2566 lines
		
	
	
		
			64 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2566 lines
		
	
	
		
			64 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2009 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "PlayerManager.h"
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#include "IAdminSystem.h"
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#include "ConCmdManager.h"
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#include "MenuStyle_Valve.h"
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#include "MenuStyle_Radio.h"
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#include "sm_stringutil.h"
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#include "CoreConfig.h"
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#include "TimerSys.h"
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#include "Logger.h"
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#include "ChatTriggers.h"
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#include "HalfLife2.h"
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#include <inetchannel.h>
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#include <iclient.h>
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#include <IGameConfigs.h>
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#include "ConsoleDetours.h"
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#include "logic_bridge.h"
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#include <sourcemod_version.h>
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PlayerManager g_Players;
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bool g_OnMapStarted = false;
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IForward *PreAdminCheck = NULL;
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IForward *PostAdminCheck = NULL;
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IForward *PostAdminFilter = NULL;
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const unsigned int *g_NumPlayersToAuth = NULL;
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int lifestate_offset = -1;
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List<ICommandTargetProcessor *> target_processors;
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, CEntityIndex, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, CEntityIndex, const char *);
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SH_DECL_HOOK2_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, CEntityIndex, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, CEntityIndex, const CCommand &);
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, CEntityIndex);
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#else
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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#else
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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#endif
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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#endif // SE_DOTA
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK0_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0);
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#else
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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#endif
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && SOURCE_ENGINE != SE_DOTA
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SH_DECL_HOOK1_void(IServerGameDLL, ServerHibernationUpdate, SH_NOATTRIB, 0, bool);
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox. +dota
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SH_DECL_HOOK1_void(IServerGameDLL, SetServerHibernation, SH_NOATTRIB, 0, bool);
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#endif
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_EXTERN2_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommandContext &, const CCommand &);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
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#else
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# if SH_IMPL_VERSION >= 4
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 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
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# else
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 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
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# endif
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extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
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#endif
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ConCommand *maxplayersCmd = NULL;
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unsigned int g_PlayerSerialCount = 0;
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class KickPlayerTimer : public ITimedEvent
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{
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public:
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	ResultType OnTimer(ITimer *pTimer, void *pData)
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	{
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		int userid = (int)pData;
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		int client = g_Players.GetClientOfUserId(userid);
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		if (client)
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		{
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			CPlayer *player = g_Players.GetPlayerByIndex(client);
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			player->Kick("Your name is reserved by SourceMod; set your password to use it.");
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		}
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		return Pl_Stop;
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	}
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	void OnTimerEnd(ITimer *pTimer, void *pData)
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	{
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	}
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} s_KickPlayerTimer;
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PlayerManager::PlayerManager()
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{
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	m_AuthQueue = NULL;
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	m_FirstPass = false;
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	m_maxClients = 0;
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	m_SourceTVUserId = -1;
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	m_ReplayUserId = -1;
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	m_bAuthstringValidation = true; // use steam auth by default
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	m_UserIdLookUp = new int[USHRT_MAX+1];
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	memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
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}
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PlayerManager::~PlayerManager()
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{
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	g_NumPlayersToAuth = NULL;
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	delete [] m_AuthQueue;
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	delete [] m_UserIdLookUp;
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}
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void PlayerManager::OnSourceModAllInitialized()
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{
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	SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
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	SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
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	SH_ADD_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
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	SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
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	SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
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	SH_ADD_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
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	SH_ADD_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
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	SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && SOURCE_ENGINE != SE_DOTA
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	SH_ADD_HOOK(IServerGameDLL, ServerHibernationUpdate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox. +dota
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	SH_ADD_HOOK(IServerGameDLL, SetServerHibernation, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#endif
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	sharesys->AddInterface(NULL, this);
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	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
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	ParamType p2[] = {Param_Cell};
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	m_clconnect = forwardsys->CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
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	m_clconnect_post = forwardsys->CreateForward("OnClientConnected", ET_Ignore, 1, p2);
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	m_clputinserver = forwardsys->CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
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	m_cldisconnect = forwardsys->CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
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	m_cldisconnect_post = forwardsys->CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
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	m_clcommand = forwardsys->CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
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	m_clinfochanged = forwardsys->CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
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	m_clauth = forwardsys->CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
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	m_onActivate = forwardsys->CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
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	m_onActivate2 = forwardsys->CreateForward("OnMapStart", ET_Ignore, 0, NULL);
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	PreAdminCheck = forwardsys->CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
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	PostAdminCheck = forwardsys->CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
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	PostAdminFilter = forwardsys->CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
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	m_bIsListenServer = !engine->IsDedicatedServer();
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	m_ListenClient = 0;
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	ConCommand *pCmd = FindCommand("maxplayers");
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	if (pCmd != NULL)
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	{
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		SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdMaxplayersCallback), true);
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		maxplayersCmd = pCmd;
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	}
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}
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void PlayerManager::OnSourceModShutdown()
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{
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	SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
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	SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
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	SH_REMOVE_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
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	SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
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	SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
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	SH_REMOVE_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
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	SH_REMOVE_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
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	SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && SOURCE_ENGINE != SE_DOTA
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	SH_REMOVE_HOOK(IServerGameDLL, ServerHibernationUpdate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox. +dota
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	SH_REMOVE_HOOK(IServerGameDLL, SetServerHibernation, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#endif
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	/* Release forwards */
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	forwardsys->ReleaseForward(m_clconnect);
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	forwardsys->ReleaseForward(m_clconnect_post);
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	forwardsys->ReleaseForward(m_clputinserver);
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	forwardsys->ReleaseForward(m_cldisconnect);
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	forwardsys->ReleaseForward(m_cldisconnect_post);
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	forwardsys->ReleaseForward(m_clcommand);
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	forwardsys->ReleaseForward(m_clinfochanged);
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	forwardsys->ReleaseForward(m_clauth);
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	forwardsys->ReleaseForward(m_onActivate);
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	forwardsys->ReleaseForward(m_onActivate2);
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	forwardsys->ReleaseForward(PreAdminCheck);
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	forwardsys->ReleaseForward(PostAdminCheck);
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	forwardsys->ReleaseForward(PostAdminFilter);
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	delete [] m_Players;
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	if (maxplayersCmd != NULL)
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	{
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		SH_REMOVE_HOOK(ConCommand, Dispatch, maxplayersCmd, SH_STATIC(CmdMaxplayersCallback), true);
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	}
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}
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ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key, 
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												 const char *value, 
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												 ConfigSource source, 
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												 char *error, 
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												 size_t maxlength)
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{
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	if (strcmp(key, "PassInfoVar") == 0)
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	{
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		if (strcmp(value, "_password") != 0)
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		{
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			m_PassInfoVar.assign(value);
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		}
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		return ConfigResult_Accept;
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	} else if (strcmp(key, "AllowClLanguageVar") == 0) {
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		if (strcasecmp(value, "on") == 0)
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		{
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			m_QueryLang = true;
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		} else if (strcasecmp(value, "off") == 0) {
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			m_QueryLang = false;
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		} else {
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			UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
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			return ConfigResult_Reject;
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		}
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		return ConfigResult_Accept;
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	} else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
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		if (strcasecmp(value, "yes") == 0)
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		{
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			m_bAuthstringValidation = true;
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		} else if ( strcasecmp(value, "no") == 0) {
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			m_bAuthstringValidation = false;
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		} else {
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			UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
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			return ConfigResult_Reject;
 | 
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		}
 | 
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnServerActivate()
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#else
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void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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#endif
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{
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	static ConVar *tv_enable = icvar->FindVar("tv_enable");
 | 
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#if SOURCE_ENGINE == SE_TF2
 | 
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	static ConVar *replay_enable = icvar->FindVar("replay_enable");
 | 
						|
#endif
 | 
						|
 | 
						|
	// clientMax will not necessarily be correct here (such as on late SourceTV enable)
 | 
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	m_maxClients = gpGlobals->maxClients;
 | 
						|
 | 
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	ICommandLine *commandLine = g_HL2.GetValveCommandLine();
 | 
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	m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
 | 
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	m_bIsReplayActive = false;
 | 
						|
#if SOURCE_ENGINE == SE_TF2
 | 
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	m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
 | 
						|
#endif
 | 
						|
	m_PlayersSinceActive = 0;
 | 
						|
	
 | 
						|
	if (!m_FirstPass)
 | 
						|
	{
 | 
						|
		/* Initialize all players */
 | 
						|
 | 
						|
		m_PlayerCount = 0;
 | 
						|
		m_Players = new CPlayer[SM_MAXPLAYERS + 1];
 | 
						|
		m_AuthQueue = new unsigned int[SM_MAXPLAYERS + 1];
 | 
						|
		m_FirstPass = true;
 | 
						|
 | 
						|
		memset(m_AuthQueue, 0, sizeof(unsigned int) * (SM_MAXPLAYERS + 1));
 | 
						|
 | 
						|
		g_NumPlayersToAuth = &m_AuthQueue[0];
 | 
						|
	}
 | 
						|
 | 
						|
	scripts->SyncMaxClients(m_maxClients);
 | 
						|
 | 
						|
	g_OnMapStarted = true;
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
	extsys->CallOnCoreMapStart(gpGlobals->pEdicts, gpGlobals->maxEntities, gpGlobals->maxClients);
 | 
						|
#else
 | 
						|
	extsys->CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
 | 
						|
#endif
 | 
						|
 | 
						|
	m_onActivate->Execute(NULL);
 | 
						|
	m_onActivate2->Execute(NULL);
 | 
						|
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		if ((*iter)->GetClientListenerVersion() >= 5)
 | 
						|
		{
 | 
						|
			(*iter)->OnServerActivated(m_maxClients);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	SMGlobalClass *cls = SMGlobalClass::head;
 | 
						|
	while (cls)
 | 
						|
	{
 | 
						|
		cls->OnSourceModLevelActivated();
 | 
						|
		cls = cls->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	SM_ExecuteAllConfigs();
 | 
						|
}
 | 
						|
 | 
						|
bool PlayerManager::IsServerActivated()
 | 
						|
{
 | 
						|
	return m_FirstPass;
 | 
						|
}
 | 
						|
 | 
						|
bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
 | 
						|
{
 | 
						|
	const char *password = adminsys->GetAdminPassword(id);
 | 
						|
	if (password != NULL)
 | 
						|
	{
 | 
						|
		if (m_PassInfoVar.size() < 1)
 | 
						|
		{
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Whoa... the user needs a password! */
 | 
						|
		const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
 | 
						|
		if (!given || strcmp(given, password) != 0)
 | 
						|
		{
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	pPlayer->SetAdminId(id, false);
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
 | 
						|
{
 | 
						|
	const char *password = adminsys->GetAdminPassword(id);
 | 
						|
	if (password == NULL)
 | 
						|
	{
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (m_PassInfoVar.size() < 1)
 | 
						|
	{
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Whoa... the user needs a password! */
 | 
						|
	const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
 | 
						|
	if (!given || strcmp(given, password) != 0)
 | 
						|
	{
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	pPlayer->SetAdminId(id, false);
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::RunAuthChecks()
 | 
						|
{
 | 
						|
	CPlayer *pPlayer;
 | 
						|
	const char *authstr;
 | 
						|
	unsigned int removed = 0;
 | 
						|
	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
 | 
						|
	{
 | 
						|
		pPlayer = &m_Players[m_AuthQueue[i]];
 | 
						|
		pPlayer->UpdateAuthIds();
 | 
						|
		
 | 
						|
		authstr = pPlayer->m_AuthID.chars();
 | 
						|
 | 
						|
		if (!pPlayer->IsAuthStringValidated())
 | 
						|
		{
 | 
						|
			continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
 | 
						|
		}
 | 
						|
 | 
						|
		if (authstr && authstr[0] != '\0'
 | 
						|
			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
 | 
						|
		{
 | 
						|
			/* Set authorization */
 | 
						|
			pPlayer->Authorize();
 | 
						|
 | 
						|
			/* Mark as removed from queue */
 | 
						|
			unsigned int client = m_AuthQueue[i];
 | 
						|
			m_AuthQueue[i] = 0;
 | 
						|
			removed++;
 | 
						|
			
 | 
						|
			const char *steamId = pPlayer->GetSteam2Id();
 | 
						|
 | 
						|
			/* Send to extensions */
 | 
						|
			List<IClientListener *>::iterator iter;
 | 
						|
			IClientListener *pListener;
 | 
						|
			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
			{
 | 
						|
				pListener = (*iter);
 | 
						|
				pListener->OnClientAuthorized(client, steamId ? steamId : authstr);
 | 
						|
				if (!pPlayer->IsConnected())
 | 
						|
				{
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			/* Send to plugins if player is still connected */
 | 
						|
			if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
 | 
						|
			{
 | 
						|
				/* :TODO: handle the case of a player disconnecting in the middle */
 | 
						|
				m_clauth->PushCell(client);
 | 
						|
				/* For legacy reasons, people are expecting the Steam2 id here if using Steam auth */
 | 
						|
				m_clauth->PushString(steamId ? steamId : authstr);
 | 
						|
				m_clauth->Execute(NULL);
 | 
						|
			}
 | 
						|
 | 
						|
			if (pPlayer->IsConnected())
 | 
						|
			{
 | 
						|
				pPlayer->Authorize_Post();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Clean up the queue */
 | 
						|
	if (removed)
 | 
						|
	{
 | 
						|
		/* We don't have to compact the list if it's empty */
 | 
						|
		if (removed != m_AuthQueue[0])
 | 
						|
		{
 | 
						|
			unsigned int diff = 0;
 | 
						|
			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
 | 
						|
			{
 | 
						|
				/* If this member is removed... */
 | 
						|
				if (m_AuthQueue[i] == 0)
 | 
						|
				{
 | 
						|
					/* Increase the differential */
 | 
						|
					diff++;
 | 
						|
				} else {
 | 
						|
					/* diff cannot increase faster than i+1 */
 | 
						|
					assert(i > diff);
 | 
						|
					assert(i - diff >= 1);
 | 
						|
					/* move this index down */
 | 
						|
					m_AuthQueue[i - diff] = m_AuthQueue[i];
 | 
						|
				}
 | 
						|
			}
 | 
						|
			m_AuthQueue[0] -= removed;
 | 
						|
		} else {
 | 
						|
			m_AuthQueue[0] = 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
bool PlayerManager::OnClientConnect(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#else
 | 
						|
bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
	++m_PlayersSinceActive;
 | 
						|
 | 
						|
	pPlayer->Initialize(pszName, pszAddress, pEntity);
 | 
						|
	
 | 
						|
	/* Get the client's language */
 | 
						|
	if (m_QueryLang)
 | 
						|
	{
 | 
						|
#if SOURCE_ENGINE == SE_CSGO
 | 
						|
		pPlayer->m_LangId = translator->GetServerLanguage();
 | 
						|
#else
 | 
						|
		const char *name;
 | 
						|
		if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
 | 
						|
		{
 | 
						|
			unsigned int langid;
 | 
						|
			pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
 | 
						|
		} else {
 | 
						|
			pPlayer->m_LangId = translator->GetServerLanguage();
 | 
						|
		}
 | 
						|
#endif
 | 
						|
	}
 | 
						|
	
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	IClientListener *pListener = NULL;
 | 
						|
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		pListener = (*iter);
 | 
						|
		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
 | 
						|
		{
 | 
						|
			RETURN_META_VALUE(MRES_SUPERCEDE, false);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	cell_t res = 1;
 | 
						|
 | 
						|
	m_clconnect->PushCell(client);
 | 
						|
	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
 | 
						|
	m_clconnect->PushCell(maxrejectlen);
 | 
						|
	m_clconnect->Execute(&res);
 | 
						|
 | 
						|
	if (res)
 | 
						|
	{
 | 
						|
		if (!pPlayer->IsAuthorized() && !pPlayer->IsFakeClient())
 | 
						|
		{
 | 
						|
			m_AuthQueue[++m_AuthQueue[0]] = client;
 | 
						|
		}
 | 
						|
 | 
						|
		m_UserIdLookUp[GetPlayerUserId(pEntity)] = client;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		if (!pPlayer->IsFakeClient())
 | 
						|
		{
 | 
						|
			RETURN_META_VALUE(MRES_SUPERCEDE, false);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
bool PlayerManager::OnClientConnect_Post(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#else
 | 
						|
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
 | 
						|
	bool orig_value = META_RESULT_ORIG_RET(bool);
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
 | 
						|
	if (orig_value)
 | 
						|
	{
 | 
						|
		List<IClientListener *>::iterator iter;
 | 
						|
		IClientListener *pListener = NULL;
 | 
						|
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
		{
 | 
						|
			pListener = (*iter);
 | 
						|
			pListener->OnClientConnected(client);
 | 
						|
			if (!pPlayer->IsConnected())
 | 
						|
			{
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (!pPlayer->IsFakeClient() 
 | 
						|
			&& m_bIsListenServer
 | 
						|
			&& strncmp(pszAddress, "127.0.0.1", 9) == 0)
 | 
						|
		{
 | 
						|
			m_ListenClient = client;
 | 
						|
		}
 | 
						|
 | 
						|
		cell_t res;
 | 
						|
		m_clconnect_post->PushCell(client);
 | 
						|
		m_clconnect_post->Execute(&res, NULL);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		InvalidatePlayer(pPlayer);
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
void PlayerManager::OnClientPutInServer(CEntityIndex index, const char *playername)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#else
 | 
						|
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
 | 
						|
	cell_t res;
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
 | 
						|
	/* If they're not connected, they're a bot */
 | 
						|
	if (!pPlayer->IsConnected())
 | 
						|
	{
 | 
						|
		/* Run manual connection routines */
 | 
						|
		char error[255];
 | 
						|
 | 
						|
		pPlayer->m_bFakeClient = true;
 | 
						|
 | 
						|
		/*
 | 
						|
		 * While we're already filtered to just bots, we'll do other checks to
 | 
						|
		 * make sure that the requisite services are enabled and that the bots
 | 
						|
		 * have joined at the expected time.
 | 
						|
		 *
 | 
						|
		 * Checking playerinfo's IsHLTV and IsReplay would be better and less
 | 
						|
		 * error-prone but will always show false until later in the frame,
 | 
						|
		 * after PutInServer and Activate, and we want it now!
 | 
						|
		 *
 | 
						|
		 * These checks are hairy as hell due to differences between engines and games.
 | 
						|
		 * 
 | 
						|
		 * Most engines use "Replay" and "SourceTV" as bot names for these when they're
 | 
						|
		 * created. EP2V, CSS and Nuclear Dawn (but not L4D2) differ from this by now using
 | 
						|
		 * replay_/tv_name directly when creating the bot(s). To complicate it slightly
 | 
						|
		 * further, the cvar can be empty and the engine's fallback to "unnamed" will be used.
 | 
						|
		 * We can maybe just rip out the name checks at some point and rely solely on whether
 | 
						|
		 * they're enabled and the join order.
 | 
						|
		 */
 | 
						|
		
 | 
						|
		// This doesn't actually get incremented until OnClientConnect. Fake it to check.
 | 
						|
		int newCount = m_PlayersSinceActive + 1;
 | 
						|
 | 
						|
		int userId = GetPlayerUserId(pEntity);
 | 
						|
#if (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_LEFT4DEAD2)
 | 
						|
		static ConVar *tv_name = icvar->FindVar("tv_name");
 | 
						|
#endif
 | 
						|
#if SOURCE_ENGINE == SE_TF2
 | 
						|
		static ConVar *replay_name = icvar->FindVar("replay_name");
 | 
						|
#endif
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_TF2
 | 
						|
		if (m_bIsReplayActive && newCount == 1
 | 
						|
			&& (m_ReplayUserId == userId
 | 
						|
				|| (replay_name && strcmp(playername, replay_name->GetString()) == 0) || (replay_name && replay_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
 | 
						|
				)
 | 
						|
			)
 | 
						|
		{
 | 
						|
			pPlayer->m_bIsReplay = true;
 | 
						|
			m_ReplayUserId = userId;
 | 
						|
		}
 | 
						|
#endif
 | 
						|
 | 
						|
		if (m_bIsSourceTVActive
 | 
						|
			&& ((!m_bIsReplayActive && newCount == 1)
 | 
						|
				|| (m_bIsReplayActive && newCount == 2))
 | 
						|
			&& (m_SourceTVUserId == userId
 | 
						|
#if SOURCE_ENGINE == SE_CSGO
 | 
						|
				|| strcmp(playername, "GOTV") == 0
 | 
						|
#elif (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN)
 | 
						|
				|| (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
 | 
						|
#else
 | 
						|
				|| strcmp(playername, "SourceTV") == 0
 | 
						|
#endif
 | 
						|
				)
 | 
						|
			)
 | 
						|
		{
 | 
						|
			pPlayer->m_bIsSourceTV = true;
 | 
						|
			m_SourceTVUserId = userId;
 | 
						|
		}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
		if (!OnClientConnect(client, playername, "127.0.0.1", error, sizeof(error)))
 | 
						|
#else
 | 
						|
		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
 | 
						|
#endif
 | 
						|
		{
 | 
						|
			/* :TODO: kick the bot if it's rejected */
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		List<IClientListener *>::iterator iter;
 | 
						|
		IClientListener *pListener = NULL;
 | 
						|
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
		{
 | 
						|
			pListener = (*iter);
 | 
						|
			pListener->OnClientConnected(client);
 | 
						|
			/* See if bot was kicked */
 | 
						|
			if (!pPlayer->IsConnected())
 | 
						|
			{
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		cell_t res;
 | 
						|
		m_clconnect_post->PushCell(client);
 | 
						|
		m_clconnect_post->Execute(&res, NULL);
 | 
						|
 | 
						|
		pPlayer->Authorize();
 | 
						|
		
 | 
						|
		const char *steamId = pPlayer->GetSteam2Id();
 | 
						|
 | 
						|
		/* Now do authorization */
 | 
						|
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
		{
 | 
						|
			pListener = (*iter);
 | 
						|
			pListener->OnClientAuthorized(client, steamId ? steamId : pPlayer->m_AuthID.chars());
 | 
						|
		}
 | 
						|
		/* Finally, tell plugins */
 | 
						|
		if (m_clauth->GetFunctionCount())
 | 
						|
		{
 | 
						|
			m_clauth->PushCell(client);
 | 
						|
			/* For legacy reasons, people are expecting the Steam2 id here if using Steam auth */
 | 
						|
			m_clauth->PushString(steamId ? steamId : pPlayer->m_AuthID.chars());
 | 
						|
			m_clauth->Execute(NULL);
 | 
						|
		}
 | 
						|
		pPlayer->Authorize_Post();
 | 
						|
	}
 | 
						|
#if SOURCE_ENGINE == SE_CSGO
 | 
						|
	else
 | 
						|
	{
 | 
						|
		// Not a bot
 | 
						|
		pPlayer->m_LanguageCookie = g_ConVarManager.QueryClientConVar(pEntity, "cl_language", NULL, 0);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	if (playerinfo)
 | 
						|
	{
 | 
						|
		pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
 | 
						|
	}
 | 
						|
 | 
						|
	pPlayer->Connect();
 | 
						|
	m_PlayerCount++;
 | 
						|
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	IClientListener *pListener = NULL;
 | 
						|
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		pListener = (*iter);
 | 
						|
		pListener->OnClientPutInServer(client);
 | 
						|
	}
 | 
						|
 | 
						|
	m_clputinserver->PushCell(client);
 | 
						|
	m_clputinserver->Execute(&res, NULL);
 | 
						|
 | 
						|
	if (pPlayer->IsAuthorized())
 | 
						|
	{
 | 
						|
		pPlayer->DoPostConnectAuthorization();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::OnSourceModLevelEnd()
 | 
						|
{
 | 
						|
	/* Disconnect all bots still in game */
 | 
						|
	for (int i=1; i<=m_maxClients; i++)
 | 
						|
	{
 | 
						|
		if (m_Players[i].IsConnected())
 | 
						|
		{
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
			OnClientDisconnect(m_Players[i].GetIndex(), 0);
 | 
						|
			OnClientDisconnect_Post(m_Players[i].GetIndex(), 0);
 | 
						|
#else
 | 
						|
			OnClientDisconnect(m_Players[i].GetEdict());
 | 
						|
			OnClientDisconnect_Post(m_Players[i].GetEdict());
 | 
						|
#endif
 | 
						|
		}
 | 
						|
	}
 | 
						|
	m_PlayerCount = 0;
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::OnServerHibernationUpdate(bool bHibernating)
 | 
						|
{
 | 
						|
	/* If bots were added at map start, but not fully inited before hibernation, there will
 | 
						|
	 * be no OnClientDisconnect for them, despite them getting booted right before this.
 | 
						|
	 */
 | 
						|
 | 
						|
	if (bHibernating)
 | 
						|
	{
 | 
						|
		for (int i = 1; i <= m_maxClients; i++)
 | 
						|
		{
 | 
						|
			CPlayer *pPlayer = &m_Players[i];
 | 
						|
			if (pPlayer->IsConnected() && pPlayer->IsFakeClient())
 | 
						|
			{
 | 
						|
#if SOURCE_ENGINE < SE_LEFT4DEAD || SOURCE_ENGINE >= SE_CSGO || SOURCE_ENGINE == SE_NUCLEARDAWN
 | 
						|
				// These games have the bug fixed where hltv/replay was getting kicked on hibernation
 | 
						|
				if (pPlayer->IsSourceTV() || pPlayer->IsReplay())
 | 
						|
					continue;
 | 
						|
#endif
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
				OnClientDisconnect(m_Players[i].GetIndex(), 0);
 | 
						|
				OnClientDisconnect_Post(m_Players[i].GetIndex(), 0);
 | 
						|
#else
 | 
						|
				OnClientDisconnect(m_Players[i].GetEdict());
 | 
						|
				OnClientDisconnect_Post(m_Players[i].GetEdict());
 | 
						|
#endif
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
void PlayerManager::OnClientDisconnect(CEntityIndex index, int reason)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#else
 | 
						|
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
 | 
						|
	cell_t res;
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
 | 
						|
	if (pPlayer->IsConnected())
 | 
						|
	{
 | 
						|
		m_cldisconnect->PushCell(client);
 | 
						|
		m_cldisconnect->Execute(&res, NULL);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		/* We don't care, prevent a double call */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (pPlayer->WasCountedAsInGame())
 | 
						|
	{
 | 
						|
		m_PlayerCount--;
 | 
						|
	}
 | 
						|
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	IClientListener *pListener = NULL;
 | 
						|
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		pListener = (*iter);
 | 
						|
		pListener->OnClientDisconnecting(client);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
void PlayerManager::OnClientDisconnect_Post(CEntityIndex index, int reason)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#else
 | 
						|
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
	if (!pPlayer->IsConnected())
 | 
						|
	{
 | 
						|
		/* We don't care, prevent a double call */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	InvalidatePlayer(pPlayer);
 | 
						|
 | 
						|
	if (m_ListenClient == client)
 | 
						|
	{
 | 
						|
		m_ListenClient = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	cell_t res;
 | 
						|
 | 
						|
	m_cldisconnect_post->PushCell(client);
 | 
						|
	m_cldisconnect_post->Execute(&res, NULL);
 | 
						|
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	IClientListener *pListener = NULL;
 | 
						|
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		pListener = (*iter);
 | 
						|
		pListener->OnClientDisconnected(client);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ClientConsolePrint(edict_t *e, const char *fmt, ...)
 | 
						|
{
 | 
						|
	char buffer[512];
 | 
						|
 | 
						|
	va_list ap;
 | 
						|
	va_start(ap, fmt);
 | 
						|
	size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
 | 
						|
	va_end(ap);
 | 
						|
 | 
						|
	if (len >= sizeof(buffer) - 1)
 | 
						|
	{
 | 
						|
		buffer[sizeof(buffer) - 2] = '\n';
 | 
						|
		buffer[sizeof(buffer) - 1] = '\0';
 | 
						|
	} else {
 | 
						|
		buffer[len++] = '\n';
 | 
						|
		buffer[len] = '\0';
 | 
						|
	}
 | 
						|
 | 
						|
	CPlayer *pPlayer = g_Players.GetPlayerByIndex(IndexOfEdict(e));
 | 
						|
	if (!pPlayer)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	pPlayer->PrintToConsole(buffer);
 | 
						|
}
 | 
						|
 | 
						|
void ListExtensionsToClient(CPlayer *player, const CCommand &args)
 | 
						|
{
 | 
						|
	char buffer[256];
 | 
						|
	unsigned int id = 0;
 | 
						|
	unsigned int start = 0;
 | 
						|
 | 
						|
	AutoExtensionList extensions(extsys);
 | 
						|
	if (!extensions->size())
 | 
						|
	{
 | 
						|
		ClientConsolePrint(player->GetEdict(), "[SM] No extensions found.");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (args.ArgC() > 2)
 | 
						|
	{
 | 
						|
		start = atoi(args.Arg(2));
 | 
						|
	}
 | 
						|
 | 
						|
	size_t i = 0;
 | 
						|
	for (; i < extensions->size(); i++)
 | 
						|
	{
 | 
						|
		IExtension *ext = extensions->at(i);
 | 
						|
 | 
						|
		char error[255];
 | 
						|
		if (!ext->IsRunning(error, sizeof(error)))
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		id++;
 | 
						|
		if (id < start)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (id - start > 10)
 | 
						|
		{
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		IExtensionInterface *api = ext->GetAPI();
 | 
						|
 | 
						|
		const char *name = api->GetExtensionName();
 | 
						|
		const char *version = api->GetExtensionVerString();
 | 
						|
		const char *author = api->GetExtensionAuthor();
 | 
						|
		const char *description = api->GetExtensionDescription();
 | 
						|
 | 
						|
		size_t len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", name);
 | 
						|
 | 
						|
		if (version != NULL && version[0])
 | 
						|
		{
 | 
						|
			len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", version);
 | 
						|
		}
 | 
						|
 | 
						|
		if (author != NULL && author[0])
 | 
						|
		{
 | 
						|
			len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", author);
 | 
						|
		}
 | 
						|
 | 
						|
		if (description != NULL && description[0])
 | 
						|
		{
 | 
						|
			len += UTIL_Format(&buffer[len], sizeof(buffer)-len, ": %s", description);
 | 
						|
		}
 | 
						|
 | 
						|
 | 
						|
		ClientConsolePrint(player->GetEdict(), "%s", buffer);
 | 
						|
	}
 | 
						|
 | 
						|
	for (; i < extensions->size(); i++)
 | 
						|
	{
 | 
						|
		char error[255];
 | 
						|
		if (extensions->at(i)->IsRunning(error, sizeof(error)))
 | 
						|
		{
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (i < extensions->size())
 | 
						|
	{
 | 
						|
		ClientConsolePrint(player->GetEdict(), "To see more, type \"sm exts %d\"", id);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ListPluginsToClient(CPlayer *player, const CCommand &args)
 | 
						|
{
 | 
						|
	char buffer[256];
 | 
						|
	unsigned int id = 0;
 | 
						|
	edict_t *e = player->GetEdict();
 | 
						|
	unsigned int start = 0;
 | 
						|
 | 
						|
	AutoPluginList plugins(scripts);
 | 
						|
	if (!plugins->size())
 | 
						|
	{
 | 
						|
		ClientConsolePrint(e, "[SM] No plugins found.");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (args.ArgC() > 2)
 | 
						|
	{
 | 
						|
		start = atoi(args.Arg(2));
 | 
						|
	}
 | 
						|
 | 
						|
	SourceHook::List<SMPlugin *> m_FailList;
 | 
						|
 | 
						|
	size_t i = 0;
 | 
						|
	for (; i < plugins->size(); i++)
 | 
						|
	{
 | 
						|
		SMPlugin *pl = plugins->at(i);
 | 
						|
 | 
						|
		if (pl->GetStatus() != Plugin_Running)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Count valid plugins */
 | 
						|
		id++;
 | 
						|
		if (id < start)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (id - start > 10)
 | 
						|
		{
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		size_t len;
 | 
						|
		const sm_plugininfo_t *info = pl->GetPublicInfo();
 | 
						|
		len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", (IS_STR_FILLED(info->name)) ? info->name : pl->GetFilename());
 | 
						|
		if (IS_STR_FILLED(info->version))
 | 
						|
		{
 | 
						|
			len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", info->version);
 | 
						|
		}
 | 
						|
		if (IS_STR_FILLED(info->author))
 | 
						|
		{
 | 
						|
			UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", info->author);
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			UTIL_Format(&buffer[len], sizeof(buffer)-len, " %s", pl->GetFilename());
 | 
						|
		}
 | 
						|
		ClientConsolePrint(e, "%s", buffer);
 | 
						|
	}
 | 
						|
 | 
						|
	/* See if we can get more plugins */
 | 
						|
	for (; i < plugins->size(); i++)
 | 
						|
	{
 | 
						|
		if (plugins->at(i)->GetStatus() == Plugin_Running)
 | 
						|
		{
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Do we actually have more plugins? */
 | 
						|
	if (i < plugins->size())
 | 
						|
	{
 | 
						|
		ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
void PlayerManager::OnClientCommand(CEntityIndex index, const CCommand &args)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#elif SOURCE_ENGINE >= SE_ORANGEBOX
 | 
						|
void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#else
 | 
						|
void PlayerManager::OnClientCommand(edict_t *pEntity)
 | 
						|
{
 | 
						|
	CCommand args;
 | 
						|
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
	
 | 
						|
	cell_t res = Pl_Continue;
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
 | 
						|
	if (!pPlayer->IsConnected())
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (strcmp(args.Arg(0), "sm") == 0)
 | 
						|
	{
 | 
						|
		if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
 | 
						|
		{
 | 
						|
			ListPluginsToClient(pPlayer, args);
 | 
						|
			RETURN_META(MRES_SUPERCEDE);
 | 
						|
		}
 | 
						|
		else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
 | 
						|
		{
 | 
						|
			ListExtensionsToClient(pPlayer, args);
 | 
						|
			RETURN_META(MRES_SUPERCEDE);
 | 
						|
		}
 | 
						|
		else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
 | 
						|
		{
 | 
						|
 			ClientConsolePrint(pEntity,
 | 
						|
 				"SourceMod would not be possible without:");
 | 
						|
 			ClientConsolePrint(pEntity,
 | 
						|
				" David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
 | 
						|
 			ClientConsolePrint(pEntity,
 | 
						|
				" Scott \"DS\" Ehlert, Fyren");
 | 
						|
 			ClientConsolePrint(pEntity,
 | 
						|
				" Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
 | 
						|
			ClientConsolePrint(pEntity,
 | 
						|
				" Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
 | 
						|
			ClientConsolePrint(pEntity,
 | 
						|
				"SourceMod is open source under the GNU General Public License.");
 | 
						|
			RETURN_META(MRES_SUPERCEDE);
 | 
						|
		}
 | 
						|
 | 
						|
		ClientConsolePrint(pEntity,
 | 
						|
			"SourceMod %s, by AlliedModders LLC", SOURCEMOD_VERSION);
 | 
						|
		ClientConsolePrint(pEntity,
 | 
						|
			"To see running plugins, type \"sm plugins\"");
 | 
						|
		ClientConsolePrint(pEntity,
 | 
						|
			"To see credits, type \"sm credits\"");
 | 
						|
		ClientConsolePrint(pEntity,
 | 
						|
			"Visit http://www.sourcemod.net/");
 | 
						|
		RETURN_META(MRES_SUPERCEDE);
 | 
						|
	}
 | 
						|
 | 
						|
	g_HL2.PushCommandStack(&args);
 | 
						|
 | 
						|
	int argcount = args.ArgC() - 1;
 | 
						|
	const char *cmd = g_HL2.CurrentCommandName();
 | 
						|
 | 
						|
	bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
 | 
						|
	if (result)
 | 
						|
	{
 | 
						|
		res = Pl_Handled;
 | 
						|
	} else {
 | 
						|
		result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
 | 
						|
		if (result)
 | 
						|
		{
 | 
						|
			res = Pl_Handled;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (g_ConsoleDetours.IsEnabled())
 | 
						|
	{
 | 
						|
		cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
 | 
						|
		if (res2 >= Pl_Stop)
 | 
						|
		{
 | 
						|
			g_HL2.PopCommandStack();
 | 
						|
			RETURN_META(MRES_SUPERCEDE);
 | 
						|
		}
 | 
						|
		else if (res2 > res)
 | 
						|
		{
 | 
						|
			res = res2;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	cell_t res2 = Pl_Continue;
 | 
						|
	if (pPlayer->IsInGame())
 | 
						|
	{
 | 
						|
		m_clcommand->PushCell(client);
 | 
						|
		m_clcommand->PushCell(argcount);
 | 
						|
		m_clcommand->Execute(&res2, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	if (res2 > res)
 | 
						|
	{
 | 
						|
		res = res2;
 | 
						|
	}
 | 
						|
 | 
						|
	if (res >= Pl_Stop)
 | 
						|
	{
 | 
						|
		g_HL2.PopCommandStack();
 | 
						|
		RETURN_META(MRES_SUPERCEDE);
 | 
						|
	}
 | 
						|
 | 
						|
	res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
 | 
						|
 | 
						|
	g_HL2.PopCommandStack();
 | 
						|
 | 
						|
	if (res >= Pl_Handled)
 | 
						|
	{
 | 
						|
		RETURN_META(MRES_SUPERCEDE);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
void PlayerManager::OnClientSettingsChanged(CEntityIndex index)
 | 
						|
{
 | 
						|
	int client = index.Get();
 | 
						|
	edict_t *pEntity = PEntityOfEntIndex(client);
 | 
						|
#else
 | 
						|
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
 | 
						|
{
 | 
						|
	int client = IndexOfEdict(pEntity);
 | 
						|
#endif
 | 
						|
 | 
						|
	cell_t res;
 | 
						|
	CPlayer *pPlayer = &m_Players[client];
 | 
						|
 | 
						|
	if (!pPlayer->IsConnected())
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	m_clinfochanged->PushCell(client);
 | 
						|
	m_clinfochanged->Execute(&res, NULL);
 | 
						|
 | 
						|
	if (pPlayer->IsFakeClient())
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	IPlayerInfo *info = pPlayer->GetPlayerInfo();
 | 
						|
	const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
 | 
						|
	const char *old_name = pPlayer->m_Name.c_str();
 | 
						|
 | 
						|
#if SOURCE_ENGINE >= SE_LEFT4DEAD
 | 
						|
	const char *networkid_force;
 | 
						|
	if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
 | 
						|
	{
 | 
						|
		unsigned int accountId = pPlayer->GetSteamAccountID();
 | 
						|
		logger->LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
 | 
						|
			new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
 | 
						|
 | 
						|
		pPlayer->Kick("NetworkID spoofing detected.");
 | 
						|
		RETURN_META(MRES_IGNORED);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	if (strcmp(old_name, new_name) != 0)
 | 
						|
	{
 | 
						|
		AdminId id = adminsys->FindAdminByIdentity("name", new_name);
 | 
						|
		if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
 | 
						|
		{
 | 
						|
			if (!CheckSetAdminName(client, pPlayer, id))
 | 
						|
			{
 | 
						|
				char kickMsg[128];
 | 
						|
				logicore.CoreTranslate(kickMsg, sizeof(kickMsg), "%T", 2, NULL, "Name Reserved", &client);
 | 
						|
				pPlayer->Kick(kickMsg);
 | 
						|
				RETURN_META(MRES_IGNORED);
 | 
						|
			}
 | 
						|
		} else if ((id = adminsys->FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
 | 
						|
			if (id == pPlayer->GetAdminId())
 | 
						|
			{
 | 
						|
				/* This player is changing their name; force them to drop admin privileges! */
 | 
						|
				pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		pPlayer->SetName(new_name);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (m_PassInfoVar.size() > 0)
 | 
						|
	{
 | 
						|
		/* Try for a password change */
 | 
						|
		const char *old_pass = pPlayer->m_LastPassword.c_str();
 | 
						|
		const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
 | 
						|
		if (strcmp(old_pass, new_pass) != 0)
 | 
						|
		{
 | 
						|
			pPlayer->m_LastPassword.assign(new_pass);
 | 
						|
			if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
 | 
						|
			{
 | 
						|
				/* If there is already an admin id assigned, this will just bail out. */
 | 
						|
				pPlayer->DoBasicAdminChecks();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/* Notify Extensions */
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	IClientListener *pListener = NULL;
 | 
						|
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		pListener = (*iter);
 | 
						|
		if (pListener->GetClientListenerVersion() >= 13)
 | 
						|
		{
 | 
						|
			pListener->OnClientSettingsChanged(client);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int PlayerManager::GetMaxClients()
 | 
						|
{
 | 
						|
	return m_maxClients;
 | 
						|
}
 | 
						|
 | 
						|
CPlayer *PlayerManager::GetPlayerByIndex(int client) const
 | 
						|
{
 | 
						|
	if (client > m_maxClients || client < 1)
 | 
						|
	{
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	return &m_Players[client];
 | 
						|
}
 | 
						|
 | 
						|
int PlayerManager::GetNumPlayers()
 | 
						|
{
 | 
						|
	return m_PlayerCount;
 | 
						|
}
 | 
						|
 | 
						|
int PlayerManager::GetClientOfUserId(int userid)
 | 
						|
{
 | 
						|
	if (userid < 0 || userid > USHRT_MAX)
 | 
						|
	{
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	int client = m_UserIdLookUp[userid];
 | 
						|
 | 
						|
	/* Verify the userid.  The cache can get messed up with older
 | 
						|
	 * Valve engines.  :TODO: If this gets fixed, do an old engine 
 | 
						|
	 * check before invoking this backwards compat code.
 | 
						|
	 */
 | 
						|
	if (client)
 | 
						|
	{
 | 
						|
		CPlayer *player = GetPlayerByIndex(client);
 | 
						|
		if (player && player->IsConnected())
 | 
						|
		{
 | 
						|
			int realUserId = GetPlayerUserId(player->GetEdict());
 | 
						|
			if (realUserId == userid)
 | 
						|
			{
 | 
						|
				return client;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we can't verify the userid, we have to do a manual loop */
 | 
						|
	CPlayer *player;
 | 
						|
	for (int i = 1; i <= m_maxClients; i++)
 | 
						|
	{
 | 
						|
		player = GetPlayerByIndex(i);
 | 
						|
		if (!player || !player->IsConnected())
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		if (GetPlayerUserId(player->GetEdict()) == userid)
 | 
						|
		{
 | 
						|
			m_UserIdLookUp[userid] = i;
 | 
						|
			return i;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::AddClientListener(IClientListener *listener)
 | 
						|
{
 | 
						|
	m_hooks.push_back(listener);
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::RemoveClientListener(IClientListener *listener)
 | 
						|
{
 | 
						|
	m_hooks.remove(listener);
 | 
						|
}
 | 
						|
 | 
						|
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
 | 
						|
{
 | 
						|
	int index = IndexOfEdict(pEdict);
 | 
						|
	return GetGamePlayer(index);
 | 
						|
}
 | 
						|
 | 
						|
IGamePlayer *PlayerManager::GetGamePlayer(int client)
 | 
						|
{
 | 
						|
	return GetPlayerByIndex(client);
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::ClearAdminId(AdminId id)
 | 
						|
{
 | 
						|
	for (int i=1; i<=m_maxClients; i++)
 | 
						|
	{
 | 
						|
		if (m_Players[i].m_Admin == id)
 | 
						|
		{
 | 
						|
			m_Players[i].DumpAdmin(true);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
const char *PlayerManager::GetPassInfoVar()
 | 
						|
{
 | 
						|
	return m_PassInfoVar.c_str();
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::RecheckAnyAdmins()
 | 
						|
{
 | 
						|
	for (int i=1; i<=m_maxClients; i++)
 | 
						|
	{
 | 
						|
		if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
 | 
						|
		{
 | 
						|
			m_Players[i].DoBasicAdminChecks();
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
unsigned int PlayerManager::GetReplyTo()
 | 
						|
{
 | 
						|
	return g_ChatTriggers.GetReplyTo();
 | 
						|
}
 | 
						|
 | 
						|
unsigned int PlayerManager::SetReplyTo(unsigned int reply)
 | 
						|
{
 | 
						|
	return g_ChatTriggers.SetReplyTo(reply);
 | 
						|
}
 | 
						|
 | 
						|
int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
 | 
						|
{
 | 
						|
	return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
 | 
						|
{
 | 
						|
	target_processors.push_back(pHandler);
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
 | 
						|
{
 | 
						|
	target_processors.remove(pHandler);
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
 | 
						|
{
 | 
						|
	/**
 | 
						|
	* Remove client from auth queue if necessary
 | 
						|
	*/
 | 
						|
	if (!pPlayer->IsAuthorized())
 | 
						|
	{
 | 
						|
		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
 | 
						|
		{
 | 
						|
			if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
 | 
						|
			{
 | 
						|
				/* Move everything ahead of us back by one */
 | 
						|
				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
 | 
						|
				{
 | 
						|
					m_AuthQueue[j-1] = m_AuthQueue[j];
 | 
						|
				}
 | 
						|
				/* Remove us and break */
 | 
						|
				m_AuthQueue[0]--;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	m_UserIdLookUp[GetPlayerUserId(pPlayer->m_pEdict)] = 0;
 | 
						|
	pPlayer->Disconnect();
 | 
						|
}
 | 
						|
 | 
						|
int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
 | 
						|
{
 | 
						|
	if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
 | 
						|
		&& !pTarget->IsConnected())
 | 
						|
	{
 | 
						|
		return COMMAND_TARGET_NONE;
 | 
						|
	}
 | 
						|
	else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED && 
 | 
						|
		!pTarget->IsInGame())
 | 
						|
	{
 | 
						|
		return COMMAND_TARGET_NOT_IN_GAME;
 | 
						|
	}
 | 
						|
 | 
						|
	if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
 | 
						|
		&& pTarget->IsFakeClient())
 | 
						|
	{
 | 
						|
		return COMMAND_TARGET_NOT_HUMAN;
 | 
						|
	}
 | 
						|
 | 
						|
	if (pAdmin != NULL)
 | 
						|
	{
 | 
						|
		if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
 | 
						|
			&& !adminsys->CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
 | 
						|
		{
 | 
						|
			return COMMAND_TARGET_IMMUNE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE 
 | 
						|
		&& pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
 | 
						|
	{
 | 
						|
		return COMMAND_TARGET_NOT_ALIVE;
 | 
						|
	}
 | 
						|
 | 
						|
	if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
 | 
						|
		&& pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
 | 
						|
	{
 | 
						|
		return COMMAND_TARGET_NOT_DEAD;
 | 
						|
	}
 | 
						|
 | 
						|
	return COMMAND_TARGET_VALID;
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
 | 
						|
{
 | 
						|
	CPlayer *pTarget, *pAdmin;
 | 
						|
	int max_clients, total = 0;
 | 
						|
 | 
						|
	max_clients = GetMaxClients();
 | 
						|
 | 
						|
	if (info->max_targets < 1)
 | 
						|
	{
 | 
						|
		info->reason = COMMAND_TARGET_NONE;
 | 
						|
		info->num_targets = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (info->admin == 0)
 | 
						|
	{
 | 
						|
		pAdmin = NULL;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		pAdmin = GetPlayerByIndex(info->admin);
 | 
						|
	}
 | 
						|
 | 
						|
	if (info->pattern[0] == '#')
 | 
						|
	{
 | 
						|
		int userid = atoi(&info->pattern[1]);
 | 
						|
		int client = GetClientOfUserId(userid);
 | 
						|
 | 
						|
		/* See if a valid userid matched */
 | 
						|
		if (client > 0)
 | 
						|
		{
 | 
						|
			IGamePlayer *pTarget = GetPlayerByIndex(client);
 | 
						|
			if (pTarget != NULL)
 | 
						|
			{
 | 
						|
				if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
 | 
						|
				{
 | 
						|
					info->targets[0] = client;
 | 
						|
					info->num_targets = 1;
 | 
						|
					strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
 | 
						|
					info->target_name_style = COMMAND_TARGETNAME_RAW;
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					info->num_targets = 0;
 | 
						|
				}
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* Do we need to look for a steam id? */
 | 
						|
		int steamIdType = 0;
 | 
						|
		if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
 | 
						|
		{
 | 
						|
			steamIdType = 2;
 | 
						|
		}
 | 
						|
		else if (strncmp(&info->pattern[1], "[U:", 3) == 0)
 | 
						|
		{
 | 
						|
			steamIdType = 3;
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (steamIdType > 0)
 | 
						|
		{
 | 
						|
			char new_pattern[256];
 | 
						|
			if (steamIdType == 2)
 | 
						|
			{
 | 
						|
				size_t p, len;
 | 
						|
 | 
						|
				strcpy(new_pattern, "STEAM_");
 | 
						|
				len = strlen(&info->pattern[7]);
 | 
						|
				for (p = 0; p < len; p++)
 | 
						|
				{
 | 
						|
					new_pattern[6 + p] = info->pattern[7 + p];
 | 
						|
					if (new_pattern[6 + p] == '_')
 | 
						|
					{
 | 
						|
						new_pattern[6 + p] = ':';
 | 
						|
					}
 | 
						|
				}
 | 
						|
				new_pattern[6 + p] = '\0';
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				size_t p = 0;
 | 
						|
				char c;
 | 
						|
				while ((c = info->pattern[p + 1]) != '\0')
 | 
						|
				{
 | 
						|
					new_pattern[p] = (c == '_') ? ':' : c;					
 | 
						|
					++p;
 | 
						|
				}
 | 
						|
				
 | 
						|
				new_pattern[p] = '\0';
 | 
						|
			}
 | 
						|
 | 
						|
			for (int i = 1; i <= max_clients; i++)
 | 
						|
			{
 | 
						|
				if ((pTarget = GetPlayerByIndex(i)) == NULL)
 | 
						|
				{
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				if (!pTarget->IsConnected())
 | 
						|
				{
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				
 | 
						|
				// We want to make it easy for people to be kicked/banned, so don't require validation for command targets.
 | 
						|
				const char *steamId = steamIdType == 2 ? pTarget->GetSteam2Id(false) : pTarget->GetSteam3Id(false);
 | 
						|
				if (steamId && strcmp(steamId, new_pattern) == 0)
 | 
						|
				{
 | 
						|
					if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
 | 
						|
						== COMMAND_TARGET_VALID)
 | 
						|
					{
 | 
						|
						info->targets[0] = i;
 | 
						|
						info->num_targets = 1;
 | 
						|
						strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
 | 
						|
						info->target_name_style = COMMAND_TARGETNAME_RAW;
 | 
						|
					}
 | 
						|
					else
 | 
						|
					{
 | 
						|
						info->num_targets = 0;
 | 
						|
					}
 | 
						|
					return;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* See if an exact name matches */
 | 
						|
		for (int i = 1; i <= max_clients; i++)
 | 
						|
		{
 | 
						|
			if ((pTarget = GetPlayerByIndex(i)) == NULL)
 | 
						|
			{
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
			if  (!pTarget->IsConnected())
 | 
						|
			{
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
			if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
 | 
						|
			{
 | 
						|
				if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
 | 
						|
					== COMMAND_TARGET_VALID)
 | 
						|
				{
 | 
						|
					info->targets[0] = i;
 | 
						|
					info->num_targets = 1;
 | 
						|
					strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
 | 
						|
					info->target_name_style = COMMAND_TARGETNAME_RAW;
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					info->num_targets = 0;
 | 
						|
				}
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
 | 
						|
	{
 | 
						|
		info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
 | 
						|
		if (info->reason == COMMAND_TARGET_VALID)
 | 
						|
		{
 | 
						|
			info->targets[0] = info->admin;
 | 
						|
			info->num_targets = 1;
 | 
						|
			strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_RAW;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			info->num_targets = 0;
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
 | 
						|
	{
 | 
						|
		bool is_multi = false;
 | 
						|
		bool bots_only = false;
 | 
						|
		int skip_client = -1;
 | 
						|
 | 
						|
		if (strcmp(info->pattern, "@all") == 0)
 | 
						|
		{
 | 
						|
			is_multi = true;
 | 
						|
			strncopy(info->target_name, "all players", info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_ML;
 | 
						|
		}
 | 
						|
		else if (strcmp(info->pattern, "@dead") == 0)
 | 
						|
		{
 | 
						|
			is_multi = true;
 | 
						|
			if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
 | 
						|
			{
 | 
						|
				info->num_targets = 0;
 | 
						|
				info->reason = COMMAND_TARGET_NOT_ALIVE;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			info->flags |= COMMAND_FILTER_DEAD;
 | 
						|
			strncopy(info->target_name, "all dead players", info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_ML;
 | 
						|
		}
 | 
						|
		else if (strcmp(info->pattern, "@alive") == 0)
 | 
						|
		{
 | 
						|
			is_multi = true;
 | 
						|
			if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
 | 
						|
			{
 | 
						|
				info->num_targets = 0;
 | 
						|
				info->reason = COMMAND_TARGET_NOT_DEAD;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			strncopy(info->target_name, "all alive players", info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_ML;
 | 
						|
			info->flags |= COMMAND_FILTER_ALIVE;
 | 
						|
		}
 | 
						|
		else if (strcmp(info->pattern, "@bots") == 0)
 | 
						|
		{
 | 
						|
			is_multi = true;
 | 
						|
			if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
 | 
						|
			{
 | 
						|
				info->num_targets = 0;
 | 
						|
				info->reason = COMMAND_TARGET_NOT_HUMAN;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			strncopy(info->target_name, "all bots", info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_ML;
 | 
						|
			bots_only = true;
 | 
						|
		}
 | 
						|
		else if (strcmp(info->pattern, "@humans") == 0)
 | 
						|
		{
 | 
						|
			is_multi = true;
 | 
						|
			strncopy(info->target_name, "all humans", info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_ML;
 | 
						|
			info->flags |= COMMAND_FILTER_NO_BOTS;
 | 
						|
		}
 | 
						|
		else if (strcmp(info->pattern, "@!me") == 0)
 | 
						|
		{
 | 
						|
			is_multi = true;
 | 
						|
			strncopy(info->target_name, "all players", info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_ML;
 | 
						|
			skip_client = info->admin;
 | 
						|
		}
 | 
						|
 | 
						|
		if (is_multi)
 | 
						|
		{
 | 
						|
			for (int i = 1; i <= max_clients && total < info->max_targets; i++)
 | 
						|
			{
 | 
						|
				if ((pTarget = GetPlayerByIndex(i)) == NULL)
 | 
						|
				{
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
 | 
						|
				{
 | 
						|
					if ((!bots_only || pTarget->IsFakeClient())
 | 
						|
						&& skip_client != i)
 | 
						|
					{
 | 
						|
						info->targets[total++] = i;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			info->num_targets = total;
 | 
						|
			info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	List<ICommandTargetProcessor *>::iterator iter;
 | 
						|
	for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
 | 
						|
	{
 | 
						|
		ICommandTargetProcessor *pProcessor = (*iter);
 | 
						|
		if (pProcessor->ProcessCommandTarget(info))
 | 
						|
		{
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Check partial names */
 | 
						|
	int found_client = 0;
 | 
						|
	CPlayer *pFoundClient = NULL;
 | 
						|
	for (int i = 1; i <= max_clients; i++)
 | 
						|
	{
 | 
						|
		if ((pTarget = GetPlayerByIndex(i)) == NULL)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
 | 
						|
		{
 | 
						|
			if (found_client)
 | 
						|
			{
 | 
						|
				info->num_targets = 0;
 | 
						|
				info->reason = COMMAND_TARGET_AMBIGUOUS;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				found_client = i;
 | 
						|
				pFoundClient = pTarget;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (found_client)
 | 
						|
	{
 | 
						|
		if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags)) 
 | 
						|
			== COMMAND_TARGET_VALID)
 | 
						|
		{
 | 
						|
			info->targets[0] = found_client;
 | 
						|
			info->num_targets = 1;
 | 
						|
			strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
 | 
						|
			info->target_name_style = COMMAND_TARGETNAME_RAW;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			info->num_targets = 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		info->num_targets = 0;
 | 
						|
		info->reason = COMMAND_TARGET_NONE;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
 | 
						|
{
 | 
						|
	m_maxClients = newvalue;
 | 
						|
}
 | 
						|
 | 
						|
void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
 | 
						|
{
 | 
						|
	if (!m_FirstPass)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (newvalue == -1)
 | 
						|
	{
 | 
						|
		newvalue = gpGlobals->maxClients;
 | 
						|
	}
 | 
						|
 | 
						|
	if (newvalue == MaxClients())
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Notify the rest of core */
 | 
						|
	SMGlobalClass *pBase = SMGlobalClass::head;
 | 
						|
	while (pBase)
 | 
						|
	{
 | 
						|
		pBase->OnSourceModMaxPlayersChanged(newvalue);
 | 
						|
		pBase = pBase->m_pGlobalClassNext;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Notify Extensions */
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	IClientListener *pListener = NULL;
 | 
						|
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
 | 
						|
	{
 | 
						|
		pListener = (*iter);
 | 
						|
		if (pListener->GetClientListenerVersion() >= 8)
 | 
						|
		{
 | 
						|
			pListener->OnMaxPlayersChanged(newvalue);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int PlayerManager::GetClientFromSerial(unsigned int serial)
 | 
						|
{
 | 
						|
	serial_t s;
 | 
						|
	s.value = serial;
 | 
						|
 | 
						|
	int client = s.bits.index;
 | 
						|
 | 
						|
	IGamePlayer *pPlayer = GetGamePlayer(client);
 | 
						|
 | 
						|
	if (!pPlayer)
 | 
						|
	{
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (serial == pPlayer->GetSerial())
 | 
						|
	{
 | 
						|
		return client;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
void CmdMaxplayersCallback(const CCommandContext &context, const CCommand &command)
 | 
						|
{
 | 
						|
#elif SOURCE_ENGINE >= SE_ORANGEBOX
 | 
						|
void CmdMaxplayersCallback(const CCommand &command)
 | 
						|
{
 | 
						|
#else
 | 
						|
void CmdMaxplayersCallback()
 | 
						|
{
 | 
						|
#endif
 | 
						|
 | 
						|
	g_Players.MaxPlayersChanged();
 | 
						|
}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_CSGO
 | 
						|
bool PlayerManager::HandleConVarQuery(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue)
 | 
						|
{
 | 
						|
	for (int i = 1; i <= m_maxClients; i++)
 | 
						|
	{
 | 
						|
		if (m_Players[i].m_LanguageCookie == cookie)
 | 
						|
		{
 | 
						|
			unsigned int langid;
 | 
						|
			m_Players[i].m_LangId = (translator->GetLanguageByName(cvarValue, &langid)) ? langid : translator->GetServerLanguage();
 | 
						|
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
 | 
						|
/*******************
 | 
						|
 *** PLAYER CODE ***
 | 
						|
 *******************/
 | 
						|
 | 
						|
CPlayer::CPlayer()
 | 
						|
{
 | 
						|
	m_IsConnected = false;
 | 
						|
	m_IsInGame = false;
 | 
						|
	m_IsAuthorized = false;
 | 
						|
	m_pEdict = NULL;
 | 
						|
	m_Admin = INVALID_ADMIN_ID;
 | 
						|
	m_TempAdmin = false;
 | 
						|
	m_Info = NULL;
 | 
						|
	m_bAdminCheckSignalled = false;
 | 
						|
	m_UserId = -1;
 | 
						|
	m_bIsInKickQueue = false;
 | 
						|
	m_LastPassword.clear();
 | 
						|
	m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
 | 
						|
	m_bFakeClient = false;
 | 
						|
	m_bIsSourceTV = false;
 | 
						|
	m_bIsReplay = false;
 | 
						|
	m_Serial.value = -1;
 | 
						|
#if SOURCE_ENGINE == SE_CSGO
 | 
						|
	m_LanguageCookie = InvalidQueryCvarCookie;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
 | 
						|
{
 | 
						|
	m_IsConnected = true;
 | 
						|
	m_Name.assign(name);
 | 
						|
	m_Ip.assign(ip);
 | 
						|
	m_pEdict = pEntity;
 | 
						|
	m_iIndex = IndexOfEdict(pEntity);
 | 
						|
	m_LangId = translator->GetServerLanguage();
 | 
						|
 | 
						|
	m_Serial.bits.index = m_iIndex;
 | 
						|
	m_Serial.bits.serial = g_PlayerSerialCount++;
 | 
						|
 | 
						|
	char ip2[24], *ptr;
 | 
						|
	strncopy(ip2, ip, sizeof(ip2));
 | 
						|
	if ((ptr = strchr(ip2, ':')) != NULL)
 | 
						|
	{
 | 
						|
		*ptr = '\0';
 | 
						|
	}
 | 
						|
	m_IpNoPort.assign(ip2);
 | 
						|
 | 
						|
	UpdateAuthIds();
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::Connect()
 | 
						|
{
 | 
						|
	if (m_IsInGame)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	m_IsInGame = true;
 | 
						|
 | 
						|
	const char *var = g_Players.GetPassInfoVar();
 | 
						|
	int client = IndexOfEdict(m_pEdict);
 | 
						|
	if (var[0] != '\0')
 | 
						|
	{
 | 
						|
		const char *pass = engine->GetClientConVarValue(client, var);
 | 
						|
		m_LastPassword.assign(pass ? pass : "");
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		m_LastPassword.assign("");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::UpdateAuthIds()
 | 
						|
{
 | 
						|
	if (m_IsAuthorized)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	// First cache engine networkid
 | 
						|
	const char *authstr;
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
	authstr = engine->GetPlayerNetworkIDString(m_iIndex - 1);
 | 
						|
#else
 | 
						|
	authstr = engine->GetPlayerNetworkIDString(m_pEdict);
 | 
						|
#endif
 | 
						|
	if (m_AuthID.compare(authstr) == 0)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	m_AuthID = authstr;
 | 
						|
	
 | 
						|
	// Then, cache SteamId
 | 
						|
	if (IsFakeClient())
 | 
						|
	{
 | 
						|
		m_SteamId = k_steamIDNil;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
#if SOURCE_ENGINE < SE_ORANGEBOX
 | 
						|
		const char * pAuth = GetAuthString();
 | 
						|
		/* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */
 | 
						|
		if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')
 | 
						|
		{
 | 
						|
			m_SteamId = CSteamID(atoi(&pAuth[8]) | (atoi(&pAuth[10]) << 1),
 | 
						|
				k_unSteamUserDesktopInstance, k_EUniversePublic, k_EAccountTypeIndividual);
 | 
						|
		}
 | 
						|
#else
 | 
						|
		const CSteamID *steamId;
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
		steamId = engine->GetClientSteamID(m_iIndex);
 | 
						|
#else
 | 
						|
		steamId = engine->GetClientSteamID(m_pEdict);
 | 
						|
#endif
 | 
						|
 | 
						|
		if (steamId)
 | 
						|
		{
 | 
						|
			m_SteamId = (*steamId);
 | 
						|
		}
 | 
						|
#endif
 | 
						|
	}
 | 
						|
	
 | 
						|
	// Now cache Steam2/3 rendered ids
 | 
						|
	if (IsFakeClient())
 | 
						|
	{
 | 
						|
		m_Steam2Id = "BOT";
 | 
						|
		m_Steam3Id = "BOT";
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (!m_SteamId.IsValid())
 | 
						|
	{
 | 
						|
		if (g_HL2.IsLANServer())
 | 
						|
		{
 | 
						|
			m_Steam2Id = "STEAM_ID_LAN";
 | 
						|
			m_Steam3Id = "STEAM_ID_LAN";
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			m_Steam2Id = "STEAM_ID_PENDING";
 | 
						|
			m_Steam3Id = "STEAM_ID_PENDING";
 | 
						|
		}
 | 
						|
		
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	EUniverse steam2universe = m_SteamId.GetEUniverse();
 | 
						|
	const char *keyUseInvalidUniverse = g_pGameConf->GetKeyValue("UseInvalidUniverseInSteam2IDs");
 | 
						|
	if (keyUseInvalidUniverse && atoi(keyUseInvalidUniverse) == 1)
 | 
						|
	{
 | 
						|
		steam2universe = k_EUniverseInvalid;
 | 
						|
	}
 | 
						|
	
 | 
						|
	char szAuthBuffer[64];
 | 
						|
	snprintf(szAuthBuffer, sizeof(szAuthBuffer), "STEAM_%u:%u:%u", steam2universe, m_SteamId.GetAccountID() & 1, m_SteamId.GetAccountID() >> 1);
 | 
						|
	
 | 
						|
	m_Steam2Id = szAuthBuffer;
 | 
						|
	
 | 
						|
	// TODO: make sure all hl2sdks' steamclientpublic.h have k_unSteamUserDesktopInstance.
 | 
						|
	if (m_SteamId.GetUnAccountInstance() == 1 /* k_unSteamUserDesktopInstance */)
 | 
						|
	{
 | 
						|
		snprintf(szAuthBuffer, sizeof(szAuthBuffer), "[U:%u:%u]", m_SteamId.GetEUniverse(), m_SteamId.GetAccountID());
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		snprintf(szAuthBuffer, sizeof(szAuthBuffer), "[U:%u:%u:%u]", m_SteamId.GetEUniverse(), m_SteamId.GetAccountID(), m_SteamId.GetUnAccountInstance());
 | 
						|
	}
 | 
						|
	
 | 
						|
	m_Steam3Id = szAuthBuffer;
 | 
						|
}
 | 
						|
 | 
						|
// Ensure a valid AuthString is set before calling.
 | 
						|
void CPlayer::Authorize()
 | 
						|
{
 | 
						|
	m_IsAuthorized = true;
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::Disconnect()
 | 
						|
{
 | 
						|
	DumpAdmin(false);
 | 
						|
	m_IsConnected = false;
 | 
						|
	m_IsInGame = false;
 | 
						|
	m_IsAuthorized = false;
 | 
						|
	m_Name.clear();
 | 
						|
	m_Ip.clear();
 | 
						|
	m_AuthID = "";
 | 
						|
	m_SteamId = k_steamIDNil;
 | 
						|
	m_Steam2Id = "";
 | 
						|
	m_Steam3Id = "";
 | 
						|
	m_pEdict = NULL;
 | 
						|
	m_Info = NULL;
 | 
						|
	m_bAdminCheckSignalled = false;
 | 
						|
	m_UserId = -1;
 | 
						|
	m_bIsInKickQueue = false;
 | 
						|
	m_bFakeClient = false;
 | 
						|
	m_bIsSourceTV = false;
 | 
						|
	m_bIsReplay = false;
 | 
						|
	m_Serial.value = -1;
 | 
						|
#if SOURCE_ENGINE == SE_CSGO
 | 
						|
	m_LanguageCookie = InvalidQueryCvarCookie;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::SetName(const char *name)
 | 
						|
{
 | 
						|
	m_Name.assign(name);
 | 
						|
}
 | 
						|
 | 
						|
const char *CPlayer::GetName()
 | 
						|
{
 | 
						|
	if (m_Info && m_pEdict->GetUnknown())
 | 
						|
	{
 | 
						|
		return m_Info->GetName();
 | 
						|
	}
 | 
						|
	
 | 
						|
	return m_Name.c_str();
 | 
						|
}
 | 
						|
 | 
						|
const char *CPlayer::GetIPAddress()
 | 
						|
{
 | 
						|
	return m_Ip.c_str();
 | 
						|
}
 | 
						|
 | 
						|
const char *CPlayer::GetAuthString(bool validated)
 | 
						|
{
 | 
						|
	if (validated && !IsAuthStringValidated())
 | 
						|
	{
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	return m_AuthID.chars();
 | 
						|
}
 | 
						|
 | 
						|
const CSteamID &CPlayer::GetSteamId(bool validated)
 | 
						|
{
 | 
						|
	if (validated && !IsAuthStringValidated())
 | 
						|
	{
 | 
						|
		static const CSteamID invalidId = k_steamIDNil;
 | 
						|
		return invalidId;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return m_SteamId;
 | 
						|
}
 | 
						|
 | 
						|
const char *CPlayer::GetSteam2Id(bool validated)
 | 
						|
{
 | 
						|
	if (!m_Steam2Id.length() || (validated && !IsAuthStringValidated()))
 | 
						|
	{
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	return m_Steam2Id.chars();
 | 
						|
}
 | 
						|
 | 
						|
const char *CPlayer::GetSteam3Id(bool validated)
 | 
						|
{
 | 
						|
	if (!m_Steam3Id.length() || (validated && !IsAuthStringValidated()))
 | 
						|
	{
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	return m_Steam3Id.chars();
 | 
						|
}
 | 
						|
 | 
						|
unsigned int CPlayer::GetSteamAccountID(bool validated)
 | 
						|
{
 | 
						|
	if (!IsFakeClient() && (!validated || IsAuthStringValidated()))
 | 
						|
	{
 | 
						|
		const CSteamID &id = GetSteamId();
 | 
						|
		if (id.IsValid())
 | 
						|
			return id.GetAccountID();
 | 
						|
	}
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
edict_t *CPlayer::GetEdict()
 | 
						|
{
 | 
						|
	return m_pEdict;
 | 
						|
}
 | 
						|
 | 
						|
int CPlayer::GetIndex() const
 | 
						|
{
 | 
						|
	return m_iIndex;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsInGame()
 | 
						|
{
 | 
						|
	return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::WasCountedAsInGame()
 | 
						|
{
 | 
						|
	return m_IsInGame;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsConnected()
 | 
						|
{
 | 
						|
	return m_IsConnected;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsAuthorized()
 | 
						|
{
 | 
						|
	return m_IsAuthorized;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsAuthStringValidated()
 | 
						|
{     
 | 
						|
#if SOURCE_ENGINE >= SE_ORANGEBOX
 | 
						|
	if (!IsFakeClient() && g_Players.m_bAuthstringValidation && !g_HL2.IsLANServer())
 | 
						|
	{
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
		return engine->IsClientFullyAuthenticated(m_iIndex);
 | 
						|
#else
 | 
						|
		return engine->IsClientFullyAuthenticated(m_pEdict);
 | 
						|
#endif
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
IPlayerInfo *CPlayer::GetPlayerInfo()
 | 
						|
{
 | 
						|
	if (m_pEdict->GetUnknown())
 | 
						|
	{
 | 
						|
		return m_Info;
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsFakeClient()
 | 
						|
{
 | 
						|
	return m_bFakeClient;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsSourceTV() const
 | 
						|
{
 | 
						|
	return m_bIsSourceTV;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsReplay() const
 | 
						|
{
 | 
						|
	return m_bIsReplay;
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::SetAdminId(AdminId id, bool temporary)
 | 
						|
{
 | 
						|
	if (!m_IsConnected)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	DumpAdmin(false);
 | 
						|
 | 
						|
	m_Admin = id;
 | 
						|
	m_TempAdmin = temporary;
 | 
						|
}
 | 
						|
 | 
						|
AdminId CPlayer::GetAdminId()
 | 
						|
{
 | 
						|
	return m_Admin;
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::ClearAdmin()
 | 
						|
{
 | 
						|
	DumpAdmin(true);
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::DumpAdmin(bool deleting)
 | 
						|
{
 | 
						|
	if (m_Admin != INVALID_ADMIN_ID)
 | 
						|
	{
 | 
						|
		if (m_TempAdmin && !deleting)
 | 
						|
		{
 | 
						|
			adminsys->InvalidateAdmin(m_Admin);
 | 
						|
		}
 | 
						|
		m_Admin = INVALID_ADMIN_ID;
 | 
						|
		m_TempAdmin = false;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::Kick(const char *str)
 | 
						|
{
 | 
						|
	MarkAsBeingKicked();
 | 
						|
	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
 | 
						|
	if (pNetChan == NULL)
 | 
						|
	{
 | 
						|
		/* What does this even mean? Hell if I know. */
 | 
						|
		int userid = GetUserId();
 | 
						|
		if (userid > 0)
 | 
						|
		{
 | 
						|
			char buffer[255];
 | 
						|
			UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
 | 
						|
			engine->ServerCommand(buffer);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
		// Including network_connection.pb.h (and .cpp) is overkill for just this.  -p
 | 
						|
		// Copied from ENetworkDisconnectionReason enum
 | 
						|
		const int NETWORK_DISCONNECT_KICKED = 39;
 | 
						|
		pClient->Disconnect(NETWORK_DISCONNECT_KICKED);
 | 
						|
#elif SOURCE_ENGINE == SE_CSGO
 | 
						|
		pClient->Disconnect(str);
 | 
						|
#else
 | 
						|
		pClient->Disconnect("%s", str);
 | 
						|
#endif
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::Authorize_Post()
 | 
						|
{
 | 
						|
	if (m_IsInGame)
 | 
						|
	{
 | 
						|
		DoPostConnectAuthorization();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::DoPostConnectAuthorization()
 | 
						|
{
 | 
						|
	bool delay = false;
 | 
						|
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	for (iter = g_Players.m_hooks.begin();
 | 
						|
		 iter != g_Players.m_hooks.end();
 | 
						|
		 iter++)
 | 
						|
	{
 | 
						|
		IClientListener *pListener = (*iter);
 | 
						|
#if defined MIN_API_FOR_ADMINCALLS
 | 
						|
		if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
#endif
 | 
						|
		if (!pListener->OnClientPreAdminCheck(m_iIndex))
 | 
						|
		{
 | 
						|
			delay = true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	cell_t result = 0;
 | 
						|
	PreAdminCheck->PushCell(m_iIndex);
 | 
						|
	PreAdminCheck->Execute(&result);
 | 
						|
 | 
						|
	/* Defer, for better or worse */
 | 
						|
	if (delay || (ResultType)result >= Pl_Handled)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Sanity check */
 | 
						|
	if (!IsConnected())
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Otherwise, go ahead and do admin checks */
 | 
						|
	DoBasicAdminChecks();
 | 
						|
 | 
						|
	/* Send the notification out */
 | 
						|
	NotifyPostAdminChecks();
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::RunAdminCacheChecks()
 | 
						|
{
 | 
						|
	AdminId old_id = GetAdminId();
 | 
						|
 | 
						|
	DoBasicAdminChecks();
 | 
						|
 | 
						|
	return (GetAdminId() != old_id);
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::NotifyPostAdminChecks()
 | 
						|
{
 | 
						|
	if (m_bAdminCheckSignalled)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Block beforehand so they can't double-call */
 | 
						|
	m_bAdminCheckSignalled = true;
 | 
						|
 | 
						|
	List<IClientListener *>::iterator iter;
 | 
						|
	for (iter = g_Players.m_hooks.begin();
 | 
						|
		iter != g_Players.m_hooks.end();
 | 
						|
		iter++)
 | 
						|
	{
 | 
						|
		IClientListener *pListener = (*iter);
 | 
						|
#if defined MIN_API_FOR_ADMINCALLS
 | 
						|
		if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
#endif
 | 
						|
		pListener->OnClientPostAdminCheck(m_iIndex);
 | 
						|
	}
 | 
						|
 | 
						|
	PostAdminFilter->PushCell(m_iIndex);
 | 
						|
	PostAdminFilter->Execute(NULL);
 | 
						|
 | 
						|
	PostAdminCheck->PushCell(m_iIndex);
 | 
						|
	PostAdminCheck->Execute(NULL);
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::DoBasicAdminChecks()
 | 
						|
{
 | 
						|
	if (GetAdminId() != INVALID_ADMIN_ID)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* First check the name */
 | 
						|
	AdminId id;
 | 
						|
	int client = IndexOfEdict(m_pEdict);
 | 
						|
 | 
						|
	if ((id = adminsys->FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
 | 
						|
	{
 | 
						|
		if (!g_Players.CheckSetAdminName(client, this, id))
 | 
						|
		{
 | 
						|
			int userid = GetPlayerUserId(m_pEdict);
 | 
						|
			g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* Check IP */
 | 
						|
	if ((id = adminsys->FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
 | 
						|
	{
 | 
						|
		if (g_Players.CheckSetAdmin(client, this, id))
 | 
						|
		{
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Check steam id */
 | 
						|
	if ((id = adminsys->FindAdminByIdentity("steam", m_AuthID.chars())) != INVALID_ADMIN_ID)
 | 
						|
	{
 | 
						|
		if (g_Players.CheckSetAdmin(client, this, id))
 | 
						|
		{
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
unsigned int CPlayer::GetLanguageId()
 | 
						|
{
 | 
						|
	return m_LangId;
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::SetLanguageId(unsigned int id)
 | 
						|
{
 | 
						|
	m_LangId = id;
 | 
						|
}
 | 
						|
 | 
						|
int CPlayer::GetUserId()
 | 
						|
{
 | 
						|
	if (m_UserId == -1)
 | 
						|
	{
 | 
						|
		m_UserId = GetPlayerUserId(GetEdict());
 | 
						|
	}
 | 
						|
 | 
						|
	return m_UserId;
 | 
						|
}
 | 
						|
 | 
						|
bool CPlayer::IsInKickQueue()
 | 
						|
{
 | 
						|
	return m_bIsInKickQueue;
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::MarkAsBeingKicked()
 | 
						|
{
 | 
						|
	m_bIsInKickQueue = true;
 | 
						|
}
 | 
						|
 | 
						|
int CPlayer::GetLifeState()
 | 
						|
{
 | 
						|
	if (lifestate_offset == -1)
 | 
						|
	{
 | 
						|
		if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
 | 
						|
		{
 | 
						|
			lifestate_offset = -2;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (lifestate_offset < 0)
 | 
						|
	{
 | 
						|
		IPlayerInfo *info = GetPlayerInfo();
 | 
						|
		if (info == NULL)
 | 
						|
		{
 | 
						|
			return PLAYER_LIFE_UNKNOWN;
 | 
						|
		}
 | 
						|
		return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
 | 
						|
	}
 | 
						|
 | 
						|
	if (m_pEdict == NULL)
 | 
						|
	{
 | 
						|
		return PLAYER_LIFE_UNKNOWN;
 | 
						|
	}
 | 
						|
 | 
						|
	CBaseEntity *pEntity;
 | 
						|
	IServerUnknown *pUnknown = m_pEdict->GetUnknown();
 | 
						|
	if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
 | 
						|
	{
 | 
						|
		return PLAYER_LIFE_UNKNOWN;
 | 
						|
	}
 | 
						|
 | 
						|
	if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
 | 
						|
	{
 | 
						|
		return PLAYER_LIFE_ALIVE;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		return PLAYER_LIFE_DEAD;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
unsigned int CPlayer::GetSerial()
 | 
						|
{
 | 
						|
	return m_Serial.value;
 | 
						|
}
 | 
						|
 | 
						|
void CPlayer::PrintToConsole(const char *pMsg)
 | 
						|
{
 | 
						|
	if (m_IsConnected == false || m_bFakeClient == true)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
 | 
						|
	if (pNetChan == NULL)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
#if SOURCE_ENGINE == SE_DOTA
 | 
						|
	engine->ClientPrintf(m_iIndex, pMsg);
 | 
						|
#else
 | 
						|
	engine->ClientPrintf(m_pEdict, pMsg);
 | 
						|
#endif
 | 
						|
}
 |