sourcemod/core/smn_player.cpp
Scott Ehlert a1009aed38 Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2.

(This day shall henceforth be known as the Eighty Column Massacre of '07)

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
2007-08-15 06:19:30 +00:00

1145 lines
32 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "PlayerManager.h"
#include "AdminCache.h"
#include "sm_stringutil.h"
#include "HalfLife2.h"
#include "sourcemod.h"
#include "ChatTriggers.h"
#include <inetchannel.h>
#include <iclient.h>
ConVar sm_show_activity("sm_show_activity", "13", FCVAR_SPONLY|FCVAR_PROTECTED, "Activity display setting (see sourcemod.cfg)");
static cell_t sm_GetClientCount(IPluginContext *pCtx, const cell_t *params)
{
if (params[1])
{
return g_Players.NumPlayers();
}
int maxplayers = g_Players.MaxClients();
int count = 0;
for (int i=1; i<=maxplayers; ++i)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
if ((pPlayer->IsConnected()) && !(pPlayer->IsInGame()))
{
count++;
}
}
return (g_Players.NumPlayers() + count);
}
static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
{
return g_Players.MaxClients();
}
static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if (index == 0)
{
static ConVar *hostname = NULL;
if (!hostname)
{
hostname = icvar->FindVar("hostname");
if (!hostname)
{
return pCtx->ThrowNativeError("Could not find \"hostname\" cvar");
}
}
pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), hostname->GetString(), NULL);
return 1;
}
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), pPlayer->GetName(), NULL);
return 1;
}
static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
char buf[64], *ptr;
strcpy(buf, pPlayer->GetIPAddress());
if (params[4] && (ptr = strchr(buf, ':')))
{
*ptr = '\0';
}
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), buf);
return 1;
}
static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
if (!pPlayer->IsAuthorized())
{
return 0;
}
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), pPlayer->GetAuthString());
return 1;
}
static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
}
static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
}
static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
}
static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsFakeClient()) ? 1 : 0;
}
static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->IsObserver() ? 1 : 0;
}
static cell_t sm_GetClientInfo(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
char *key;
pContext->LocalToString(params[2], &key);
const char *val = engine->GetClientConVarValue(client, key);
if (!val)
{
return false;
}
pContext->StringToLocalUTF8(params[3], params[4], val, NULL);
return 1;
}
static cell_t SetUserAdmin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
if (!g_Admins.IsValidAdmin(params[2]))
{
return pContext->ThrowNativeError("AdminId %x is invalid", params[2]);
}
pPlayer->SetAdminId(params[2], params[3] ? true : false);
return 1;
}
static cell_t GetUserAdmin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
return pPlayer->GetAdminId();
}
static cell_t AddUserFlags(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
id = g_Admins.CreateAdmin(NULL);
pPlayer->SetAdminId(id, true);
}
cell_t *addr;
for (int i=2; i<=params[0]; i++)
{
pContext->LocalToPhysAddr(params[i], &addr);
g_Admins.SetAdminFlag(id, (AdminFlag)*addr, true);
}
return 1;
}
static cell_t RemoveUserFlags(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
return 0;
}
cell_t *addr;
for (int i=2; i<=params[0]; i++)
{
pContext->LocalToPhysAddr(params[i], &addr);
g_Admins.SetAdminFlag(id, (AdminFlag)*addr, false);
}
return 1;
}
static cell_t SetUserFlagBits(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
id = g_Admins.CreateAdmin(NULL);
pPlayer->SetAdminId(id, true);
}
g_Admins.SetAdminFlags(id, Access_Effective, params[2]);
return 1;
}
static cell_t GetUserFlagBits(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
return 0;
}
return g_Admins.GetAdminFlags(id, Access_Effective);
}
static cell_t GetClientUserId(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
return engine->GetPlayerUserId(pPlayer->GetEdict());
}
static cell_t CanUserTarget(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
int target = params[2];
if (client == 0)
{
return 1;
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
CPlayer *pTarget = g_Players.GetPlayerByIndex(target);
if (!pTarget)
{
return pContext->ThrowNativeError("Client index %d is invalid", target);
} else if (!pTarget->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", target);
}
return g_Admins.CanAdminTarget(pPlayer->GetAdminId(), pTarget->GetAdminId()) ? 1 : 0;
}
static cell_t GetClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetTeamIndex();
}
static cell_t GetFragCount(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetFragCount();
}
static cell_t GetDeathCount(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetDeathCount();
}
static cell_t GetArmorValue(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetArmorValue();
}
static cell_t GetAbsOrigin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
Vector vec = pInfo->GetAbsOrigin();
pVec[0] = sp_ftoc(vec.x);
pVec[1] = sp_ftoc(vec.y);
pVec[2] = sp_ftoc(vec.z);
return 1;
}
static cell_t GetAbsAngles(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pAng;
pContext->LocalToPhysAddr(params[2], &pAng);
QAngle ang = pInfo->GetAbsAngles();
pAng[0] = sp_ftoc(ang.x);
pAng[1] = sp_ftoc(ang.y);
pAng[2] = sp_ftoc(ang.z);
return 1;
}
static cell_t GetPlayerMins(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
Vector vec = pInfo->GetPlayerMins();
pVec[0] = sp_ftoc(vec.x);
pVec[1] = sp_ftoc(vec.y);
pVec[2] = sp_ftoc(vec.z);
return 1;
}
static cell_t GetPlayerMaxs(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
Vector vec = pInfo->GetPlayerMaxs();
pVec[0] = sp_ftoc(vec.x);
pVec[1] = sp_ftoc(vec.y);
pVec[2] = sp_ftoc(vec.z);
return 1;
}
static cell_t GetWeaponName(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
const char *weapon = pInfo->GetWeaponName();
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), weapon ? weapon : "", NULL);
return 1;
}
static cell_t GetModelName(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
const char *model = pInfo->GetModelName();
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), model ? model : "", NULL);
return 1;
}
static cell_t GetHealth(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetHealth();
}
static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetTimeConnected());
}
static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return pInfo->GetDataRate();
}
static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return pInfo->IsTimingOut() ? 1 : 0;
}
static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetLatency(params[2]));
}
static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetAvgLatency(params[2]));
}
static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetAvgLoss(params[2]));
}
static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetAvgChoke(params[2]));
}
static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetAvgData(params[2]));
}
static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
return sp_ftoc(pInfo->GetAvgPackets(params[2]));
}
static cell_t GetClientOfUserId(IPluginContext *pContext, const cell_t *params)
{
return g_Players.GetClientOfUserId(params[1]);
}
static cell_t _ShowActivity(IPluginContext *pContext, const cell_t *params, const char *tag, cell_t fmt_param)
{
char message[255];
char buffer[255];
int value = sm_show_activity.GetInt();
unsigned int replyto = g_ChatTriggers.GetReplyTo();
int client = params[1];
const char *name = "Console";
const char *sign = "ADMIN";
bool display_in_chat = false;
if (client != 0)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
name = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
sign = "PLAYER";
}
/* Display the message to the client? */
if (replyto == SM_REPLY_CONSOLE)
{
g_SourceMod.SetGlobalTarget(client);
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
engine->ClientPrintf(pPlayer->GetEdict(), message);
display_in_chat = true;
}
} else {
g_SourceMod.SetGlobalTarget(LANG_SERVER);
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
META_CONPRINT(message);
}
if (!value)
{
return 1;
}
int maxClients = g_Players.GetMaxClients();
for (int i=1; i<=maxClients; i++)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
if (!pPlayer->IsInGame()
|| pPlayer->IsFakeClient()
|| (display_in_chat && i == client))
{
continue;
}
AdminId id = pPlayer->GetAdminId();
g_SourceMod.SetGlobalTarget(i);
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & 1) || (value & 2))
{
const char *newsign = sign;
if (value & 2)
{
newsign = name;
}
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
}
} else {
/* Treat this as an admin user */
bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
if ((value & 4)
|| (value & 8)
|| ((value & 16) && is_root))
{
const char *newsign = sign;
if ((value & 8) || ((value & 16) && is_root))
{
newsign = name;
}
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
}
}
}
return 1;
}
static cell_t ShowActivity(IPluginContext *pContext, const cell_t *params)
{
return _ShowActivity(pContext, params, "[SM] ", 2);
}
static cell_t ShowActivityEx(IPluginContext *pContext, const cell_t *params)
{
char *str;
pContext->LocalToString(params[2], &str);
return _ShowActivity(pContext, params, str, 3);
}
static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
if (pPlayer->IsFakeClient())
{
char kickcmd[40];
UTIL_Format(kickcmd, sizeof(kickcmd), "kick %s\n", pPlayer->GetName());
engine->ServerCommand(kickcmd);
return 1;
}
INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(client));
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
g_SourceMod.SetGlobalTarget(client);
char buffer[256];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetContext()->n_err != SP_ERROR_NONE)
{
return 0;
}
pClient->Disconnect("%s", buffer);
return 1;
}
static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
pInfo->ChangeTeam(params[2]);
return 1;
}
static cell_t RunAdminCacheChecks(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (!pPlayer->IsAuthorized()) {
return pContext->ThrowNativeError("Client %d is not authorized", client);
}
AdminId id = pPlayer->GetAdminId();
pPlayer->DoBasicAdminChecks();
return (id != pPlayer->GetAdminId()) ? 1 : 0;
}
static cell_t NotifyPostAdminCheck(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (!pPlayer->IsAuthorized()) {
return pContext->ThrowNativeError("Client %d is not authorized", client);
}
pPlayer->NotifyPostAdminChecks();
return 1;
}
REGISTER_NATIVES(playernatives)
{
{"AddUserFlags", AddUserFlags},
{"CanUserTarget", CanUserTarget},
{"ChangeClientTeam", ChangeClientTeam},
{"GetClientAuthString", sm_GetClientAuthStr},
{"GetClientCount", sm_GetClientCount},
{"GetClientInfo", sm_GetClientInfo},
{"GetClientIP", sm_GetClientIP},
{"GetClientName", sm_GetClientName},
{"GetClientTeam", GetClientTeam},
{"GetClientUserId", GetClientUserId},
{"GetMaxClients", sm_GetMaxClients},
{"GetUserAdmin", GetUserAdmin},
{"GetUserFlagBits", GetUserFlagBits},
{"IsClientAuthorized", sm_IsClientAuthorized},
{"IsClientConnected", sm_IsClientConnected},
{"IsFakeClient", sm_IsClientFakeClient},
{"IsPlayerInGame", sm_IsClientInGame}, /* Backwards compat shim */
{"IsClientInGame", sm_IsClientInGame},
{"IsClientObserver", IsClientObserver},
{"RemoveUserFlags", RemoveUserFlags},
{"SetUserAdmin", SetUserAdmin},
{"SetUserFlagBits", SetUserFlagBits},
{"GetClientDeaths", GetDeathCount},
{"GetClientFrags", GetFragCount},
{"GetClientArmor", GetArmorValue},
{"GetClientAbsOrigin", GetAbsOrigin},
{"GetClientAbsAngles", GetAbsAngles},
{"GetClientMins", GetPlayerMins},
{"GetClientMaxs", GetPlayerMaxs},
{"GetClientWeapon", GetWeaponName},
{"GetClientModel", GetModelName},
{"GetClientHealth", GetHealth},
{"GetClientTime", GetTimeConnected},
{"GetClientDataRate", GetDataRate},
{"IsClentTimingOut", IsTimingOut},
{"GetClientLatency", GetLatency},
{"GetClientAvgLatency", GetAvgLatency},
{"GetClientAvgLoss", GetAvgLoss},
{"GetClientAvgChoke", GetAvgChoke},
{"GetClientAvgData", GetAvgData},
{"GetClientAvgPackets", GetAvgPackets},
{"GetClientOfUserId", GetClientOfUserId},
{"ShowActivity", ShowActivity},
{"ShowActivityEx", ShowActivityEx},
{"KickClient", KickClient},
{"RunAdminCacheChecks", RunAdminCacheChecks},
{"NotifyPostAdminCheck", NotifyPostAdminCheck},
{NULL, NULL}
};