Adds type safety to CDataPack. Cells can't be read as Float anymore. Now you're able to store a function pointer in a datapack and be sure the pointer can't be read as a cell and a cell can't be read as a function pointer.
		
			
				
	
	
		
			82 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_CDATAPACK_H_
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#define _INCLUDE_SOURCEMOD_CDATAPACK_H_
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#include <IDataPack.h>
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using namespace SourceMod;
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class CDataPack : public IDataPack
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{
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public:
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	CDataPack();
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	~CDataPack();
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public: //IDataReader
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	void Reset() const;
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	size_t GetPosition() const;
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	bool SetPosition(size_t pos) const;
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	cell_t ReadCell() const;
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	float ReadFloat() const;
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	bool IsReadable(size_t bytes) const;
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	const char *ReadString(size_t *len) const;
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	void *GetMemory() const;
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	void *ReadMemory(size_t *size) const;
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	cell_t ReadFunction() const;
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public: //IDataPack
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	void ResetSize();
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	void PackCell(cell_t cell);
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	void PackFloat(float val);
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	void PackString(const char *string);
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	size_t CreateMemory(size_t size, void **addr);
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	void PackFunction(cell_t function);
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public:
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	void Initialize();
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private:
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	void CheckSize(size_t sizetype);
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private:
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	char *m_pBase;
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	mutable char *m_curptr;
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	size_t m_capacity;
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	size_t m_size;
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	enum DataPackType {
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		Raw,
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		Cell,
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		Float,
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		String,
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		Function
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	};
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};
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#endif //_INCLUDE_SOURCEMOD_CDATAPACK_H_
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