--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402407
		
			
				
	
	
		
			174 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Counter-Strike:Source Extension
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "extension.h"
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#include "RegNatives.h"
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#define REGISTER_NATIVE_ADDR(name, code) \
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	void *addr; \
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	if (!g_pGameConf->GetMemSig(name, &addr)) \
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	{ \
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		return pContext->ThrowNativeError("Failed to locate function"); \
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	} \
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	code; \
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	g_RegNatives.Register(pWrapper);
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inline CBaseEntity *GetCBaseEntity(int num, bool isplayer)
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{
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	edict_t *pEdict = engine->PEntityOfEntIndex(num);
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	if (!pEdict || pEdict->IsFree())
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	{
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		return NULL;
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	}
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	if (num > 0 && num <= playerhelpers->GetMaxClients())
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	{
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		IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
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		if (!pPlayer || !pPlayer->IsConnected())
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		{
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			return NULL;
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		}
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	}
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	else if (isplayer) 
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	{
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		return NULL;
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	}
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	IServerUnknown *pUnk;
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	if ((pUnk=pEdict->GetUnknown()) == NULL)
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	{
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		return NULL;
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	}
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	return pUnk->GetBaseEntity();
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}
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static cell_t CS_PrintHintText(IPluginContext *pContext, const cell_t *params)
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{
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	int client = params[1];
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	IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
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	if (!pPlayer)
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	{
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		return pContext->ThrowNativeError("Client index %d is invalid", client);
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	}
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	if (!pPlayer->IsInGame())
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	{
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		return pContext->ThrowNativeError("Client %d is not in game", client);
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	}
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	g_pSM->SetGlobalTarget(client);
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	char buffer[192];
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	g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
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	/* Check for an error before printing to the client */
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	if (pContext->GetLastNativeError() != SP_ERROR_NONE)
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	{
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		return 0;
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	}
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	bf_write *pBitBuf = usermsgs->StartMessage(g_msgHintText, ¶ms[1], 1, USERMSG_RELIABLE);
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	if (pBitBuf == NULL)
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	{
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		return pContext->ThrowNativeError("Could not send a usermessage");
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	}
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	pBitBuf->WriteByte(1);
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	pBitBuf->WriteString(buffer);
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	usermsgs->EndMessage();
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	return 1;
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}
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static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("RoundRespawn", 
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity=GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	pWrapper->Execute(&pEntity, NULL);
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	return 1;
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}
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static cell_t CS_SwitchTeam(IPluginContext *pContext, const cell_t *params)
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{
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	static ICallWrapper *pWrapper = NULL;
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	if (!pWrapper)
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	{
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		REGISTER_NATIVE_ADDR("SwitchTeam", 
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			PassInfo pass[1]; \
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			pass[0].flags = PASSFLAG_BYVAL; \
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			pass[0].size = sizeof(int); \
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			pass[0].type = PassType_Basic; \
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			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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	}
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	CBaseEntity *pEntity;
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	if (!(pEntity=GetCBaseEntity(params[1], true)))
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	{
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		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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	}
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	unsigned char vstk[sizeof(CBaseEntity *) + sizeof(int)];
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	unsigned char *vptr = vstk;
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	*(CBaseEntity **)vptr = pEntity;
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	vptr += sizeof(CBaseEntity *);
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	*(int *)vptr = params[2];
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	pWrapper->Execute(vstk, NULL);
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	return 1;
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}
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sp_nativeinfo_t g_CSNatives[] = 
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{
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	{"CS_RespawnPlayer",			CS_RespawnPlayer}, 
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	{"CS_SwitchTeam",				CS_SwitchTeam}, 
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	{NULL,							NULL}
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};
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sp_nativeinfo_t g_CS_PrintHintText[] = 
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{
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	{"PrintHintText",				CS_PrintHintText},
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	{NULL,							NULL},
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};
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