1812 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1812 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
 | |
|  * vim: set ts=4 :
 | |
|  * =============================================================================
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|  * Source SDK Hooks Extension
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|  * Copyright (C) 2010-2012 Nicholas Hastings
 | |
|  * Copyright (C) 2009-2010 Erik Minekus
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
 | |
|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
 | |
| #include <sourcemod_version.h>
 | |
| #include "extension.h"
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| #include "compat_wrappers.h"
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| #include "macros.h"
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| #include "natives.h"
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| #include <sm_platform.h>
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| #include <const.h>
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| 
 | |
| 
 | |
| //#define SDKHOOKSDEBUG
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| 
 | |
| /**
 | |
|  * Globals
 | |
|  */
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| 
 | |
| // Order MUST match SDKHookType enum
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| HookTypeData g_HookTypes[SDKHook_MAXHOOKS] = 
 | |
| {
 | |
| //   Hook name                DT required               Supported (always false til later)
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| 	{"EndTouch",              "",                       false},
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| 	{"FireBulletsPost",       "",                       false},
 | |
| 	{"OnTakeDamage",          "",                       false},
 | |
| 	{"OnTakeDamagePost",      "",                       false},
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| 	{"PreThink",              "DT_BasePlayer",          false},
 | |
| 	{"PostThink",             "DT_BasePlayer",          false},
 | |
| 	{"SetTransmit",           "",                       false},
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| 	{"Spawn",                 "",                       false},
 | |
| 	{"StartTouch",            "",                       false},
 | |
| 	{"Think",                 "",                       false},
 | |
| 	{"Touch",                 "",                       false},
 | |
| 	{"TraceAttack",           "",                       false},
 | |
| 	{"TraceAttackPost",       "",                       false},
 | |
| 	{"WeaponCanSwitchTo",     "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponCanUse",          "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponDrop",            "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponEquip",           "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponSwitch",          "DT_BaseCombatCharacter", false},
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| 	{"ShouldCollide",         "",                       false},
 | |
| 	{"PreThinkPost",          "DT_BasePlayer",          false},
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| 	{"PostThinkPost",         "DT_BasePlayer",          false},
 | |
| 	{"ThinkPost",             "",                       false},
 | |
| 	{"EndTouchPost",          "",                       false},
 | |
| 	{"GroundEntChangedPost",  "",                       false},
 | |
| 	{"SpawnPost",             "",                       false},
 | |
| 	{"StartTouchPost",        "",                       false},
 | |
| 	{"TouchPost",             "",                       false},
 | |
| 	{"VPhysicsUpdate",        "",                       false},
 | |
| 	{"VPhysicsUpdatePost",    "",                       false},
 | |
| 	{"WeaponCanSwitchToPost", "DT_BaseCombatCharacter", false},
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| 	{"WeaponCanUsePost",      "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponDropPost",        "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponEquipPost",       "DT_BaseCombatCharacter", false},
 | |
| 	{"WeaponSwitchPost",      "DT_BaseCombatCharacter", false},
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| 	{"Use",                   "",                       false},
 | |
| 	{"UsePost",               "",                       false},
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| 	{"Reload",                "DT_BaseCombatWeapon",    false},
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| 	{"ReloadPost",            "DT_BaseCombatWeapon",    false},
 | |
| 	{"GetMaxHealth",          "",                       false},
 | |
| 	{"Blocked",               "",                       false},
 | |
| 	{"BlockedPost",           "",                       false},
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| 	{"OnTakeDamageAlive",     "DT_BaseCombatCharacter", false},
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| 	{"OnTakeDamageAlivePost", "DT_BaseCombatCharacter", false},
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| 
 | |
| 	// There is no DT for CBaseMultiplayerPlayer. Going up a level
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| 	{"CanBeAutobalanced",     "DT_BasePlayer",          false},
 | |
| };
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| 
 | |
| SDKHooks g_Interface;
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| SMEXT_LINK(&g_Interface);
 | |
| 
 | |
| CGlobalVars *gpGlobals;
 | |
| ke::Vector<CVTableList *> g_HookList[SDKHook_MAXHOOKS];
 | |
| 
 | |
| IBinTools *g_pBinTools = NULL;
 | |
| ICvar *icvar = NULL;
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| 
 | |
| #if SOURCE_ENGINE >= SE_ORANGEBOX
 | |
| IServerTools *servertools = NULL;
 | |
| #endif
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| 
 | |
| // global hooks and forwards
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| IForward *g_pOnEntityCreated = NULL;
 | |
| IForward *g_pOnEntityDestroyed = NULL;
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| 
 | |
| #ifdef GAMEDESC_CAN_CHANGE
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| int g_hookOnGetGameDescription = 0;
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| IForward *g_pOnGetGameNameDescription = NULL;
 | |
| #endif
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| 
 | |
| int g_hookOnGetMapEntitiesString = 0;
 | |
| int g_hookOnLevelInit = 0;
 | |
| IForward *g_pOnLevelInit = NULL;
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| 
 | |
| IGameConfig *g_pGameConf = NULL;
 | |
| 
 | |
| char g_szMapEntities[2097152];
 | |
| 
 | |
| CUtlVector<IEntityListener *> *EntListeners()
 | |
| {
 | |
| 	void *gEntList = gamehelpers->GetGlobalEntityList();
 | |
| 	if (gEntList)
 | |
| 	{
 | |
| 		int offset = -1; /* 65572 */
 | |
| 		if (g_pGameConf->GetOffset("EntityListeners", &offset))
 | |
| 		{
 | |
| 			return (CUtlVector<IEntityListener *> *)((intptr_t) gEntList + offset);
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		void *entListeners;
 | |
| 		if (g_pGameConf->GetAddress("EntityListenersPtr", &entListeners))
 | |
| 		{
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| 			return (CUtlVector<IEntityListener *> *)entListeners;
 | |
| 		}
 | |
| 	}
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| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
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|  * IServerGameDLL & IVEngineServer Hooks
 | |
|  */
 | |
| SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, 0, bool, const char *, const char *, const char *, const char *, bool, bool);
 | |
| #ifdef GAMEDESC_CAN_CHANGE
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| SH_DECL_HOOK0(IServerGameDLL, GetGameDescription, SH_NOATTRIB, 0, const char *);
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| #endif
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| SH_DECL_HOOK0(IVEngineServer, GetMapEntitiesString, SH_NOATTRIB, 0, const char *);
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| 
 | |
| 
 | |
| /**
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|  * CBaseEntity Hooks
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|  */
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| SH_DECL_MANUALHOOK1_void(EndTouch, 0, 0, 0, CBaseEntity *);
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| SH_DECL_MANUALHOOK1_void(FireBullets, 0, 0, 0, FireBulletsInfo_t const&);
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| #ifdef GETMAXHEALTH_IS_VIRTUAL
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| SH_DECL_MANUALHOOK0(GetMaxHealth, 0, 0, 0, int);
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| #endif
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| SH_DECL_MANUALHOOK1_void(GroundEntChanged, 0, 0, 0, void *);
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| SH_DECL_MANUALHOOK1(OnTakeDamage, 0, 0, 0, int, CTakeDamageInfoHack &);
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| SH_DECL_MANUALHOOK1(OnTakeDamage_Alive, 0, 0, 0, int, CTakeDamageInfoHack &);
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| SH_DECL_MANUALHOOK0_void(PreThink, 0, 0, 0);
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| SH_DECL_MANUALHOOK0_void(PostThink, 0, 0, 0);
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| SH_DECL_MANUALHOOK0(Reload, 0, 0, 0, bool);
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| SH_DECL_MANUALHOOK2_void(SetTransmit, 0, 0, 0, CCheckTransmitInfo *, bool);
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| SH_DECL_MANUALHOOK2(ShouldCollide, 0, 0, 0, bool, int, int);
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| SH_DECL_MANUALHOOK0_void(Spawn, 0, 0, 0);
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| SH_DECL_MANUALHOOK1_void(StartTouch, 0, 0, 0, CBaseEntity *);
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| SH_DECL_MANUALHOOK0_void(Think, 0, 0, 0);
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| SH_DECL_MANUALHOOK1_void(Touch, 0, 0, 0, CBaseEntity *);
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| #if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
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| 	|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013
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| SH_DECL_MANUALHOOK4_void(TraceAttack, 0, 0, 0, CTakeDamageInfoHack &, const Vector &, CGameTrace *, CDmgAccumulator *);
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| #else
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| SH_DECL_MANUALHOOK3_void(TraceAttack, 0, 0, 0, CTakeDamageInfoHack &, const Vector &, CGameTrace *);
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| #endif
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| SH_DECL_MANUALHOOK4_void(Use, 0, 0, 0, CBaseEntity *, CBaseEntity *, USE_TYPE, float);
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| SH_DECL_MANUALHOOK1_void(VPhysicsUpdate, 0, 0, 0, IPhysicsObject *);
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| SH_DECL_MANUALHOOK1(Weapon_CanSwitchTo, 0, 0, 0, bool, CBaseCombatWeapon *);
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| SH_DECL_MANUALHOOK1(Weapon_CanUse, 0, 0, 0, bool, CBaseCombatWeapon *);
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| SH_DECL_MANUALHOOK3_void(Weapon_Drop, 0, 0, 0, CBaseCombatWeapon *, const Vector *, const Vector *);
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| SH_DECL_MANUALHOOK1_void(Weapon_Equip, 0, 0, 0, CBaseCombatWeapon *);
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| SH_DECL_MANUALHOOK2(Weapon_Switch, 0, 0, 0, bool, CBaseCombatWeapon *, int);
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| SH_DECL_MANUALHOOK1_void(Blocked, 0, 0, 0, CBaseEntity *);
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| SH_DECL_MANUALHOOK0(CanBeAutobalanced, 0, 0, 0, bool);
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| 
 | |
| 
 | |
| /**
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|  * Forwards
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|  */
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| bool SDKHooks::SDK_OnLoad(char *error, size_t maxlength, bool late)
 | |
| {
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| 	char buffer[256];
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| 	g_pSM->BuildPath(Path_SM, buffer, sizeof(buffer)-1, "/extensions/sdkhooks.ext." PLATFORM_LIB_EXT);
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| 	if (libsys->PathExists(buffer) && libsys->IsPathFile(buffer))
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| 	{
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| 		g_pSM->Format(error, maxlength-1, "SDKHooks 2.x cannot load while old version (sdkhooks.ext." PLATFORM_LIB_EXT ") is still in extensions dir");
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| 		return false;
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| 	}
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| 
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| 	g_pSM->BuildPath(Path_SM, buffer, sizeof(buffer)-1, "/gamedata/sdkhooks.games.txt");
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| 	if (libsys->PathExists(buffer) && libsys->IsPathFile(buffer))
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| 	{
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| 		g_pSM->Format(error, maxlength-1, "SDKHooks 2.x cannot load while old gamedata file (sdkhooks.games.txt) is still in gamedata dir");
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| 		return false;
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| 	}
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| 
 | |
| 	buffer[0] = '\0';
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| 	if (!gameconfs->LoadGameConfigFile("sdkhooks.games", &g_pGameConf, buffer, sizeof(buffer)))
 | |
| 	{
 | |
| 		if (buffer[0])
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| 		{
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| 			g_pSM->Format(error, maxlength, "Could not read sdkhooks.games gamedata: %s", buffer);
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| 		}
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| 
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| 		return false;
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| 	}
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| 
 | |
| 	memset(m_EntityCache, INVALID_EHANDLE_INDEX, sizeof(m_EntityCache));
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| 
 | |
| 	CUtlVector<IEntityListener *> *entListeners = EntListeners();
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| 	if (!entListeners)
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| 	{
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| 		g_pSM->Format(error, maxlength, "Failed to setup entity listeners");
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| 		return false;
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| 	}
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| 
 | |
| 	entListeners->AddToTail(this);
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| 
 | |
| 	sharesys->AddDependency(myself, "bintools.ext", true, true);
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| 	sharesys->AddNatives(myself, g_Natives);
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| 	sharesys->RegisterLibrary(myself, "sdkhooks");
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| 	sharesys->AddInterface(myself, &g_Interface);
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| 	sharesys->AddCapabilityProvider(myself, this, "SDKHook_DmgCustomInOTD");
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| 	sharesys->AddCapabilityProvider(myself, this, "SDKHook_LogicalEntSupport");
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| 
 | |
| 	playerhelpers->AddClientListener(&g_Interface);
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| 	
 | |
| 	plsys->AddPluginsListener(&g_Interface);
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| 
 | |
| 	g_pOnEntityCreated = forwards->CreateForward("OnEntityCreated", ET_Ignore, 2, NULL, Param_Cell, Param_String);
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| 	g_pOnEntityDestroyed = forwards->CreateForward("OnEntityDestroyed", ET_Ignore, 1, NULL, Param_Cell);
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| #ifdef GAMEDESC_CAN_CHANGE
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| 	g_pOnGetGameNameDescription = forwards->CreateForward("OnGetGameDescription", ET_Hook, 2, NULL, Param_String);
 | |
| #endif
 | |
| 	g_pOnLevelInit = forwards->CreateForward("OnLevelInit", ET_Hook, 2, NULL, Param_String, Param_String);
 | |
| 
 | |
| 	SetupHooks();
 | |
| 
 | |
| #if SOURCE_ENGINE >= SE_ORANGEBOX
 | |
| 	int index;
 | |
| 	CBaseHandle hndl;
 | |
| 	for (IHandleEntity *pEnt = (IHandleEntity *)servertools->FirstEntity(); pEnt; pEnt = (IHandleEntity *)servertools->NextEntity((CBaseEntity *)pEnt))
 | |
| 	{
 | |
| 		hndl = pEnt->GetRefEHandle();
 | |
| 		if (!hndl.IsValid())
 | |
| 			continue;
 | |
| 		
 | |
| 		index = hndl.GetEntryIndex();
 | |
| 		if (IsEntityIndexInRange(index))
 | |
| 		{
 | |
| 			m_EntityCache[index] = gamehelpers->IndexToReference(index);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			g_pSM->LogError(myself, "SDKHooks::HandleEntityCreated - Got entity index out of range (%d)", index);
 | |
| 		}
 | |
| 	}
 | |
| #else
 | |
| 	for (int i = 0; i < NUM_ENT_ENTRIES; i++)
 | |
| 	{
 | |
| 		if (gamehelpers->ReferenceToEntity(i) != NULL)
 | |
| 			m_EntityCache[i] = gamehelpers->IndexToReference(i);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| inline void HookLevelInit()
 | |
| {
 | |
| 	assert(g_hookOnLevelInit == 0);
 | |
| 	g_hookOnLevelInit = SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(&g_Interface, &SDKHooks::Hook_LevelInit), false);
 | |
| 	assert(g_hookOnGetMapEntitiesString == 0);
 | |
| 	g_hookOnGetMapEntitiesString = SH_ADD_HOOK(IVEngineServer, GetMapEntitiesString, engine, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetMapEntitiesString), false);
 | |
| }
 | |
| 
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| inline void HookGetGameDescription()
 | |
| {
 | |
| 	assert(g_hookOnGetGameDescription == 0);
 | |
| 	g_hookOnGetGameDescription = SH_ADD_HOOK(IServerGameDLL, GetGameDescription, gamedll, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetGameDescription), false);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void SDKHooks::SDK_OnAllLoaded()
 | |
| {
 | |
| 	SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
 | |
| 
 | |
| 	if (!g_pBinTools)
 | |
| 	{
 | |
| 		g_pSM->LogError(myself, "Could not find interface: " SMINTERFACE_BINTOOLS_NAME);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (g_pOnLevelInit->GetFunctionCount() > 0)
 | |
| 		HookLevelInit();
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| 	if (g_pOnGetGameNameDescription->GetFunctionCount() > 0)
 | |
| 		HookGetGameDescription();
 | |
| #endif
 | |
| }
 | |
| 
 | |
| #define KILL_HOOK_IF_ACTIVE(hook) \
 | |
| 	if (hook != 0) \
 | |
| 	{ \
 | |
| 		SH_REMOVE_HOOK_ID(hook); \
 | |
| 	}
 | |
| 
 | |
| void SDKHooks::SDK_OnUnload()
 | |
| {
 | |
| 	// Remove left over hooks
 | |
| 	Unhook(reinterpret_cast<SourcePawn::IPluginContext *>(NULL));
 | |
| 
 | |
| 	KILL_HOOK_IF_ACTIVE(g_hookOnLevelInit);
 | |
| 	KILL_HOOK_IF_ACTIVE(g_hookOnGetMapEntitiesString);
 | |
| 
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| 	KILL_HOOK_IF_ACTIVE(g_hookOnGetGameDescription);
 | |
| #endif
 | |
| 
 | |
| 	forwards->ReleaseForward(g_pOnEntityCreated);
 | |
| 	forwards->ReleaseForward(g_pOnEntityDestroyed);
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| 	forwards->ReleaseForward(g_pOnGetGameNameDescription);
 | |
| #endif
 | |
| 	forwards->ReleaseForward(g_pOnLevelInit);
 | |
| 
 | |
| 	plsys->RemovePluginsListener(&g_Interface);
 | |
| 
 | |
| 	playerhelpers->RemoveClientListener(&g_Interface);
 | |
| 
 | |
| 	sharesys->DropCapabilityProvider(myself, this, "SDKHook_DmgCustomInOTD");
 | |
| 	sharesys->DropCapabilityProvider(myself, this, "SDKHook_LogicalEntSupport");
 | |
| 
 | |
| 	CUtlVector<IEntityListener *> *entListeners = EntListeners();
 | |
| 	entListeners->FindAndRemove(this);
 | |
| 
 | |
| 	gameconfs->CloseGameConfigFile(g_pGameConf);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
 | |
| {
 | |
| 	GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
 | |
| 
 | |
| #if SOURCE_ENGINE >= SE_ORANGEBOX
 | |
| 	GET_V_IFACE_ANY(GetServerFactory, servertools, IServerTools, VSERVERTOOLS_INTERFACE_VERSION);
 | |
| 	g_pCVar = icvar;
 | |
| #endif
 | |
| 	CONVAR_REGISTER(this);
 | |
| 	
 | |
| 	gpGlobals = ismm->GetCGlobals();
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| const char *SDKHooks::GetExtensionVerString()
 | |
| {
 | |
| 	return SOURCEMOD_VERSION;
 | |
| }
 | |
| 
 | |
| const char *SDKHooks::GetExtensionDateString()
 | |
| {
 | |
| 	return SOURCEMOD_BUILD_TIME;
 | |
| }
 | |
| 
 | |
| void SDKHooks::OnPluginLoaded(IPlugin *plugin)
 | |
| {
 | |
| 	if (g_pOnLevelInit->GetFunctionCount() > 0 && g_hookOnLevelInit == 0)
 | |
| 		HookLevelInit();
 | |
| 
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| 	if (g_pOnGetGameNameDescription->GetFunctionCount() > 0 && g_hookOnGetGameDescription == 0)
 | |
| 		HookGetGameDescription();
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void SDKHooks::OnPluginUnloaded(IPlugin *plugin)
 | |
| {
 | |
| 	Unhook(plugin->GetBaseContext());
 | |
| 
 | |
| 	if (g_pOnLevelInit->GetFunctionCount() == 0)
 | |
| 	{
 | |
| 		KILL_HOOK_IF_ACTIVE(g_hookOnLevelInit);
 | |
| 		KILL_HOOK_IF_ACTIVE(g_hookOnGetMapEntitiesString);
 | |
| 	}
 | |
| 
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| 	if (g_pOnGetGameNameDescription->GetFunctionCount() == 0)
 | |
| 		KILL_HOOK_IF_ACTIVE(g_hookOnGetGameDescription);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void SDKHooks::OnClientPutInServer(int client)
 | |
| {
 | |
| 	CBaseEntity *pPlayer = gamehelpers->ReferenceToEntity(client);
 | |
| 
 | |
| 	HandleEntityCreated(pPlayer, client, gamehelpers->EntityToReference(pPlayer));
 | |
| }
 | |
| 
 | |
| void SDKHooks::OnClientDisconnecting(int client)
 | |
| {
 | |
| 	CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(client);
 | |
| 	
 | |
| 	HandleEntityDeleted(pEntity);
 | |
| }
 | |
| 
 | |
| void SDKHooks::AddEntityListener(ISMEntityListener *listener)
 | |
| {
 | |
| 	m_EntListeners.push_back(listener);
 | |
| }
 | |
| 
 | |
| void SDKHooks::RemoveEntityListener(ISMEntityListener *listener)
 | |
| {
 | |
| 	m_EntListeners.remove(listener);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::RegisterConCommandBase(ConCommandBase *pVar)
 | |
| {
 | |
| 	/* Always call META_REGCVAR instead of going through the engine. */
 | |
| 	return META_REGCVAR(pVar);
 | |
| }
 | |
| 
 | |
| FeatureStatus SDKHooks::GetFeatureStatus(FeatureType type, const char *name)
 | |
| {
 | |
| 	return FeatureStatus_Available;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Functions
 | |
|  */
 | |
| 
 | |
| static void PopulateCallbackList(const ke::Vector<HookList> &source, ke::Vector<IPluginFunction *> &destination, int entity)
 | |
| {
 | |
| 	destination.ensure(8); /* Skip trivial allocations as AMTL uses length<<1. */
 | |
| 	for (size_t iter = 0; iter < source.length(); ++iter)
 | |
| 	{
 | |
| 		if (source[iter].entity != entity)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		destination.append(source[iter].callback);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| cell_t SDKHooks::Call(int entity, SDKHookType type, int other)
 | |
| {
 | |
| 	return Call(gamehelpers->ReferenceToEntity(entity), type, gamehelpers->ReferenceToEntity(other));
 | |
| }
 | |
| 
 | |
| cell_t SDKHooks::Call(CBaseEntity *pEnt, SDKHookType type, int other)
 | |
| {
 | |
| 	return Call(pEnt, type, gamehelpers->ReferenceToEntity(other));
 | |
| }
 | |
| 
 | |
| cell_t SDKHooks::Call(CBaseEntity *pEnt, SDKHookType type, CBaseEntity *pOther)
 | |
| {
 | |
| 	cell_t ret = Pl_Continue;
 | |
| 
 | |
| 	CVTableHook vhook(pEnt);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[type];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEnt);
 | |
| 		int other = gamehelpers->EntityToBCompatRef(pOther);
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(other);
 | |
| 
 | |
| 			cell_t res;
 | |
| 			callback->Execute(&res);
 | |
| 			if(res > ret)
 | |
| 			{
 | |
| 				ret = res;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| void SDKHooks::SetupHooks()
 | |
| {
 | |
| 	int offset;
 | |
| 
 | |
| 	//			gamedata          pre    post
 | |
| 	// (pre is not necessarily a prehook, just named without "Post" appeneded)
 | |
| 
 | |
| 	CHECKOFFSET(EndTouch,         true,  true);
 | |
| 	CHECKOFFSET(FireBullets,      false, true);
 | |
| 	CHECKOFFSET(GroundEntChanged, false, true);
 | |
| 	CHECKOFFSET(OnTakeDamage,     true,  true);
 | |
| 	CHECKOFFSET(OnTakeDamage_Alive,true, true);
 | |
| 	CHECKOFFSET(PreThink,         true,  true);
 | |
| 	CHECKOFFSET(PostThink,        true,  true);
 | |
| 	CHECKOFFSET(Reload,           true,  true);
 | |
| 	CHECKOFFSET(SetTransmit,      true,  false);
 | |
| 	CHECKOFFSET(ShouldCollide,    true,  false);
 | |
| 	CHECKOFFSET(Spawn,            true,  true);
 | |
| 	CHECKOFFSET(StartTouch,       true,  true);
 | |
| 	CHECKOFFSET(Think,            true,  true);
 | |
| 	CHECKOFFSET(Touch,            true,  true);
 | |
| 	CHECKOFFSET(TraceAttack,      true,  true);
 | |
| 	CHECKOFFSET(Use,              true,  true);
 | |
| 	CHECKOFFSET_W(CanSwitchTo,    true,  true);
 | |
| 	CHECKOFFSET_W(CanUse,         true,  true);
 | |
| 	CHECKOFFSET_W(Drop,           true,  true);
 | |
| 	CHECKOFFSET_W(Equip,          true,  true);
 | |
| 	CHECKOFFSET_W(Switch,         true,  true);
 | |
| 	CHECKOFFSET(VPhysicsUpdate,   true,  true);
 | |
| 	CHECKOFFSET(Blocked,          true,  true);
 | |
| 	CHECKOFFSET(CanBeAutobalanced, true, false);
 | |
| 
 | |
| 	// this one is in a class all its own -_-
 | |
| 	offset = 0;
 | |
| 	g_pGameConf->GetOffset("GroundEntChanged", &offset);
 | |
| 	if (offset > 0)
 | |
| 	{
 | |
| 		SH_MANUALHOOK_RECONFIGURE(GroundEntChanged, offset, 0, 0);
 | |
| 		g_HookTypes[SDKHook_GroundEntChangedPost].supported = true;
 | |
| 	}
 | |
| 
 | |
| #ifdef GETMAXHEALTH_IS_VIRTUAL
 | |
| 	CHECKOFFSET(GetMaxHealth,	true,	false);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| HookReturn SDKHooks::Hook(int entity, SDKHookType type, IPluginFunction *callback)
 | |
| {
 | |
| 	if(!g_HookTypes[type].supported)
 | |
| 		return HookRet_NotSupported;
 | |
| 
 | |
| 	CBaseEntity *pEnt = gamehelpers->ReferenceToEntity(entity);
 | |
| 	if(!pEnt)
 | |
| 		return HookRet_InvalidEntity;
 | |
| 	if(type < 0 || type >= SDKHook_MAXHOOKS)
 | |
| 		return HookRet_InvalidHookType;
 | |
| 
 | |
| 	if (!!strcmp(g_HookTypes[type].dtReq, ""))
 | |
| 	{
 | |
| 		IServerUnknown *pUnk = (IServerUnknown *)pEnt;
 | |
| 
 | |
| 		IServerNetworkable *pNet = pUnk->GetNetworkable();
 | |
| 		if (pNet && !UTIL_ContainsDataTable(pNet->GetServerClass()->m_pTable, g_HookTypes[type].dtReq))
 | |
| 			return HookRet_BadEntForHookType;
 | |
| 	}
 | |
| 
 | |
| 	size_t entry;
 | |
| 	CVTableHook vhook(pEnt);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[type];
 | |
| 	for (entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook == vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (entry == vtablehooklist.length())
 | |
| 	{
 | |
| 		int hookid = 0;
 | |
| 		switch(type)
 | |
| 		{
 | |
| 			case SDKHook_EndTouch:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(EndTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_EndTouch), false);
 | |
| 				break;
 | |
| 			case SDKHook_EndTouchPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(EndTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_EndTouchPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_FireBulletsPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(FireBullets, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_FireBulletsPost), true);
 | |
| 				break;
 | |
| #ifdef GETMAXHEALTH_IS_VIRTUAL
 | |
| 			case SDKHook_GetMaxHealth:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(GetMaxHealth, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GetMaxHealth), false);
 | |
| 				break;
 | |
| #endif
 | |
| 			case SDKHook_GroundEntChangedPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(GroundEntChanged, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_GroundEntChangedPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_OnTakeDamage:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(OnTakeDamage, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamage), false);
 | |
| 				break;
 | |
| 			case SDKHook_OnTakeDamagePost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(OnTakeDamage, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamagePost), true);
 | |
| 				break;
 | |
| 			case SDKHook_OnTakeDamage_Alive:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(OnTakeDamage_Alive, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamage_Alive), false);
 | |
| 				break;
 | |
| 			case SDKHook_OnTakeDamage_AlivePost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(OnTakeDamage_Alive, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_OnTakeDamage_AlivePost), true);
 | |
| 				break;
 | |
| 			case SDKHook_PreThink:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(PreThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PreThink), false);
 | |
| 				break;
 | |
| 			case SDKHook_PreThinkPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(PreThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PreThinkPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_PostThink:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(PostThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PostThink), false);
 | |
| 				break;
 | |
| 			case SDKHook_PostThinkPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(PostThink, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_PostThinkPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_Reload:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Reload, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Reload), false);
 | |
| 				break;
 | |
| 			case SDKHook_ReloadPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Reload, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ReloadPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_SetTransmit:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(SetTransmit, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_SetTransmit), false);
 | |
| 				break;
 | |
| 			case SDKHook_Spawn:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Spawn, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Spawn), false);
 | |
| 				break;
 | |
| 			case SDKHook_SpawnPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Spawn, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_SpawnPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_StartTouch:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(StartTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_StartTouch), false);
 | |
| 				break;
 | |
| 			case SDKHook_StartTouchPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(StartTouch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_StartTouchPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_Think:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Think, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Think), false);
 | |
| 				break;
 | |
| 			case SDKHook_ThinkPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Think, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ThinkPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_Touch:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Touch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Touch), false);
 | |
| 				break;
 | |
| 			case SDKHook_TouchPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Touch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TouchPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_TraceAttack:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(TraceAttack, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TraceAttack), false);
 | |
| 				break;
 | |
| 			case SDKHook_TraceAttackPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(TraceAttack, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_TraceAttackPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_Use:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Use, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Use), false);
 | |
| 				break;
 | |
| 			case SDKHook_UsePost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Use, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_UsePost), true);
 | |
| 				break;
 | |
| 			case SDKHook_VPhysicsUpdate:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(VPhysicsUpdate, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_VPhysicsUpdate), false);
 | |
| 				break;
 | |
| 			case SDKHook_VPhysicsUpdatePost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(VPhysicsUpdate, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_VPhysicsUpdatePost), true);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponCanSwitchTo:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_CanSwitchTo, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanSwitchTo), false);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponCanSwitchToPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_CanSwitchTo, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanSwitchToPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponCanUse:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_CanUse, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanUse), false);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponCanUsePost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_CanUse, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponCanUsePost), true);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponDrop:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_Drop, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponDrop), false);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponDropPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_Drop, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponDropPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponEquip:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_Equip, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponEquip), false);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponEquipPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_Equip, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponEquipPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponSwitch:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitch), false);
 | |
| 				break;
 | |
| 			case SDKHook_WeaponSwitchPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Weapon_Switch, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_WeaponSwitchPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_ShouldCollide:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(ShouldCollide, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_ShouldCollide), false);
 | |
| 				break;
 | |
| 			case SDKHook_Blocked:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Blocked, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_Blocked), false);
 | |
| 				break;
 | |
| 			case SDKHook_BlockedPost:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(Blocked, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_BlockedPost), true);
 | |
| 				break;
 | |
| 			case SDKHook_CanBeAutobalanced:
 | |
| 				hookid = SH_ADD_MANUALVPHOOK(CanBeAutobalanced, pEnt, SH_MEMBER(&g_Interface, &SDKHooks::Hook_CanBeAutobalanced), false);
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		vhook.SetHookID(hookid);
 | |
| 
 | |
| 		CVTableList *vtablelist = new CVTableList;
 | |
| 		vtablelist->vtablehook = new CVTableHook(vhook);
 | |
| 		vtablehooklist.append(vtablelist);
 | |
| 	}
 | |
| 	
 | |
| 	// Add hook to hook list
 | |
| 	HookList hook;
 | |
| 	hook.entity = gamehelpers->EntityToBCompatRef(pEnt);
 | |
| 	hook.callback = callback;
 | |
| 	vtablehooklist[entry]->hooks.append(hook);
 | |
| 
 | |
| 	return HookRet_Successful;
 | |
| }
 | |
| 
 | |
| void SDKHooks::Unhook(CBaseEntity *pEntity)
 | |
| {
 | |
| 	if (pEntity == NULL)
 | |
| 	{
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 	for (size_t type = 0; type < SDKHook_MAXHOOKS; ++type)
 | |
| 	{
 | |
| 		ke::Vector<CVTableList *> &vtablehooklist = g_HookList[type];
 | |
| 		for (size_t listentry = 0; listentry < vtablehooklist.length(); ++listentry)
 | |
| 		{
 | |
| 			ke::Vector<HookList> &pawnhooks = vtablehooklist[listentry]->hooks;
 | |
| 			for (size_t entry = 0; entry < pawnhooks.length(); ++entry)
 | |
| 			{
 | |
| 				if (entity != pawnhooks[entry].entity)
 | |
| 				{
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				pawnhooks.remove(entry--);
 | |
| 			}
 | |
| 
 | |
| 			if (pawnhooks.length() == 0)
 | |
| 			{
 | |
| 				delete vtablehooklist[listentry];
 | |
| 				vtablehooklist.remove(listentry--);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SDKHooks::Unhook(IPluginContext *pContext)
 | |
| {
 | |
| 	for (size_t type = 0; type < SDKHook_MAXHOOKS; ++type)
 | |
| 	{
 | |
| 		ke::Vector<CVTableList *> &vtablehooklist = g_HookList[type];
 | |
| 		for (size_t listentry = 0; listentry < vtablehooklist.length(); ++listentry)
 | |
| 		{
 | |
| 			ke::Vector<HookList> &pawnhooks = vtablehooklist[listentry]->hooks;
 | |
| 			for (size_t entry = 0; entry < pawnhooks.length(); ++entry)
 | |
| 			{
 | |
| 				if (pContext != NULL && pContext != pawnhooks[entry].callback->GetParentRuntime()->GetDefaultContext())
 | |
| 				{
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				pawnhooks.remove(entry--);
 | |
| 			}
 | |
| 
 | |
| 			if (pawnhooks.length() == 0)
 | |
| 			{
 | |
| 				delete vtablehooklist[listentry];
 | |
| 				vtablehooklist.remove(listentry--);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SDKHooks::Unhook(int entity, SDKHookType type, IPluginFunction *pCallback)
 | |
| {
 | |
| 	CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(entity);
 | |
| 	if (pEntity == NULL)
 | |
| 	{
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[type];
 | |
| 	for (size_t listentry = 0; listentry < vtablehooklist.length(); ++listentry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[listentry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 		ke::Vector<HookList> &pawnhooks = vtablehooklist[listentry]->hooks;
 | |
| 		for (size_t entry = 0; entry < pawnhooks.length(); ++entry)
 | |
| 		{
 | |
| 			HookList &hookentry = pawnhooks[entry];
 | |
| 			if (entity != hookentry.entity || pCallback != hookentry.callback)
 | |
| 			{
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			pawnhooks.remove(entry--);
 | |
| 		}
 | |
| 
 | |
| 		if (pawnhooks.length() == 0)
 | |
| 		{
 | |
| 			delete vtablehooklist[listentry];
 | |
| 			vtablehooklist.remove(listentry);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * IEntityFactoryDictionary, IServerGameDLL & IVEngineServer Hook Handlers
 | |
|  */
 | |
| void SDKHooks::OnEntityCreated(CBaseEntity *pEntity)
 | |
| {
 | |
| 	// Call OnEntityCreated forward
 | |
| 	int ref = gamehelpers->EntityToReference(pEntity);
 | |
| 	int index = gamehelpers->ReferenceToIndex(ref);
 | |
| 
 | |
| 	// This can be -1 for player ents before any players have connected
 | |
| 	if ((unsigned)index == INVALID_EHANDLE_INDEX || (index > 0 && index <= playerhelpers->GetMaxClients()))
 | |
| 	{
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!IsEntityIndexInRange(index))
 | |
| 	{
 | |
| 		g_pSM->LogError(myself, "SDKHooks::OnEntityCreated - Got entity index out of range (%d)", index);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	// The entity could already exist. The creation notifier fires twice for some paths
 | |
| 	if (m_EntityCache[index] != ref)
 | |
| 	{
 | |
| 		HandleEntityCreated(pEntity, index, ref);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #ifdef GAMEDESC_CAN_CHANGE
 | |
| const char *SDKHooks::Hook_GetGameDescription()
 | |
| {
 | |
| 	static char szGameDesc[64];
 | |
| 	cell_t result = Pl_Continue;
 | |
| 
 | |
| 	g_pSM->Format(szGameDesc, sizeof(szGameDesc), "%s",
 | |
| 		SH_CALL(gamedll, &IServerGameDLL::GetGameDescription)());
 | |
| 
 | |
| 	// Call OnGetGameDescription forward
 | |
| 	g_pOnGetGameNameDescription->PushStringEx(szGameDesc, sizeof(szGameDesc), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
 | |
| 	g_pOnGetGameNameDescription->Execute(&result);
 | |
| 
 | |
| 	if(result == Pl_Changed)
 | |
| 		RETURN_META_VALUE(MRES_SUPERCEDE, szGameDesc);
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, NULL);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| const char *SDKHooks::Hook_GetMapEntitiesString()
 | |
| {
 | |
| 	if(g_szMapEntities[0])
 | |
| 		RETURN_META_VALUE(MRES_SUPERCEDE, g_szMapEntities);
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, NULL);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
 | |
| {
 | |
| 	strcpy(g_szMapEntities, pMapEntities);
 | |
| 	cell_t result = Pl_Continue;
 | |
| 
 | |
| 	// Call OnLevelInit forward
 | |
| 	g_pOnLevelInit->PushString(pMapName);
 | |
| 	g_pOnLevelInit->PushStringEx(g_szMapEntities, sizeof(g_szMapEntities), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
 | |
| 	g_pOnLevelInit->Execute(&result);
 | |
| 
 | |
| 	if(result == Pl_Changed)
 | |
| 		RETURN_META_VALUE_NEWPARAMS(MRES_HANDLED, true, &IServerGameDLL::LevelInit, (pMapName, g_szMapEntities, pOldLevel, pLandmarkName, loadGame, background));
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * CBaseEntity Hook Handlers
 | |
|  */
 | |
| bool SDKHooks::Hook_CanBeAutobalanced()
 | |
| {
 | |
| 	CBaseEntity *pPlayer = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pPlayer);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_CanBeAutobalanced];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pPlayer);
 | |
| 
 | |
| 		bool origRet = SH_MCALL(pPlayer, CanBeAutobalanced)();
 | |
| 		bool newRet = origRet;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			cell_t res = origRet;
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(origRet);
 | |
| 			callback->Execute(&res);
 | |
| 
 | |
| 			// Only update our new ret if different from original
 | |
| 			// (so if multiple plugins returning different answers,
 | |
| 			//  the one(s) that changed it win)
 | |
| 			if ((bool)res != origRet)
 | |
| 				newRet = !origRet;
 | |
| 		}
 | |
| 
 | |
| 		if (newRet != origRet)
 | |
| 			RETURN_META_VALUE(MRES_SUPERCEDE, newRet);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, false);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_EndTouch(CBaseEntity *pOther)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_EndTouch, pOther);
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_EndTouchPost(CBaseEntity *pOther)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_EndTouchPost, pOther);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_FireBulletsPost(const FireBulletsInfo_t &info)
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 	int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 	IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(entity);
 | |
| 	if(!pPlayer)
 | |
| 		RETURN_META(MRES_IGNORED);
 | |
| 
 | |
| 	IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
 | |
| 	if(!pInfo)
 | |
| 		RETURN_META(MRES_IGNORED);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_FireBulletsPost];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		const char *weapon = pInfo->GetWeaponName();
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(info.m_iShots);
 | |
| 			callback->PushString(weapon?weapon:"");
 | |
| 			callback->Execute(NULL);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| #ifdef GETMAXHEALTH_IS_VIRTUAL
 | |
| int SDKHooks::Hook_GetMaxHealth()
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 	int original_max = SH_MCALL(pEntity, GetMaxHealth)();
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_GetMaxHealth];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 		int new_max = original_max;
 | |
| 
 | |
| 		cell_t res = Pl_Continue;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCellByRef(&new_max);
 | |
| 			callback->Execute(&res);
 | |
| 		}
 | |
| 
 | |
| 		if (res >= Pl_Changed)
 | |
| 			RETURN_META_VALUE(MRES_SUPERCEDE, new_max);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, original_max);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void SDKHooks::Hook_GroundEntChangedPost(void *pVar)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_GroundEntChangedPost);
 | |
| }
 | |
| 
 | |
| int SDKHooks::HandleOnTakeDamageHook(CTakeDamageInfoHack &info, SDKHookType hookType)
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[hookType];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		int attacker = info.GetAttacker();
 | |
| 		int inflictor = info.GetInflictor();
 | |
| 		float damage = info.GetDamage();
 | |
| 		int damagetype = info.GetDamageType();
 | |
| 		int weapon = info.GetWeapon();
 | |
| 
 | |
| 		Vector force = info.GetDamageForce();
 | |
| 		cell_t damageForce[3] = { sp_ftoc(force.x), sp_ftoc(force.y), sp_ftoc(force.z) };
 | |
| 
 | |
| 		Vector pos = info.GetDamagePosition();
 | |
| 		cell_t damagePosition[3] = { sp_ftoc(pos.x), sp_ftoc(pos.y), sp_ftoc(pos.z) };
 | |
| 
 | |
| 		cell_t res, ret = Pl_Continue;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCellByRef(&attacker);
 | |
| 			callback->PushCellByRef(&inflictor);
 | |
| 			callback->PushFloatByRef(&damage);
 | |
| 			callback->PushCellByRef(&damagetype);
 | |
| 			callback->PushCellByRef(&weapon);
 | |
| 			callback->PushArray(damageForce, 3, SM_PARAM_COPYBACK);
 | |
| 			callback->PushArray(damagePosition, 3, SM_PARAM_COPYBACK);
 | |
| 			callback->PushCell(info.GetDamageCustom());
 | |
| 			callback->Execute(&res);
 | |
| 
 | |
| 			if (res >= ret)
 | |
| 			{
 | |
| 				ret = res;
 | |
| 				if (ret == Pl_Changed)
 | |
| 				{
 | |
| 					CBaseEntity *pEntAttacker = gamehelpers->ReferenceToEntity(attacker);
 | |
| 					if (!pEntAttacker)
 | |
| 					{
 | |
| 						callback->GetParentContext()->BlamePluginError(callback, "Callback-provided entity %d for attacker is invalid", attacker);
 | |
| 						RETURN_META_VALUE(MRES_IGNORED, 0);
 | |
| 					}
 | |
| 					CBaseEntity *pEntInflictor = gamehelpers->ReferenceToEntity(inflictor);
 | |
| 					if (!pEntInflictor)
 | |
| 					{
 | |
| 						callback->GetParentContext()->BlamePluginError(callback, "Callback-provided entity %d for inflictor is invalid", inflictor);
 | |
| 						RETURN_META_VALUE(MRES_IGNORED, 0);
 | |
| 					}
 | |
| 
 | |
| 					info.SetAttacker(pEntAttacker);
 | |
| 					info.SetInflictor(pEntInflictor);
 | |
| 					info.SetDamage(damage);
 | |
| 					info.SetDamageType(damagetype);
 | |
| 					info.SetWeapon(gamehelpers->ReferenceToEntity(weapon));
 | |
| 					info.SetDamageForce(
 | |
| 						sp_ctof(damageForce[0]),
 | |
| 						sp_ctof(damageForce[1]),
 | |
| 						sp_ctof(damageForce[2]));
 | |
| 					info.SetDamagePosition(
 | |
| 						sp_ctof(damagePosition[0]),
 | |
| 						sp_ctof(damagePosition[1]),
 | |
| 						sp_ctof(damagePosition[2]));
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (ret >= Pl_Handled)
 | |
| 			RETURN_META_VALUE(MRES_SUPERCEDE, 1);
 | |
| 
 | |
| 		if (ret == Pl_Changed)
 | |
| 			RETURN_META_VALUE(MRES_HANDLED, 1);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, 0);
 | |
| }
 | |
| 
 | |
| int SDKHooks::HandleOnTakeDamageHookPost(CTakeDamageInfoHack &info, SDKHookType hookType)
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[hookType];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(info.GetAttacker());
 | |
| 			callback->PushCell(info.GetInflictor());
 | |
| 			callback->PushFloat(info.GetDamage());
 | |
| 			callback->PushCell(info.GetDamageType());
 | |
| 			callback->PushCell(info.GetWeapon());
 | |
| 
 | |
| 			Vector force = info.GetDamageForce();
 | |
| 			cell_t damageForce[3] = { sp_ftoc(force.x), sp_ftoc(force.y), sp_ftoc(force.z) };
 | |
| 			callback->PushArray(damageForce, 3);
 | |
| 
 | |
| 			Vector pos = info.GetDamagePosition();
 | |
| 			cell_t damagePosition[3] = { sp_ftoc(pos.x), sp_ftoc(pos.y), sp_ftoc(pos.z) };
 | |
| 			callback->PushArray(damagePosition, 3);
 | |
| 
 | |
| 			callback->PushCell(info.GetDamageCustom());
 | |
| 
 | |
| 			callback->Execute(NULL);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, 0);
 | |
| }
 | |
| 
 | |
| int SDKHooks::Hook_OnTakeDamage(CTakeDamageInfoHack &info)
 | |
| {
 | |
| 	return HandleOnTakeDamageHook(info, SDKHook_OnTakeDamage);
 | |
| }
 | |
| 
 | |
| int SDKHooks::Hook_OnTakeDamagePost(CTakeDamageInfoHack &info)
 | |
| {
 | |
| 	return HandleOnTakeDamageHookPost(info, SDKHook_OnTakeDamagePost);
 | |
| }
 | |
| 
 | |
| int SDKHooks::Hook_OnTakeDamage_Alive(CTakeDamageInfoHack &info)
 | |
| {
 | |
| 	return HandleOnTakeDamageHook(info, SDKHook_OnTakeDamage_Alive);
 | |
| }
 | |
| 
 | |
| int SDKHooks::Hook_OnTakeDamage_AlivePost(CTakeDamageInfoHack &info)
 | |
| {
 | |
| 	return HandleOnTakeDamageHookPost(info, SDKHook_OnTakeDamage_AlivePost);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_PreThink()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_PreThink);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_PreThinkPost()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_PreThinkPost);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_PostThink()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_PostThink);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_PostThinkPost()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_PostThinkPost);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_Reload()
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_Reload];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		cell_t res = Pl_Continue;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->Execute(&res);
 | |
| 		}
 | |
| 
 | |
| 		if (res >= Pl_Handled)
 | |
| 			RETURN_META_VALUE(MRES_SUPERCEDE, false);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_ReloadPost()
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_ReloadPost];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		cell_t origreturn = META_RESULT_ORIG_RET(bool) ? 1 : 0;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(origreturn);
 | |
| 			callback->Execute(NULL);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_SetTransmit(CCheckTransmitInfo *pInfo, bool bAlways)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_SetTransmit, gamehelpers->IndexOfEdict(pInfo->m_pClientEnt));
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_ShouldCollide(int collisionGroup, int contentsMask)
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_ShouldCollide];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		cell_t origRet = ((META_RESULT_STATUS >= MRES_OVERRIDE)?(META_RESULT_OVERRIDE_RET(bool)):(META_RESULT_ORIG_RET(bool))) ? 1 : 0;
 | |
| 		cell_t res = 0;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(collisionGroup);
 | |
| 			callback->PushCell(contentsMask);
 | |
| 			callback->PushCell(origRet);
 | |
| 			callback->Execute(&res);
 | |
| 		}
 | |
| 
 | |
| 		bool ret = false;
 | |
| 		if (res != 0)
 | |
| 		{
 | |
| 			ret = true;
 | |
| 		}
 | |
| 
 | |
| 		RETURN_META_VALUE(MRES_SUPERCEDE, ret);
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_Spawn()
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_Spawn];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		cell_t res = Pl_Continue;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->Execute(&res);
 | |
| 		}
 | |
| 
 | |
| 		if (res >= Pl_Handled)
 | |
| 			RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_SpawnPost()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_SpawnPost);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_StartTouch(CBaseEntity *pOther)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_StartTouch, pOther);
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_StartTouchPost(CBaseEntity *pOther)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_StartTouchPost, pOther);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_Think()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_Think);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_ThinkPost()
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_ThinkPost);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_Touch(CBaseEntity *pOther)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_Touch, pOther);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_TouchPost(CBaseEntity *pOther)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_TouchPost, pOther);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| #if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
 | |
| 	|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013
 | |
| void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator)
 | |
| #else
 | |
| void SDKHooks::Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr)
 | |
| #endif
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_TraceAttack];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		int attacker = info.GetAttacker();
 | |
| 		int inflictor = info.GetInflictor();
 | |
| 		float damage = info.GetDamage();
 | |
| 		int damagetype = info.GetDamageType();
 | |
| 		int ammotype = info.GetAmmoType();
 | |
| 		cell_t res, ret = Pl_Continue;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCellByRef(&attacker);
 | |
| 			callback->PushCellByRef(&inflictor);
 | |
| 			callback->PushFloatByRef(&damage);
 | |
| 			callback->PushCellByRef(&damagetype);
 | |
| 			callback->PushCellByRef(&ammotype);
 | |
| 			callback->PushCell(ptr->hitbox);
 | |
| 			callback->PushCell(ptr->hitgroup);
 | |
| 			callback->Execute(&res);
 | |
| 
 | |
| 			if(res > ret)
 | |
| 			{
 | |
| 				ret = res;
 | |
| 
 | |
| 				if(ret == Pl_Changed)
 | |
| 				{
 | |
| 					CBaseEntity *pEntAttacker = gamehelpers->ReferenceToEntity(attacker);
 | |
| 					if(!pEntAttacker)
 | |
| 					{
 | |
| 						callback->GetParentContext()->BlamePluginError(callback, "Callback-provided entity %d for attacker is invalid", attacker);
 | |
| 						RETURN_META(MRES_IGNORED);
 | |
| 					}
 | |
| 					CBaseEntity *pEntInflictor = gamehelpers->ReferenceToEntity(inflictor);
 | |
| 					if(!pEntInflictor)
 | |
| 					{
 | |
| 						callback->GetParentContext()->BlamePluginError(callback, "Callback-provided entity %d for inflictor is invalid", inflictor);
 | |
| 						RETURN_META(MRES_IGNORED);
 | |
| 					}
 | |
| 					
 | |
| 					info.SetAttacker(pEntAttacker);
 | |
| 					info.SetInflictor(pEntInflictor);
 | |
| 					info.SetDamage(damage);
 | |
| 					info.SetDamageType(damagetype);
 | |
| 					info.SetAmmoType(ammotype);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if(ret >= Pl_Handled)
 | |
| 			RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 		if(ret == Pl_Changed)
 | |
| 			RETURN_META(MRES_HANDLED);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| #if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
 | |
| 	|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013
 | |
| void SDKHooks::Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator)
 | |
| #else
 | |
| void SDKHooks::Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr)
 | |
| #endif
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_TraceAttackPost];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(info.GetAttacker());
 | |
| 			callback->PushCell(info.GetInflictor());
 | |
| 			callback->PushFloat(info.GetDamage());
 | |
| 			callback->PushCell(info.GetDamageType());
 | |
| 			callback->PushCell(info.GetAmmoType());
 | |
| 			callback->PushCell(ptr->hitbox);
 | |
| 			callback->PushCell(ptr->hitgroup);
 | |
| 			callback->Execute(NULL);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_Use];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		int activator = gamehelpers->EntityToBCompatRef(pActivator);
 | |
| 		int caller = gamehelpers->EntityToBCompatRef(pCaller);
 | |
| 		cell_t ret = Pl_Continue;
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(activator);
 | |
| 			callback->PushCell(caller);
 | |
| 			callback->PushCell(useType);
 | |
| 			callback->PushFloat(value);
 | |
| 			callback->Execute(&ret);
 | |
| 		}
 | |
| 
 | |
| 		if (ret >= Pl_Handled)
 | |
| 			RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_UsePost(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
 | |
| {
 | |
| 	CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
 | |
| 
 | |
| 	CVTableHook vhook(pEntity);
 | |
| 	ke::Vector<CVTableList *> &vtablehooklist = g_HookList[SDKHook_UsePost];
 | |
| 	for (size_t entry = 0; entry < vtablehooklist.length(); ++entry)
 | |
| 	{
 | |
| 		if (vhook != vtablehooklist[entry]->vtablehook)
 | |
| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		int entity = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 		int activator = gamehelpers->EntityToBCompatRef(pActivator);
 | |
| 		int caller = gamehelpers->EntityToBCompatRef(pCaller);
 | |
| 
 | |
| 		ke::Vector<IPluginFunction *> callbackList;
 | |
| 		PopulateCallbackList(vtablehooklist[entry]->hooks, callbackList, entity);
 | |
| 		for (entry = 0; entry < callbackList.length(); ++entry)
 | |
| 		{
 | |
| 			IPluginFunction *callback = callbackList[entry];
 | |
| 			callback->PushCell(entity);
 | |
| 			callback->PushCell(activator);
 | |
| 			callback->PushCell(caller);
 | |
| 			callback->PushCell(useType);
 | |
| 			callback->PushFloat(value);
 | |
| 			callback->Execute(NULL);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::OnEntityDeleted(CBaseEntity *pEntity)
 | |
| {
 | |
| 	int index = gamehelpers->ReferenceToIndex(gamehelpers->EntityToReference(pEntity));
 | |
| 
 | |
| 	// This can be -1 for player ents before any players have connected
 | |
| 	if ((unsigned)index == INVALID_EHANDLE_INDEX || (index > 0 && index <= playerhelpers->GetMaxClients()))
 | |
| 	{
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	HandleEntityDeleted(pEntity);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_VPhysicsUpdate(IPhysicsObject *pPhysics)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_VPhysicsUpdate);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_VPhysicsUpdatePost(IPhysicsObject *pPhysics)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_VPhysicsUpdatePost);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_Blocked(CBaseEntity *pOther)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_Blocked, pOther);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_BlockedPost(CBaseEntity *pOther)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_BlockedPost, pOther);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_WeaponCanSwitchTo(CBaseCombatWeapon *pWeapon)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponCanSwitchTo, pWeapon);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META_VALUE(MRES_SUPERCEDE, false);
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_WeaponCanSwitchToPost(CBaseCombatWeapon *pWeapon)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponCanSwitchToPost, pWeapon);
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_WeaponCanUse(CBaseCombatWeapon *pWeapon)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponCanUse, pWeapon);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META_VALUE(MRES_SUPERCEDE, false);
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_WeaponCanUsePost(CBaseCombatWeapon *pWeapon)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponCanUsePost, pWeapon);
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_WeaponDrop(CBaseCombatWeapon *pWeapon, const Vector *pvecTarget, const Vector *pVelocity)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponDrop, pWeapon);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_WeaponDropPost(CBaseCombatWeapon *pWeapon, const Vector *pvecTarget, const Vector *pVelocity)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponDropPost, pWeapon);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_WeaponEquip(CBaseCombatWeapon *pWeapon)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponEquip, pWeapon);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META(MRES_SUPERCEDE);
 | |
| 
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| void SDKHooks::Hook_WeaponEquipPost(CBaseCombatWeapon *pWeapon)
 | |
| {
 | |
| 	Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponEquipPost, pWeapon);
 | |
| 	RETURN_META(MRES_IGNORED);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_WeaponSwitch(CBaseCombatWeapon *pWeapon, int viewmodelindex)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponSwitch, pWeapon);
 | |
| 
 | |
| 	if(result >= Pl_Handled)
 | |
| 		RETURN_META_VALUE(MRES_SUPERCEDE, false);
 | |
| 
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| bool SDKHooks::Hook_WeaponSwitchPost(CBaseCombatWeapon *pWeapon, int viewmodelindex)
 | |
| {
 | |
| 	cell_t result = Call(META_IFACEPTR(CBaseEntity), SDKHook_WeaponSwitchPost, pWeapon);
 | |
| 	RETURN_META_VALUE(MRES_IGNORED, true);
 | |
| }
 | |
| 
 | |
| void SDKHooks::HandleEntityCreated(CBaseEntity *pEntity, int index, cell_t ref)
 | |
| {
 | |
| 	const char *pName = gamehelpers->GetEntityClassname(pEntity);
 | |
| 	cell_t bcompatRef = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 	// Send OnEntityCreated to SM listeners
 | |
| 	SourceHook::List<ISMEntityListener *>::iterator iter;
 | |
| 	ISMEntityListener *pListener = NULL;
 | |
| 	for (iter = m_EntListeners.begin(); iter != m_EntListeners.end(); iter++)
 | |
| 	{
 | |
| 		pListener = (*iter);
 | |
| 		pListener->OnEntityCreated(pEntity, pName ? pName : "");
 | |
| 	}
 | |
| 
 | |
| 	// Call OnEntityCreated forward
 | |
| 	g_pOnEntityCreated->PushCell(bcompatRef);
 | |
| 	g_pOnEntityCreated->PushString(pName ? pName : "");
 | |
| 	g_pOnEntityCreated->Execute(NULL);
 | |
| 
 | |
| 	m_EntityCache[index] = ref;
 | |
| }
 | |
| 
 | |
| void SDKHooks::HandleEntityDeleted(CBaseEntity *pEntity)
 | |
| {
 | |
| 	cell_t bcompatRef = gamehelpers->EntityToBCompatRef(pEntity);
 | |
| 
 | |
| 	// Send OnEntityDestroyed to SM listeners
 | |
| 	SourceHook::List<ISMEntityListener *>::iterator iter;
 | |
| 	ISMEntityListener *pListener = NULL;
 | |
| 	for (iter = m_EntListeners.begin(); iter != m_EntListeners.end(); iter++)
 | |
| 	{
 | |
| 		pListener = (*iter);
 | |
| 		pListener->OnEntityDestroyed(pEntity);
 | |
| 	}
 | |
| 
 | |
| 	// Call OnEntityDestroyed forward
 | |
| 	g_pOnEntityDestroyed->PushCell(bcompatRef);
 | |
| 	g_pOnEntityDestroyed->Execute(NULL);
 | |
| 
 | |
| 	Unhook(pEntity);
 | |
| }
 |