a1009aed38
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2. (This day shall henceforth be known as the Eighty Column Massacre of '07) --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
105 lines
4.0 KiB
C++
105 lines
4.0 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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/**
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* @file extension.h
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* @brief SDK Tools extension code header.
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*/
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#include "smsdk_ext.h"
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#include <IBinTools.h>
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#include <IPlayerHelpers.h>
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#include <IGameHelpers.h>
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#include <IEngineTrace.h>
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#include <IEngineSound.h>
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#include <ivoiceserver.h>
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#include <iplayerinfo.h>
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#include <convar.h>
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/**
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* @brief Implementation of the SDK Tools extension.
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* Note: Uncomment one of the pre-defined virtual functions in order to use it.
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*/
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class SDKTools :
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public SDKExtension,
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public IHandleTypeDispatch,
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public IConCommandBaseAccessor,
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public IClientListener
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{
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public: //public IHandleTypeDispatch
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void OnHandleDestroy(HandleType_t type, void *object);
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public: //public SDKExtension
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virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
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virtual void SDK_OnUnload();
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virtual void SDK_OnAllLoaded();
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//virtual void SDK_OnPauseChange(bool paused);
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virtual bool QueryRunning(char *error, size_t maxlength);
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virtual bool QueryInterfaceDrop(SMInterface *pInterface);
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virtual void NotifyInterfaceDrop(SMInterface *pInterface);
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public:
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#if defined SMEXT_CONF_METAMOD
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virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late);
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//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlen);
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//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlen);
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#endif
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public: //IConCommandBaseAccessor
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bool RegisterConCommandBase(ConCommandBase *pVar);
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public: //IClientListner
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void OnClientDisconnecting(int client);
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public: // IVoiceServer
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bool OnSetClientListening(int iReceiver, int iSender, bool bListen);
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public:
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bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
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};
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extern SDKTools g_SdkTools;
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/* Interfaces from engine or gamedll */
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extern IServerGameEnts *gameents;
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extern IEngineTrace *enginetrace;
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extern IEngineSound *engsound;
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extern INetworkStringTableContainer *netstringtables;
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extern IServerPluginHelpers *pluginhelpers;
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extern IServerGameClients *serverClients;
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extern IVoiceServer *voiceserver;
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extern IPlayerInfoManager *playerinfomngr;
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/* Interfaces from SourceMod */
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extern IBinTools *g_pBinTools;
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extern IGameConfig *g_pGameConf;
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extern IGameHelpers *g_pGameHelpers;
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/* Handle types */
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extern HandleType_t g_CallHandle;
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extern HandleType_t g_TraceHandle;
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#endif //_INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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