251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
838 lines
19 KiB
C++
838 lines
19 KiB
C++
/**
|
|
* vim: set ts=4 :
|
|
* =============================================================================
|
|
* SourceMod
|
|
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include <stdarg.h>
|
|
#include "sm_stringutil.h"
|
|
#include "MenuStyle_Base.h"
|
|
#include "PlayerManager.h"
|
|
#include "MenuManager.h"
|
|
#include "HandleSys.h"
|
|
#include "CellRecipientFilter.h"
|
|
#if defined MENU_DEBUG
|
|
#include "Logger.h"
|
|
#endif
|
|
|
|
BaseMenuStyle::BaseMenuStyle() : m_WatchList(256), m_hHandle(BAD_HANDLE)
|
|
{
|
|
}
|
|
|
|
Handle_t BaseMenuStyle::GetHandle()
|
|
{
|
|
/* Don't create the handle until we need it */
|
|
if (m_hHandle == BAD_HANDLE)
|
|
{
|
|
m_hHandle = g_Menus.CreateStyleHandle(this);
|
|
}
|
|
|
|
return m_hHandle;
|
|
}
|
|
|
|
void BaseMenuStyle::AddClientToWatch(int client)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] AddClientToWatch(%d)", client);
|
|
#endif
|
|
m_WatchList.push_back(client);
|
|
}
|
|
|
|
void BaseMenuStyle::RemoveClientFromWatch(int client)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] RemoveClientFromWatch(%d)", client);
|
|
#endif
|
|
m_WatchList.remove(client);
|
|
}
|
|
|
|
void BaseMenuStyle::_CancelClientMenu(int client, MenuCancelReason reason, bool bAutoIgnore/* =false */)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] _CancelClientMenu() (client %d) (bAutoIgnore %d) (reason %d)", client, bAutoIgnore, reason);
|
|
#endif
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
menu_states_t &states = player->states;
|
|
|
|
bool bOldIgnore = player->bAutoIgnore;
|
|
if (bAutoIgnore)
|
|
{
|
|
player->bAutoIgnore = true;
|
|
}
|
|
|
|
/* Save states */
|
|
IMenuHandler *mh = states.mh;
|
|
IBaseMenu *menu = states.menu;
|
|
|
|
/* Clear menu */
|
|
player->bInMenu = false;
|
|
if (player->menuHoldTime)
|
|
{
|
|
RemoveClientFromWatch(client);
|
|
}
|
|
|
|
/* Fire callbacks */
|
|
mh->OnMenuCancel(menu, client, reason);
|
|
|
|
/* Only fire end if there's a valid menu */
|
|
if (menu)
|
|
{
|
|
mh->OnMenuEnd(menu, MenuEnd_Cancelled);
|
|
}
|
|
|
|
if (bAutoIgnore)
|
|
{
|
|
player->bAutoIgnore = bOldIgnore;
|
|
}
|
|
}
|
|
|
|
void BaseMenuStyle::CancelMenu(CBaseMenu *menu)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] CancelMenu() (menu %p)", menu);
|
|
#endif
|
|
int maxClients = g_Players.GetMaxClients();
|
|
for (int i=1; i<=maxClients; i++)
|
|
{
|
|
CBaseMenuPlayer *player = GetMenuPlayer(i);
|
|
if (player->bInMenu)
|
|
{
|
|
menu_states_t &states = player->states;
|
|
if (states.menu == menu)
|
|
{
|
|
_CancelClientMenu(i, MenuCancel_Interrupted);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool BaseMenuStyle::CancelClientMenu(int client, bool autoIgnore)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] CancelClientMenu() (client %d) (bAutoIgnore %d)", client, autoIgnore);
|
|
#endif
|
|
if (client < 1 || client > g_Players.MaxClients())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
if (!player->bInMenu)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_CancelClientMenu(client, MenuCancel_Interrupted, autoIgnore);
|
|
|
|
return true;
|
|
}
|
|
|
|
MenuSource BaseMenuStyle::GetClientMenu(int client, void **object)
|
|
{
|
|
if (client < 1 || client > g_Players.GetMaxClients())
|
|
{
|
|
return MenuSource_None;
|
|
}
|
|
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
|
|
if (player->bInMenu)
|
|
{
|
|
IBaseMenu *menu;
|
|
if ((menu=player->states.menu) != NULL)
|
|
{
|
|
if (object)
|
|
{
|
|
*object = menu;
|
|
}
|
|
return MenuSource_BaseMenu;
|
|
}
|
|
|
|
return MenuSource_Display;
|
|
} else if (player->bInExternMenu) {
|
|
if (player->menuHoldTime != 0
|
|
&& (gpGlobals->curtime > player->menuStartTime + player->menuHoldTime))
|
|
{
|
|
player->bInExternMenu = false;
|
|
return MenuSource_None;
|
|
}
|
|
return MenuSource_External;
|
|
}
|
|
|
|
return MenuSource_None;
|
|
}
|
|
|
|
void BaseMenuStyle::OnClientDisconnected(int client)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] OnClientDisconnected(%d)", client);
|
|
#endif
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
if (!player->bInMenu)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_CancelClientMenu(client, MenuCancel_Disconnected, true);
|
|
|
|
player->bInMenu = false;
|
|
player->bInExternMenu = false;
|
|
}
|
|
|
|
static int do_lookup[256];
|
|
void BaseMenuStyle::ProcessWatchList()
|
|
{
|
|
if (!m_WatchList.size())
|
|
{
|
|
return;
|
|
}
|
|
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("BaseMenuStyle::ProcessWatchList(%d,%d,%d,%d,%d,%p)",
|
|
m_WatchList.m_Size,
|
|
m_WatchList.m_FirstLink,
|
|
m_WatchList.m_FreeNodes,
|
|
m_WatchList.m_LastLink,
|
|
m_WatchList.m_MaxSize,
|
|
m_WatchList.m_Nodes);
|
|
#endif
|
|
|
|
unsigned int total = 0;
|
|
for (FastLink<int>::iterator iter=m_WatchList.begin(); iter!=m_WatchList.end(); ++iter)
|
|
{
|
|
do_lookup[total++] = (*iter);
|
|
}
|
|
|
|
#if defined MENU_DEBUG
|
|
if (total)
|
|
{
|
|
g_Logger.LogMessage("[SM_MENU] ProcessWatchList() found %d clients", total);
|
|
}
|
|
#endif
|
|
|
|
int client;
|
|
CBaseMenuPlayer *player;
|
|
float curTime = gpGlobals->curtime;
|
|
for (unsigned int i=0; i<total; i++)
|
|
{
|
|
client = do_lookup[i];
|
|
player = GetMenuPlayer(client);
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] ProcessWatchList() (client %d) (bInMenu %d) (menuHoldTime %d) (curTime %f) (menuStartTime %f)",
|
|
client,
|
|
player->bInMenu,
|
|
player->menuHoldTime,
|
|
curTime,
|
|
player->menuStartTime);
|
|
#endif
|
|
if (!player->bInMenu || !player->menuHoldTime)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] ProcessWatchList() removing client %d", client);
|
|
#endif
|
|
m_WatchList.remove(client);
|
|
continue;
|
|
}
|
|
if (curTime > player->menuStartTime + player->menuHoldTime)
|
|
{
|
|
_CancelClientMenu(client, MenuCancel_Timeout, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] ClientPressedKey() (client %d) (key_press %d)", client, key_press);
|
|
#endif
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
|
|
/* First question: Are we in a menu? */
|
|
if (!player->bInMenu)
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool cancel = false;
|
|
unsigned int item = 0;
|
|
MenuCancelReason reason = MenuCancel_Exit;
|
|
MenuEndReason end_reason = MenuEnd_Selected;
|
|
menu_states_t &states = player->states;
|
|
|
|
/* Save variables */
|
|
IMenuHandler *mh = states.mh;
|
|
IBaseMenu *menu = states.menu;
|
|
|
|
unsigned int item_on_page = states.item_on_page;
|
|
|
|
assert(mh != NULL);
|
|
|
|
if (menu == NULL)
|
|
{
|
|
item = key_press;
|
|
} else if (key_press < 1 || key_press > GetMaxPageItems()) {
|
|
cancel = true;
|
|
} else {
|
|
ItemSelection type = states.slots[key_press].type;
|
|
|
|
/* Check if we should play a sound about the type */
|
|
if (g_Menus.MenuSoundsEnabled() &&
|
|
(!menu || (menu->GetMenuOptionFlags() & MENUFLAG_NO_SOUND) != MENUFLAG_NO_SOUND))
|
|
{
|
|
CellRecipientFilter filter;
|
|
cell_t clients[1];
|
|
|
|
clients[0] = client;
|
|
filter.Initialize(clients, 1);
|
|
|
|
const char *sound = g_Menus.GetMenuSound(type);
|
|
|
|
if (sound != NULL)
|
|
{
|
|
edict_t *pEdict = engine->PEntityOfEntIndex(client);
|
|
if (pEdict)
|
|
{
|
|
ICollideable *pCollideable = pEdict->GetCollideable();
|
|
|
|
if (pCollideable)
|
|
{
|
|
const Vector & pos = pCollideable->GetCollisionOrigin();
|
|
|
|
enginesound->EmitSound(filter,
|
|
client,
|
|
CHAN_AUTO,
|
|
sound,
|
|
VOL_NORM,
|
|
ATTN_NORM,
|
|
0,
|
|
PITCH_NORM,
|
|
&pos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* For navigational items, we're going to redisplay */
|
|
if (type == ItemSel_Back)
|
|
{
|
|
if (!RedoClientMenu(client, ItemOrder_Descending))
|
|
{
|
|
cancel = true;
|
|
reason = MenuCancel_NoDisplay;
|
|
end_reason = MenuEnd_Cancelled;
|
|
} else {
|
|
return;
|
|
}
|
|
} else if (type == ItemSel_Next) {
|
|
if (!RedoClientMenu(client, ItemOrder_Ascending))
|
|
{
|
|
cancel = true; /* I like Saltines. */
|
|
reason = MenuCancel_NoDisplay;
|
|
end_reason = MenuEnd_Cancelled;
|
|
} else {
|
|
return;
|
|
}
|
|
} else if (type == ItemSel_Exit || type == ItemSel_None) {
|
|
cancel = true;
|
|
reason = MenuCancel_Exit;
|
|
end_reason = MenuEnd_Exit;
|
|
} else if (type == ItemSel_ExitBack) {
|
|
cancel = true;
|
|
reason = MenuCancel_ExitBack;
|
|
end_reason = MenuEnd_ExitBack;
|
|
} else {
|
|
item = states.slots[key_press].item;
|
|
}
|
|
}
|
|
|
|
/* Clear states */
|
|
player->bInMenu = false;
|
|
if (player->menuHoldTime)
|
|
{
|
|
RemoveClientFromWatch(client);
|
|
}
|
|
|
|
if (cancel)
|
|
{
|
|
mh->OnMenuCancel(menu, client, reason);
|
|
} else {
|
|
mh->OnMenuSelect(menu, client, item);
|
|
if (mh->GetMenuAPIVersion2() >= 13)
|
|
{
|
|
mh->OnMenuSelect2(menu, client, item, item_on_page);
|
|
}
|
|
}
|
|
|
|
/* Only fire end for valid menus */
|
|
if (menu)
|
|
{
|
|
mh->OnMenuEnd(menu, end_reason);
|
|
}
|
|
}
|
|
|
|
bool BaseMenuStyle::DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu() (client %d) (panel %p) (mh %p) (time %d)",
|
|
client,
|
|
menu,
|
|
mh,
|
|
time);
|
|
#endif
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer || pPlayer->IsFakeClient() || !pPlayer->IsInGame())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
if (player->bAutoIgnore)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* For the duration of this, we are going to totally ignore whether
|
|
* the player is already in a menu or not (except to cancel the old one).
|
|
* Instead, we are simply going to ignore any further menu displays, so
|
|
* this display can't be interrupted.
|
|
*/
|
|
player->bAutoIgnore = true;
|
|
|
|
/* Cancel any old menus */
|
|
menu_states_t &states = player->states;
|
|
if (player->bInMenu)
|
|
{
|
|
_CancelClientMenu(client, MenuCancel_Interrupted, true);
|
|
}
|
|
|
|
states.firstItem = 0;
|
|
states.lastItem = 0;
|
|
states.menu = NULL;
|
|
states.mh = mh;
|
|
states.apiVers = SMINTERFACE_MENUMANAGER_VERSION;
|
|
player->bInMenu = true;
|
|
player->bInExternMenu = false;
|
|
player->menuStartTime = gpGlobals->curtime;
|
|
player->menuHoldTime = time;
|
|
|
|
if (time)
|
|
{
|
|
AddClientToWatch(client);
|
|
}
|
|
|
|
/* Draw the display */
|
|
SendDisplay(client, menu);
|
|
|
|
/* We can be interrupted again! */
|
|
player->bAutoIgnore = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BaseMenuStyle::DoClientMenu(int client,
|
|
CBaseMenu *menu,
|
|
unsigned int first_item,
|
|
IMenuHandler *mh,
|
|
unsigned int time)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu() (client %d) (menu %p) (mh %p) (time %d)",
|
|
client,
|
|
menu,
|
|
mh,
|
|
time);
|
|
#endif
|
|
mh->OnMenuStart(menu);
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer || pPlayer->IsFakeClient() || !pPlayer->IsInGame())
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu(): Failed to display to client %d", client);
|
|
#endif
|
|
mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
|
|
mh->OnMenuEnd(menu, MenuEnd_Cancelled);
|
|
return false;
|
|
}
|
|
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
if (player->bAutoIgnore)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu(): Client %d is autoIgnoring", client);
|
|
#endif
|
|
mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
|
|
mh->OnMenuEnd(menu, MenuEnd_Cancelled);
|
|
return false;
|
|
}
|
|
|
|
/* For the duration of this, we are going to totally ignore whether
|
|
* the player is already in a menu or not (except to cancel the old one).
|
|
* Instead, we are simply going to ignore any further menu displays, so
|
|
* this display can't be interrupted.
|
|
*/
|
|
player->bAutoIgnore = true;
|
|
|
|
/* Cancel any old menus */
|
|
menu_states_t &states = player->states;
|
|
if (player->bInMenu)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu(): Cancelling old menu to client %d", client);
|
|
#endif
|
|
_CancelClientMenu(client, MenuCancel_Interrupted, true);
|
|
}
|
|
|
|
states.firstItem = 0;
|
|
states.lastItem = first_item;
|
|
states.menu = menu;
|
|
states.mh = mh;
|
|
states.apiVers = SMINTERFACE_MENUMANAGER_VERSION;
|
|
|
|
IMenuPanel *display = g_Menus.RenderMenu(client, states, ItemOrder_Ascending);
|
|
if (!display)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu(): Failed to render to client %d", client);
|
|
#endif
|
|
player->bAutoIgnore = false;
|
|
player->bInMenu = false;
|
|
mh->OnMenuCancel(menu, client, MenuCancel_NoDisplay);
|
|
mh->OnMenuEnd(menu, MenuEnd_Cancelled);
|
|
return false;
|
|
}
|
|
|
|
/* Finally, set our states */
|
|
player->bInMenu = true;
|
|
player->bInExternMenu = false;
|
|
player->menuStartTime = gpGlobals->curtime;
|
|
player->menuHoldTime = time;
|
|
|
|
if (time)
|
|
{
|
|
AddClientToWatch(client);
|
|
}
|
|
|
|
/* Draw the display */
|
|
SendDisplay(client, display);
|
|
|
|
/* Free the display pointer */
|
|
display->DeleteThis();
|
|
|
|
/* We can be interrupted again! */
|
|
player->bAutoIgnore = false;
|
|
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] DoClientMenu() finished successfully (client %d)", client);
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BaseMenuStyle::RedoClientMenu(int client, ItemOrder order)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] RedoClientMenu() (client %d) (order %d)", client, order);
|
|
#endif
|
|
CBaseMenuPlayer *player = GetMenuPlayer(client);
|
|
menu_states_t &states = player->states;
|
|
|
|
player->bAutoIgnore = true;
|
|
IMenuPanel *display = g_Menus.RenderMenu(client, states, order);
|
|
if (!display)
|
|
{
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] RedoClientMenu(): Failed to render menu");
|
|
#endif
|
|
if (player->menuHoldTime)
|
|
{
|
|
RemoveClientFromWatch(client);
|
|
}
|
|
player->bAutoIgnore = false;
|
|
return false;
|
|
}
|
|
|
|
SendDisplay(client, display);
|
|
|
|
display->DeleteThis();
|
|
|
|
player->bAutoIgnore = false;
|
|
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] RedoClientMenu(): Succeeded to client %d", client);
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
|
|
m_pStyle(pStyle), m_Strings(512), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
|
|
m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
|
|
m_hHandle(BAD_HANDLE), m_pHandler(pHandler), m_nFlags(MENUFLAG_BUTTON_EXIT)
|
|
{
|
|
}
|
|
|
|
CBaseMenu::~CBaseMenu()
|
|
{
|
|
}
|
|
|
|
Handle_t CBaseMenu::GetHandle()
|
|
{
|
|
if (!m_hHandle)
|
|
{
|
|
m_hHandle = g_Menus.CreateMenuHandle(this, m_pOwner);
|
|
}
|
|
|
|
return m_hHandle;
|
|
}
|
|
|
|
bool CBaseMenu::AppendItem(const char *info, const ItemDrawInfo &draw)
|
|
{
|
|
if (m_Pagination == (unsigned)MENU_NO_PAGINATION
|
|
&& m_items.size() >= m_pStyle->GetMaxPageItems())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
CItem item;
|
|
|
|
item.infoString = m_Strings.AddString(info);
|
|
if (draw.display)
|
|
{
|
|
item.displayString = m_Strings.AddString(draw.display);
|
|
}
|
|
item.style = draw.style;
|
|
|
|
m_items.push_back(item);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CBaseMenu::InsertItem(unsigned int position, const char *info, const ItemDrawInfo &draw)
|
|
{
|
|
if (m_Pagination == (unsigned)MENU_NO_PAGINATION
|
|
&& m_items.size() >= m_pStyle->GetMaxPageItems())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (position >= m_items.size())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
CItem item;
|
|
item.infoString = m_Strings.AddString(info);
|
|
if (draw.display)
|
|
{
|
|
item.displayString = m_Strings.AddString(draw.display);
|
|
}
|
|
item.style = draw.style;
|
|
|
|
CVector<CItem>::iterator iter = m_items.iterAt(position);
|
|
m_items.insert(iter, item);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CBaseMenu::RemoveItem(unsigned int position)
|
|
{
|
|
if (position >= m_items.size())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
m_items.erase(m_items.iterAt(position));
|
|
|
|
if (m_items.size() == 0)
|
|
{
|
|
m_Strings.Reset();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CBaseMenu::RemoveAllItems()
|
|
{
|
|
m_items.clear();
|
|
m_Strings.Reset();
|
|
}
|
|
|
|
const char *CBaseMenu::GetItemInfo(unsigned int position, ItemDrawInfo *draw/* =NULL */)
|
|
{
|
|
if (position >= m_items.size())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (draw)
|
|
{
|
|
draw->display = m_Strings.GetString(m_items[position].displayString);
|
|
draw->style = m_items[position].style;
|
|
}
|
|
|
|
return m_Strings.GetString(m_items[position].infoString);
|
|
}
|
|
|
|
unsigned int CBaseMenu::GetItemCount()
|
|
{
|
|
return m_items.size();
|
|
}
|
|
|
|
bool CBaseMenu::SetPagination(unsigned int itemsPerPage)
|
|
{
|
|
if (itemsPerPage > 7 || itemsPerPage == 1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (itemsPerPage == MENU_NO_PAGINATION
|
|
&& m_Pagination != MENU_NO_PAGINATION)
|
|
{
|
|
m_nFlags &= ~MENUFLAG_BUTTON_EXIT;
|
|
}
|
|
|
|
m_Pagination = itemsPerPage;
|
|
|
|
return true;
|
|
}
|
|
|
|
unsigned int CBaseMenu::GetPagination()
|
|
{
|
|
return m_Pagination;
|
|
}
|
|
|
|
IMenuStyle *CBaseMenu::GetDrawStyle()
|
|
{
|
|
return m_pStyle;
|
|
}
|
|
|
|
void CBaseMenu::SetDefaultTitle(const char *message)
|
|
{
|
|
m_Title.assign(message);
|
|
}
|
|
|
|
const char *CBaseMenu::GetDefaultTitle()
|
|
{
|
|
return m_Title.c_str();
|
|
}
|
|
|
|
void CBaseMenu::Cancel()
|
|
{
|
|
if (m_bCancelling)
|
|
{
|
|
return;
|
|
}
|
|
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] CBaseMenu::Cancel(%p) (m_bShouldDelete %d)",
|
|
this,
|
|
m_bShouldDelete);
|
|
#endif
|
|
|
|
m_bCancelling = true;
|
|
Cancel_Finally();
|
|
m_bCancelling = false;
|
|
|
|
if (m_bShouldDelete)
|
|
{
|
|
InternalDelete();
|
|
}
|
|
}
|
|
|
|
void CBaseMenu::Destroy(bool releaseHandle)
|
|
{
|
|
/* Check if we shouldn't be here */
|
|
if (m_bDeleting)
|
|
{
|
|
return;
|
|
}
|
|
|
|
#if defined MENU_DEBUG
|
|
g_Logger.LogMessage("[SM_MENU] CBaseMenu::Destroy(%p) (release %d) (m_bCancelling %d) (m_bShouldDelete %d)",
|
|
this,
|
|
releaseHandle,
|
|
m_bCancelling,
|
|
m_bShouldDelete);
|
|
#endif
|
|
|
|
/* Save the destruction hint about our handle */
|
|
m_bWillFreeHandle = releaseHandle;
|
|
|
|
/* Now actually do stuff */
|
|
if (!m_bCancelling || m_bShouldDelete)
|
|
{
|
|
Cancel();
|
|
InternalDelete();
|
|
} else {
|
|
m_bShouldDelete = true;
|
|
}
|
|
}
|
|
|
|
void CBaseMenu::InternalDelete()
|
|
{
|
|
if (m_bWillFreeHandle && m_hHandle != BAD_HANDLE)
|
|
{
|
|
Handle_t hndl = m_hHandle;
|
|
HandleSecurity sec;
|
|
|
|
sec.pOwner = m_pOwner;
|
|
sec.pIdentity = g_pCoreIdent;
|
|
|
|
m_hHandle = BAD_HANDLE;
|
|
m_bDeleting = true;
|
|
g_HandleSys.FreeHandle(hndl, &sec);
|
|
}
|
|
|
|
m_pHandler->OnMenuDestroy(this);
|
|
|
|
delete this;
|
|
}
|
|
|
|
unsigned int CBaseMenu::GetMenuOptionFlags()
|
|
{
|
|
return m_nFlags;
|
|
}
|
|
|
|
void CBaseMenu::SetMenuOptionFlags(unsigned int flags)
|
|
{
|
|
m_nFlags = flags;
|
|
}
|
|
|
|
IMenuHandler *CBaseMenu::GetHandler()
|
|
{
|
|
return m_pHandler;
|
|
}
|
|
|
|
unsigned int CBaseMenu::GetBaseMemUsage()
|
|
{
|
|
return m_Title.size()
|
|
+ m_Strings.GetMemTable()->GetMemUsage()
|
|
+ (m_items.size() * sizeof(CItem));
|
|
}
|