105 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _handles_included
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 #endinput
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#endif
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#define _handles_included
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/**
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 * Preset Handle values.
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 */
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enum Handle: // Tag disables introducing "Handle" as a symbol.
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{
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	INVALID_HANDLE = 0,
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};
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/**
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 * Closes a Handle.  If the handle has multiple copies open, 
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 * it is not destroyed unless all copies are closed.
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 * 
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 * @note Closing a Handle has a different meaning for each Handle type.  Make
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 *       sure you read the documentation on whatever provided the Handle.
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 *
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 * @param hndl		Handle to close.
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 * @error			Invalid handles will cause a run time error.
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 */
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native CloseHandle(Handle:hndl);
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/**
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 * Clones a Handle.  When passing handles in between plugins, caching handles
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 * can result in accidental invalidation when one plugin releases the Handle, or is its owner
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 * is unloaded from memory.  To prevent this, the Handle may be "cloned" with a new owner.
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 * 
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 * @note Usually, you will be cloning Handles for other plugins.  This means that if you clone
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 * the Handle without specifying the new owner, it will assume the identity of your original calling
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 * plugin, which is not very useful.  You should either specify that the receiving plugin should
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 * clone the handle on its own, or you should explicitly clone the Handle using the receiving plugin's
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 * identity Handle.
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 *
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 * @param hndl		Handle to clone/duplicate.
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 * @param plugin	Optional Handle to another plugin to mark as the new owner.
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 *					If no owner is passed, the owner becomes the calling plugin.
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 * @return			Handle on success, INVALID_HANDLE if not cloneable.
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 * @error			Invalid handles will cause a run time error.
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 */
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native Handle:CloneHandle(Handle:hndl, Handle:plugin=INVALID_HANDLE);
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/**
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 * Helper for object-oriented syntax.
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 */
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methodmap Handle __nullable__
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{
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	public Close() = CloseHandle;
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	public ~Handle() = CloseHandle;
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}
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/**
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 * Do not use this function.  Returns if a Handle and its contents 
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 * are readable, whereas INVALID_HANDLE only checks for the absence 
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 * of a Handle.
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 *
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 * This function is intended only for tests where the validity of a 
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 * Handle can absolutely not be known. 
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 *
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 * Do not use this to check the return values of functions, or to 
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 * check if timers should be closed (except in very rare cases).  
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 * This function is for very specific usage and using it for general 
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 * purpose routines can and will hide very subtle bugs.
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 *
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 * @param hndl		Handle to test for validity.
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 * @return			True if handle is valid, false otherwise.
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 */
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#pragma deprecated Do not use this function.
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native bool:IsValidHandle(Handle:hndl);
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