--HG-- rename : tools/gamedata md5/Makefile => tools/gamedata_md5/Makefile rename : tools/gamedata md5/TextParsers.cpp => tools/gamedata_md5/TextParsers.cpp rename : tools/gamedata md5/TextParsers.h => tools/gamedata_md5/TextParsers.h rename : tools/gamedata md5/main.cpp => tools/gamedata_md5/main.cpp rename : tools/gamedata md5/main.h => tools/gamedata_md5/main.h rename : tools/gamedata md5/md5.cpp => tools/gamedata_md5/md5.cpp rename : tools/gamedata md5/md5.h => tools/gamedata_md5/md5.h rename : tools/gamedata md5/msvc9/gamedatamd5.sln => tools/gamedata_md5/msvc9/gamedatamd5.sln rename : tools/gamedata md5/msvc9/gamedatamd5.vcproj => tools/gamedata_md5/msvc9/gamedatamd5.vcproj rename : tools/gamedata md5/sm_memtable.cpp => tools/gamedata_md5/sm_memtable.cpp rename : tools/gamedata md5/sm_memtable.h => tools/gamedata_md5/sm_memtable.h extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402463
		
			
				
	
	
		
			89 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef _INCLUDE_GAMEDATAMD5_MAIN_H_
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| #define _INCLUDE_GAMEDATAMD5_MAIN_H_
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| 
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| #include "TextParsers.h"
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| #include "sm_memtable.h"
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| #include "md5.h"
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| 
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| using namespace SourceMod;
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| 
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| size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...);
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| 
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| class BuildMD5ableBuffer : public ITextListener_SMC
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| {
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| public:
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| 
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| 	BuildMD5ableBuffer()
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| 	{
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| 		stringTable = new BaseStringTable(2048);
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| 		md5[0] = 0;
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| 		md5String[0] = 0;
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| 	}
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| 
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| 	~BuildMD5ableBuffer()
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| 	{
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| 		delete stringTable;
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| 	}
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| 
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| 	void ReadSMC_ParseStart()
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| 	{
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| 		checksum = MD5();
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| 	}
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| 
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| 	SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
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| 	{
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| 		stringTable->AddString(key);
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| 		stringTable->AddString(value);
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| 
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| 		return SMCResult_Continue;
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| 	}
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| 
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| 	SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name)
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| 	{
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| 		stringTable->AddString(name);
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| 
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| 		return SMCResult_Continue;
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| 	}
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| 
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| 	void ReadSMC_ParseEnd(bool halted, bool failed)
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| 	{
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| 		if (halted || failed)
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| 		{
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| 			return;
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| 		}
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| 
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| 		void *data = stringTable->GetMemTable()->GetAddress(0);
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| 
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| 		if (data != NULL)
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| 		{
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| 			checksum.update((unsigned char *)data, stringTable->GetMemTable()->GetActualMemUsed());
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| 		}
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| 
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| 		checksum.finalize();
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| 
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| 		checksum.hex_digest(md5String);
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| 		checksum.raw_digest(md5);
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| 
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| 		stringTable->Reset();
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| 	}
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| 
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| 	unsigned char * GetMD5()
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| 	{
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| 		return md5;
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| 	}
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| 
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| 	unsigned char * GetMD5String()
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| 	{
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| 		return (unsigned char *)&md5String[0];
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| 	}
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| 
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| private:
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| 	MD5 checksum;
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| 	unsigned char md5[16];
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| 	char md5String[33];
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| 	BaseStringTable *stringTable;
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| };
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| 
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| 
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| #endif // _INCLUDE_GAMEDATAMD5_MAIN_H_
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