107 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/**
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 * Do not edit this file.  Any changes will be overwritten by the gamedata
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 * updater or by upgrading your SourceMod install.
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 *
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 * To override data in this file, create a subdirectory named "custom" and
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 * place your own gamedata file(s) inside of it.  Such files will be parsed
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 * after SM's own.
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 *
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 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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 */
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"Games"
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{
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	/* SourceForts */
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	"sourceforts"
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	{
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		"Offsets"
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		{
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			/* CBasePlayer */
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			"GiveNamedItem"
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			{
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				"windows"	"328"
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				"linux"		"329"
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			}
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			"RemovePlayerItem"
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			{
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				"windows"	"226"
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				"linux"		"227"
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			}
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			"Weapon_GetSlot"
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			{
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				"windows"	"224"
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				"linux"		"225"
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			}
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			"Ignite"
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			{
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				"windows"	"188"
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				"linux"		"189"
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			}
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			"Extinguish"
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			{
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				"windows"	"189"
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				"linux"		"190"
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			}
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			"Teleport"
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			{
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				"windows"	"98"
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				"linux"		"99"
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			}
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			"CommitSuicide"
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			{
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				"windows"	"356"
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				"linux"		"357"
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			}
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			"GetVelocity"
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			{
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				"windows"	"126"
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				"linux"		"127"
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			}
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			"EyeAngles"
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			{
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				"windows"	"118"
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				"linux"		"119"
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			}
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			"DispatchKeyValue"
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			{
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				"windows"	"31"
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				"linux"		"30"
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			}
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			"DispatchKeyValueFloat"
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			{
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				"windows"	"30"
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				"linux"		"31"
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			}
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			"DispatchKeyValueVector"
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			{
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				"windows"	"29"
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				"linux"		"32"
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			}
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			"AcceptInput"
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			{
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				"windows"	"35"
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				"linux"		"36"
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			}
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			"SetEntityModel"
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			{
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				"windows"	"25"
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				"linux"		"26"
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			}
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			"WeaponEquip"
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			{
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				"windows"	"217"
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				"linux"		"218"
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			}
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			"Activate"
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			{
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				"windows"	"32"
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				"linux"		"33"
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			}
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			"PlayerRunCmd"
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			{
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				"windows"	"346"
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				"linux"		"347"
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			}
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		}
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	}
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} |