258 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			258 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program.  If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation.  You must obey the GNU General Public License in
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* all respects for all other code used.  Additionally, AlliedModders LLC grants
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* this exception to all derivative works.  AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "hooks.h"
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#include "extension.h"
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#define FEATURECAP_PLAYERRUNCMD_11PARAMS	"SDKTools PlayerRunCmd 11Params"
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CHookManager g_Hooks;
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static bool PRCH_enabled = false;
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static bool PRCH_used = false;
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SH_DECL_MANUALHOOK2_void(PlayerRunCmdHook, 0, 0, 0, CUserCmd *, IMoveHelper *);
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CHookManager::CHookManager()
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{
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	m_usercmdsFwd = NULL;
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}
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void CHookManager::Initialize()
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{
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	int offset;
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	if (g_pGameConf->GetOffset("PlayerRunCmd", &offset))
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	{
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		SH_MANUALHOOK_RECONFIGURE(PlayerRunCmdHook, offset, 0, 0);
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		PRCH_enabled = true;
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	}
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	else
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	{
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		g_pSM->LogError(myself, "Failed to find PlayerRunCmd offset - OnPlayerRunCmd forward disabled.");
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		PRCH_enabled = false;
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	}
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	plsys->AddPluginsListener(this);
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	sharesys->AddCapabilityProvider(myself, this, FEATURECAP_PLAYERRUNCMD_11PARAMS);
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	m_usercmdsFwd = forwards->CreateForward("OnPlayerRunCmd", ET_Event, 11, NULL,
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		Param_Cell,			// client
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		Param_CellByRef,	// buttons
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		Param_CellByRef,	// impulse
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		Param_Array,		// Float:vel[3]
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		Param_Array,		// Float:angles[3]
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		Param_CellByRef,	// weapon
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		Param_CellByRef,	// subtype
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		Param_CellByRef,	// cmdnum
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		Param_CellByRef,	// tickcount
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		Param_CellByRef,	// seed
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		Param_Array);		// mouse[2]
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}
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void CHookManager::Shutdown()
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{
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	forwards->ReleaseForward(m_usercmdsFwd);
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	plsys->RemovePluginsListener(this);
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	sharesys->DropCapabilityProvider(myself, this, FEATURECAP_PLAYERRUNCMD_11PARAMS);
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}
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void CHookManager::OnClientPutInServer(int client)
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{
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	if (!PRCH_enabled)
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		return;
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	if (!PRCH_used)
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		return;
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	edict_t *pEdict = PEntityOfEntIndex(client);
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	if (!pEdict)
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	{
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		return;
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	}
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	IServerUnknown *pUnknown = pEdict->GetUnknown();
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	if (!pUnknown)
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	{
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		return;
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	}
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	CBaseEntity *pEntity = pUnknown->GetBaseEntity();
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	if (!pEntity)
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	{
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		return;
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	}
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	SH_ADD_MANUALHOOK_MEMFUNC(PlayerRunCmdHook, pEntity, this, &CHookManager::PlayerRunCmd, false);
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}
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void CHookManager::OnClientDisconnecting(int client)
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{
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	if (!PRCH_enabled)
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		return;
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	if (!PRCH_used)
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		return;
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	edict_t *pEdict = PEntityOfEntIndex(client);
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	if (!pEdict)
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	{
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		return;
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	}
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	IServerUnknown *pUnknown = pEdict->GetUnknown();
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	if (!pUnknown)
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	{
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		return;
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	}
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	CBaseEntity *pEntity = pUnknown->GetBaseEntity();
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	if (!pEntity)
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	{
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		return;
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	}
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	SH_REMOVE_MANUALHOOK_MEMFUNC(PlayerRunCmdHook, pEntity, this, &CHookManager::PlayerRunCmd, false);
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}
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void CHookManager::PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper)
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{
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	if (m_usercmdsFwd->GetFunctionCount() == 0)
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	{
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		RETURN_META(MRES_IGNORED);
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	}
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	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
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	if (!pEntity)
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	{
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		RETURN_META(MRES_IGNORED);
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	}
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	edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
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	if (!pEdict)
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	{
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		RETURN_META(MRES_IGNORED);
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	}
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	int client = IndexOfEdict(pEdict);
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	cell_t result = 0;
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	/* Impulse is a byte so we copy it back manually */
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	cell_t impulse = ucmd->impulse;
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	cell_t vel[3] = {sp_ftoc(ucmd->forwardmove), sp_ftoc(ucmd->sidemove), sp_ftoc(ucmd->upmove)};
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	cell_t angles[3] = {sp_ftoc(ucmd->viewangles.x), sp_ftoc(ucmd->viewangles.y), sp_ftoc(ucmd->viewangles.z)};
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	cell_t mouse[2] = {ucmd->mousedx, ucmd->mousedy};
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	m_usercmdsFwd->PushCell(client);
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	m_usercmdsFwd->PushCellByRef(&ucmd->buttons);
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	m_usercmdsFwd->PushCellByRef(&impulse);
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	m_usercmdsFwd->PushArray(vel, 3, SM_PARAM_COPYBACK);
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	m_usercmdsFwd->PushArray(angles, 3, SM_PARAM_COPYBACK);
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	m_usercmdsFwd->PushCellByRef(&ucmd->weaponselect);
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	m_usercmdsFwd->PushCellByRef(&ucmd->weaponsubtype);
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	m_usercmdsFwd->PushCellByRef(&ucmd->command_number);
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	m_usercmdsFwd->PushCellByRef(&ucmd->tick_count);
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	m_usercmdsFwd->PushCellByRef(&ucmd->random_seed);
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	m_usercmdsFwd->PushArray(mouse, 2, SM_PARAM_COPYBACK);
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	m_usercmdsFwd->Execute(&result);
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	ucmd->impulse = impulse;
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	ucmd->forwardmove = sp_ctof(vel[0]);
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	ucmd->sidemove = sp_ctof(vel[1]);
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	ucmd->upmove = sp_ctof(vel[2]);
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	ucmd->viewangles.x = sp_ctof(angles[0]);
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	ucmd->viewangles.y = sp_ctof(angles[1]);
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	ucmd->viewangles.z = sp_ctof(angles[2]);
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	ucmd->mousedx = mouse[0];
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	ucmd->mousedy = mouse[1];
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	if (result == Pl_Handled)
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	{
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		RETURN_META(MRES_SUPERCEDE);
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	}
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	RETURN_META(MRES_IGNORED);
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}
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void CHookManager::OnPluginLoaded(IPlugin *plugin)
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{
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	if (!PRCH_enabled)
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		return;
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	if (PRCH_used)
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		return;
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	if (!m_usercmdsFwd->GetFunctionCount())
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		return;
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	PRCH_used = true;
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	int MaxClients = playerhelpers->GetMaxClients();
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	for (int i = 1; i <= MaxClients; i++)
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	{
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		if (playerhelpers->GetGamePlayer(i)->IsInGame())
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		{
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			OnClientPutInServer(i);
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		}
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	}
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}
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void CHookManager::OnPluginUnloaded(IPlugin *plugin)
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{
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	if (!PRCH_enabled)
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		return;
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	if (!PRCH_used)
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		return;
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	if (m_usercmdsFwd->GetFunctionCount())
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		return;
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	int MaxClients = playerhelpers->GetMaxClients();
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	for (int i = 1; i <= MaxClients; i++)
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	{
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		if (playerhelpers->GetGamePlayer(i)->IsInGame())
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		{
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			OnClientDisconnecting(i);
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		}
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	}
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	PRCH_used = false;
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}
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FeatureStatus CHookManager::GetFeatureStatus(FeatureType type, const char *name)
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{
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	return FeatureStatus_Available;
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}
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