sourcemod/gamedata/sdktools.games/game.dod.txt
2013-05-02 15:31:01 -04:00

111 lines
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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Day of Defeat: Source */
"dod"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "398"
"linux" "399"
"mac" "399"
}
"RemovePlayerItem"
{
"windows" "268"
"linux" "269"
"mac" "269"
}
"Weapon_GetSlot"
{
"windows" "266"
"linux" "267"
"mac" "267"
}
"Ignite"
{
"windows" "207"
"linux" "208"
"mac" "208"
}
"Extinguish"
{
"windows" "211"
"linux" "212"
"mac" "212"
}
"Teleport"
{
"windows" "107"
"linux" "108"
"mac" "108"
}
"CommitSuicide"
{
"windows" "436"
"linux" "437"
"mac" "437"
}
"GetVelocity"
{
"windows" "139"
"linux" "140"
"mac" "140"
}
"EyeAngles"
{
"windows" "130"
"linux" "131"
"mac" "131"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"WeaponEquip"
{
"windows" "259"
"linux" "260"
"mac" "260"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "416"
"linux" "417"
"mac" "417"
}
}
"Keys"
{
"GameRulesProxy" "CDODGameRulesProxy"
}
}
}