sourcemod/gamedata/sdktools.games/game.ff.txt
2014-12-23 08:18:40 -08:00

138 lines
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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Fortress Forever */
"FortressForever"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "336"
"linux" "337"
}
"RemovePlayerItem"
{
"windows" "234"
"linux" "235"
}
"Weapon_GetSlot"
{
"windows" "232"
"linux" "233"
}
"Ignite"
{
"windows" "196"
"linux" "197"
}
"Extinguish"
{
"windows" "197"
"linux" "198"
}
"Teleport"
{
"windows" "104"
"linux" "105"
}
"CommitSuicide"
{
"windows" "364"
"linux" "365"
}
"GetVelocity"
{
"windows" "134"
"linux" "135"
}
"EyeAngles"
{
"windows" "126"
"linux" "127"
}
"AcceptInput"
{
"windows" "39"
"linux" "40"
}
"DispatchKeyValue"
{
"windows" "35"
"linux" "34"
}
"DispatchKeyValueFloat"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValueVector"
{
"windows" "33"
"linux" "36"
}
"SetEntityModel"
{
"windows" "27"
"linux" "28"
}
"WeaponEquip"
{
"windows" "225"
"linux" "226"
}
"Activate"
{
"windows" "36"
"linux" "37"
}
"PlayerRunCmd"
{
"windows" "354"
"linux" "355"
}
}
"Signatures"
{
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03"
}
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x60\x8B\xCB"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
"Keys"
{
"GameRulesProxy" "CFFGameRulesProxy"
"GameRulesDataTable" "ff_gamerules_data"
}
}
}