367 lines
14 KiB
SourcePawn
367 lines
14 KiB
SourcePawn
/**
|
|
* vim: set ts=4 sw=4 tw=99 noet :
|
|
* =============================================================================
|
|
* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This file is part of the SourceMod/SourcePawn SDK.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
/**
|
|
* Console variable bound values used with Get/SetConVarBounds()
|
|
*/
|
|
enum ConVarBounds
|
|
{
|
|
ConVarBound_Upper = 0,
|
|
ConVarBound_Lower
|
|
};
|
|
|
|
/**
|
|
* Console variable query result values.
|
|
*/
|
|
enum ConVarQueryResult
|
|
{
|
|
ConVarQuery_Okay = 0, /**< Retrieval of client convar value was successful. */
|
|
ConVarQuery_NotFound, /**< Client convar was not found. */
|
|
ConVarQuery_NotValid, /**< A console command with the same name was found, but there is no convar. */
|
|
ConVarQuery_Protected /**< Client convar was found, but it is protected. The server cannot retrieve its value. */
|
|
};
|
|
|
|
/**
|
|
* Creates a new console variable.
|
|
*
|
|
* @param name Name of new convar.
|
|
* @param defaultValue String containing the default value of new convar.
|
|
* @param description Optional description of the convar.
|
|
* @param flags Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details.
|
|
* @param hasMin Optional boolean that determines if the convar has a minimum value.
|
|
* @param min Minimum floating point value that the convar can have if hasMin is true.
|
|
* @param hasMax Optional boolean that determines if the convar has a maximum value.
|
|
* @param max Maximum floating point value that the convar can have if hasMax is true.
|
|
* @return A handle to the newly created convar. If the convar already exists, a handle to it will still be returned.
|
|
* @error Convar name is blank or is the same as an existing console command.
|
|
*/
|
|
native ConVar:CreateConVar(const String:name[], const String:defaultValue[], const String:description[]="", flags=0, bool:hasMin=false, Float:min=0.0, bool:hasMax=false, Float:max=0.0);
|
|
|
|
// Most of these aren't properties because they're more complex
|
|
methodmap ConVar < Handle
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Searches for a console variable.
|
|
*
|
|
* @param name Name of convar to find.
|
|
* @return A handle to the convar if it is found. INVALID_HANDLE otherwise.
|
|
*/
|
|
native ConVar:FindConVar(const String:name[]);
|
|
|
|
/**
|
|
* Called when a console variable's value is changed.
|
|
*
|
|
* @param convar Handle to the convar that was changed.
|
|
* @param oldValue String containing the value of the convar before it was changed.
|
|
* @param newValue String containing the new value of the convar.
|
|
* @noreturn
|
|
*/
|
|
typedef ConVarChanged = function void (ConVar convar, const char[] oldValue, const char[] newValue);
|
|
|
|
/**
|
|
* Creates a hook for when a console variable's value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param callback An OnConVarChanged function pointer.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle or invalid callback function.
|
|
*/
|
|
native HookConVarChange(Handle:convar, ConVarChanged:callback);
|
|
|
|
/**
|
|
* Removes a hook for when a console variable's value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param callback An OnConVarChanged function pointer.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle, invalid callback function, or no active hook on convar.
|
|
*/
|
|
native UnhookConVarChange(Handle:convar, ConVarChanged:callback);
|
|
|
|
/**
|
|
* Returns the boolean value of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @return The boolean value of the convar.
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native bool:GetConVarBool(Handle:convar);
|
|
|
|
/**
|
|
* Sets the boolean value of a console variable.
|
|
*
|
|
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
|
|
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param value New boolean value.
|
|
* @param replicate If set to true, the new convar value will be set on all clients.
|
|
* This will only work if the convar has the FCVAR_REPLICATED flag
|
|
* and actually exists on clients.
|
|
* @param notify If set to true, clients will be notified that the convar has changed.
|
|
* This will only work if the convar has the FCVAR_NOTIFY flag.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native SetConVarBool(Handle:convar, bool:value, bool:replicate=false, bool:notify=false);
|
|
|
|
/**
|
|
* Returns the integer value of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @return The integer value of the convar.
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native GetConVarInt(Handle:convar);
|
|
|
|
/**
|
|
* Sets the integer value of a console variable.
|
|
*
|
|
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
|
|
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param value New integer value.
|
|
* @param replicate If set to true, the new convar value will be set on all clients.
|
|
* This will only work if the convar has the FCVAR_REPLICATED flag
|
|
* and actually exists on clients.
|
|
* @param notify If set to true, clients will be notified that the convar has changed.
|
|
* This will only work if the convar has the FCVAR_NOTIFY flag.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native SetConVarInt(Handle:convar, value, bool:replicate=false, bool:notify=false);
|
|
|
|
/**
|
|
* Returns the floating point value of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @return The floating point value of the convar.
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native Float:GetConVarFloat(Handle:convar);
|
|
|
|
/**
|
|
* Sets the floating point value of a console variable.
|
|
*
|
|
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
|
|
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param value New floating point value.
|
|
* @param replicate If set to true, the new convar value will be set on all clients.
|
|
* This will only work if the convar has the FCVAR_REPLICATED flag
|
|
* and actually exists on clients.
|
|
* @param notify If set to true, clients will be notified that the convar has changed.
|
|
* This will only work if the convar has the FCVAR_NOTIFY flag.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native SetConVarFloat(Handle:convar, Float:value, bool:replicate=false, bool:notify=false);
|
|
|
|
/**
|
|
* Retrieves the string value of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param value Buffer to store the value of the convar.
|
|
* @param maxlength Maximum length of string buffer.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native GetConVarString(Handle:convar, String:value[], maxlength);
|
|
|
|
/**
|
|
* Sets the string value of a console variable.
|
|
*
|
|
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
|
|
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param value New string value.
|
|
* @param replicate If set to true, the new convar value will be set on all clients.
|
|
* This will only work if the convar has the FCVAR_REPLICATED flag
|
|
* and actually exists on clients.
|
|
* @param notify If set to true, clients will be notified that the convar has changed.
|
|
* This will only work if the convar has the FCVAR_NOTIFY flag.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native SetConVarString(Handle:convar, const String:value[], bool:replicate=false, bool:notify=false);
|
|
|
|
/**
|
|
* Resets the console variable to its default value.
|
|
*
|
|
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
|
|
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param replicate If set to true, the new convar value will be set on all clients.
|
|
* This will only work if the convar has the FCVAR_REPLICATED flag
|
|
* and actually exists on clients.
|
|
* @param notify If set to true, clients will be notified that the convar has changed.
|
|
* This will only work if the convar has the FCVAR_NOTIFY flag.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
|
|
|
|
/**
|
|
* Retrieves the default string value of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param value Buffer to store the default value of the convar.
|
|
* @param maxlength Maximum length of string buffer.
|
|
* @return Number of bytes written to the buffer (UTF-8 safe).
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native GetConVarDefault(Handle:convar, String:value[], maxlength);
|
|
|
|
/**
|
|
* Returns the bitstring of flags on a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @return A bitstring containing the FCVAR_* flags that are enabled.
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native GetConVarFlags(Handle:convar);
|
|
|
|
/**
|
|
* Sets the bitstring of flags on a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param flags A bitstring containing the FCVAR_* flags to enable.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native SetConVarFlags(Handle:convar, flags);
|
|
|
|
/**
|
|
* Retrieves the specified bound of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param type Type of bound to retrieve, ConVarBound_Lower or ConVarBound_Upper.
|
|
* @param value By-reference cell to store the specified floating point bound value.
|
|
* @return True if the convar has the specified bound set, false otherwise.
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native bool:GetConVarBounds(Handle:convar, ConVarBounds:type, &Float:value);
|
|
|
|
/**
|
|
* Sets the specified bound of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param type Type of bound to set, ConVarBound_Lower or ConVarBound_Upper
|
|
* @param set If set to true, convar will use specified bound. If false, bound will be removed.
|
|
* @param value Floating point value to use as the specified bound.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0.0);
|
|
|
|
/**
|
|
* Retrieves the name of a console variable.
|
|
*
|
|
* @param convar Handle to the convar.
|
|
* @param name Buffer to store the name of the convar.
|
|
* @param maxlength Maximum length of string buffer.
|
|
* @noreturn
|
|
* @error Invalid or corrupt Handle.
|
|
*/
|
|
native GetConVarName(Handle:convar, String:name[], maxlength);
|
|
|
|
union ConVarQueryFinished
|
|
{
|
|
/**
|
|
* Called when a query to retrieve a client's console variable has finished.
|
|
*
|
|
* @param cookie Unique identifier of query.
|
|
* @param client Player index.
|
|
* @param result Result of query that tells one whether or not query was successful.
|
|
* See ConVarQueryResult enum for more details.
|
|
* @param convarName Name of client convar that was queried.
|
|
* @param convarValue Value of client convar that was queried if successful. This will be "" if it was not.
|
|
* @param value Value that was passed when query was started.
|
|
* @noreturn
|
|
*/
|
|
function void (QueryCookie cookie, int client, ConVarQueryResult result, const char[] cvarName, const char[] cvarValue, any value);
|
|
|
|
/**
|
|
* Called when a query to retrieve a client's console variable has finished.
|
|
*
|
|
* @param cookie Unique identifier of query.
|
|
* @param client Player index.
|
|
* @param result Result of query that tells one whether or not query was successful.
|
|
* See ConVarQueryResult enum for more details.
|
|
* @param convarName Name of client convar that was queried.
|
|
* @param convarValue Value of client convar that was queried if successful. This will be "" if it was not.
|
|
* @noreturn
|
|
*/
|
|
function void (QueryCookie cookie, int client, ConVarQueryResult result, const char[] cvarName, const char[] cvarValue);
|
|
};
|
|
|
|
/**
|
|
* Starts a query to retrieve the value of a client's console variable.
|
|
*
|
|
* @param client Player index.
|
|
* @param cvarName Name of client convar to query.
|
|
* @param callback A function to use as a callback when the query has finished.
|
|
* @param value Optional value to pass to the callback function.
|
|
* @return A cookie that uniquely identifies the query.
|
|
* Returns QUERYCOOKIE_FAILED on failure, such as when used on a bot.
|
|
*/
|
|
native QueryCookie:QueryClientConVar(client, const String:cvarName[], ConVarQueryFinished:callback, any:value=0);
|
|
|
|
/**
|
|
* Returns true if the supplied character is valid in a ConVar name.
|
|
*
|
|
* @param c Character to validate.
|
|
* @return True is valid for ConVars, false otherwise
|
|
*/
|
|
stock bool:IsValidConVarChar(c)
|
|
{
|
|
return (c == '_' || IsCharAlpha(c) || IsCharNumeric(c));
|
|
}
|
|
|
|
/**
|
|
* Replicates a convar value to a specific client. This does not change the actual convar value.
|
|
*
|
|
* @param client Client index
|
|
* @param convar ConVar handle
|
|
* @param value String value to send
|
|
* @return True on success, false on failure
|
|
* @error Invalid client index, client not in game, or client is fake
|
|
*/
|
|
native bool:SendConVarValue(client, Handle:convar, const String:value[]);
|
|
|