sourcemod/gamedata/sdkhooks.games/game.nmrih.txt
2015-12-17 04:40:19 -08:00

148 lines
1.9 KiB
Plaintext

"Games"
{
"nmrih"
{
"Offsets"
{
"Blocked"
{
"windows" "104"
"linux" "105"
"mac" "105"
}
"EndTouch"
{
"windows" "102"
"linux" "103"
"mac" "103"
}
"FireBullets"
{
"windows" "114"
"linux" "115"
"mac" "115"
}
"GroundEntChanged"
{
"windows" "179"
"linux" "181"
"mac" "181"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
"mac" "63"
}
"OnTakeDamage_Alive"
{
"windows" "275"
"linux" "276"
"mac" "276"
}
"PreThink"
{
"windows" "347"
"linux" "348"
"mac" "348"
}
"PostThink"
{
"windows" "327"
"linux" "328"
"mac" "328"
}
"Reload"
{
"windows" "272"
"linux" "273"
"mac" "273"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
"mac" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
"mac" "23"
}
"StartTouch"
{
"windows" "100"
"linux" "101"
"mac" "101"
}
"Think"
{
"windows" "47"
"linux" "48"
"mac" "48"
}
"Touch"
{
"windows" "101"
"linux" "102"
"mac" "102"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
"mac" "61"
}
"Use"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"VPhysicsUpdate"
{
"windows" "159"
"linux" "160"
"mac" "160"
}
"Weapon_CanSwitchTo"
{
"windows" "269"
"linux" "270"
"mac" "270"
}
"Weapon_CanUse"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
"Weapon_Drop"
{
"windows" "266"
"linux" "267"
"mac" "267"
}
"Weapon_Equip"
{
"windows" "264"
"linux" "265"
"mac" "265"
}
"Weapon_Switch"
{
"windows" "267"
"linux" "268"
"mac" "268"
}
}
}
}