* PassType typo fixup Just some little observations, I will look up for more in other files whenever I can * Update natives.cpp * Update outputnatives.cpp
		
			
				
	
	
		
			977 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			977 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
 | |
|  * vim: set ts=4 :
 | |
|  * =============================================================================
 | |
|  * SourceMod Counter-Strike:Source Extension
 | |
|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
 | |
|  * =============================================================================
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or modify it under
 | |
|  * the terms of the GNU General Public License, version 3.0, as published by the
 | |
|  * Free Software Foundation.
 | |
|  * 
 | |
|  * This program is distributed in the hope that it will be useful, but WITHOUT
 | |
|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 | |
|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 | |
|  * details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License along with
 | |
|  * this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  *
 | |
|  * As a special exception, AlliedModders LLC gives you permission to link the
 | |
|  * code of this program (as well as its derivative works) to "Half-Life 2," the
 | |
|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 | |
|  * by the Valve Corporation.  You must obey the GNU General Public License in
 | |
|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
 | |
|  * this exception to all derivative works.  AlliedModders LLC defines further
 | |
|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 | |
|  * or <http://www.sourcemod.net/license.php>.
 | |
|  *
 | |
|  * Version: $Id$
 | |
|  */
 | |
| 
 | |
| #include "extension.h"
 | |
| #include "RegNatives.h"
 | |
| #include "forwards.h"
 | |
| #include "util_cstrike.h"
 | |
| #include <server_class.h>
 | |
| #include <sm_argbuffer.h>
 | |
| 
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| #include "itemdef-hash.h"
 | |
| #endif
 | |
| 
 | |
| int g_iPriceOffset = -1;
 | |
| 
 | |
| #define REGISTER_NATIVE_ADDR(name, code) \
 | |
| 	void *addr; \
 | |
| 	if (!g_pGameConf->GetMemSig(name, &addr) || !addr) \
 | |
| 	{ \
 | |
| 		return pContext->ThrowNativeError("Failed to lookup %s signature.", name); \
 | |
| 	} \
 | |
| 	code; \
 | |
| 	g_RegNatives.Register(pWrapper);
 | |
| 
 | |
| #define GET_MEMSIG(name) \
 | |
| 	if (!g_pGameConf->GetMemSig(name, &addr) || !addr) \
 | |
| 	{ \
 | |
| 		return pContext->ThrowNativeError("Failed to lookup %s signature.", name); \
 | |
| 	}
 | |
| 
 | |
| inline CBaseEntity *GetCBaseEntity(int num, bool isplayer)
 | |
| {
 | |
| 	edict_t *pEdict = gamehelpers->EdictOfIndex(num);
 | |
| 	if (!pEdict || pEdict->IsFree())
 | |
| 	{
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (num > 0 && num <= playerhelpers->GetMaxClients())
 | |
| 	{
 | |
| 		IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
 | |
| 		if (!pPlayer || !pPlayer->IsConnected())
 | |
| 		{
 | |
| 			return NULL;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (isplayer) 
 | |
| 	{
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	IServerUnknown *pUnk;
 | |
| 	if ((pUnk=pEdict->GetUnknown()) == NULL)
 | |
| 	{
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	return pUnk->GetBaseEntity();
 | |
| }
 | |
| 
 | |
| bool UTIL_FindDataTable(SendTable *pTable, const char *name, sm_sendprop_info_t *info, unsigned int offset)
 | |
| {
 | |
| 	const char *pname;
 | |
| 	int props = pTable->GetNumProps();
 | |
| 	SendProp *prop;
 | |
| 	SendTable *table;
 | |
| 
 | |
| 	for (int i=0; i<props; i++)
 | |
| 	{
 | |
| 		prop = pTable->GetProp(i);
 | |
| 
 | |
| 		if ((table = prop->GetDataTable()) != NULL)
 | |
| 		{
 | |
| 			pname = table->GetName();
 | |
| 			if (pname && strcmp(name, pname) == 0)
 | |
| 			{
 | |
| 				info->prop = prop;
 | |
| 				info->actual_offset = offset + info->prop->GetOffset();
 | |
| 				return true;
 | |
| 			}
 | |
| 
 | |
| 			if (UTIL_FindDataTable(table, 
 | |
| 				name,
 | |
| 				info,
 | |
| 				offset + prop->GetOffset())
 | |
| 				)
 | |
| 			{
 | |
| 				return true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| //Taken From Sourcemod Core
 | |
| unsigned int strncopy(char *dest, const char *src, size_t count)
 | |
| {
 | |
| 	if (!count)
 | |
| 	{
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	char *start = dest;
 | |
| 	while ((*src) && (--count))
 | |
| 	{
 | |
| 		*dest++ = *src++;
 | |
| 	}
 | |
| 	*dest = '\0';
 | |
| 
 | |
| 	return (dest - start);
 | |
| }
 | |
| 
 | |
| static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR("RoundRespawn", 
 | |
| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity=GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 	pWrapper->Execute(&pEntity, NULL);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t CS_SwitchTeam(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE != SE_CSGO || !defined(WIN32)
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR("SwitchTeam", 
 | |
| 			PassInfo pass[1]; \
 | |
| 			pass[0].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[0].size = sizeof(int); \
 | |
| 			pass[0].type = PassType_Basic; \
 | |
| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity=GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	ArgBuffer<CBaseEntity*, int> vstk(pEntity, params[2]);
 | |
| 
 | |
| 	pWrapper->Execute(vstk, NULL);
 | |
| #else
 | |
| 	if (g_pSDKTools == NULL)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("SDKTools interface not found. SwitchTeam native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	static void *addr = NULL;
 | |
| 	if(!addr)
 | |
| 	{
 | |
| 		GET_MEMSIG("SwitchTeam");
 | |
| 	}
 | |
| 
 | |
| 	void *gamerules = g_pSDKTools->GetGameRules();
 | |
| 	if (gamerules == NULL)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("GameRules not available. SwitchTeam native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity=GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	int team = params[2];
 | |
| 
 | |
| 	__asm
 | |
| 	{
 | |
| 		push team
 | |
| 		mov ecx, pEntity
 | |
| 		mov ebx, gamerules
 | |
|  
 | |
| 		call addr
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t CS_DropWeapon(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR(WEAPONDROP_GAMEDATA_NAME,
 | |
| 			PassInfo pass[2]; \
 | |
| 			pass[0].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[0].type  = PassType_Basic; \
 | |
| 			pass[0].size  = sizeof(CBaseEntity *); \
 | |
| 			pass[1].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[1].type  = PassType_Basic; \
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| 			pass[1].size  = sizeof(bool); \
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| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
 | |
| 	}
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| 
 | |
| 	CBaseEntity *pEntity;
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| 	if (!(pEntity = GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pWeapon;
 | |
| 	if (!(pWeapon = GetCBaseEntity(params[2], false)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Weapon index %d is not valid", params[2]);
 | |
| 	}
 | |
| 
 | |
| 	//Psychonic is awesome for this
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| 	sm_sendprop_info_t spi;
 | |
| 	IServerUnknown *pUnk = (IServerUnknown *)pWeapon;
 | |
| 	IServerNetworkable *pNet = pUnk->GetNetworkable();
 | |
| 
 | |
| 	if (!UTIL_FindDataTable(pNet->GetServerClass()->m_pTable, "DT_WeaponCSBase", &spi, 0))
 | |
| 		return pContext->ThrowNativeError("Entity index %d is not a weapon", params[2]);
 | |
| 
 | |
| 	if (!gamehelpers->FindSendPropInfo("CBaseCombatWeapon", "m_hOwnerEntity", &spi))
 | |
| 		return pContext->ThrowNativeError("Invalid entity index %d for weapon", params[2]);
 | |
| 
 | |
| 	CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + spi.actual_offset);
 | |
| 	if (params[1] != hndl.GetEntryIndex() || hndl != ((IServerEntity *)pEntity)->GetRefEHandle())
 | |
| 		return pContext->ThrowNativeError("Weapon %d is not owned by client %d", params[2], params[1]);
 | |
| 
 | |
| 	if (params[4] == 1 && g_pCSWeaponDropDetoured)
 | |
| 		g_pIgnoreCSWeaponDropDetour = true;
 | |
| 
 | |
| 	ArgBuffer<CBaseEntity*, CBaseEntity*, bool> vstk(pEntity, pWeapon, (params[3]) ? true : false);
 | |
| 
 | |
| 	pWrapper->Execute(vstk, NULL);
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t CS_TerminateRound(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	if (g_pSDKTools == NULL)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("SDKTools interface not found. TerminateRound native disabled.");
 | |
| 	}
 | |
| 	else if (g_pSDKTools->GetInterfaceVersion() < 2)
 | |
| 	{
 | |
| 		//<psychonic> THIS ISN'T DA LIMBO STICK. LOW IS BAD
 | |
| 		return pContext->ThrowNativeError("SDKTools interface is outdated. TerminateRound native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	void *gamerules = g_pSDKTools->GetGameRules();
 | |
| 	if (gamerules == NULL)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("GameRules not available. TerminateRound native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	int reason = params[2];
 | |
| 	
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	reason++;
 | |
| #endif
 | |
| 	
 | |
| #if SOURCE_ENGINE == SE_CSS
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR("TerminateRound",
 | |
| 			PassInfo pass[2]; \
 | |
| 			pass[0].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[0].type = PassType_Float; \
 | |
| 			pass[0].size = sizeof(float); \
 | |
| 			pass[1].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[1].type = PassType_Basic; \
 | |
| 			pass[1].size = sizeof(int); \
 | |
| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
 | |
| 	}
 | |
| 
 | |
| 	if (params[3] == 1 && g_pTerminateRoundDetoured)
 | |
| 		g_pIgnoreTerminateDetour = true;
 | |
| 
 | |
| 	ArgBuffer<void*, float, int> vstk(gamerules, sp_ctof(params[1]), reason);
 | |
| 
 | |
| 	pWrapper->Execute(vstk, NULL);
 | |
| #elif SOURCE_ENGINE == SE_CSGO && !defined(WIN32)
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR("TerminateRound",
 | |
| 			PassInfo pass[4]; \
 | |
| 			pass[0].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[0].type = PassType_Float; \
 | |
| 			pass[0].size = sizeof(float); \
 | |
| 			pass[1].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[1].type = PassType_Basic; \
 | |
| 			pass[1].size = sizeof(int); \
 | |
| 			pass[2].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[2].type = PassType_Basic; \
 | |
| 			pass[2].size = sizeof(int); \
 | |
| 			pass[3].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[3].type = PassType_Basic; \
 | |
| 			pass[3].size = sizeof(int); \
 | |
| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
 | |
| 	}
 | |
| 
 | |
| 	if (params[3] == 1 && g_pTerminateRoundDetoured)
 | |
| 		g_pIgnoreTerminateDetour = true;
 | |
| 
 | |
| 	ArgBuffer<void*, float, int, int, int> vstk(gamerules, sp_ctof(params[1]), reason, 0, 0);
 | |
| 
 | |
| 	pWrapper->Execute(vstk, NULL);
 | |
| #else // CSGO Win32
 | |
| 	static void *addr = NULL;
 | |
| 
 | |
| 	if(!addr)
 | |
| 	{
 | |
| 		GET_MEMSIG("TerminateRound");
 | |
| 	}
 | |
| 
 | |
| 	if (params[3] == 1 && g_pTerminateRoundDetoured)
 | |
| 		g_pIgnoreTerminateDetour = true;
 | |
| 
 | |
| 	float delay = sp_ctof(params[1]);
 | |
| 	
 | |
| 	__asm
 | |
| 	{
 | |
| 		push 0
 | |
| 		push 0
 | |
| 		push reason
 | |
| 		movss xmm1, delay
 | |
| 		mov ecx, gamerules
 | |
| 		call addr
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t CS_WeaponIDToAlias(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	if(g_mapClassToDefIdx.elements() == 0)
 | |
| 		return pContext->ThrowNativeError("Failed to create weapon hashmap");
 | |
| #endif
 | |
| 	if (!IsValidWeaponID(params[1]))
 | |
| 		return pContext->ThrowNativeError("Invalid WeaponID passed for this game");
 | |
| 
 | |
| 	char *dest;
 | |
| 
 | |
| 	pContext->LocalToString(params[2], &dest);
 | |
| 
 | |
| 	const char *ret = WeaponIDToAlias(params[1]);
 | |
| 	
 | |
| 	if (ret == NULL)
 | |
| 	{
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	return strncopy(dest, ret, params[3]);
 | |
| }
 | |
| 
 | |
| static cell_t CS_GetTranslatedWeaponAlias(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	char *weapon;
 | |
| 	char *dest;
 | |
| 
 | |
| 	pContext->LocalToString(params[2], &dest);
 | |
| 	pContext->LocalToString(params[1], &weapon);
 | |
| 
 | |
| 	const char *ret = GetTranslatedWeaponAlias(weapon);
 | |
| 	strncopy(dest, ret, params[3]);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| #if SOURCE_ENGINE != SE_CSGO
 | |
| static cell_t CS_GetWeaponPrice(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity = GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	if (!IsValidWeaponID(params[2]))
 | |
| 		return pContext->ThrowNativeError("Invalid WeaponID passed for this game");
 | |
| 
 | |
| 	int id = params[2];
 | |
| 
 | |
| 	//Hard code return values for weapons that dont call GetWeaponPrice and always use default value.
 | |
|  	if (id == WEAPON_C4 || id == WEAPON_KNIFE || id == WEAPON_SHIELD)
 | |
| 		return 0;
 | |
| 	else if (id == WEAPON_KEVLAR)
 | |
| 		return 650;
 | |
| 	else if (id == WEAPON_ASSAULTSUIT)
 | |
| 		return 1000;
 | |
| 	else if (id == WEAPON_NIGHTVISION)
 | |
| 		return 1250;
 | |
| 
 | |
| 	void *info = GetWeaponInfo(id);
 | |
| 		
 | |
| 	if (!info)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Failed to get weaponinfo");
 | |
| 	}
 | |
| 
 | |
| 	if (g_iPriceOffset == -1)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetOffset("WeaponPrice", &g_iPriceOffset))
 | |
| 		{
 | |
| 			g_iPriceOffset = -1;
 | |
| 			return pContext->ThrowNativeError("Failed to get WeaponPrice offset");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	int price = *(int *)((intptr_t)info + g_iPriceOffset);
 | |
| 
 | |
| 	if (params[3] || weaponNameOffset == -1)
 | |
| 		return price;
 | |
| 
 | |
| 	const char *weapon_name = (const char *)((intptr_t)info + weaponNameOffset);
 | |
| 
 | |
| 	return CallPriceForward(params[1], weapon_name, price);
 | |
| }
 | |
| #else
 | |
| static cell_t CS_GetWeaponPrice(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	if (g_mapClassToDefIdx.elements() == 0)
 | |
| 		return pContext->ThrowNativeError("Failed to create weapon hashmap");
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity = GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	if (!IsValidWeaponID(params[2]))
 | |
| 		return pContext->ThrowNativeError("Invalid WeaponID passed for this game");
 | |
| 
 | |
| 	WeaponIDMap::Result res = g_mapWeaponIDToDefIdx.find((SMCSWeapon)params[2]);
 | |
| 
 | |
| 	int price = res->value.m_iPrice;
 | |
| 
 | |
| 	if (params[3] || weaponNameOffset == -1)
 | |
| 		return price;
 | |
| 
 | |
| 	return CallPriceForward(params[1], res->value.m_szClassname, price);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static cell_t CS_AliasToWeaponID(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	if (g_mapClassToDefIdx.elements() == 0)
 | |
| 		return pContext->ThrowNativeError("Failed to create weapon hashmap");
 | |
| #endif
 | |
| 	char *weapon;
 | |
| 
 | |
| 	pContext->LocalToString(params[1], &weapon);
 | |
| 
 | |
| 	int id = AliasToWeaponID(weapon);
 | |
| 
 | |
| 	if (!IsValidWeaponID(id))
 | |
| 		return SMCSWeapon_NONE;
 | |
| 
 | |
| 	return id;
 | |
| }
 | |
| 
 | |
| static cell_t CS_SetTeamScore(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	if (g_pSDKTools == NULL)
 | |
| 	{
 | |
| 		smutils->LogError(myself, "SDKTools interface not found. CS_SetTeamScore native disabled.");
 | |
| 	}
 | |
| 	else if (g_pSDKTools->GetInterfaceVersion() < 2)
 | |
| 	{
 | |
| 		//<psychonic> THIS ISN'T DA LIMBO STICK. LOW IS BAD
 | |
| 		return pContext->ThrowNativeError("SDKTools interface is outdated. CS_SetTeamScore native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	static void *addr;
 | |
| 	if (!addr)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetMemSig("CheckWinLimit", &addr) || !addr)
 | |
| 		{
 | |
| 			return pContext->ThrowNativeError("Failed to locate CheckWinLimit function");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	static int ctTeamOffsetOffset = -1;
 | |
| 	static int ctTeamOffset;
 | |
| 
 | |
| 	static int tTeamOffsetOffset = -1;
 | |
| 	static int tTeamOffset;
 | |
| 
 | |
| 	if (ctTeamOffsetOffset == -1)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetOffset("CTTeamScoreOffset", &ctTeamOffsetOffset))
 | |
| 		{
 | |
| 			ctTeamOffsetOffset = -1;
 | |
| 			return pContext->ThrowNativeError("Unable to find CTTeamOffset gamedata");
 | |
| 		}
 | |
| 
 | |
| 		ctTeamOffset = *(int *)((intptr_t)addr + ctTeamOffsetOffset);
 | |
| 	}
 | |
| 
 | |
| 	if (tTeamOffsetOffset == -1)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetOffset("TTeamScoreOffset", &tTeamOffsetOffset))
 | |
| 		{
 | |
| 			tTeamOffsetOffset = -1;
 | |
| 			return pContext->ThrowNativeError("Unable to find CTTeamOffset gamedata");
 | |
| 		}
 | |
| 
 | |
| 		tTeamOffset = *(int *)((intptr_t)addr + tTeamOffsetOffset);
 | |
| 	}
 | |
| 
 | |
| 	void *gamerules = g_pSDKTools->GetGameRules();
 | |
| 	if (gamerules == NULL)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("GameRules not available. CS_SetTeamScore native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	if (params[1] == 3)
 | |
| 	{
 | |
| 		*(int16_t *)((intptr_t)gamerules+ctTeamOffset) = params[2];
 | |
| 		return 1;
 | |
| 	}
 | |
| 	else if (params[1] == 2)
 | |
| 	{
 | |
| 		*(int16_t *)((intptr_t)gamerules+tTeamOffset) = params[2];
 | |
| 		return 1;
 | |
| 	}
 | |
| 	return pContext->ThrowNativeError("Invalid team index passed (%i).", params[1]);
 | |
| }
 | |
| 
 | |
| static cell_t CS_GetTeamScore(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	if (g_pSDKTools == NULL)
 | |
| 	{
 | |
| 		smutils->LogError(myself, "SDKTools interface not found. CS_GetTeamScore native disabled.");
 | |
| 	}
 | |
| 	else if (g_pSDKTools->GetInterfaceVersion() < 2)
 | |
| 	{
 | |
| 		//<psychonic> THIS ISN'T DA LIMBO STICK. LOW IS BAD
 | |
| 		return pContext->ThrowNativeError("SDKTools interface is outdated. CS_GetTeamScore native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	static void *addr;
 | |
| 	if (!addr)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetMemSig("CheckWinLimit", &addr) || !addr)
 | |
| 		{
 | |
| 			return pContext->ThrowNativeError("Failed to locate CheckWinLimit function");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	static int ctTeamOffsetOffset = -1;
 | |
| 	static int ctTeamOffset;
 | |
| 
 | |
| 	static int tTeamOffsetOffset = -1;
 | |
| 	static int tTeamOffset;
 | |
| 
 | |
| 	if (ctTeamOffsetOffset == -1)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetOffset("CTTeamScoreOffset", &ctTeamOffsetOffset))
 | |
| 		{
 | |
| 			ctTeamOffsetOffset = -1;
 | |
| 			return pContext->ThrowNativeError("Unable to find CTTeamOffset gamedata");
 | |
| 		}
 | |
| 
 | |
| 		ctTeamOffset = *(int *)((intptr_t)addr + ctTeamOffsetOffset);
 | |
| 	}
 | |
| 
 | |
| 	if (tTeamOffsetOffset == -1)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetOffset("TTeamScoreOffset", &tTeamOffsetOffset))
 | |
| 		{
 | |
| 			tTeamOffsetOffset = -1;
 | |
| 			return pContext->ThrowNativeError("Unable to find CTTeamOffset gamedata");
 | |
| 		}
 | |
| 
 | |
| 		tTeamOffset = *(int *)((intptr_t)addr + tTeamOffsetOffset);
 | |
| 	}
 | |
| 
 | |
| 	void *gamerules = g_pSDKTools->GetGameRules();
 | |
| 	if (gamerules == NULL)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("GameRules not available. CS_GetTeamScore native disabled.");
 | |
| 	}
 | |
| 
 | |
| 	if (params[1] == 3)
 | |
| 	{
 | |
| 		return *(int16_t *)((intptr_t)gamerules+ctTeamOffset);
 | |
| 	}
 | |
| 	else if (params[1] == 2)
 | |
| 	{
 | |
| 		return *(int16_t *)((intptr_t)gamerules+tTeamOffset);
 | |
| 	}
 | |
| 	return pContext->ThrowNativeError("Invalid team index passed (%i).", params[1]);
 | |
| }
 | |
| 
 | |
| static cell_t CS_IsValidWeaponID(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	return IsValidWeaponID(params[1]) ? 1 : 0;
 | |
| }
 | |
| 
 | |
| template <typename T>
 | |
| static inline T *GetPlayerVarAddressOrError(const char *pszGamedataName, IPluginContext *pContext, CBaseEntity *pPlayerEntity)
 | |
| {
 | |
| 	char szBaseName[128];
 | |
| 	g_pSM->Format(szBaseName, sizeof(szBaseName), "%sBase", pszGamedataName);
 | |
| 
 | |
| 	const char *pszBaseVar = g_pGameConf->GetKeyValue(szBaseName);
 | |
| 	if (pszBaseVar == NULL)
 | |
| 	{
 | |
| 		pContext->ThrowNativeError("Failed to locate %s key in gamedata", szBaseName);
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	int interimOffset = 0;
 | |
| 	sm_sendprop_info_t info;
 | |
| 	if (gamehelpers->FindSendPropInfo("CCSPlayer", pszBaseVar, &info))
 | |
| 	{
 | |
| 		interimOffset = info.actual_offset;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		datamap_t *pMap = gamehelpers->GetDataMap(pPlayerEntity);
 | |
| 		typedescription_t *td = gamehelpers->FindInDataMap(pMap, pszBaseVar);
 | |
| 		if (td)
 | |
| 		{
 | |
| #if SOURCE_ENGINE >= SE_LEFT4DEAD
 | |
| 			interimOffset = td->fieldOffset;
 | |
| #else
 | |
| 			interimOffset = td->fieldOffset[TD_OFFSET_NORMAL];
 | |
| #endif
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (interimOffset == 0)
 | |
| 	{
 | |
| 		pContext->ThrowNativeError("Failed to find property \"%s\" on player.", pszBaseVar);
 | |
| 		return NULL;
 | |
| 	}
 | |
| 		
 | |
| 
 | |
| 	int tempOffset;
 | |
| 	if (!g_pGameConf->GetOffset(pszGamedataName, &tempOffset))
 | |
| 	{
 | |
| 		pContext->ThrowNativeError("Failed to locate %s offset in gamedata", pszGamedataName);
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	return (T *)((intptr_t)pPlayerEntity + interimOffset + tempOffset);
 | |
| }
 | |
| 
 | |
| template <typename T>
 | |
| static inline cell_t GetPlayerVar(IPluginContext *pContext, const cell_t *params, const char *varName)
 | |
| {
 | |
| 	CBaseEntity *pPlayer = GetCBaseEntity(params[1], true);
 | |
| 	if (!pPlayer)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	T *pVar = GetPlayerVarAddressOrError<T>(varName, pContext, pPlayer);
 | |
| 	if (pVar)
 | |
| 	{	
 | |
| 		return (cell_t)*pVar;
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| template <typename T>
 | |
| static inline cell_t SetPlayerVar(IPluginContext *pContext, const cell_t *params, const char *varName)
 | |
| {
 | |
| 	CBaseEntity *pPlayer = GetCBaseEntity(params[1], true);
 | |
| 	if (!pPlayer)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	T *pVar = GetPlayerVarAddressOrError<T>(varName, pContext, pPlayer);
 | |
| 	if (pVar)
 | |
| 	{
 | |
| 		*pVar = (T)params[2];
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static inline cell_t GetPlayerStringVar(IPluginContext *pContext, const cell_t *params, const char *varName)
 | |
| {
 | |
| 	CBaseEntity *pPlayer = GetCBaseEntity(params[1], true);
 | |
| 	if (!pPlayer)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	char *pVar = GetPlayerVarAddressOrError<char>(varName, pContext, pPlayer);
 | |
| 	if (pVar)
 | |
| 	{
 | |
| 		size_t len;
 | |
| 		pContext->StringToLocalUTF8(params[2], params[3], pVar, &len);
 | |
| 		return len;
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static inline cell_t SetPlayerStringVar(IPluginContext *pContext, const cell_t *params, const char *varName)
 | |
| {
 | |
| 	CBaseEntity *pPlayer = GetCBaseEntity(params[1], true);
 | |
| 	if (!pPlayer)
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	char szSizeName[128];
 | |
| 	g_pSM->Format(szSizeName, sizeof(szSizeName), "%sSize", varName);
 | |
| 
 | |
| 	int maxlen = 0;
 | |
| 	if(!g_pGameConf->GetOffset(szSizeName, &maxlen))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Failed to locate %s offset in gamedata", szSizeName);
 | |
| 	}
 | |
| 
 | |
| 	char *pVar = GetPlayerVarAddressOrError<char>(varName, pContext, pPlayer);
 | |
| 
 | |
| 	if (pVar)
 | |
| 	{
 | |
| 		char *newValue;
 | |
| 		pContext->LocalToString(params[2], &newValue);
 | |
| 		Q_strncpy(pVar, newValue, maxlen);
 | |
| 	}
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t CS_GetClientClanTag(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	return GetPlayerStringVar(pContext, params, "ClanTag");
 | |
| #else
 | |
| 	static void *addr;
 | |
| 	if (!addr)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetMemSig("SetClanTag", &addr) || !addr)
 | |
| 		{
 | |
| 			return pContext->ThrowNativeError("Failed to locate function");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity = GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	static int tagOffsetOffset = -1;
 | |
| 	static int tagOffset;
 | |
| 
 | |
| 	if (tagOffsetOffset == -1)
 | |
| 	{
 | |
| 		if (!g_pGameConf->GetOffset("ClanTagOffset", &tagOffsetOffset))
 | |
| 		{
 | |
| 			tagOffsetOffset = -1;
 | |
| 			return pContext->ThrowNativeError("Unable to find ClanTagOffset gamedata");
 | |
| 		}
 | |
| 
 | |
| 		tagOffset = *(int *)((intptr_t)addr + tagOffsetOffset);
 | |
| 	}
 | |
| 
 | |
| 	size_t len;
 | |
| 
 | |
| 	const char *src = (char *)((intptr_t)pEntity + tagOffset);
 | |
| 	pContext->StringToLocalUTF8(params[2], params[3], src, &len);
 | |
| 
 | |
| 	return len;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_SetClientClanTag(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	return SetPlayerStringVar(pContext, params, "ClanTag");
 | |
| #else
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR("SetClanTag",
 | |
| 			PassInfo pass[1]; \
 | |
| 			pass[0].flags = PASSFLAG_BYVAL; \
 | |
| 			pass[0].type = PassType_Basic; \
 | |
| 			pass[0].size = sizeof(char *); \
 | |
| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity = GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	char *szNewTag;
 | |
| 	pContext->LocalToString(params[2], &szNewTag);
 | |
| 
 | |
| 	ArgBuffer<CBaseEntity*, char*> vstk(pEntity, szNewTag);
 | |
| 
 | |
| 	pWrapper->Execute(vstk, NULL);
 | |
| 	return 1;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_SetMVPCount(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	return SetPlayerVar<int>(pContext, params, "MVPs");
 | |
| }
 | |
| 
 | |
| static cell_t CS_GetMVPCount(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	return GetPlayerVar<int>(pContext, params, "MVPs");
 | |
| }
 | |
| 
 | |
| static cell_t CS_SetClientContributionScore(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	return SetPlayerVar<int>(pContext, params, "CScore");
 | |
| #else
 | |
| 	return pContext->ThrowNativeError("SetClientContributionScore is not supported on this game");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_GetClientContributionScore(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	return GetPlayerVar<int>(pContext, params, "CScore");
 | |
| #else
 | |
| 	return pContext->ThrowNativeError("GetClientContributionScore is not supported on this game");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_SetClientAssists(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	return SetPlayerVar<int>(pContext, params, "Assists");
 | |
| #else
 | |
| 	return pContext->ThrowNativeError("SetClientAssists is not supported on this game");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_GetClientAssists(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	return GetPlayerVar<int>(pContext, params, "Assists");
 | |
| #else
 | |
| 	return pContext->ThrowNativeError("GetClientAssists is not supported on this game");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_UpdateClientModel(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| 	static ICallWrapper *pWrapper = NULL;
 | |
| 	if (!pWrapper)
 | |
| 	{
 | |
| 		REGISTER_NATIVE_ADDR("SetModelFromClass", 
 | |
| 			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
 | |
| 	}
 | |
| 
 | |
| 	CBaseEntity *pEntity;
 | |
| 	if (!(pEntity=GetCBaseEntity(params[1], true)))
 | |
| 	{
 | |
| 		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
 | |
| 	}
 | |
| 
 | |
| 	pWrapper->Execute(&pEntity, NULL);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static cell_t CS_ItemDefIndexToID(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	ItemIndexMap::Result res = g_mapDefIdxToClass.find((uint16_t)params[1]);
 | |
| 
 | |
| 	if (!res.found())
 | |
| 		return  pContext->ThrowNativeError("Invalid item definition passed.");
 | |
| 
 | |
| 	return res->value.m_iWeaponID;
 | |
| #else
 | |
| 	return pContext->ThrowNativeError("CS_ItemDefIndexToID is not supported on this game");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static cell_t CS_WeaponIDToItemDefIndex(IPluginContext *pContext, const cell_t *params)
 | |
| {
 | |
| #if SOURCE_ENGINE == SE_CSGO
 | |
| 	WeaponIDMap::Result res = g_mapWeaponIDToDefIdx.find((SMCSWeapon)params[1]);
 | |
| 
 | |
| 	if (!res.found())
 | |
| 		return  pContext->ThrowNativeError("Invalid weapon id passed.");
 | |
| 
 | |
| 	return res->value.m_iDefIdx;
 | |
| #else
 | |
| 	return pContext->ThrowNativeError("CS_WeaponIDToItemDefIndex is not supported on this game");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| sp_nativeinfo_t g_CSNatives[] = 
 | |
| {
 | |
| 	{"CS_RespawnPlayer",			CS_RespawnPlayer}, 
 | |
| 	{"CS_SwitchTeam",				CS_SwitchTeam},
 | |
| 	{"CS_DropWeapon",				CS_DropWeapon},
 | |
| 	{"CS_TerminateRound",			CS_TerminateRound},
 | |
| 	{"CS_GetTranslatedWeaponAlias",	CS_GetTranslatedWeaponAlias},
 | |
| 	{"CS_GetWeaponPrice",			CS_GetWeaponPrice},
 | |
| 	{"CS_GetClientClanTag",			CS_GetClientClanTag},
 | |
| 	{"CS_SetClientClanTag",			CS_SetClientClanTag},
 | |
| 	{"CS_AliasToWeaponID",			CS_AliasToWeaponID},
 | |
| 	{"CS_GetTeamScore",				CS_GetTeamScore},
 | |
| 	{"CS_SetTeamScore",				CS_SetTeamScore},
 | |
| 	{"CS_GetMVPCount",				CS_GetMVPCount},
 | |
| 	{"CS_SetMVPCount",				CS_SetMVPCount},
 | |
| 	{"CS_WeaponIDToAlias",			CS_WeaponIDToAlias},
 | |
| 	{"CS_GetClientContributionScore",	CS_GetClientContributionScore},
 | |
| 	{"CS_SetClientContributionScore",	CS_SetClientContributionScore},
 | |
| 	{"CS_GetClientAssists",			CS_GetClientAssists},
 | |
| 	{"CS_SetClientAssists",			CS_SetClientAssists},
 | |
| 	{"CS_UpdateClientModel",		CS_UpdateClientModel},
 | |
| 	{"CS_IsValidWeaponID",			CS_IsValidWeaponID},
 | |
| 	{"CS_ItemDefIndexToID",			CS_ItemDefIndexToID},
 | |
| 	{"CS_WeaponIDToItemDefIndex",	CS_WeaponIDToItemDefIndex},
 | |
| 	{NULL,							NULL}
 | |
| };
 | |
| 
 |