228 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_ADMINCACHE_H_
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#define _INCLUDE_SOURCEMOD_ADMINCACHE_H_
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#include "common_logic.h"
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#include <IAdminSystem.h>
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#include "sm_memtable.h"
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#include <sm_trie.h>
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#include <sh_list.h>
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#include <sh_string.h>
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#include <IForwardSys.h>
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#include <sm_stringhashmap.h>
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#include <sm_namehashset.h>
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using namespace SourceHook;
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#define GRP_MAGIC_SET		0xDEADFADE
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#define GRP_MAGIC_UNSET		0xFACEFACE
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#define USR_MAGIC_SET		0xDEADFACE
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#define USR_MAGIC_UNSET		0xFADEDEAD
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typedef StringHashMap<OverrideRule> OverrideMap;
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struct AdminGroup
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{
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	uint32_t magic;					/* Magic flag, for memory validation (ugh) */
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	unsigned int immunity_level;	/* Immunity level */
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	/* Immune from target table (-1 = nonexistent)
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	 * [0] = number of entries
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	 * [1...N] = immune targets
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	 */
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	int immune_table;			
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	OverrideMap *pCmdTable;			/* Command override table (can be NULL) */
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	OverrideMap *pCmdGrpTable;		/* Command group override table (can be NULL) */
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	int next_grp;					/* Next group in the chain */
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	int prev_grp;					/* Previous group in the chain */
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	int nameidx;					/* Name */
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	FlagBits addflags;				/* Additive flags */
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};
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struct AuthMethod
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{
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	String name;
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	StringHashMap<AdminId> identities;
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	AuthMethod(const char *name)
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		: name(name)
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	{
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	}
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	static inline bool matches(const char *name, const AuthMethod *method)
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	{
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		return strcmp(name, method->name.c_str()) == 0;
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	}
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};
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struct UserAuth
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{
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	unsigned int index;				/* Index into auth table */
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	int identidx;					/* Index into the string table */
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};
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struct AdminUser
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{
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	uint32_t magic;					/* Magic flag, for memory validation */
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	FlagBits flags;					/* Flags */
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	FlagBits eflags;				/* Effective flags */
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	int nameidx;					/* Name index */
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	int password;					/* Password index */
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	unsigned int grp_count;			/* Number of groups */
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	unsigned int grp_size;			/* Size of groups table */
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	int grp_table;					/* Group table itself */
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	int next_user;					/* Next user in the list */
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	int prev_user;					/* Previous user in the list */
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	UserAuth auth;					/* Auth method for this user */
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	unsigned int immunity_level;	/* Immunity level */
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	unsigned int serialchange;		/* Serial # for changes */
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};
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class AdminCache : 
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	public IAdminSystem,
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	public SMGlobalClass
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{
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public:
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	AdminCache();
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	~AdminCache();
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public: //SMGlobalClass
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	void OnSourceModStartup(bool late);
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	void OnSourceModAllInitialized();
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	void OnSourceModLevelChange(const char *mapName);
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	void OnSourceModShutdown();
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	void OnSourceModPluginsLoaded();
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public: //IAdminSystem
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	/** Command cache stuff */
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	void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags);
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	bool GetCommandOverride(const char *cmd, OverrideType type, FlagBits *flags);
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	void UnsetCommandOverride(const char *cmd, OverrideType type);
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	/** Group cache stuff */
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	GroupId AddGroup(const char *group_name);
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	GroupId FindGroupByName(const char *group_name);
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	void SetGroupAddFlag(GroupId id, AdminFlag flag, bool enabled);
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	bool GetGroupAddFlag(GroupId id, AdminFlag flag);
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	FlagBits GetGroupAddFlags(GroupId id);
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	void SetGroupGenericImmunity(GroupId id, ImmunityType type, bool enabled);
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	bool GetGroupGenericImmunity(GroupId id, ImmunityType type);
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	void InvalidateGroup(GroupId id);
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	void AddGroupImmunity(GroupId id, GroupId other_id);
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	unsigned int GetGroupImmunityCount(GroupId id);
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	GroupId GetGroupImmunity(GroupId id, unsigned int number);
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	void AddGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule rule);
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	bool GetGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule *pRule);
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	void DumpAdminCache(AdminCachePart part, bool rebuild);
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	void AddAdminListener(IAdminListener *pListener);
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	void RemoveAdminListener(IAdminListener *pListener);
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	/** User stuff */
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	void RegisterAuthIdentType(const char *name);
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	AdminId CreateAdmin(const char *name);
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	const char *GetAdminName(AdminId id);
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	bool BindAdminIdentity(AdminId id, const char *auth, const char *ident);
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	virtual void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled);
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	bool GetAdminFlag(AdminId id, AdminFlag flag, AccessMode mode);
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	FlagBits GetAdminFlags(AdminId id, AccessMode mode);
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	bool AdminInheritGroup(AdminId id, GroupId gid);
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	unsigned int GetAdminGroupCount(AdminId id);
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	GroupId GetAdminGroup(AdminId id, unsigned int index, const char **name);
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	void SetAdminPassword(AdminId id, const char *password);
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	const char *GetAdminPassword(AdminId id);
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	AdminId FindAdminByIdentity(const char *auth, const char *identity);
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	bool InvalidateAdmin(AdminId id);
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	unsigned int FlagBitsToBitArray(FlagBits bits, bool array[], unsigned int maxSize);
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	FlagBits FlagBitArrayToBits(const bool array[], unsigned int maxSize);
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	FlagBits FlagArrayToBits(const AdminFlag array[], unsigned int numFlags);
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	unsigned int FlagBitsToArray(FlagBits bits, AdminFlag array[], unsigned int maxSize);
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	bool CheckAdminFlags(AdminId id, FlagBits bits);
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	bool CanAdminTarget(AdminId id, AdminId target);
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	void SetAdminFlags(AdminId id, AccessMode mode, FlagBits bits);
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	bool FindFlag(const char *str, AdminFlag *pFlag);
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	bool FindFlag(char c, AdminFlag *pAdmFlag);
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	FlagBits ReadFlagString(const char *flags, const char **end);
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	size_t FillFlagString(FlagBits bits, char *buffer, size_t maxlen);
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	unsigned int GetAdminSerialChange(AdminId id);
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	bool CanAdminUseCommand(int client, const char *cmd);
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	const char *GetGroupName(GroupId gid);
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	unsigned int SetGroupImmunityLevel(GroupId gid, unsigned int level);
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	unsigned int GetGroupImmunityLevel(GroupId gid);
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	unsigned int SetAdminImmunityLevel(AdminId id, unsigned int level);
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	unsigned int GetAdminImmunityLevel(AdminId id);
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	bool CheckAccess(int client, 
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		const char *cmd, 
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		FlagBits flags, 
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		bool override_only);
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	bool FindFlagChar(AdminFlag flag, char *c);
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	bool IsValidAdmin(AdminId id);
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	bool CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags);
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public:
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	bool DumpCache(const char *filename);
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	AdminGroup *GetGroup(GroupId gid);
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	AdminUser *GetUser(AdminId id);
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	const char *GetString(int idx);
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	bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
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private:
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	void _UnsetCommandOverride(const char *cmd);
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	void _UnsetCommandGroupOverride(const char *group);
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	void InvalidateGroupCache();
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	void InvalidateAdminCache(bool unlink_admins);
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	void DumpCommandOverrideCache(OverrideType type);
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	AuthMethod *GetMethodByIndex(unsigned int index);
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	bool GetMethodIndex(const char *name, unsigned int *_index);
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	const char *GetMethodName(unsigned int index);
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	void NameFlag(const char *str, AdminFlag flag);
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	bool GetUnifiedSteamIdentity(const char *ident, char *out, size_t maxlen);
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public:
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	typedef StringHashMap<FlagBits> FlagMap;
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	BaseStringTable *m_pStrings;
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	BaseMemTable *m_pMemory;
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	FlagMap m_CmdOverrides;
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	FlagMap m_CmdGrpOverrides;
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	int m_FirstGroup;
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	int m_LastGroup;
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	int m_FreeGroupList;
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	StringHashMap<GroupId> m_Groups;
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	List<IAdminListener *> m_hooks;
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	List<AuthMethod *> m_AuthMethods;
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	NameHashSet<AuthMethod *> m_AuthTables;
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	IForward *m_pCacheFwd;
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	int m_FirstUser;
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	int m_LastUser;
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	int m_FreeUserList;
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	bool m_InvalidatingAdmins;
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	bool m_destroying;
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	StringHashMap<AdminFlag> m_LevelNames;
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};
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extern AdminCache g_Admins;
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#endif //_INCLUDE_SOURCEMOD_ADMINCACHE_H_
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