274 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			274 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod SQLite Extension
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include <sm_platform.h>
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#include "extension.h"
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#include "SqDriver.h"
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#include "SqDatabase.h"
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SqDriver g_SqDriver;
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unsigned int strncopy(char *dest, const char *src, size_t count)
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{
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	if (!count)
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	{
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		return 0;
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	}
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	char *start = dest;
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	while ((*src) && (--count))
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	{
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		*dest++ = *src++;
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	}
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	*dest = '\0';
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	return (dest - start);
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}
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int busy_handler(void *unused1, int unused2)
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{
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#if defined PLATFORM_WINDOWS
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	Sleep(100);
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#elif defined PLATFORM_POSIX
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	usleep(100000);
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#endif
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	return 1;
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}
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SqDriver::SqDriver()
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{
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	m_Handle = BAD_HANDLE;
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	m_bThreadSafe = false;
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}
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void SqDriver::Initialize()
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{
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	InitializeThreadSafety();
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}
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void SqDriver::Shutdown()
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{
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	if (m_bThreadSafe)
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	{
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		sqlite3_enable_shared_cache(0);
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	}
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}
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bool SqDriver::IsThreadSafe()
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{
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	return true;
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}
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bool SqDriver::InitializeThreadSafety()
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{
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	if (m_bThreadSafe)
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	{
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		return true;
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	}
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	if (sqlite3_threadsafe() == 0)
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	{
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		return false;
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	}
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	if (sqlite3_enable_shared_cache(1) != SQLITE_OK)
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	{
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		return false;
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	}
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	m_bThreadSafe = true;
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	return true;
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}
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void SqDriver::ShutdownThreadSafety()
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{
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	return;
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}
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IdentityToken_t *SqDriver::GetIdentity()
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{
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	return myself->GetIdentity();
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}
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const char *SqDriver::GetProductName()
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{
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	return "SQLite";
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}
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const char *SqDriver::GetIdentifier()
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{
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	return "sqlite";
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}
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Handle_t SqDriver::GetHandle()
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{
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	if (m_Handle == BAD_HANDLE)
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	{
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		m_Handle = dbi->CreateHandle(DBHandle_Driver, this, myself->GetIdentity());
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	}
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	return m_Handle;
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}
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inline bool IsPathSepChar(char c)
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{
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#if defined PLATFORM_WINDOWS
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	return (c == '\\' || c == '/');
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#elif defined PLATFORM_LINUX || defined PLATFORM_APPLE
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	return (c == '/');
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#endif
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}
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IDatabase *SqDriver::Connect(const DatabaseInfo *info, bool persistent, char *error, size_t maxlength)
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{
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	ke::AutoLock lock(&m_OpenLock);
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	/* Format our path */
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	char path[PLATFORM_MAX_PATH];
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	size_t len = libsys->PathFormat(path, sizeof(path), "sqlite/%s", info->database);
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	/* Chop any filename off */
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	for (size_t i = len-1;
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		 i <= len-1;
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		 i--)
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	{
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		if (IsPathSepChar(path[i]))
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		{
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			path[i] = '\0';
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			break;
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		}
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	}
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	/* Test the full path */
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	char fullpath[PLATFORM_MAX_PATH];
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	g_pSM->BuildPath(Path_SM, fullpath, sizeof(fullpath), "data/%s", path);
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	if (!libsys->IsPathDirectory(fullpath))
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	{
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		/* Make sure the data folder exists */
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		len = g_pSM->BuildPath(Path_SM, fullpath, sizeof(fullpath), "data");
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		if (!libsys->IsPathDirectory(fullpath))
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		{
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			if (!libsys->CreateFolder(fullpath))
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			{
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				strncopy(error, "Could not create or open \"data\" folder\"", maxlength);
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				return NULL;
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			}
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		}
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		/* The data folder exists - create each subdir as needed! */
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		char *cur_ptr = path;
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		do
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		{
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			/* Find the next suitable path */
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			char *next_ptr = cur_ptr;
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			while (*next_ptr != '\0')
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			{
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				if (IsPathSepChar(*next_ptr))
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				{
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					*next_ptr = '\0';
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					next_ptr++;
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					break;
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				}
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				next_ptr++;
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			}
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			if (*next_ptr == '\0')
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			{
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				next_ptr = NULL;
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			}
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			len += libsys->PathFormat(&fullpath[len], sizeof(fullpath)-len, "/%s", cur_ptr);
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			if (!libsys->IsPathDirectory(fullpath) && !libsys->CreateFolder(fullpath))
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			{
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				break;
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			}
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			cur_ptr = next_ptr;
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		} while (cur_ptr);
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	}
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	/* Build the FINAL path. */
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	g_pSM->BuildPath(Path_SM, fullpath, sizeof(fullpath), "data/sqlite/%s.sq3", info->database);
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	/* If we're requesting a persistent connection, see if something is already open */
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	if (persistent)
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	{
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		/* See if anything in the cache matches */
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		List<SqDbInfo>::iterator iter;
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		for (iter = m_Cache.begin(); iter != m_Cache.end(); iter++)
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		{
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			if ((*iter).path.compare(fullpath) == 0)
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			{
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				(*iter).db->IncReferenceCount();
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				return (*iter).db;
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			}
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		}
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	}
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	/* Try to open a new connection */
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	sqlite3 *sql;
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	int err = sqlite3_open(fullpath, &sql);
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	if (err != SQLITE_OK)
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	{
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		strncopy(error, sqlite3_errmsg(sql), maxlength);
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		sqlite3_close(sql);
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		return NULL;
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	}
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	sqlite3_busy_handler(sql, busy_handler, NULL);
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	SqDatabase *pdb = new SqDatabase(sql, persistent);
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	if (persistent)
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	{
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		SqDbInfo pinfo;
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		pinfo.path = fullpath;
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		pinfo.db = pdb;
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		m_Cache.push_back(pinfo);
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	}
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	return pdb;
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}
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void SqDriver::RemovePersistent(IDatabase *pdb)
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{
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	ke::AutoLock lock(&m_OpenLock);
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	List<SqDbInfo>::iterator iter;
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	for (iter = m_Cache.begin(); iter != m_Cache.end(); iter++)
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	{
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		if ((*iter).db == pdb)
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		{
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			iter = m_Cache.erase(iter);
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			return;
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		}
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	}
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}
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