sourcemod/gamedata/sdktools.games/master.games.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Game Master"
{
"common.games.txt"
{
}
"engine.l4d.txt"
{
"engine" "left4dead"
}
"engine.l4d2.txt"
{
"engine" "left4dead2"
}
"engine.ep2.txt"
{
"engine" "orangebox"
}
"engine.ep2valve.txt"
{
"engine" "orangebox_valve"
}
"engine.ep1.txt"
{
"engine" "original"
}
"engine.darkm.txt"
{
"engine" "darkmessiah"
}
"game.tf.txt"
{
"game" "tf"
}
"game.dod.txt"
{
"game" "dod"
}
"game.cstrike.txt"
{
"game" "cstrike"
}
"game.hl2mp.txt"
{
"game" "hl2mp"
}
"game.ship.txt"
{
"game" "ship"
}
"game.dystopia.txt"
{
"game" "!Dystopia"
}
"game.insurgency.txt"
{
"game" "insurgency"
}
"game.pvkii.txt"
{
"game" "pvkii"
}
"game.ff.txt"
{
"game" "FortressForever"
}
"game.garrysmod.txt"
{
"game" "garrysmod"
}
"game.empires.txt"
{
"game" "empires"
}
"game.sourceforts.txt"
{
"game" "sourceforts"
}
"game.synergy.txt"
{
"game" "synergy"
}
"game.hidden.txt"
{
"game" "hidden"
}
"game.zm.txt"
{
"game" "zombie_master"
}
"game.zpanic.txt"
{
"game" "zps"
}
"game.obsidian.txt"
{
"game" "obsidian"
}
"game.aoc.txt"
{
"game" "ageofchivalry"
}
"game.neotokyo.txt"
{
"game" "NeotokyoSource"
}
"game.bg2.txt"
{
"game" "bg2"
}
"game.cspromod.txt"
{
"game" "cspromod"
}
"game.gesource.txt"
{
"game" "gesource"
}
"game.rnlbeta.txt"
{
"game" "RnLBeta"
}
}