38ddbb37b9
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401237
175 lines
4.1 KiB
C++
175 lines
4.1 KiB
C++
/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <malloc.h>
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#include <string.h>
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class CellArray
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{
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public:
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CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0)
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{
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}
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~CellArray()
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{
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free(m_Data);
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}
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size_t size() const
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{
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return m_Size;
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}
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cell_t *push()
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{
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if (!GrowIfNeeded(1))
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{
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return NULL;
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}
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cell_t *arr = &m_Data[m_Size * m_BlockSize];
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m_Size++;
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return arr;
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}
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cell_t *at(size_t b) const
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{
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return &m_Data[b * m_BlockSize];
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}
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size_t blocksize() const
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{
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return m_BlockSize;
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}
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void clear()
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{
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m_Size = 0;
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}
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bool swap(size_t item1, size_t item2)
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{
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/* Make sure there is extra space available */
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if (!GrowIfNeeded(1))
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{
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return false;
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}
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cell_t *pri = at(item1);
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cell_t *alt = at(item2);
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/* Get our temporary array 1 after the limit */
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cell_t *temp = &m_Data[m_Size * m_BlockSize];
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memcpy(temp, pri, sizeof(cell_t) * m_BlockSize);
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memcpy(pri, alt, sizeof(cell_t) * m_BlockSize);
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memcpy(alt, temp, sizeof(cell_t) * m_BlockSize);
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return true;
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}
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void remove(size_t index)
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{
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/* If we're at the end, take the easy way out */
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if (index == m_Size - 1)
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{
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m_Size--;
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return;
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}
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/* Otherwise, it's time to move stuff! */
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size_t remaining_indexes = (m_Size - 1) - index;
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cell_t *src = at(index + 1);
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cell_t *dest = at(index);
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memmove(dest, src, sizeof(cell_t) * m_BlockSize * remaining_indexes);
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m_Size--;
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}
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cell_t *insert_at(size_t index)
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{
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/* Make sure it'll fit */
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if (!GrowIfNeeded(1))
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{
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return NULL;
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}
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/* move everything up */
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cell_t *src = at(index);
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cell_t *dst = at(index + 1);
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memmove(dst, src, sizeof(cell_t) * m_BlockSize * m_Size);
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m_Size++;
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return src;
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}
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bool resize(size_t count)
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{
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if (count <= m_Size)
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{
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m_Size = count;
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return true;
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}
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if(!GrowIfNeeded(count - m_Size))
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{
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return false;
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}
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m_Size = count;
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return true;
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}
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private:
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bool GrowIfNeeded(size_t count)
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{
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/* Shortcut out if we can store this */
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if (m_Size + count <= m_AllocSize)
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{
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return true;
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}
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/* Set a base allocation size of 8 items */
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if (!m_AllocSize)
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{
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m_AllocSize = 8;
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}
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/* If it's not enough, keep doubling */
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while (m_Size + count > m_AllocSize)
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{
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m_AllocSize *= 2;
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}
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/* finally, allocate the new block */
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if (m_Data)
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{
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m_Data = (cell_t *)realloc(m_Data, sizeof(cell_t) * m_BlockSize * m_AllocSize);
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} else {
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m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
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}
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return (m_Data != NULL);
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}
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private:
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cell_t *m_Data;
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size_t m_BlockSize;
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size_t m_AllocSize;
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size_t m_Size;
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};
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