler *handler,
 | 
						|
									int clients[], 
 | 
						|
									unsigned int numClients,
 | 
						|
									unsigned int time) =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Broadcasts a menu to a number of clients as a vote menu.
 | 
						|
		 *
 | 
						|
		 * @param menu			Menu pointer.
 | 
						|
		 * @param handler		IMenuHandler pointer.
 | 
						|
		 * @param clients		Array of client indexes.
 | 
						|
		 * @param numClients	Number of clients in the array.
 | 
						|
		 * @param time			Time to hold the menu.
 | 
						|
		 * @return				Number of clients the menu will be waiting on.
 | 
						|
		 */
 | 
						|
		virtual unsigned int VoteMenu(IBaseMenu *menu, 
 | 
						|
									IMenuVoteHandler *handler,
 | 
						|
									int clients[], 
 | 
						|
									unsigned int numClients,
 | 
						|
									unsigned int time) =0;
 | 
						|
#endif
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Returns the default draw style Core is using.
 | 
						|
		 *
 | 
						|
		 * @return				Menu style pointer.
 | 
						|
		 */
 | 
						|
		virtual IMenuStyle *GetDefaultStyle() =0;
 | 
						|
 | 
						|
		/**
 | 
						|
		 * @brief Given a set of menu states, converts it to an IDisplay object.
 | 
						|
		 *
 | 
						|
		 * The state parameter is both INPUT and OUTPUT.
 | 
						|
		 * INPUT: menu, mh, firstItem, lastItem
 | 
						|
		 * OUTPUT: display, firstItem, lastItem, slots
 | 
						|
		 *
 | 
						|
		 * @param client		Client index.
 | 
						|
		 * @param states		Menu states.
 | 
						|
		 * @return				IDisplay pointer, or NULL if no items could be 
 | 
						|
		 *						found in the IBaseMenu pointer, or NULL if any
 | 
						|
		 *						other error occurred.  Any valid pointer must
 | 
						|
		 *						be freed using IMenuPanel::DeleteThis.
 | 
						|
		 */
 | 
						|
		virtual IMenuPanel *RenderMenu(int client, menu_states_t &states, ItemOrder order) =0;
 | 
						|
	};
 | 
						|
}
 | 
						|
 | 
						|
#endif //_INCLUDE_SOURCEMOD_MENU_SYSTEM_H_
 |