147 lines
3.0 KiB
Plaintext
147 lines
3.0 KiB
Plaintext
/**
|
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
* updater or by upgrading your SourceMod install.
|
|
*
|
|
* To override data in this file, create a subdirectory named "custom" and
|
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
* after SM's own.
|
|
*
|
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
|
|
*/
|
|
|
|
"Games"
|
|
{
|
|
/* Zombie Master 1.1.3 */
|
|
"zombie_master"
|
|
{
|
|
"Offsets"
|
|
{
|
|
/* CBasePlayer */
|
|
"GiveNamedItem"
|
|
{
|
|
"windows" "329"
|
|
"linux" "330"
|
|
}
|
|
"RemovePlayerItem"
|
|
{
|
|
"windows" "226"
|
|
"linux" "227"
|
|
}
|
|
"Weapon_GetSlot"
|
|
{
|
|
"windows" "224"
|
|
"linux" "225"
|
|
}
|
|
"Ignite"
|
|
{
|
|
"windows" "188"
|
|
"linux" "189"
|
|
}
|
|
"Extinguish"
|
|
{
|
|
"windows" "189"
|
|
"linux" "190"
|
|
}
|
|
"Teleport"
|
|
{
|
|
"windows" "98"
|
|
"linux" "99"
|
|
}
|
|
"CommitSuicide"
|
|
{
|
|
"windows" "357"
|
|
"linux" "358"
|
|
}
|
|
"GetVelocity"
|
|
{
|
|
"windows" "126"
|
|
"linux" "127"
|
|
}
|
|
"EyeAngles"
|
|
{
|
|
"windows" "118"
|
|
"linux" "119"
|
|
}
|
|
"DispatchKeyValue"
|
|
{
|
|
"windows" "31"
|
|
"linux" "30"
|
|
}
|
|
"DispatchKeyValueFloat"
|
|
{
|
|
"windows" "30"
|
|
"linux" "31"
|
|
}
|
|
"DispatchKeyValueVector"
|
|
{
|
|
"windows" "29"
|
|
"linux" "32"
|
|
}
|
|
"AcceptInput"
|
|
{
|
|
"windows" "35"
|
|
"linux" "36"
|
|
}
|
|
"SetEntityModel"
|
|
{
|
|
"windows" "25"
|
|
"linux" "26"
|
|
}
|
|
"s_pTempEntities"
|
|
{
|
|
"windows" "30"
|
|
}
|
|
"g_pGameRules"
|
|
{
|
|
"windows" "7"
|
|
}
|
|
"WeaponEquip"
|
|
{
|
|
"windows" "198"
|
|
"linux" "199"
|
|
}
|
|
"Activate"
|
|
{
|
|
"windows" "32"
|
|
"linux" "33"
|
|
}
|
|
}
|
|
|
|
"Signatures"
|
|
{
|
|
"CBaseTempEntity"
|
|
{
|
|
"library" "server"
|
|
"windows" "\x55\x8B\xEC\x51\x89\x4D\xFC\x8B\x45\xFC\xC7\x00\x2A\x2A\x2A\x2A\x8B\x4D\xFC\x8B\x55\x08\x89\x51\x04\x8B\x45\xFC\x8B\x0D\x2A\x2A"
|
|
}
|
|
"DispatchSpawn"
|
|
{
|
|
"library" "server"
|
|
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
|
|
"windows" "\x55\x8B\xEC\x83\xEC\x20\x83\x7D\x08\x00\x0F\x84\x95\x01\x00\x00\xA1\x2A\x2A\x2A\x2A\x50\x8D\x4D\xF0\xE8\x2A\x2A\x2A\x2A\x8D\x4D"
|
|
}
|
|
"CreateEntityByName"
|
|
{
|
|
"library" "server"
|
|
"linux" "@_Z18CreateEntityByNamePKci"
|
|
"windows" "\x55\x8B\xEC\x83\xEC\x0C\x83\x7D\x0C\xFF\x74\x39\x8B\x45\x0C\x50\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x52"
|
|
}
|
|
"FindEntityByClassname"
|
|
{
|
|
"library" "server"
|
|
"windows" "\x55\x8B\xEC\x83\xEC\x10\x89\x4D\xF4\x83\x7D\x08\x00\x74\x1C\x8B\x45\x08\x8B\x10\x8B\x4D\x08\xFF\x52\x08\x50\x8B\x4D\xF4\xE8\x2A\x2A\x2A\x2A\x8B\x40\x0C\x89\x45\x\xF0\xEB\x0B\x8B\x4D\xF4\xE8\x2A\x2A\x2A\x2A\x89\x45\xF0\x8B\x4D\xF0\x89\x4D\xFC\xEB\x09\x8B\x55\xFC\x8B\x42\x0C\x89\x45\xFC\x83\x7D\xFC\x00\x74\x38\x8B\x4D\xFC\x8B\x11\x89"
|
|
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
|
}
|
|
"CreateGameRulesObject"
|
|
{
|
|
"library" "server"
|
|
"windows" "\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
|
|
}
|
|
"g_pGameRules"
|
|
{
|
|
"library" "server"
|
|
"linux" "@g_pGameRules"
|
|
}
|
|
}
|
|
}
|
|
} |