214 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			214 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Rename Plugin
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 * Provides renaming functionality
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 *
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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new String:g_NewName[MAXPLAYERS+1][MAX_NAME_LENGTH];
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PerformRename(client, target)
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{
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	LogAction(client, target, "\"%L\" renamed \"%L\" to \"%s\")", client, target, g_NewName[target]);
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	/* Used on OB / L4D engine */
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	if (g_ModVersion != Engine_SourceSDK2006)
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	{
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		SetClientInfo(target, "name", g_NewName[target]);
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	}
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	else /* Used on CSS and EP1 / older engine */
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	{
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		if (!IsPlayerAlive(target)) /* Lets tell them about the player renamed on the next round since they're dead. */
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		{
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			decl String:m_TargetName[MAX_NAME_LENGTH];
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			GetClientName(target, m_TargetName, sizeof(m_TargetName));
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			ReplyToCommand(client, "[SM] %t", "Dead Player Rename", m_TargetName);
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		}
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		ClientCommand(target, "name %s", g_NewName[target]);
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	}
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	g_NewName[target][0] = '\0';
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}
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public AdminMenu_Rename(Handle:topmenu, 
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					  TopMenuAction:action,
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					  TopMenuObject:object_id,
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					  param,
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					  String:buffer[],
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					  maxlength)
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{
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	if (action == TopMenuAction_DisplayOption)
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	{
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		Format(buffer, maxlength, "%T", "Rename player", param);
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	}
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	else if (action == TopMenuAction_SelectOption)
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	{
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		DisplayRenameTargetMenu(param);
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	}
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}
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DisplayRenameTargetMenu(int client)
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{
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	Menu menu = CreateMenu(MenuHandler_Rename);
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	char title[100];
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	Format(title, sizeof(title), "%T:", "Rename player", client);
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	menu.SetTitle(title);
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	menu.ExitBackButton = true;
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	AddTargetsToMenu(menu, client, true);
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	menu.Display(client, MENU_TIME_FOREVER);
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}
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public MenuHandler_Rename(Menu menu, MenuAction action, int param1, int param2)
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{
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	if (action == MenuAction_End)
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	{
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		delete menu;
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	}
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	else if (action == MenuAction_Cancel)
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	{
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		if (param2 == MenuCancel_ExitBack && hTopMenu)
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		{
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			hTopMenu.Display(param1, TopMenuPosition_LastCategory);
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		}
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	}
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	else if (action == MenuAction_Select)
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	{
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		decl String:info[32];
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		new userid, target;
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		menu.GetItem(param2, info, sizeof(info));
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		userid = StringToInt(info);
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		if ((target = GetClientOfUserId(userid)) == 0)
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		{
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			PrintToChat(param1, "[SM] %t", "Player no longer available");
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		}
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		else if (!CanUserTarget(param1, target))
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		{
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			PrintToChat(param1, "[SM] %t", "Unable to target");
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		}
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		else
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		{
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			decl String:name[MAX_NAME_LENGTH];
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			GetClientName(target, name, sizeof(name));
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			RandomizeName(target);
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			ShowActivity2(param1, "[SM] ", "%t", "Renamed target", "_s", name);
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			PerformRename(param1, target);
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		}		
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		DisplayRenameTargetMenu(param1);
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	}
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}
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RandomizeName(client)
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{
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	decl String:name[MAX_NAME_LENGTH];
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	GetClientName(client, name, sizeof(name));
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	new len = strlen(name);
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	g_NewName[client][0] = '\0';
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	for (new i = 0; i < len; i++)
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	{
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		g_NewName[client][i] = name[GetRandomInt(0, len - 1)];
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	}
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	g_NewName[client][len] = '\0';
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}
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public Action:Command_Rename(client, args)
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{
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	if (args < 1)
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	{
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		ReplyToCommand(client, "[SM] Usage: sm_rename <#userid|name> [newname]");
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		return Plugin_Handled;
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	}
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	decl String:arg[MAX_NAME_LENGTH], String:arg2[MAX_NAME_LENGTH];
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	GetCmdArg(1, arg, sizeof(arg));
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	new bool:randomize;
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	if (args > 1)
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	{
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		GetCmdArg(2, arg2, sizeof(arg2));
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	}
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	else
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	{
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		randomize = true;
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	}
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	decl String:target_name[MAX_TARGET_LENGTH];
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	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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	if ((target_count = ProcessTargetString(
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			arg,
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			client,
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			target_list,
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			MAXPLAYERS,
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			COMMAND_TARGET_NONE,
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			target_name,
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			sizeof(target_name),
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			tn_is_ml)) > 0)
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	{
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		if (tn_is_ml)
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		{
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			ShowActivity2(client, "[SM] ", "%t", "Renamed target", target_name);
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		}
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		else
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		{
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			ShowActivity2(client, "[SM] ", "%t", "Renamed target", "_s", target_name);
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		}
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		if (target_count > 1) /* We cannot name everyone the same thing. */
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		{
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			randomize = true;
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		}
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		for (new i = 0; i < target_count; i++)
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		{
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			if(randomize)
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			{
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				RandomizeName(target_list[i]);
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			}
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			else
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			{
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				Format(g_NewName[target_list[i]], MAX_NAME_LENGTH, "%s", arg2);
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			}
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			PerformRename(client, target_list[i]);
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		}
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	}
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	else
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	{
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		ReplyToTargetError(client, target_count);
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	}
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	return Plugin_Handled;
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}
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