408 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			408 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _files_included
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 #endinput
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#endif
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#define _files_included
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/**
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 * @global All paths in SourceMod natives are relative to the mod folder 
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 * unless otherwise noted.
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 *
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 * Most functions in SourceMod (at least, ones that deal with direct 
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 * file manipulation) will support an alternate path specification.
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 *
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 * If the path starts with the string "file://" and the PathType is 
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 * not relative, then the "file://" portion is stripped off, and the 
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 * rest of the path is used without any modification (except for 
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 * correcting slashes).  This can be used to override the path 
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 * builder to supply alternate absolute paths.  Examples:
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 *
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 * file://C:/Temp/file.txt
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 * file:///tmp/file.txt
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 */
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/**
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 * File inode types.
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 */
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enum FileType
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{
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	FileType_Unknown = 0,	/* Unknown file type (device/socket) */
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	FileType_Directory = 1,	/* File is a directory */
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	FileType_File = 2,		/* File is a file */
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};
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/**
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 * File time modes.
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 */
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enum FileTimeMode
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{
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	FileTime_LastAccess = 0,	/* Last access (does not work on FAT) */
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	FileTime_Created = 1,		/* Creation (does not work on FAT) */
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	FileTime_LastChange = 2,	/* Last modification */
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};
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#define PLATFORM_MAX_PATH		256		/**< Maximum path length. */
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#define SEEK_SET 0						/**< Seek from start. */
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#define SEEK_CUR 1						/**< Seek from current position. */
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#define SEEK_END 2						/**< Seek from end position. */
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/**
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 * Path types.
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 */
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enum PathType
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{
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	Path_SM,		/**< SourceMod root folder */	
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};
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/**
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 * Builds a path relative to the SourceMod folder.  This should be used instead of 
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 * directly referencing addons/sourcemod, in case users change the name of their 
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 * folder layout.
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 *
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 * @param type			Type of path to build as the base.
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 * @param buffer		Buffer to store the path.
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 * @param maxlength		Maximum length of buffer.
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 * @param fmt			Format string.
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 * @param ...			Format arguments.
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 * @return				Number of bytes written to buffer (not including null terminator).
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 */
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native BuildPath(PathType:type, String:buffer[], maxlength, const String:fmt[], any:...);
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/**
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 * Opens a directory/folder for contents enumeration.
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 *
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 * @note Directories are closed with CloseHandle().
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 * @note Directories Handles can be cloned.
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 * @note OpenDirectory() supports the "file://" notation.
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 *
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 * @param path			Path to open.
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 * @return				A Handle to the directory, INVALID_HANDLE on open error.
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 */
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native Handle:OpenDirectory(const String:path[]);
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/**
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 * Reads the current directory entry as a local filename, then moves to the next file.
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 *
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 * @note Contents of buffers are undefined when returning false.
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 * @note Both the '.' and '..' automatic directory entries will be retrieved for Windows and Linux.
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 * 
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 * @param dir			Handle to a directory.
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 * @param buffer		String buffer to hold directory name.
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 * @param maxlength		Maximum size of string buffer.
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 * @param type			Optional variable to store the file type.
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 * @return				True on success, false if there are no more files to read.
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 * @error				Invalid or corrupt Handle. 
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 */
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native bool:ReadDirEntry(Handle:dir, String:buffer[], maxlength, &FileType:type=FileType_Unknown);
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/**
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 * Opens a file.
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 *
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 * @note Files are closed with CloseHandle().
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 * @note File Handles can be cloned.
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 * @note OpenFile() supports the "file://" notation.
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 *
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 * @param file			File to open.
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 * @param mode			Open mode.
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 * @return				A Handle to the file, INVALID_HANDLE on open error.
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 */
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native Handle:OpenFile(const String:file[], const String:mode[]);
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/**
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 * Deletes a file.
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 *
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 * @param path			Path of the file to delete.
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 * @return				True on success, false otherwise.
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 */
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native bool:DeleteFile(const String:path[]);
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/**
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 * Reads a line from a text file.
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 *
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 * @param hndl			Handle to the file.
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 * @param buffer		String buffer to hold the line.
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 * @param maxlength		Maximum size of string buffer.	
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 * @return				True on success, false otherwise.
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 */
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native bool:ReadFileLine(Handle:hndl, String:buffer[], maxlength);
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/**
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 * Reads binary data from a file.
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 *
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 * @param hndl			Handle to the file.
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 * @param items			Array to store each item read.  
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 * @param num_items		Number of items to read into the array.
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 * @param size			Size of each element, in bytes, to be read.
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 *						Valid sizes are 1, 2, or 4.
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 * @return				Number of elements read, or -1 on error.
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 */
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native ReadFile(Handle:hndl, items[], num_items, size);
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/**
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 * Reads a UTF8 or ANSI string from a file.
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 *
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 * @param hndl			Handle to the file.
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 * @param buffer		Buffer to store the string.
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 * @param max_size		Maximum size of the string buffer.
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 * @param read_count	If -1, reads until a null terminator is encountered in 
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 *						the file.  Otherwise, read_count bytes are read 
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 *						into the buffer provided.  In this case the buffer 
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 *						is not explicitly null terminated, and the buffer 
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 *						will contain any null terminators read from the file.
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 * @return				Number of characters written to the buffer, or -1 
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 *						if an error was encountered.
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 * @error				Invalid Handle, or read_count > max_size.
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 */
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native ReadFileString(Handle:hndl, String:buffer[], max_size, read_count=-1);
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/**
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 * Writes binary data to a file.
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 *
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 * @param hndl			Handle to the file.
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 * @param items			Array of items to write.  The data is read directly. 
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 *						That is, in 1 or 2-byte mode, the lower byte(s) in 
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 *						each cell are used directly, rather than performing 
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 *						any casts from a 4-byte number to a smaller number.
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 * @param num_items		Number of items in the array.
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 * @param size			Size of each item in the array in bytes.  
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 *						Valid sizes are 1, 2, or 4.
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 * @return				True on success, false on error.
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 * @error				Invalid Handle.
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 */
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native bool:WriteFile(Handle:hndl, const items[], num_items, size);
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/**
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 * Writes a binary string to a file.
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 *
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 * @param hndl			Handle to th efile.
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 * @param buffer		String to write.
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 * @param term			True to append NUL terminator, false otherwise.
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 * @return				True on success, false on error.
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 * @error				Invalid Handle.
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 */
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native bool:WriteFileString(Handle:hndl, const String:buffer[], bool:term);
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/**
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 * Writes a line of text to a text file.  A newline is automatically appended.
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 *
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 * @param hndl			Handle to the file.
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 * @param format		Formatting rules.
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 * @param ...			Variable number of format parameters.
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 * @return				True on success, false otherwise.
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 * @error				Invalid Handle.
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 */
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native bool:WriteFileLine(Handle:hndl, const String:format[], any:...);
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/**
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 * Reads a single binary cell from a file.
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 *
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 * @param hndl			Handle to the file.
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 * @param data			Variable to store the data read.
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 * @param size			Size of the data to read in bytes.  Valid 
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 *						sizes are 1, 2, or 4 bytes.
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 * @return				Number of elements read (max 1), or -1 on error.
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 * @error				Invalid Handle.
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 */
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stock ReadFileCell(Handle:hndl, &data, size)
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{
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	new array[1], ret;
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	if ((ret = ReadFile(hndl, array, 1, size)) == 1)
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	{
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		data = array[0];
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	}
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	return ret;
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}
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/**
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 * Writes a single binary cell to a file.
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 *
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 * @param hndl			Handle to the file.
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 * @param data			Cell to write to the file.
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 * @param size			Size of the data to read in bytes.  Valid 
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 *						sizes are 1, 2, or 4 bytes.  If the size 
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 *						is less than 4 bytes, the data is truncated 
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 *						rather than casted.  That is, only the lower 
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 *						bits will be read.
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 * @return				True on success, false on error.
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 * @error				Invalid Handle.
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 */
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stock bool:WriteFileCell(Handle:hndl, data, size)
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{
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	new array[1];
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	array[0] = data;
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	return WriteFile(hndl, array, 1, size);
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}
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/**
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 * Tests if the end of file has been reached.
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 *
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 * @param file			Handle to the file.
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 * @return				True if end of file has been reached, false otherwise.
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 * @error				Invalid Handle.
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 */
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native bool:IsEndOfFile(Handle:file);
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/**
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 * Sets the file position indicator.
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 *
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 * @param file			Handle to the file.
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 * @param position		Position relative to what is specified in whence.
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 * @param where			SEEK_ constant value of where to see from.
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 * @return				True on success, false otherwise.
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 * @error				Invalid Handle.
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 */
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native bool:FileSeek(Handle:file, position, where);
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/**
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 * Get current position in the file.
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 *
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 * @param file			Handle to the file.
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 * @return				Value for the file position indicator.
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 * @error				Invalid Handle.
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 */
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native FilePosition(Handle:file);
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/**
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 * Checks if a file exists.
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 *
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 * @param path			Path to the file.
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 * @param use_valve_fs	If true, the Valve file system will be used instead.
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 *						This can be used to check for the existance of files 
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 *						inside GCFs or the game cache, rather than solely files 
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 *						that are on disk.
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 * @return				True if the file exists, false otherwise.
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 */
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native bool:FileExists(const String:path[], bool:use_valve_fs=false);
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/**
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 * Renames a file.
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 *
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 * @param newpath		New path to the file.
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 * @param oldpath		Path to the existing file.
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 * @return				True on success, false otherwise.
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 */
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native bool:RenameFile(const String:newpath[], const String:oldpath[]);
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/**
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 * Checks if a directory exists.
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 *
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 * @param path			Path to the directory.
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 * @return				True if the directory exists, false otherwise.
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 */
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native bool:DirExists(const String:path[]);
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/**
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 * Get the file size in bytes.
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 *
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 * @param path			Path to the file.
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 * @return				File size in bytes, -1 if file not found.
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 */
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native FileSize(const String:path[]);
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/**
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 * Flushes a file's buffered output; any buffered output
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 * is immediately written to the file.
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 *
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 * @param file			Handle to the file.
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 * @return				True on success, false on failure.
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 */
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native FlushFile(Handle:file);
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/**
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 * Removes a directory.
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 * @note On most Operating Systems you cannot remove a directory which has files inside it.
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 *
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 * @param path			Path to the directory.
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 * @return				True on success, false otherwise.
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 */
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native bool:RemoveDir(const String:path[]);
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#define FPERM_U_READ		0x0100	/* User can read. */
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#define FPERM_U_WRITE		0x0080	/* User can write. */
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#define FPERM_U_EXEC		0x0040	/* User can exec. */
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#define FPERM_G_READ		0x0020	/* Group can read. */
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#define FPERM_G_WRITE		0x0010	/* Group can write. */
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#define FPERM_G_EXEC		0x0008	/* Group can exec. */
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#define FPERM_O_READ		0x0004	/* Anyone can read. */
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#define FPERM_O_WRITE		0x0002	/* Anyone can write. */
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#define FPERM_O_EXEC		0x0001	/* Anyone can exec. */
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/**
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 * Creates a directory.
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 *
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 * @param path			Path to create.
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 * @param mode			Permissions (default is o=rx,g=rx,u=rwx).  Note that folders must have 
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 *						the execute bit set on Linux.  On Windows, the mode is ignored.
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 */
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native bool:CreateDirectory(const String:path[], mode);
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/**
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 * Returns a file timestamp as a unix timestamp.
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 *
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 * @param file			File name.
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 * @param tmode			Time mode.
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 * @return				Time value, or -1 on failure.
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 */
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native GetFileTime(const String:file[], FileTimeMode:tmode);
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/**
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 * Same as LogToFile(), except uses an open file Handle.  The file must 
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 * be opened in text appending mode.
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 *
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 * @param hndl			Handle to the file.
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 * @param message		Message format.
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 * @param ...			Message format parameters.
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 * @noreturn
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 * @error				Invalid Handle.
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 */
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native LogToOpenFile(Handle:hndl, const String:message[], any:...);
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/**
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 * Same as LogToFileEx(), except uses an open file Handle.  The file must 
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 * be opened in text appending mode.
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 *
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 * @param hndl			Handle to the file.
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 * @param message		Message format.
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 * @param ...			Message format parameters.
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 * @noreturn
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 * @error				Invalid Handle.
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 */
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native LogToOpenFileEx(Handle:hndl, const String:message[], any:...);
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