696 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			696 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod (C)2004-2014 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _keyvalues_included
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 #endinput
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#endif
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#define _keyvalues_included
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/**
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 * KeyValue data value types
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 */
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enum KvDataTypes
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{
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	KvData_None = 0,	/**< Type could not be identified, or no type */
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	KvData_String,		/**< String value */
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	KvData_Int,			/**< Integer value */
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	KvData_Float,		/**< Floating point value */
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	KvData_Ptr,			/**< Pointer value (sometimes called "long") */
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	KvData_WString,		/**< Wide string value */
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	KvData_Color,		/**< Color value */
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	KvData_UInt64,		/**< Large integer value */
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	/* --- */
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	KvData_NUMTYPES, 
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};
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methodmap KeyValues < Handle
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{
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	// Creates a new KeyValues structure.  The Handle must be closed with
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	// CloseHandle() or delete.
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	// 
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	// @param name          Name of the root section.
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	// @param firstKey      If non-empty, specifies the first key value.
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	// @param firstValue    If firstKey is non-empty, specifies the first key's value.
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	public native KeyValues(const char[] name, const char[] firstKey="", const char[] firstValue="");
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	// Exports a KeyValues tree to a file. The tree is dumped from the current position.
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	//
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	// @param file          File to dump write to.
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	// @return              True on success, false otherwise.
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	public native bool ExportToFile(const char[] file);
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	// Imports a file in KeyValues format. The file is read into the current
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	// position of the tree.
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	//
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	// @param file          File to read from.
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	// @return              True on success, false otherwise.
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	public native bool ImportFromFile(const char[] file);
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	// Converts a given string to a KeyValues tree.  The string is read into
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	// the current postion of the tree.
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	// 
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	// @param buffer        String buffer to load into the KeyValues.
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	// @param resourceName  The resource name of the KeyValues, used for error tracking purposes.
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	// @return              True on success, false otherwise.
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	public native bool ImportFromString(const char[] buffer, const char[] resourceName="StringToKeyValues");
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	// Imports subkeys in the given KeyValues, at the current position in that
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	// KeyValues, into the current position in this KeyValues. Note that this
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	// copies keys; it does not embed a reference to them.
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	// 
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	// @param other         Origin KeyValues Handle.
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	public native void Import(KeyValues other);
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	// Sets a string value of a KeyValues key.
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	//
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	// @param kv            KeyValues Handle.
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	// @param key           Name of the key, or NULL_STRING.
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	// @param value         String value.
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	public native void SetString(const char[] key, const char[] value);
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	// Sets an integer value of a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param value         Value number.
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	public native void SetNum(const char[] key, int value);
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	// Sets a large integer value of a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param value         Large integer value (0=High bits, 1=Low bits)
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	public native void SetUInt64(const char[] key, const value[2]);
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	// Sets a floating point value of a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param value         Floating point value.
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	public native void SetFloat(const char[] key, float value);
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	// Sets a set of color values of a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param r             Red value.
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	// @param g             Green value.
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	// @param b             Blue value.
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	// @param a             Alpha value.
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	public native void SetColor(const char[] key, int r, int g, int b, int a=0);
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	// Sets a set of color values of a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param color         Red, green, blue and alpha channels.
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	public void SetColor4(const char[] key, const int color[4]) {
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		this.SetColor(key, color[0], color[1], color[2], color[3]);
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	}
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	// Sets a vector value of a KeyValues key.
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	// 
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	// @param key           Name of the key, or NULL_STRING.
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	// @param vec           Vector value.
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	public native void SetVector(const char[] key, const float vec[3]);
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	// Retrieves a string value from a KeyValues key.
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	// 
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	// @param key           Name of the key, or NULL_STRING.
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	// @param value         Buffer to store key value in.
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	// @param maxlength     Maximum length of the value buffer.
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	// @param defvalue      Optional default value to use if the key is not found.
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	public native void GetString(const char[] key, char[] value, int maxlength, const char[] defvalue="");
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	// Retrieves an integer value from a KeyValues key.
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	// 
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	// @param key           Name of the key, or NULL_STRING.
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	// @param defvalue      Optional default value to use if the key is not found.
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	// @return              Integer value of the key.
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	public native int GetNum(const char[] key, int defvalue=0);
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	// Retrieves a floating point value from a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param defvalue      Optional default value to use if the key is not found.
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	// @return              Floating point value of the key.
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	public native float GetFloat(const char[] key, float defvalue=0.0);
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	// Retrieves a set of color values from a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param r             Red value, set by reference.
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	// @param g             Green value, set by reference. 
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	// @param b             Blue value, set by reference. 
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	// @param a             Alpha value, set by reference. 
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	public native void GetColor(const char[] key, &r, &g, &b, &a);
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	// Retrives a set of color values from a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param color         Red, green, blue, and alpha channels.
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	public void GetColor4(const char[] key, int color[4]) {
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		int r, g, b, a;
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		this.GetColor(key, r, g, b, a);
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		color[0] = r;
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		color[1] = g;
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		color[2] = b;
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		color[3] = a;
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	}
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	// Retrieves a large integer value from a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param value         Array to represent the large integer.
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	// @param defvalue      Optional default value to use if the key is not found.
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	public native void GetUInt64(const char[] key, int value[2], int defvalue[2]={0,0});
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	// Retrieves a vector value from a KeyValues key.
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	//
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	// @param key           Name of the key, or NULL_STRING.
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	// @param vec           Destination vector to store the value in.
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	// @param defvalue      Optional default value to use if the key is not found.
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	public native void GetVector(const char[] key, float vec[3], const float defvalue[3]={0.0, 0.0, 0.0});
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	// Sets the current position in the KeyValues tree to the given key.
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	//
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	// @param key           Name of the key.
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	// @param create        If true, and the key does not exist, it will be created.
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	// @return              True if the key exists, false if it does not and was not created.
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	public native bool JumpToKey(const char[] key, bool create=false);
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	// Sets the current position in the KeyValues tree to the given key.
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	//
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	// @param id            KeyValues id.
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	// @return              True if the key exists, false if it does not.
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	public native bool JumpToKeySymbol(int id);
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	// Sets the current position in the KeyValues tree to the first sub key.
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	// This native adds to the internal traversal stack.
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	//
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	// @param keyOnly       If false, non-keys will be traversed (values).
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	// @return              True on success, false if there was no first sub key.
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	public native bool GotoFirstSubKey(bool keyOnly=true);
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	// Sets the current position in the KeyValues tree to the next sub key.
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	// This native does NOT add to the internal traversal stack, and thus
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	// GoBack() is not needed for each successive call to this function.
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	// 
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	// @param keyOnly       If false, non-keys will be traversed (values).
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	// @return              True on success, false if there was no next sub key.
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	public native bool GotoNextKey(bool keyOnly=true);
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	// Saves the current position in the traversal stack onto the traversal
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	// stack.  This can be useful if you wish to use KvGotoNextKey() and 
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	// have the previous key saved for backwards traversal.
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	//
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	// @param kv            KeyValues Handle.
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	public native void SavePosition();
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	// Jumps back to the previous position.  Returns false if there are no
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	// previous positions (i.e., at the root node).  This should be called
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	// once for each successful Jump call, in order to return to the top node.
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	// This function pops one node off the internal traversal stack.
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	//
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	// @return              True on success, false if there is no higher node.
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	public native bool GoBack();
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	// Removes the given key from the current position.
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	//
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	// @param key           Name of the key.
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	// @return              True on success, false if key did not exist.
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	public native bool DeleteKey(const char[] key);
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	// Removes the current sub-key and attempts to set the position
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	// to the sub-key after the removed one.  If no such sub-key exists,
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	// the position will be the parent key in the traversal stack.
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	// Given the sub-key having position "N" in the traversal stack, the 
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	// removal will always take place from position "N-1."
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	// 
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	// @param kv            KeyValues Handle.
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	// @return              1 if removal succeeded and there was another key.
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	//                      0 if the current node was not contained in the
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	//                        previous node, or no previous node exists.
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	//                      -1 if removal succeeded and there were no more keys,
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	//                        thus the state is as if KvGoBack() was called.
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	public native int DeleteThis();
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	// Sets the position back to the top node, emptying the entire node 
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	// traversal history.  This can be used instead of looping KvGoBack()
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	// if recursive iteration is not important.
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	//
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	// @param kv            KeyValues Handle.
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	public native void Rewind();
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	// Retrieves the current section name.
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	// 
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	// @param section       Buffer to store the section name.
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	// @param maxlength     Maximum length of the name buffer.
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	// @return              True on success, false on failure.
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	public native bool GetSectionName(char[] section, int maxlength);
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	// Sets the current section name.
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	// 
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	// @param section       Section name.
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	public native void SetSectionName(const char[] section);
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	// Returns the data type at a key.
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	//
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	// @param key           Key name.
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	// @return              KvDataType value of the key.
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	public native KvDataTypes GetDataType(const char[] key);
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	// Sets whether or not the KeyValues parser will read escape sequences.
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	// For example, \n would be read as a literal newline.  This defaults
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	// to false for new KeyValues structures.
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	// 
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	// @param useEscapes    Whether or not to read escape sequences.
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	public native void SetEscapeSequences(bool useEscapes);
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	// Returns the position in the jump stack; I.e. the number of calls
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	// required for KvGoBack to return to the root node.  If at the root node,
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	// 0 is returned.
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	// 
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	// @return              Number of non-root nodes in the jump stack.
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	public native int NodesInStack();
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	// Finds a KeyValues name by id.
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	//
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	// @param id            KeyValues id.
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	// @param name          Buffer to store the name.
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	// @param maxlength     Maximum length of the value buffer.
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	// @return              True on success, false if id not found.
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	public native bool FindKeyById(int id, char[] name, int maxlength);
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	// Finds a KeyValues id inside a KeyValues tree.
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	// 
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	// @param key           Key name.
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	// @param id            Id of the found KeyValue.
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	// @return              True on success, false if key not found.
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	public native bool GetNameSymbol(const char[] key, int &id);
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	// Retrieves the current section id.
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	// 
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	// @param kv            KeyValues Handle.
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	// @param id            Id of the current section.
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	// @return              True on success, false on failure.
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	public native bool GetSectionSymbol(int &id);
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};
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/**
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 * Creates a new KeyValues structure.  The Handle must always be closed.
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 *
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 * @param name			Name of the root section.
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 * @param firstKey		If non-empty, specifies the first key value.
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 * @param firstValue	If firstKey is non-empty, specifies the first key's value.
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 * @return				A Handle to a new KeyValues structure.
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 */
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native KeyValues CreateKeyValues(const char[] name, const char[] firstKey="", const char[] firstValue="");
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/** 
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 * Sets a string value of a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param value			String value.
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 * @error				Invalid Handle.
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 */
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native void KvSetString(Handle kv, const char[] key, const char[] value);
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/** 
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 * Sets an integer value of a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param value			Value number.
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 * @error				Invalid Handle.
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 */
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native void KvSetNum(Handle kv, const char[] key, int value);
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/** 
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 * Sets a large integer value of a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param value			Large integer value (0=High bits, 1=Low bits)
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 * @error				Invalid Handle.
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 */
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native void KvSetUInt64(Handle kv, const char[] key, const value[2]);
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/** 
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 * Sets a floating point value of a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param value			Floating point value.
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 * @error				Invalid Handle.
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 */
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native void KvSetFloat(Handle kv, const char[] key, float value);
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/** 
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 * Sets a set of color values of a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param r				Red value.
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 * @param g				Green value.
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 * @param b				Blue value.
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 * @param a				Alpha value.
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 * @error				Invalid Handle.
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 */
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native void KvSetColor(Handle kv, const char[] key, int r, int g, int b, int a=0);
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/** 
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 * Sets a vector value of a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param vec			Vector value.
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 * @error				Invalid Handle.
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 */
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native void KvSetVector(Handle kv, const char[] key, const float vec[3]);
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/** 
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 * Retrieves a string value from a KeyValues key.
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 *
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 * @param kv			KeyValues Handle.
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 * @param key			Name of the key, or NULL_STRING.
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 * @param value			Buffer to store key value in.
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 * @param maxlength		Maximum length of the value buffer.
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 * @param defvalue		Optional default value to use if the key is not found.
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 * @error				Invalid Handle.
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 */
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native void KvGetString(Handle kv, const char[] key, char[] value, int maxlength, const char[] defvalue="");
 | 
						|
 | 
						|
/** 
 | 
						|
 * Retrieves an integer value from a KeyValues key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key, or NULL_STRING.
 | 
						|
 * @param defvalue		Optional default value to use if the key is not found.
 | 
						|
 * @return				Integer value of the key.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native int KvGetNum(Handle kv, const char[] key, int defvalue=0);
 | 
						|
 | 
						|
/** 
 | 
						|
 * Retrieves a floating point value from a KeyValues key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key, or NULL_STRING.
 | 
						|
 * @param defvalue		Optional default value to use if the key is not found.
 | 
						|
 * @return				Floating point value of the key.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native float KvGetFloat(Handle kv, const char[] key, float defvalue=0.0);
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						|
 | 
						|
/** 
 | 
						|
 * Retrieves a set of color values from a KeyValues key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key, or NULL_STRING.
 | 
						|
 * @param r				Red value, set by reference.
 | 
						|
 * @param g				Green value, set by reference. 
 | 
						|
 * @param b				Blue value, set by reference. 
 | 
						|
 * @param a				Alpha value, set by reference. 
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvGetColor(Handle kv, const char[] key, int &r, int &g, int &b, int &a);
 | 
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 | 
						|
/** 
 | 
						|
 * Retrieves a large integer value from a KeyValues key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key, or NULL_STRING.
 | 
						|
 * @param value			Array to represent the large integer.
 | 
						|
 * @param defvalue		Optional default value to use if the key is not found.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvGetUInt64(Handle kv, const char[] key, int value[2], int defvalue[2]={0,0});
 | 
						|
 | 
						|
/** 
 | 
						|
 * Retrieves a vector value from a KeyValues key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key, or NULL_STRING.
 | 
						|
 * @param vec			Destination vector to store the value in.
 | 
						|
 * @param defvalue		Optional default value to use if the key is not found.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvGetVector(Handle kv, const char[] key, float vec[3], const float defvalue[3]={0.0, 0.0, 0.0});
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets the current position in the KeyValues tree to the given key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key.
 | 
						|
 * @param create		If true, and the key does not exist, it will be created.
 | 
						|
 * @return				True if the key exists, false if it does not and was not created.
 | 
						|
 */
 | 
						|
native bool KvJumpToKey(Handle kv, const char[] key, bool create=false);
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets the current position in the KeyValues tree to the given key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param id			KeyValues id.
 | 
						|
 * @return				True if the key exists, false if it does not.
 | 
						|
 */
 | 
						|
native bool KvJumpToKeySymbol(Handle kv, int id);
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						|
 | 
						|
/**
 | 
						|
 * Sets the current position in the KeyValues tree to the first sub key.
 | 
						|
 * This native adds to the internal traversal stack.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param keyOnly		If false, non-keys will be traversed (values).
 | 
						|
 * @return				True on success, false if there was no first sub key.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvGotoFirstSubKey(Handle kv, bool keyOnly=true);
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets the current position in the KeyValues tree to the next sub key.
 | 
						|
 * This native does NOT add to the internal traversal stack, and thus
 | 
						|
 * KvGoBack() is not needed for each successive call to this function.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param keyOnly		If false, non-keys will be traversed (values).
 | 
						|
 * @return				True on success, false if there was no next sub key.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvGotoNextKey(Handle kv, bool keyOnly=true);
 | 
						|
 | 
						|
/**
 | 
						|
 * Saves the current position in the traversal stack onto the traversal
 | 
						|
 * stack.  This can be useful if you wish to use KvGotoNextKey() and 
 | 
						|
 * have the previous key saved for backwards traversal.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvSavePosition(Handle kv);
 | 
						|
 | 
						|
/**
 | 
						|
 * Removes the given key from the current position.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Name of the key.
 | 
						|
 * @return				True on success, false if key did not exist.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvDeleteKey(Handle kv, const char[] key);
 | 
						|
 | 
						|
/**
 | 
						|
 * Removes the current sub-key and attempts to set the position
 | 
						|
 * to the sub-key after the removed one.  If no such sub-key exists,
 | 
						|
 * the position will be the parent key in the traversal stack.
 | 
						|
 * Given the sub-key having position "N" in the traversal stack, the 
 | 
						|
 * removal will always take place from position "N-1."
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @return				1 if removal succeeded and there was another key.
 | 
						|
 *						0 if the current node was not contained in the
 | 
						|
 *						  previous node, or no previous node exists.
 | 
						|
 *						-1 if removal succeeded and there were no more keys,
 | 
						|
 *						  thus the state is as if KvGoBack() was called.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native int KvDeleteThis(Handle kv);
 | 
						|
 | 
						|
/**
 | 
						|
 * Jumps back to the previous position.  Returns false if there are no
 | 
						|
 * previous positions (i.e., at the root node).  This should be called
 | 
						|
 * once for each successful Jump call, in order to return to the top node.
 | 
						|
 * This function pops one node off the internal traversal stack.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @return				True on success, false if there is no higher node.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvGoBack(Handle kv);
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets the position back to the top node, emptying the entire node 
 | 
						|
 * traversal history.  This can be used instead of looping KvGoBack()
 | 
						|
 * if recursive iteration is not important.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvRewind(Handle kv);
 | 
						|
 | 
						|
/**
 | 
						|
 * Retrieves the current section name.
 | 
						|
 * 
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param section		Buffer to store the section name.
 | 
						|
 * @param maxlength		Maximum length of the name buffer.
 | 
						|
 * @return				True on success, false on failure.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvGetSectionName(Handle kv, char[] section, int maxlength);
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets the current section name.
 | 
						|
 * 
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param section		Section name.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvSetSectionName(Handle kv, const char[] section);
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns the data type at a key.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Key name.
 | 
						|
 * @return				KvDataType value of the key.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native KvDataTypes KvGetDataType(Handle kv, const char[] key);
 | 
						|
 | 
						|
/**
 | 
						|
 * Converts a KeyValues tree to a file.  The tree is dumped
 | 
						|
 * from the current position.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param file			File to dump write to.
 | 
						|
 * @return				True on success, false otherwise.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KeyValuesToFile(Handle kv, const char[] file);
 | 
						|
 | 
						|
/**
 | 
						|
 * Converts a file to a KeyValues tree.  The file is read into
 | 
						|
 * the current position of the tree.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param file			File to read from.
 | 
						|
 * @return				True on success, false otherwise.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool FileToKeyValues(Handle kv, const char[] file);
 | 
						|
 | 
						|
/**
 | 
						|
 * Converts a given string to a KeyValues tree.  The string is read into
 | 
						|
 * the current postion of the tree.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param buffer		String buffer to load into the KeyValues.
 | 
						|
 * @param resourceName	The resource name of the KeyValues, used for error tracking purposes.
 | 
						|
 * @return				True on success, false otherwise.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool StringToKeyValues(Handle kv, const char[] buffer, const char[] resourceName="StringToKeyValues");
 | 
						|
 | 
						|
/**
 | 
						|
 * Sets whether or not the KeyValues parser will read escape sequences.
 | 
						|
 * For example, \n would be read as a literal newline.  This defaults
 | 
						|
 * to false for new KeyValues structures.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param useEscapes	Whether or not to read escape sequences.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvSetEscapeSequences(Handle kv, bool useEscapes);
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns the position in the jump stack; I.e. the number of calls
 | 
						|
 * required for KvGoBack to return to the root node.  If at the root node,
 | 
						|
 * 0 is returned.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @return				Number of non-root nodes in the jump stack.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native int KvNodesInStack(Handle kv);
 | 
						|
 | 
						|
/**
 | 
						|
 * Makes a new copy of all subkeys in the origin KeyValues to
 | 
						|
 * the destination KeyValues.
 | 
						|
 * NOTE: All KeyValues are processed from the current location not the root one.
 | 
						|
 *
 | 
						|
 * @param origin		Origin KeyValues Handle.
 | 
						|
 * @param dest			Destination KeyValues Handle.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native void KvCopySubkeys(Handle origin, Handle dest);
 | 
						|
 | 
						|
/** 
 | 
						|
 * Finds a KeyValues name by id.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param id			KeyValues id.
 | 
						|
 * @param name			Buffer to store the name.
 | 
						|
 * @param maxlength		Maximum length of the value buffer.
 | 
						|
 * @return			True on success, false if id not found.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvFindKeyById(Handle kv, int id, char[] name, int maxlength);
 | 
						|
 | 
						|
/** 
 | 
						|
 * Finds a KeyValues id inside a KeyValues tree.
 | 
						|
 *
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param key			Key name.
 | 
						|
 * @param id			Id of the found KeyValue.
 | 
						|
 * @return			True on success, false if key not found.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvGetNameSymbol(Handle kv, const char[] key, int &id);
 | 
						|
 | 
						|
/**
 | 
						|
 * Retrieves the current section id.
 | 
						|
 * 
 | 
						|
 * @param kv			KeyValues Handle.
 | 
						|
 * @param id			Id of the current section.
 | 
						|
 * @return				True on success, false on failure.
 | 
						|
 * @error				Invalid Handle.
 | 
						|
 */
 | 
						|
native bool KvGetSectionSymbol(Handle kv, int &id);
 |