b90386276f
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402153
463 lines
12 KiB
C++
463 lines
12 KiB
C++
/**
|
|
* vim: set ts=4 :
|
|
* =============================================================================
|
|
* SourceMod Team Fortress 2 Extension
|
|
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include "criticals.h"
|
|
|
|
ISourcePawnEngine *spengine = NULL;
|
|
CriticalHitManager g_CriticalHitManager;
|
|
IServerGameEnts *gameents = NULL;
|
|
|
|
int g_returnvalue;
|
|
|
|
bool CriticalHitManager::CreateCriticalDetour()
|
|
{
|
|
if (!g_pGameConf->GetMemSig("CalcCritical", &critical_address) || !critical_address)
|
|
{
|
|
g_pSM->LogError(myself, "Could not locate CalcCritical - Disabling Critical Hit forward");
|
|
return false;
|
|
}
|
|
|
|
if (!g_pGameConf->GetOffset("CalcCriticalBackup", (int *)&(critical_restore.bytes)))
|
|
{
|
|
g_pSM->LogError(myself, "Could not locate CalcCriticalBackup - Disabling Critical Hit forward");
|
|
return false;
|
|
}
|
|
|
|
/* First, save restore bits */
|
|
for (size_t i=0; i<critical_restore.bytes; i++)
|
|
{
|
|
critical_restore.patch[i] = ((unsigned char *)critical_address)[i];
|
|
}
|
|
|
|
critical_callback = spengine->ExecAlloc(100);
|
|
JitWriter wr;
|
|
JitWriter *jit = ≀
|
|
wr.outbase = (jitcode_t)critical_callback;
|
|
wr.outptr = wr.outbase;
|
|
|
|
/* Function we are detouring into is
|
|
*
|
|
* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
|
|
*
|
|
* push pWeapon [ecx]
|
|
*/
|
|
|
|
#if defined PLATFORM_WINDOWS
|
|
IA32_Push_Reg(jit, REG_ECX);
|
|
#elif defined PLATFORM_LINUX
|
|
IA32_Push_Rm_Disp8_ESP(jit, 4);
|
|
#endif
|
|
|
|
jitoffs_t call = IA32_Call_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
|
|
|
|
|
|
#if defined PLATFORM_LINUX
|
|
IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
|
|
#elif defined PLATFORM_WINDOWS
|
|
IA32_Pop_Reg(jit, REG_ECX);
|
|
#endif
|
|
|
|
//If TempDetour returns non-zero we want to load something into eax and return this value
|
|
|
|
//test eax, eax
|
|
IA32_Test_Rm_Reg(jit, REG_EAX, REG_EAX, MOD_REG);
|
|
|
|
//jnz _skip
|
|
jitoffs_t jmp = IA32_Jump_Cond_Imm8(jit, CC_NZ, 0);
|
|
|
|
/* Patch old bytes in */
|
|
for (size_t i=0; i<critical_restore.bytes; i++)
|
|
{
|
|
jit->write_ubyte(critical_restore.patch[i]);
|
|
}
|
|
|
|
/* Return to the original function */
|
|
call = IA32_Jump_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)critical_address + critical_restore.bytes);
|
|
|
|
//_skip:
|
|
//mov eax, [g_returnvalue]
|
|
//ret
|
|
IA32_Send_Jump8_Here(jit, jmp);
|
|
IA32_Mov_Eax_Mem(jit, (jit_int32_t)&g_returnvalue);
|
|
IA32_Return(jit);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CriticalHitManager::CreateCriticalMeleeDetour()
|
|
{
|
|
if (!g_pGameConf->GetMemSig("CalcCriticalMelee", &melee_address) || !melee_address)
|
|
{
|
|
g_pSM->LogError(myself, "Could not locate CalcCriticalMelee - Disabling Critical Hit forward");
|
|
return false;
|
|
}
|
|
|
|
if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(melee_restore.bytes)))
|
|
{
|
|
g_pSM->LogError(myself, "Could not locate CalcCriticalMeleeBackup - Disabling Critical Hit forward");
|
|
return false;
|
|
}
|
|
|
|
/* First, save restore bits */
|
|
for (size_t i=0; i<melee_restore.bytes; i++)
|
|
{
|
|
melee_restore.patch[i] = ((unsigned char *)melee_address)[i];
|
|
}
|
|
|
|
melee_callback = spengine->ExecAlloc(100);
|
|
JitWriter wr;
|
|
JitWriter *jit = ≀
|
|
wr.outbase = (jitcode_t)melee_callback;
|
|
wr.outptr = wr.outbase;
|
|
|
|
/* Function we are detouring into is
|
|
*
|
|
* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
|
|
*
|
|
* push pWeapon [ecx]
|
|
*/
|
|
|
|
#if defined PLATFORM_WINDOWS
|
|
IA32_Push_Reg(jit, REG_ECX);
|
|
#elif defined PLATFORM_LINUX
|
|
IA32_Push_Rm_Disp8_ESP(jit, 4);
|
|
#endif
|
|
|
|
jitoffs_t call = IA32_Call_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
|
|
|
|
|
|
#if defined PLATFORM_LINUX
|
|
IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
|
|
#elif defined PLATFORM_WINDOWS
|
|
IA32_Pop_Reg(jit, REG_ECX);
|
|
#endif
|
|
|
|
//If TempDetour returns non-zero we want to load something into eax and return this value
|
|
|
|
//IA32_Test_Rm_Reg(jit, eax, eax, something);
|
|
jit->write_ubyte(0x85);
|
|
jit->write_ubyte(0xC0);
|
|
|
|
//JNZ critical_callback+50
|
|
jit->write_ubyte(0x75);
|
|
jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
|
|
|
|
int callbyte = -1;
|
|
/* The callbyte should return the nth byte (starting from 1) in the backup bytes - Should be an 0xE8 (call) */
|
|
g_pGameConf->GetOffset("CalcCriticalMeleeCallByte", &callbyte);
|
|
|
|
callbyte--;
|
|
void *function = NULL;
|
|
|
|
if (callbyte > -1)
|
|
{
|
|
/* Check if the 'callbyte' is actually a call */
|
|
if (melee_restore.patch[callbyte] != 0xE8)
|
|
{
|
|
g_pSM->LogError(myself, "Invalid callbyte - Melee detour may work incorrectly");
|
|
}
|
|
else
|
|
{
|
|
/* Find the absolute address of the function it calls */
|
|
void *offsetaddr = (void *)((unsigned char *)melee_address + callbyte + 1);
|
|
int offset = (int)*(unsigned char *)offsetaddr;
|
|
function = (unsigned char *)offsetaddr + offset + 4;
|
|
}
|
|
}
|
|
|
|
/* Patch old bytes in */
|
|
for (size_t i=0; i<melee_restore.bytes; i++)
|
|
{
|
|
if ((int)i != callbyte)
|
|
{
|
|
jit->write_ubyte(melee_restore.patch[i]);
|
|
continue;
|
|
}
|
|
|
|
/* Write in the adjusted call instead */
|
|
jitoffs_t call = IA32_Call_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, function);
|
|
|
|
i += 4;
|
|
}
|
|
|
|
|
|
/* Return to the original function */
|
|
call = IA32_Jump_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)melee_address + melee_restore.bytes);
|
|
|
|
wr.outbase = (jitcode_t)melee_callback+50;
|
|
wr.outptr = wr.outbase;
|
|
|
|
//copy g_returnvalue into eax
|
|
jit->write_ubyte(0xA1);
|
|
jit->write_uint32((jit_uint32_t)&g_returnvalue);
|
|
|
|
IA32_Return(jit);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CriticalHitManager::CreateCriticalKnifeDetour()
|
|
{
|
|
if (!g_pGameConf->GetMemSig("CalcCriticalKnife", &knife_address) || !knife_address)
|
|
{
|
|
g_pSM->LogError(myself, "Could not locate CalcCriticalKnife - Disabling Critical Hit forward");
|
|
return false;
|
|
}
|
|
|
|
if (!g_pGameConf->GetOffset("CalcCriticalKnifeBackup", (int *)&(knife_restore.bytes)))
|
|
{
|
|
g_pSM->LogError(myself, "Could not locate CalcCriticalKnifeBackup - Disabling Critical Hit forward");
|
|
return false;
|
|
}
|
|
|
|
/* First, save restore bits */
|
|
for (size_t i=0; i<knife_restore.bytes; i++)
|
|
{
|
|
knife_restore.patch[i] = ((unsigned char *)knife_address)[i];
|
|
}
|
|
|
|
knife_callback = spengine->ExecAlloc(100);
|
|
JitWriter wr;
|
|
JitWriter *jit = ≀
|
|
wr.outbase = (jitcode_t)knife_callback;
|
|
wr.outptr = wr.outbase;
|
|
|
|
/* Function we are detouring into is
|
|
*
|
|
* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
|
|
*
|
|
* push pWeapon [ecx]
|
|
*/
|
|
|
|
#if defined PLATFORM_WINDOWS
|
|
IA32_Push_Reg(jit, REG_ECX);
|
|
#elif defined PLATFORM_LINUX
|
|
IA32_Push_Rm_Disp8_ESP(jit, 4);
|
|
#endif
|
|
|
|
jitoffs_t call = IA32_Call_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
|
|
|
|
|
|
#if defined PLATFORM_LINUX
|
|
IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
|
|
#elif defined PLATFORM_WINDOWS
|
|
IA32_Pop_Reg(jit, REG_ECX);
|
|
#endif
|
|
|
|
//If TempDetour returns non-zero we want to load something into eax and return this value
|
|
|
|
//IA32_Test_Rm_Reg(jit, eax, eax, something);
|
|
jit->write_ubyte(0x85);
|
|
jit->write_ubyte(0xC0);
|
|
|
|
//JNZ critical_callback+50
|
|
jit->write_ubyte(0x75);
|
|
jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
|
|
|
|
/* Patch old bytes in */
|
|
for (size_t i=0; i<knife_restore.bytes; i++)
|
|
{
|
|
jit->write_ubyte(knife_restore.patch[i]);
|
|
}
|
|
|
|
/* Return to the original function */
|
|
call = IA32_Jump_Imm32(jit, 0);
|
|
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)knife_address + knife_restore.bytes);
|
|
|
|
wr.outbase = (jitcode_t)knife_callback+50;
|
|
wr.outptr = wr.outbase;
|
|
|
|
//copy g_returnvalue into eax
|
|
jit->write_ubyte(0xA1);
|
|
jit->write_uint32((jit_uint32_t)&g_returnvalue);
|
|
|
|
IA32_Return(jit);
|
|
|
|
return true;
|
|
}
|
|
|
|
void CriticalHitManager::EnableCriticalDetour()
|
|
{
|
|
if (!detoured)
|
|
{
|
|
if (normalcreated)
|
|
{
|
|
DoGatePatch((unsigned char *)critical_address, &critical_callback);
|
|
}
|
|
if (meleecreated)
|
|
{
|
|
DoGatePatch((unsigned char *)melee_address, &melee_callback);
|
|
}
|
|
if (knifecreated)
|
|
{
|
|
DoGatePatch((unsigned char *)knife_address, &knife_callback);
|
|
}
|
|
|
|
detoured = true;
|
|
}
|
|
}
|
|
|
|
void CriticalHitManager::DeleteCriticalDetour()
|
|
{
|
|
if (detoured)
|
|
{
|
|
DisableCriticalDetour();
|
|
}
|
|
|
|
if (critical_callback)
|
|
{
|
|
/* Free the gate */
|
|
spengine->ExecFree(critical_callback);
|
|
critical_callback = NULL;
|
|
}
|
|
|
|
if (melee_callback)
|
|
{
|
|
/* Free the gate */
|
|
spengine->ExecFree(melee_callback);
|
|
melee_callback = NULL;
|
|
}
|
|
|
|
if (knife_callback)
|
|
{
|
|
/* Free the gate */
|
|
spengine->ExecFree(knife_callback);
|
|
knife_callback = NULL;
|
|
}
|
|
}
|
|
|
|
bool TempDetour(void *pWeapon)
|
|
{
|
|
return g_CriticalHitManager.CriticalDetour(pWeapon);
|
|
}
|
|
|
|
void CriticalHitManager::DisableCriticalDetour()
|
|
{
|
|
if (critical_callback)
|
|
{
|
|
/* Remove the patch */
|
|
ApplyPatch(critical_address, 0, &critical_restore, NULL);
|
|
detoured = false;
|
|
}
|
|
|
|
if (melee_callback)
|
|
{
|
|
/* Remove the patch */
|
|
ApplyPatch(melee_address, 0, &melee_restore, NULL);
|
|
detoured = false;
|
|
}
|
|
|
|
if (knife_callback)
|
|
{
|
|
/* Remove the patch */
|
|
ApplyPatch(knife_address, 0, &knife_restore, NULL);
|
|
detoured = false;
|
|
}
|
|
}
|
|
|
|
int CheckBaseHandle(CBaseHandle &hndl)
|
|
{
|
|
if (!hndl.IsValid())
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
int index = hndl.GetEntryIndex();
|
|
|
|
edict_t *pStoredEdict;
|
|
|
|
pStoredEdict = engine->PEntityOfEntIndex(index);
|
|
|
|
if (pStoredEdict == NULL)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
IServerEntity *pSE = pStoredEdict->GetIServerEntity();
|
|
|
|
if (pSE == NULL)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
if (pSE->GetRefEHandle() != hndl)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
bool CriticalHitManager::CriticalDetour(void *pWeapon)
|
|
{
|
|
edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pWeapon);
|
|
|
|
if (!pEdict)
|
|
{
|
|
g_pSM->LogMessage(myself, "Entity Error");
|
|
return false;
|
|
}
|
|
|
|
sm_sendprop_info_t info;
|
|
|
|
if (!gamehelpers->FindSendPropInfo(pEdict->GetNetworkable()->GetServerClass()->GetName(), "m_hOwnerEntity", &info))
|
|
{
|
|
g_pSM->LogMessage(myself, "Offset Error");
|
|
return false;
|
|
}
|
|
|
|
if (!forward)
|
|
{
|
|
g_pSM->LogMessage(myself, "Invalid Forward");
|
|
return false;
|
|
}
|
|
|
|
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + info.actual_offset);
|
|
int index = CheckBaseHandle(hndl);
|
|
|
|
forward->PushCell(index); //Client index
|
|
forward->PushCell(engine->IndexOfEdict(pEdict)); // Weapon index
|
|
forward->PushString(pEdict->GetClassName()); //Weapon classname
|
|
forward->PushCellByRef(&g_returnvalue); //return value
|
|
|
|
cell_t result = 0;
|
|
|
|
forward->Execute(&result);
|
|
|
|
return !!result;
|
|
}
|