* Build SDKTools for hl2sdk-mock * Fix loading of extensions using advanced naming scheme for hl2sdk-mock * Fix error on missing sv_visiblemaxplayers convar * Build SDKHooks for hl2sdk-mock * Fix x86_64 SourcePawn VM filename * SDKHooks: Ignore missing IEntityListeners list in hl2sdk-mock
		
			
				
	
	
		
			28 lines
		
	
	
		
			724 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			724 B
		
	
	
	
		
			Python
		
	
	
	
	
	
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os
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project = builder.LibraryProject('sdkhooks.ext')
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project.sources += [
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  'extension.cpp',
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  'natives.cpp',
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  'takedamageinfohack.cpp',
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  'util.cpp',
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  '../../public/smsdk_ext.cpp'
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]
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for sdk_name in SM.sdks:
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  sdk = SM.sdks[sdk_name]
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  for cxx in builder.targets:
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    if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
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      continue
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    binary = SM.HL2ExtConfig(project, builder, cxx, 'sdkhooks.ext.' + sdk.ext, sdk)
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    binary.compiler.cxxincludes += [
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      os.path.join(sdk.path, 'game', 'shared')
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    ]
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    if binary.compiler.behavior == 'gcc':
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      binary.compiler.cxxflags += ['-Wno-invalid-offsetof']
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SM.extensions += builder.Add(project)
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