--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402479
		
			
				
	
	
		
			365 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			365 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _INCLUDE_SOURCEMOD_HANDLESYSTEM_INTERFACE_H_
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| #define _INCLUDE_SOURCEMOD_HANDLESYSTEM_INTERFACE_H_
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| 
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| /**
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|  * @file IHandleSys.h
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|  * @brief Defines the interface for creating, reading, and removing Handles.
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|  * 
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|  *  The Handle system abstracts generic pointers into typed objects represented by 
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|  * 32bit codes.  This is extremely useful for verifying data integrity and cross-platform
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|  * support in SourcePawn scripts.  When a Plugin unloads, all its Handles are freed, ensuring 
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|  * that no memory leaks are present,  They have reference counts and thus can be duplicated, 
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|  * or cloned, and are safe to pass between Plugins even if one is unloaded.
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|  *
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|  *  Handles are created with a given type (custom types may be created).  They can have
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|  * per-Identity permissions for deletion, reading, and cloning.  They also support generic
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|  * operations.  For example, deleting a Handle will call that type's destructor on the generic
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|  * pointer, making cleanup easier for users and eliminating memory leaks.
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|  */
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| 
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| #include <IShareSys.h>
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| #include <sp_vm_types.h>
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| 
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| #define SMINTERFACE_HANDLESYSTEM_NAME			"IHandleSys"
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| #define SMINTERFACE_HANDLESYSTEM_VERSION		3
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| 
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| /** Specifies no Identity */
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| #define DEFAULT_IDENTITY			NULL
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| /** Specifies no Type.  This is invalid for everything but reading a Handle. */
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| #define NO_HANDLE_TYPE				0
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| /** Specifies an invalid/NULL Handle */
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| #define BAD_HANDLE					0
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| 
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| namespace SourceMod
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| {
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| 	/**
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| 	 * @brief Represents a Handle Type ID.
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| 	 */
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| 	typedef unsigned int HandleType_t;
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| 
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| 	/**
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| 	 * @brief Represents a Handle ID.
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| 	 */
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| 	typedef unsigned int Handle_t;
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| 
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| 
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| 	/*
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| 	 * About type checking:
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| 	 * Types can be inherited - a Parent type ("Supertype") can have child types.
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| 	 * When accessing handles, type checking is done.  This table shows how this is resolved:
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| 	 *
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| 	 * HANDLE		CHECK		->  RESULT
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| 	 * ------		-----			------
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| 	 * Parent		Parent			Success
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| 	 * Parent		Child			Fail
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| 	 * Child		Parent			Success
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| 	 * Child		Child			Success
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| 	 */
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| 
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| 	/**
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| 	 * @brief Lists the possible handle error codes.
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| 	 */
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| 	enum HandleError
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| 	{
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| 		HandleError_None = 0,		/**< No error */
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| 		HandleError_Changed,		/**< The handle has been freed and reassigned */
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| 		HandleError_Type,			/**< The handle has a different type registered */
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| 		HandleError_Freed,			/**< The handle has been freed */
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| 		HandleError_Index,			/**< generic internal indexing error */
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| 		HandleError_Access,			/**< No access permitted to free this handle */
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| 		HandleError_Limit,			/**< The limited number of handles has been reached */
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| 		HandleError_Identity,		/**< The identity token was not usable */
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| 		HandleError_Owner,			/**< Owners do not match for this operation */
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| 		HandleError_Version,		/**< Unrecognized security structure version */
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| 		HandleError_Parameter,		/**< An invalid parameter was passed */
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| 		HandleError_NoInherit,		/**< This type cannot be inherited */
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| 	};
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| 
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| 	/**
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| 	 * @brief Lists access rights specific to a type.
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| 	 */
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| 	enum HTypeAccessRight
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| 	{
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| 		HTypeAccess_Create = 0,		/**< Handles of this type can be created (DEFAULT=false) */
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| 		HTypeAccess_Inherit,		/**< Sub-types can inherit this type (DEFAULT=false) */
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| 		/* -------------- */
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| 		HTypeAccess_TOTAL,			/**< Total number of type access rights */
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| 	};
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| 
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| 	/**
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| 	 * @brief Lists access rights specific to a Handle.  
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| 	 * 
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| 	 * These rights are exclusive. For example, you do not need "read" access to delete or clone.
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| 	 */
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| 	enum HandleAccessRight
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| 	{
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| 		HandleAccess_Read,			/**< Can be read (DEFAULT=ident only) */
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| 		HandleAccess_Delete,		/**< Can be deleted (DEFAULT=owner only) */
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| 		HandleAccess_Clone,			/**< Can be cloned (DEFAULT=any) */
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| 		/* ------------- */
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| 		HandleAccess_TOTAL,			/**< Total number of access rights */
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| 	};
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| 
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| 	/** Access is restricted to the identity */
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| 	#define HANDLE_RESTRICT_IDENTITY	(1<<0)	
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| 	/** Access is restricted to the owner */
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| 	#define HANDLE_RESTRICT_OWNER		(1<<1)
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| 
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| 	/**
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| 	 * @brief This is used to define per-type access rights.
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| 	 */
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| 	struct TypeAccess
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| 	{
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| 		/** Constructor */
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| 		TypeAccess()
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| 		{
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| 			hsVersion = SMINTERFACE_HANDLESYSTEM_VERSION;
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| 		}
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| 		unsigned int hsVersion;			/**< Handle API version */
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| 		IdentityToken_t *ident;			/**< Identity owning this type */
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| 		bool access[HTypeAccess_TOTAL];	/**< Access array */
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| 	};
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| 
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| 	/**
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| 	 * @brief This is used to define per-Handle access rights.
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| 	 */
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| 	struct HandleAccess
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| 	{
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| 		/** Constructor */
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| 		HandleAccess()
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| 		{
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| 			hsVersion = SMINTERFACE_HANDLESYSTEM_VERSION;
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| 		}
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| 		unsigned int hsVersion;						/**< Handle API version */
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| 		unsigned int access[HandleAccess_TOTAL];	/**< Access array */
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| 	};
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| 
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| 	/**
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| 	 * @brief This pair of tokens is used for identification.
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| 	 */
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| 	struct HandleSecurity
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| 	{
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| 		HandleSecurity()
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| 		{
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| 		}
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| 		HandleSecurity(IdentityToken_t *owner, IdentityToken_t *identity)
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| 			: pOwner(owner), pIdentity(identity)
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| 		{
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| 		}
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| 		IdentityToken_t *pOwner;			/**< Owner of the Handle */
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| 		IdentityToken_t *pIdentity;			/**< Owner of the Type */
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| 	};
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| 
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| 	/**
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| 	 * @brief Hooks type-specific Handle operations.
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| 	 */
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| 	class IHandleTypeDispatch
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| 	{
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| 	public:
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| 		/** Returns the Handle API version */
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| 		virtual unsigned int GetDispatchVersion()
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| 		{
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| 			return SMINTERFACE_HANDLESYSTEM_VERSION;
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| 		}
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| 	public:
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| 		/**
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| 		 * @brief Called when destroying a handle.  Must be implemented.
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| 		 *
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| 		 * @param type		Handle type.
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| 		 * @param object	Handle internal object.
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| 		 */
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| 		virtual void OnHandleDestroy(HandleType_t type, void *object) =0;
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| 
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| 		/**
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| 		 * @brief Called to get the size of a handle's memory usage in bytes.
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| 		 * Implementation is optional.
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| 		 *
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| 		 * @param type		Handle type.
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| 		 * @param object	Handle internal object.
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| 		 * @param pSize		Pointer to store the approximate memory usage in bytes.
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| 		 * @return			True on success, false if not implemented.
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| 		 */
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| 		virtual bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize)
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| 		{
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| 			return false;
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| 		}
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| 	};
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| 
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| 	/**
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| 	 * @brief Provides functions for managing Handles.
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| 	 */
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| 	class IHandleSys : public SMInterface
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| 	{
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| 	public:
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| 		virtual unsigned int GetInterfaceVersion()
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| 		{
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| 			return SMINTERFACE_HANDLESYSTEM_VERSION;
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| 		}
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| 		virtual const char *GetInterfaceName()
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| 		{
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| 			return SMINTERFACE_HANDLESYSTEM_NAME;
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| 		}
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| 	public:
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| 		/**
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| 		 * @brief Creates a new Handle type.
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| 		 * NOTE: Currently, a child type may not have its own children.
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| 		 * NOTE: Handle names must be unique if not private.
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| 		 *
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| 		 * @param name		Name of handle type (NULL or "" to be anonymous)
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| 		 * @param dispatch	Pointer to a valid IHandleTypeDispatch object.
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| 		 * @param parent	Parent handle to inherit from, 0 for none.
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| 		 * @param typeAccess	Pointer to a TypeAccess object, NULL to use default 
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| 		 *						or inherited permissions.  Pointer can be temporary.
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| 		 * @param hndlAccess	Pointer to a HandleAccess object to define default
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| 		 *						default permissions on each Handle.  NULL to use default
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| 		 *						permissions.
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| 		 * @param ident		Security token for any permissions.  If typeAccess is NULL, this 
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| 		 *					becomes the owning identity.
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| 		 * @param err		Optional pointer to store an error code on failure (undefined on success).
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| 		 * @return			A new HandleType_t unique ID, or 0 on failure.
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| 		 */
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| 		virtual HandleType_t CreateType(const char *name,
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| 										  IHandleTypeDispatch *dispatch,
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| 										  HandleType_t parent,
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| 										  const TypeAccess *typeAccess,
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| 										  const HandleAccess *hndlAccess,
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| 										  IdentityToken_t *ident,
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| 										  HandleError *err) =0;
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| 
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| 		/**
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| 		 * @brief Removes a handle type.
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| 		 * NOTE: This removes all child types.
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| 		 *
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| 		 * @param type		Type chain to remove.
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| 		 * @param ident		Identity token.  Removal fails if the token does not match.
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| 		 * @return			True on success, false on failure.
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| 		 */
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| 		virtual bool RemoveType(HandleType_t type, IdentityToken_t *ident) =0;
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| 
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| 		/**
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| 		 * @brief Finds a handle type by name.
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| 		 *
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| 		 * @param name		Name of handle type to find (anonymous not allowed).
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| 		 * @param type		Address to store found handle in (if not found, undefined).
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| 		 * @return			True if found, false otherwise.
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| 		 */
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| 		virtual bool FindHandleType(const char *name, HandleType_t *type) =0;
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| 
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| 		/**
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| 		 * @brief Creates a new handle.
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| 		 * 
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| 		 * @param type		Type to use on the handle.
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| 		 * @param object	Object to bind to the handle.
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| 		 * @param owner		Owner of the new Handle (may be NULL).
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| 		 * @param ident		Identity for type access if needed (may be NULL).
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| 		 * @param err		Optional pointer to store an error code on failure (undefined on success).
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| 		 * @return			A new Handle_t, or 0 on failure.
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| 		 */
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| 		virtual Handle_t CreateHandle(HandleType_t type, 
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| 									  void *object,
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| 									  IdentityToken_t *owner,
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| 									  IdentityToken_t *ident,
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| 									  HandleError *err) =0;
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| 
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| 		/**
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| 		 * @brief Frees the memory associated with a handle and calls any destructors.
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| 		 * NOTE: This function will decrement the internal reference counter.  It will
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| 		 * only perform any further action if the counter hits 0.
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| 		 *
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| 		 * @param handle	Handle_t identifier to destroy.
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| 		 * @param pSecurity	Security information struct (may be NULL).
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| 		 * @return			A HandleError error code.
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| 		 */
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| 		virtual HandleError FreeHandle(Handle_t handle, const HandleSecurity *pSecurity) =0;
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| 
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| 		/**
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| 		 * @brief Clones a handle by adding to its internal reference count.  Its data,
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| 		 * type, and security permissions remain the same.
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| 		 *
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| 		 * @param handle	Handle to duplicate.  Any non-free handle target is valid.
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| 		 * @param newhandle	Stores the duplicated handle in the pointer (must not be NULL).
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| 		 * @param newOwner	New owner of cloned handle.
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| 		 * @param pSecurity	Security information struct (may be NULL).
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| 		 * @return			A HandleError error code.
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| 		 */
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| 		virtual HandleError CloneHandle(Handle_t handle, 
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| 										Handle_t *newhandle, 
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| 										IdentityToken_t *newOwner,
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| 										const HandleSecurity *pSecurity) =0;
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| 
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| 		/**
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| 		 * @brief Retrieves the contents of a handle.
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| 		 *
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| 		 * @param handle	Handle_t from which to retrieve contents.
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| 		 * @param type		Expected type to read as.  0 ignores typing rules.
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| 		 * @param pSecurity	Security information struct (may be NULL).
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| 		 * @param object	Optional address to store object in.
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| 		 * @return			HandleError error code.
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| 		 */
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| 		virtual HandleError ReadHandle(Handle_t handle, 
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| 									   HandleType_t type, 
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| 									   const HandleSecurity *pSecurity,
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| 									   void **object) =0;
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| 
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| 		/**
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| 		 * @brief Sets access permissions on one or more structures.
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| 		 *
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| 		 * @param pTypeAccess	Optional TypeAccess buffer to initialize with the default values.
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| 		 * @param pHandleAccess	Optional HandleAccess buffer to initialize with the default values.
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| 		 * @return				True on success, false if version is unsupported.
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| 		 */
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| 		virtual bool InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHandleAccess) =0;
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| 
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| 		/**
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| 		 * @brief Creates a new handle.
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| 		 * 
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| 		 * @param type		Type to use on the handle.
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| 		 * @param object	Object to bind to the handle.
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| 		 * @param pSec		Security pointer; pOwner is written as the owner,
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| 		 *					pIdent is used as the parent identity for authorization.
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| 		 * @param pAccess	Access right descriptor for the Handle; NULL for type defaults.
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| 		 * @param err		Optional pointer to store an error code on failure (undefined on success).
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| 		 * @return			A new Handle_t, or 0 on failure.
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| 		 */
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| 		virtual Handle_t CreateHandleEx(HandleType_t type, 
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| 										void *object,
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| 										const HandleSecurity *pSec,
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| 										const HandleAccess *pAccess,
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| 										HandleError *err) =0;
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| 	};
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| }
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| 
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| #endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_INTERFACE_H_
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| 
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