sourcemod/core/Database.cpp
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

720 lines
17 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "Database.h"
#include "HandleSys.h"
#include "ShareSys.h"
#include "sourcemod.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "ExtensionSys.h"
#include <stdlib.h>
#include "ThreadSupport.h"
#define DBPARSE_LEVEL_NONE 0
#define DBPARSE_LEVEL_MAIN 1
#define DBPARSE_LEVEL_DATABASE 2
DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_StrTab(512), m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
{
}
void DBManager::OnSourceModAllInitialized()
{
HandleAccess sec;
g_HandleSys.InitAccessDefaults(NULL, &sec);
sec.access[HandleAccess_Delete] |= HANDLE_RESTRICT_IDENTITY;
sec.access[HandleAccess_Clone] |= HANDLE_RESTRICT_IDENTITY;
m_DriverType = g_HandleSys.CreateType("IDriver", this, 0, NULL, &sec, g_pCoreIdent, NULL);
m_DatabaseType = g_HandleSys.CreateType("IDatabase", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_ShareSys.AddInterface(NULL, this);
g_SourceMod.BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
m_pConfigLock = g_pThreader->MakeMutex();
m_pThinkLock = g_pThreader->MakeMutex();
m_pQueueLock = g_pThreader->MakeMutex();
g_PluginSys.AddPluginsListener(this);
}
void DBManager::OnSourceModLevelChange(const char *mapName)
{
SMCError err;
SMCStates states = {0, 0};
/* We lock and don't give up the lock until we're done.
* This way the thread's search won't be searching through a
* potentially empty/corrupt list, which would be very bad.
*/
m_pConfigLock->Lock();
if ((err = textparsers->ParseFile_SMC(m_Filename, this, &states)) != SMCError_Okay)
{
g_Logger.LogError("[SM] Detected parse error(s) in file \"%s\"", m_Filename);
if (err != SMCError_Custom)
{
const char *txt = textparsers->GetSMCErrorString(err);
g_Logger.LogError("[SM] Line %d: %s", states.line, txt);
}
}
m_pConfigLock->Unlock();
}
void DBManager::OnSourceModShutdown()
{
KillWorkerThread();
g_PluginSys.RemovePluginsListener(this);
m_pConfigLock->DestroyThis();
m_pThinkLock->DestroyThis();
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
}
unsigned int DBManager::GetInterfaceVersion()
{
return SMINTERFACE_DBI_VERSION;
}
const char *DBManager::GetInterfaceName()
{
return SMINTERFACE_DBI_NAME;
}
void DBManager::OnHandleDestroy(HandleType_t type, void *object)
{
if (type == m_DriverType)
{
/* Ignore */
return;
}
if (g_HandleSys.TypeCheck(type, m_DatabaseType))
{
IDatabase *pdb = (IDatabase *)object;
pdb->Close();
}
}
void DBManager::ReadSMC_ParseStart()
{
m_confs.clear();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_StrTab.Reset();
m_DefDriver.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (m_ParseLevel)
{
m_ParseLevel++;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_NONE)
{
if (strcmp(name, "Databases") == 0)
{
m_ParseState = DBPARSE_LEVEL_MAIN;
} else {
m_ParseLevel++;
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = m_StrTab.AddString(name);
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
}
return SMCResult_Continue;
}
SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (m_ParseLevel)
{
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_MAIN)
{
if (strcmp(key, "driver_default") == 0)
{
m_DefDriver.assign(value);
}
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
if (strcmp(key, "driver") == 0)
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = m_StrTab.AddString(value);
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = m_StrTab.AddString(value);
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = m_StrTab.AddString(value);
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = m_StrTab.AddString(value);
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = m_StrTab.AddString(value);
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
s_CurInfo.info.port = atoi(value);
}
}
return SMCResult_Continue;
}
#define ASSIGN_VAR(var) \
if (s_CurInfo.var == -1) { \
s_CurInfo.info.var = ""; \
} else { \
s_CurInfo.info.var = m_StrTab.GetString(s_CurInfo.var); \
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
{
m_ParseLevel--;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
/* Set all of the info members to either a blank string
* or the string pointer from the string table.
*/
ASSIGN_VAR(driver);
ASSIGN_VAR(database);
ASSIGN_VAR(host);
ASSIGN_VAR(user);
ASSIGN_VAR(pass);
/* Save it.. */
m_confs.push_back(s_CurInfo);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
m_ParseState = DBPARSE_LEVEL_NONE;
return SMCResult_Halt;
}
return SMCResult_Continue;
}
#undef ASSIGN_VAR
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
}
bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength)
{
ConfDbInfo *pInfo = GetDatabaseConf(name);
if (!pInfo)
{
if (pdr)
{
*pdr = NULL;
}
*pdb = NULL;
UTIL_Format(error, maxlength, "Configuration \"%s\" not found", name);
return false;
}
const char *dname = pInfo->info.driver;
if (!pInfo->realDriver)
{
/* Try to assign a real driver pointer */
if (pInfo->info.driver[0] == '\0')
{
if (!m_pDefault && m_DefDriver.size() > 0)
{
m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
}
dname = m_DefDriver.size() ? m_DefDriver.c_str() : "default";
pInfo->realDriver = m_pDefault;
} else {
pInfo->realDriver = FindOrLoadDriver(pInfo->info.driver);
}
}
if (pInfo->realDriver)
{
if (pdr)
{
*pdr = pInfo->realDriver;
}
*pdb = pInfo->realDriver->Connect(&pInfo->info, persistent, error, maxlength);
return (*pdb != NULL);
}
if (pdr)
{
*pdr = NULL;
}
*pdb = NULL;
UTIL_Format(error, maxlength, "Driver \"%s\" not found", dname);
return false;
}
void DBManager::AddDriver(IDBDriver *pDriver)
{
/* Let's kill the worker. Join the thread and let the queries flush.
* This is kind of stupid but we just want to unload safely.
* Rather than recreate the worker, we'll wait until someone throws
* another query through.
*/
KillWorkerThread();
m_drivers.push_back(pDriver);
}
void DBManager::RemoveDriver(IDBDriver *pDriver)
{
/* Again, we're forced to kill the worker. How rude!
* Doing this flushes the queue, and thus we don't need to
* clean anything else.
*/
KillWorkerThread();
for (size_t i=0; i<m_drivers.size(); i++)
{
if (m_drivers[i] == pDriver)
{
m_drivers.erase(m_drivers.iterAt(i));
break;
}
}
/* Make sure NOTHING references this! */
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &db = (*iter);
if (db.realDriver == pDriver)
{
db.realDriver = NULL;
}
}
/* Now that the driver is gone, we have to test the think queue.
* Whatever happens therein is up to the db op!
*/
Queue<IDBThreadOperation *>::iterator qiter = m_ThinkQueue.begin();
Queue<IDBThreadOperation *> templist;
while (qiter != m_ThinkQueue.end())
{
IDBThreadOperation *op = (*qiter);
if (op->GetDriver() == pDriver)
{
templist.push(op);
qiter = m_ThinkQueue.erase(qiter);
} else {
qiter++;
}
}
for (qiter = templist.begin();
qiter != templist.end();
qiter++)
{
IDBThreadOperation *op = (*qiter);
op->CancelThinkPart();
op->Destroy();
}
}
IDBDriver *DBManager::GetDefaultDriver()
{
if (!m_pDefault && m_DefDriver.size() > 0)
{
m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
}
return m_pDefault;
}
Handle_t DBManager::CreateHandle(DBHandleType dtype, void *ptr, IdentityToken_t *pToken)
{
HandleType_t type = 0;
if (dtype == DBHandle_Driver)
{
type = m_DriverType;
} else if (dtype == DBHandle_Database) {
type = m_DatabaseType;
} else {
return BAD_HANDLE;
}
return g_HandleSys.CreateHandle(type, ptr, pToken, g_pCoreIdent, NULL);
}
HandleError DBManager::ReadHandle(Handle_t hndl, DBHandleType dtype, void **ptr)
{
HandleType_t type = 0;
if (dtype == DBHandle_Driver)
{
type = m_DriverType;
} else if (dtype == DBHandle_Database) {
type = m_DatabaseType;
} else {
return HandleError_Type;
}
HandleSecurity sec(NULL, g_pCoreIdent);
return g_HandleSys.ReadHandle(hndl, type, &sec, ptr);
}
HandleError DBManager::ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token)
{
HandleSecurity sec(token, g_pCoreIdent);
return g_HandleSys.FreeHandle(hndl, &sec);
}
unsigned int DBManager::GetDriverCount()
{
return (unsigned int)m_drivers.size();
}
IDBDriver *DBManager::GetDriver(unsigned int index)
{
if (index >= m_drivers.size())
{
return NULL;
}
return m_drivers[index];
}
const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
{
ConfDbInfo *info = GetDatabaseConf(name);
if (!info)
{
return NULL;
}
return &info->info;
}
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = (*iter);
if (strcmp(m_StrTab.GetString(conf.name), name) == 0)
{
return &conf;
}
}
return NULL;
}
IDBDriver *DBManager::FindOrLoadDriver(const char *name)
{
size_t last_size = m_drivers.size();
for (size_t i=0; i<last_size; i++)
{
if (strcmp(m_drivers[i]->GetIdentifier(), name) == 0)
{
return m_drivers[i];
}
}
char filename[PLATFORM_MAX_PATH];
UTIL_Format(filename, sizeof(filename), "dbi.%s.ext", name);
IExtension *pExt = g_Extensions.LoadAutoExtension(filename);
if (!pExt || !pExt->IsLoaded() || m_drivers.size() <= last_size)
{
return NULL;
}
/* last_size is now gauranteed to be a valid index.
* The identifier must match the name.
*/
if (strcmp(m_drivers[last_size]->GetIdentifier(), name) == 0)
{
return m_drivers[last_size];
}
return NULL;
}
void DBManager::KillWorkerThread()
{
if (m_pWorker)
{
m_pWorker->Stop(false);
g_pThreader->DestroyWorker(m_pWorker);
m_pWorker = NULL;
s_OneTimeThreaderErrorMsg = false;
}
}
static IdentityToken_t *s_pAddBlock = NULL;
bool DBManager::AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio)
{
if (s_pAddBlock && op->GetOwner() == s_pAddBlock)
{
return false;
}
if (!m_pWorker)
{
m_pWorker = g_pThreader->MakeWorker(this, true);
if (!m_pWorker)
{
if (!s_OneTimeThreaderErrorMsg)
{
g_Logger.LogError("[SM] Unable to create db threader (error unknown)");
s_OneTimeThreaderErrorMsg = true;
}
return false;
}
if (!m_pWorker->Start())
{
if (!s_OneTimeThreaderErrorMsg)
{
g_Logger.LogError("[SM] Unable to start db threader (error unknown)");
s_OneTimeThreaderErrorMsg = true;
}
g_pThreader->DestroyWorker(m_pWorker);
m_pWorker = NULL;
return false;
}
}
/* Add to the queue */
{
m_pQueueLock->Lock();
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetQueue(prio);
queue.push(op);
m_pQueueLock->Unlock();
}
/* Make the thread */
m_pWorker->MakeThread(this);
return true;
}
void DBManager::OnWorkerStart(IThreadWorker *pWorker)
{
m_drSafety.clear();
for (size_t i=0; i<m_drivers.size(); i++)
{
if (m_drivers[i]->IsThreadSafe())
{
m_drSafety.push_back(m_drivers[i]->InitializeThreadSafety());
} else {
m_drSafety.push_back(false);
}
}
}
void DBManager::OnWorkerStop(IThreadWorker *pWorker)
{
for (size_t i=0; i<m_drivers.size(); i++)
{
if (m_drSafety[i])
{
m_drivers[i]->ShutdownThreadSafety();
}
}
m_drSafety.clear();
}
void DBManager::RunThread(IThreadHandle *pThread)
{
IDBThreadOperation *op = NULL;
/* Get something from the queue */
{
m_pQueueLock->Lock();
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
if (!queue.empty())
{
op = queue.first();
queue.pop();
}
m_pQueueLock->Unlock();
}
/* whoa. hi. did we get something? we should have. */
if (!op)
{
/* wtf? */
return;
}
op->RunThreadPart();
m_pThinkLock->Lock();
m_ThinkQueue.push(op);
m_pThinkLock->Unlock();
}
void DBManager::RunFrame()
{
/* Don't bother if we're empty */
if (!m_ThinkQueue.size())
{
return;
}
/* Dump one thing per-frame so the server stays sane. */
m_pThinkLock->Lock();
IDBThreadOperation *op = m_ThinkQueue.first();
m_ThinkQueue.pop();
m_pThinkLock->Unlock();
op->RunThinkPart();
op->Destroy();
}
void DBManager::OnTerminate(IThreadHandle *pThread, bool cancel)
{
/* Do nothing */
}
void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
{
s_pAddBlock = pToken;
/* Kill the thread so we can flush everything into the think queue... */
KillWorkerThread();
/* Run all of the think operations.
* Unlike the driver unloading example, we'll let these calls go through,
* since a plugin unloading is far more normal.
*/
Queue<IDBThreadOperation *>::iterator iter = m_ThinkQueue.begin();
Queue<IDBThreadOperation *> templist;
while (iter != m_ThinkQueue.end())
{
IDBThreadOperation *op = (*iter);
if (op->GetOwner() == pToken)
{
templist.push(op);
iter = m_ThinkQueue.erase(iter);
} else {
iter++;
}
}
for (iter = templist.begin();
iter != templist.end();
iter++)
{
IDBThreadOperation *op = (*iter);
op->RunThinkPart();
op->Destroy();
}
s_pAddBlock = NULL;
}
void DBManager::OnPluginUnloaded(IPlugin *plugin)
{
/* Kill the thread so we can flush everything into the think queue... */
KillWorkerThread();
/* Mark the plugin as being unloaded so future database calls will ignore threading... */
plugin->SetProperty("DisallowDBThreads", NULL);
/* Run all of the think operations.
* Unlike the driver unloading example, we'll let these calls go through,
* since a plugin unloading is far more normal.
*/
Queue<IDBThreadOperation *>::iterator iter = m_ThinkQueue.begin();
Queue<IDBThreadOperation *> templist;
while (iter != m_ThinkQueue.end())
{
IDBThreadOperation *op = (*iter);
if (op->GetOwner() == plugin->GetIdentity())
{
templist.push(op);
iter = m_ThinkQueue.erase(iter);
} else {
iter++;
}
}
for (iter = templist.begin();
iter != templist.end();
iter++)
{
IDBThreadOperation *op = (*iter);
op->RunThinkPart();
op->Destroy();
}
}
void DBManager::LockConfig()
{
m_pConfigLock->Lock();
}
void DBManager::UnlockConfig()
{
m_pConfigLock->Unlock();
}
const char *DBManager::GetDefaultDriverName()
{
return m_DefDriver.c_str();
}