sourcemod/extensions/sdktools/extension.cpp

485 lines
13 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <sourcemod_version.h>
#include "extension.h"
#include <compat_wrappers.h>
#include "vcallbuilder.h"
#include "vnatives.h"
#include "vhelpers.h"
#include "vglobals.h"
#include "tempents.h"
#include "vsound.h"
#include "output.h"
#include "hooks.h"
#include "gamerulesnatives.h"
#include <ISDKTools.h>
#include "clientnatives.h"
#include "teamnatives.h"
/**
* @file extension.cpp
* @brief Implements SDK Tools extension code.
*/
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
SDKTools g_SdkTools; /**< Global singleton for extension's main interface */
IServerGameEnts *gameents = NULL;
IEngineTrace *enginetrace = NULL;
IEngineSound *engsound = NULL;
INetworkStringTableContainer *netstringtables = NULL;
IServerPluginHelpers *pluginhelpers = NULL;
IBinTools *g_pBinTools = NULL;
IGameConfig *g_pGameConf = NULL;
IGameHelpers *g_pGameHelpers = NULL;
IServerGameClients *serverClients = NULL;
IVoiceServer *voiceserver = NULL;
IPlayerInfoManager *playerinfomngr = NULL;
ICvar *icvar = NULL;
IServer *iserver = NULL;
CGlobalVars *gpGlobals;
#if SOURCE_ENGINE >= SE_ORANGEBOX
IServerTools *servertools = NULL;
#endif
SourceHook::CallClass<IVEngineServer> *enginePatch = NULL;
SourceHook::CallClass<IEngineSound> *enginesoundPatch = NULL;
HandleType_t g_CallHandle = 0;
HandleType_t g_TraceHandle = 0;
ISDKTools *g_pSDKTools;
SMEXT_LINK(&g_SdkTools);
extern sp_nativeinfo_t g_CallNatives[];
extern sp_nativeinfo_t g_TENatives[];
extern sp_nativeinfo_t g_TRNatives[];
extern sp_nativeinfo_t g_StringTableNatives[];
extern sp_nativeinfo_t g_VoiceNatives[];
extern sp_nativeinfo_t g_EntInputNatives[];
extern sp_nativeinfo_t g_TeamNatives[];
extern sp_nativeinfo_t g_GameRulesNatives[];
extern sp_nativeinfo_t g_ClientNatives[];
static void InitSDKToolsAPI();
bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
HandleError err;
if (!gameconfs->LoadGameConfigFile("sdktools.games", &g_pGameConf, error, maxlength))
{
return false;
}
sharesys->AddDependency(myself, "bintools.ext", true, true);
sharesys->AddNatives(myself, g_CallNatives);
sharesys->AddNatives(myself, g_Natives);
sharesys->AddNatives(myself, g_TENatives);
sharesys->AddNatives(myself, g_SoundNatives);
sharesys->AddNatives(myself, g_TRNatives);
sharesys->AddNatives(myself, g_StringTableNatives);
sharesys->AddNatives(myself, g_VoiceNatives);
sharesys->AddNatives(myself, g_EntInputNatives);
sharesys->AddNatives(myself, g_TeamNatives);
sharesys->AddNatives(myself, g_EntOutputNatives);
sharesys->AddNatives(myself, g_GameRulesNatives);
sharesys->AddNatives(myself, g_ClientNatives);
SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
playerhelpers->AddClientListener(&g_SdkTools);
g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), &err);
if (g_CallHandle == 0)
{
snprintf(error, maxlength, "Could not create call handle type (err: %d)", err);
return false;
}
TypeAccess TraceAccess;
handlesys->InitAccessDefaults(&TraceAccess, NULL);
TraceAccess.ident = myself->GetIdentity();
TraceAccess.access[HTypeAccess_Create] = true;
TraceAccess.access[HTypeAccess_Inherit] = true;
g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, &TraceAccess, NULL, myself->GetIdentity(), &err);
if (g_TraceHandle == 0)
{
handlesys->RemoveType(g_CallHandle, myself->GetIdentity());
g_CallHandle = 0;
snprintf(error, maxlength, "Could not create traceray handle type (err: %d)", err);
return false;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
g_pCVar = icvar;
#endif
CONVAR_REGISTER(this);
SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SDKTools::LevelInit), true);
playerhelpers->RegisterCommandTargetProcessor(this);
MathLib_Init(2.2f, 2.2f, 0.0f, 2);
spengine = g_pSM->GetScriptingEngine();
plsys->AddPluginsListener(&g_OutputManager);
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
g_OutputManager.Init();
VoiceInit();
GetIServer();
GameRulesNativesInit();
InitSDKToolsAPI();
return true;
}
void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
{
if (type == g_CallHandle)
{
ValveCall *v = (ValveCall *)object;
delete v;
}
else if (type == g_TraceHandle)
{
trace_t *tr = (trace_t *)object;
delete tr;
}
}
void SDKTools::SDK_OnUnload()
{
SourceHook::List<ValveCall *>::iterator iter;
for (iter = g_RegCalls.begin();
iter != g_RegCalls.end();
iter++)
{
delete (*iter);
}
g_RegCalls.clear();
ShutdownHelpers();
if (g_pAcceptInput)
{
g_pAcceptInput->Destroy();
g_pAcceptInput = NULL;
}
g_TEManager.Shutdown();
s_TempEntHooks.Shutdown();
s_SoundHooks.Shutdown();
g_Hooks.Shutdown();
g_OutputManager.Shutdown();
gameconfs->CloseGameConfigFile(g_pGameConf);
playerhelpers->RemoveClientListener(&g_SdkTools);
playerhelpers->UnregisterCommandTargetProcessor(this);
plsys->RemovePluginsListener(&g_OutputManager);
SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SDKTools::LevelInit), true);
if (enginePatch)
{
SH_RELEASE_CALLCLASS(enginePatch);
enginePatch = NULL;
}
if (enginesoundPatch)
{
SH_RELEASE_CALLCLASS(enginesoundPatch);
enginesoundPatch = NULL;
}
bool err;
if (g_CallHandle != 0)
{
if ((err = handlesys->RemoveType(g_CallHandle, myself->GetIdentity())) != true)
{
g_pSM->LogError(myself, "Could not remove call handle (type=%x, err=%d)", g_CallHandle, err);
}
}
if (g_TraceHandle != 0)
{
if ((err = handlesys->RemoveType(g_TraceHandle, myself->GetIdentity())) != true)
{
g_pSM->LogError(myself, "Could not remove trace handle (type=%x, err=%d)", g_TraceHandle, err);
}
}
}
bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
#if SOURCE_ENGINE != SE_DOTA
GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
#endif
GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
#if SOURCE_ENGINE >= SE_ORANGEBOX
GET_V_IFACE_ANY(GetServerFactory, servertools, IServerTools, VSERVERTOOLS_INTERFACE_VERSION);
#endif
gpGlobals = ismm->GetCGlobals();
enginePatch = SH_GET_CALLCLASS(engine);
enginesoundPatch = SH_GET_CALLCLASS(engsound);
return true;
}
void SDKTools::SDK_OnAllLoaded()
{
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
if (!g_pBinTools)
{
return;
}
g_TEManager.Initialize();
s_TempEntHooks.Initialize();
s_SoundHooks.Initialize();
g_Hooks.Initialize();
InitializeValveGlobals();
}
void SDKTools::OnCoreMapStart(edict_t *pEdictList, int edictCount, int clientMax)
{
InitTeamNatives();
GetResourceEntity();
}
bool SDKTools::QueryRunning(char *error, size_t maxlength)
{
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
return true;
}
bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
{
if (pInterface == g_pBinTools)
{
return false;
}
return IExtensionInterface::QueryInterfaceDrop(pInterface);
}
void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
{
SourceHook::List<ValveCall *>::iterator iter;
for (iter = g_RegCalls.begin();
iter != g_RegCalls.end();
iter++)
{
delete (*iter);
}
g_RegCalls.clear();
ShutdownHelpers();
g_TEManager.Shutdown();
s_TempEntHooks.Shutdown();
if (g_pAcceptInput)
{
g_pAcceptInput->Destroy();
g_pAcceptInput = NULL;
}
}
bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
{
#if defined METAMOD_PLAPI_VERSION
return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
#else
return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
#endif
}
bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
{
const char *name;
char key[32];
int count, n = 1;
if (!(name=g_pGameConf->GetKeyValue("SlapSoundCount")))
{
RETURN_META_VALUE(MRES_IGNORED, true);
}
count = atoi(name);
while (n <= count)
{
snprintf(key, sizeof(key), "SlapSound%d", n);
if ((name=g_pGameConf->GetKeyValue(key)))
{
engsound->PrecacheSound(name, true);
}
n++;
}
RETURN_META_VALUE(MRES_IGNORED, true);
}
bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
{
IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
if (strcmp(info->pattern, "@aim") == 0)
{
/* The server can't aim, of course. */
if (pAdmin == NULL)
{
return false;
}
int player_index;
if ((player_index = GetClientAimTarget(pAdmin->GetEdict(), true)) < 1)
{
info->reason = COMMAND_TARGET_NONE;
info->num_targets = 0;
return true;
}
IGamePlayer *pTarget = playerhelpers->GetGamePlayer(player_index);
if (pTarget == NULL)
{
info->reason = COMMAND_TARGET_NONE;
info->num_targets = 0;
return true;
}
info->reason = playerhelpers->FilterCommandTarget(pAdmin, pTarget, info->flags);
if (info->reason != COMMAND_TARGET_VALID)
{
info->num_targets = 0;
return true;
}
info->targets[0] = player_index;
info->num_targets = 1;
info->reason = COMMAND_TARGET_VALID;
info->target_name_style = COMMAND_TARGETNAME_RAW;
snprintf(info->target_name, info->target_name_maxlength, "%s", pTarget->GetName());
return true;
}
else if (strcmp(info->pattern, "@spec") == 0)
{
const char *teamname = tools_GetTeamName(1);
if (strcasecmp(teamname, "spectator") != 0)
return false;
info->num_targets = 0;
for (int i = 1; i <= playerhelpers->GetMaxClients(); i++)
{
IGamePlayer *player = playerhelpers->GetGamePlayer(i);
if (player == NULL || !player->IsInGame())
continue;
IPlayerInfo *plinfo = player->GetPlayerInfo();
if (plinfo == NULL)
continue;
if (plinfo->GetTeamIndex() == 1 &&
playerhelpers->FilterCommandTarget(pAdmin, player, info->flags) ==
COMMAND_TARGET_VALID)
{
info->targets[info->num_targets++] = i;
}
}
info->reason = info->num_targets > 0 ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
info->target_name_style = COMMAND_TARGETNAME_ML;
snprintf(info->target_name, info->target_name_maxlength, "all spectators");
return true;
}
return false;
}
const char *SDKTools::GetExtensionVerString()
{
return SM_VERSION_STRING;
}
const char *SDKTools::GetExtensionDateString()
{
return SM_BUILD_TIMESTAMP;
}
void SDKTools::OnClientPutInServer(int client)
{
g_Hooks.OnClientPutInServer(client);
}
class SDKTools_API : public ISDKTools
{
public:
virtual const char *GetInterfaceName()
{
return SMINTERFACE_SDKTOOLS_NAME;
}
virtual unsigned int GetInterfaceVersion()
{
return SMINTERFACE_SDKTOOLS_VERSION;
}
virtual IServer *GetIServer()
{
return iserver;
}
virtual void *GetGameRules()
{
if (!g_pGameRules)
return NULL;
return *g_pGameRules;
}
} g_SDKTools_API;
static void InitSDKToolsAPI()
{
g_pSDKTools = &g_SDKTools_API;
sharesys->AddInterface(myself, g_pSDKTools);
}