sourcemod/core/ADTFactory.cpp
David Anderson a2617e5644 gameconfs can now inherit properly with a new trie replace function
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401063
2007-07-08 03:17:29 +00:00

66 lines
1.1 KiB
C++

#include "ADTFactory.h"
#include "sm_globals.h"
#include "ShareSys.h"
ADTFactory g_AdtFactory;
const char *ADTFactory::GetInterfaceName()
{
return SMINTERFACE_ADTFACTORY_NAME;
}
unsigned int ADTFactory::GetInterfaceVersion()
{
return SMINTERFACE_ADTFACTORY_VERSION;
}
void ADTFactory::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
}
IBasicTrie *ADTFactory::CreateBasicTrie()
{
return new BaseTrie();
}
BaseTrie::BaseTrie()
{
m_pTrie = sm_trie_create();
}
BaseTrie::~BaseTrie()
{
sm_trie_destroy(m_pTrie);
}
bool BaseTrie::Insert(const char *key, void *value)
{
return sm_trie_insert(m_pTrie, key, value);
}
bool BaseTrie::Retrieve(const char *key, void **value)
{
return sm_trie_retrieve(m_pTrie, key, value);
}
bool BaseTrie::Delete(const char *key)
{
return sm_trie_delete(m_pTrie, key);
}
void BaseTrie::Clear()
{
sm_trie_clear(m_pTrie);
}
void BaseTrie::Destroy()
{
delete this;
}
bool BaseTrie::Replace(const char *key, void *value)
{
return sm_trie_replace(m_pTrie, key, value);
}