Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
		
			
				
	
	
		
			299 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			299 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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	ProjectType="Visual C++"
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	Version="8.00"
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	Name="installer"
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	ProjectGUID="{B2479B33-A265-423B-A996-F994546644F9}"
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	RootNamespace="installer"
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	Keyword="Win32Proj"
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	>
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	<Platforms>
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		<Platform
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			Name="Win32"
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		/>
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	</Platforms>
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	<ToolFiles>
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	</ToolFiles>
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	<Configurations>
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		<Configuration
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			Name="Debug|Win32"
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			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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			IntermediateDirectory="$(ConfigurationName)"
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			ConfigurationType="1"
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			CharacterSet="1"
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			>
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			<Tool
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				Name="VCPreBuildEventTool"
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			/>
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			<Tool
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				Name="VCCustomBuildTool"
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			/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"
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			/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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			<Tool
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				Name="VCMIDLTool"
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			/>
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="0"
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				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
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				MinimalRebuild="true"
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				BasicRuntimeChecks="3"
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				RuntimeLibrary="1"
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				UsePrecompiledHeader="0"
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				WarningLevel="3"
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				Detect64BitPortabilityProblems="true"
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				DebugInformationFormat="4"
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			/>
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			<Tool
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				Name="VCManagedResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCPreLinkEventTool"
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			/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalDependencies="comctl32.lib"
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				LinkIncremental="2"
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				GenerateDebugInformation="true"
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				SubSystem="2"
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				TargetMachine="1"
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			/>
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			<Tool
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				Name="VCALinkTool"
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			/>
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			<Tool
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				Name="VCManifestTool"
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			/>
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			<Tool
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				Name="VCXDCMakeTool"
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			/>
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			<Tool
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				Name="VCBscMakeTool"
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			/>
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			<Tool
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				Name="VCFxCopTool"
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			/>
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			<Tool
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				Name="VCAppVerifierTool"
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			/>
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			<Tool
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				Name="VCWebDeploymentTool"
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			/>
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			<Tool
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				Name="VCPostBuildEventTool"
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			/>
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		</Configuration>
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		<Configuration
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			Name="Release|Win32"
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			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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			IntermediateDirectory="$(ConfigurationName)"
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			ConfigurationType="1"
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			CharacterSet="1"
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			WholeProgramOptimization="1"
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			>
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			<Tool
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				Name="VCPreBuildEventTool"
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			/>
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			<Tool
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				Name="VCCustomBuildTool"
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			/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"
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			/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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			<Tool
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				Name="VCMIDLTool"
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			/>
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			<Tool
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				Name="VCCLCompilerTool"
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				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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				RuntimeLibrary="2"
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				UsePrecompiledHeader="2"
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				WarningLevel="3"
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				Detect64BitPortabilityProblems="true"
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				DebugInformationFormat="3"
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			/>
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			<Tool
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				Name="VCManagedResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCPreLinkEventTool"
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			/>
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			<Tool
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				Name="VCLinkerTool"
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				LinkIncremental="1"
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				GenerateDebugInformation="true"
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				SubSystem="2"
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				OptimizeReferences="2"
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				EnableCOMDATFolding="2"
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				TargetMachine="1"
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			/>
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			<Tool
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				Name="VCALinkTool"
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			/>
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			<Tool
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				Name="VCManifestTool"
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			/>
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			<Tool
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				Name="VCXDCMakeTool"
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			/>
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			<Tool
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				Name="VCBscMakeTool"
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			/>
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			<Tool
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				Name="VCFxCopTool"
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			/>
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			<Tool
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				Name="VCAppVerifierTool"
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			/>
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			<Tool
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				Name="VCWebDeploymentTool"
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			/>
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			<Tool
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				Name="VCPostBuildEventTool"
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			/>
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		</Configuration>
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	</Configurations>
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	<References>
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	</References>
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	<Files>
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		<Filter
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			Name="Source Files"
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			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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			>
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			<File
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				RelativePath=".\CFileList.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\GamesList.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\InstallerUtil.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\LocalCopyMethod.cpp"
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				>
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			</File>
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		</Filter>
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		<Filter
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			Name="Header Files"
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			Filter="h;hpp;hxx;hm;inl;inc;xsd"
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			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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			>
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			<File
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				RelativePath=".\CCriticalSection.h"
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				>
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			</File>
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			<File
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				RelativePath=".\CFileList.h"
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				>
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			</File>
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			<File
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				RelativePath=".\GamesList.h"
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				>
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			</File>
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			<File
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				RelativePath=".\ICopyMethod.h"
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				>
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			</File>
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			<File
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				RelativePath=".\InstallerUtil.h"
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				>
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			</File>
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			<File
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				RelativePath=".\LocalCopyMethod.h"
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				>
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			</File>
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			<File
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				RelativePath=".\platform_headers.h"
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				>
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			</File>
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			<File
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				RelativePath=".\Resource.h"
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				>
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			</File>
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		</Filter>
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		<Filter
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			Name="Resource Files"
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			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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			>
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			<File
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				RelativePath=".\installer.ico"
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				>
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			</File>
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			<File
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				RelativePath=".\installer.rc"
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				>
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			</File>
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		</Filter>
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		<Filter
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			Name="Window Headers"
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			>
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			<File
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				RelativePath=".\ChooseMethod.h"
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				>
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			</File>
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			<File
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				RelativePath=".\InstallerMain.h"
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				>
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			</File>
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			<File
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				RelativePath=".\PerformInstall.h"
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				>
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			</File>
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			<File
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				RelativePath=".\SelectGame.h"
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				>
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			</File>
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			<File
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				RelativePath=".\Welcome.h"
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				>
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			</File>
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		</Filter>
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		<Filter
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			Name="Window Source"
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			>
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			<File
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				RelativePath=".\ChooseMethod.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\InstallerMain.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\PerformInstall.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\SelectGame.cpp"
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				>
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			</File>
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			<File
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				RelativePath=".\Welcome.cpp"
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				>
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			</File>
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		</Filter>
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	</Files>
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	<Globals>
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	</Globals>
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</VisualStudioProject>
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