--HG-- rename : core/ForwardSys.cpp => core/logic/ForwardSys.cpp rename : core/ForwardSys.h => core/logic/ForwardSys.h
		
			
				
	
	
		
			190 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			190 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
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#define _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
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#include <IForwardSys.h>
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#include <IPluginSys.h>
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#include "common_logic.h"
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#include <sh_list.h>
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#include <sh_stack.h>
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#include "ISourceMod.h"
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using namespace SourceHook;
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typedef List<IPluginFunction *>::iterator FuncIter;
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/* :TODO: a global name max define for sourcepawn, should mirror compiler's sNAMEMAX */
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#define FORWARDS_NAME_MAX		64
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class FuncIteratorGuard
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{
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	bool triggered;
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	FuncIteratorGuard **pprev;
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	FuncIter *iter;
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	FuncIteratorGuard *next;
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public:
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	FuncIteratorGuard(FuncIteratorGuard **pprev, FuncIter *iter)
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		: triggered(false), pprev(pprev), iter(iter), next(*pprev)
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	{
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		*pprev = this;
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	}
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	~FuncIteratorGuard()
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	{
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		*pprev = next;
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	}
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	inline bool Triggered()
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	{
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		bool t = triggered;
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		triggered = false;
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		return t;
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	}
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	/**
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	 * This should not read from |this| before the NULL check, because FwdSys
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	 * can call (NULL)->FixIteratorChain().
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	 */
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	void FixIteratorChain(FuncIter &other)
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	{
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		FuncIteratorGuard *guard = this;
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		while (guard != NULL)
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		{
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			if (*guard->iter == other)
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			{
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				*(guard->iter) = ++(*(guard->iter));
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				guard->triggered = true;
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			}
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			guard = guard->next;
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		}
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	}
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};
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class CForward : public IChangeableForward
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{
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public: //ICallable
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	virtual int PushCell(cell_t cell);
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	virtual int PushCellByRef(cell_t *cell, int flags);
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	virtual int PushFloat(float number);
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	virtual int PushFloatByRef(float *number, int flags);
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	virtual int PushArray(cell_t *inarray, unsigned int cells, int flags);
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	virtual int PushString(const char *string);
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	virtual int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
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	virtual void Cancel();
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public: //IForward
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	virtual const char *GetForwardName();
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	virtual unsigned int GetFunctionCount();
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	virtual ExecType GetExecType();
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	virtual int Execute(cell_t *result, IForwardFilter *filter);
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public: //IChangeableForward
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	virtual bool RemoveFunction(IPluginFunction *func);
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	virtual unsigned int RemoveFunctionsOfPlugin(IPlugin *plugin);
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	virtual bool AddFunction(IPluginFunction *func);
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	virtual bool AddFunction(IPluginContext *ctx, funcid_t index);
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	virtual bool RemoveFunction(IPluginContext *ctx, funcid_t index);
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public:
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	static CForward *CreateForward(const char *name, 
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								   ExecType et, 
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								   unsigned int num_params, 
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								   const ParamType *types, 
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								   va_list ap);
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	bool IsFunctionRegistered(IPluginFunction *func);
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private:
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	void _Int_PushArray(cell_t *inarray, unsigned int cells, int flags);
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	void _Int_PushString(cell_t *inarray, unsigned int cells, int sz_flags, int cp_flags);
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	inline int SetError(int err)
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	{
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		m_errstate = err;
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		return err;
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	}
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protected:
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	/* :TODO: I want a caching list type here.
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	 * Destroying these things and using new/delete for their members feels bad.
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	 */
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	mutable List<IPluginFunction *> m_functions;
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	mutable List<IPluginFunction *> m_paused;
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	FuncIteratorGuard *m_IterGuard;
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	/* Type and name information */
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	FwdParamInfo m_params[SP_MAX_EXEC_PARAMS];
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	ParamType m_types[SP_MAX_EXEC_PARAMS];
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	char m_name[FORWARDS_NAME_MAX+1];
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	unsigned int m_numparams;
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	unsigned int m_varargs;
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	ExecType m_ExecType;
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	/* State information */
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	unsigned int m_curparam;
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	int m_errstate;
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};
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class CForwardManager : 
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	public IForwardManager,
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	public IPluginsListener,
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	public SMGlobalClass
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{
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	friend class CForward;
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public:
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	~CForwardManager();
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public: //IForwardManager
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	IForward *CreateForward(const char *name, 
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		ExecType et, 
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		unsigned int num_params, 
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		const ParamType *types, 
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		...);
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	IChangeableForward *CreateForwardEx(const char *name, 
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		ExecType et, 
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		int num_params, 
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		const ParamType *types, 
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		...);
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	IForward *FindForward(const char *name, IChangeableForward **ifchng);
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	void ReleaseForward(IForward *forward);
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public: //IPluginsListener
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	void OnPluginLoaded(IPlugin *plugin);
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	void OnPluginUnloaded(IPlugin *plugin);
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	void OnPluginPauseChange(IPlugin *plugin, bool paused);
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public: //SMGlobalClass
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	void OnSourceModAllInitialized();
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protected:
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	CForward *ForwardMake();
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	void ForwardFree(CForward *fwd);
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private:
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	CStack<CForward *> m_FreeForwards;
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	List<CForward *> m_managed;
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	List<CForward *> m_unmanaged;
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};
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extern CForwardManager g_Forwards;
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#endif //_INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
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