325 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			325 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Basefuncommands Plugin
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 * Provides TimeBomb functionality
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 *
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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new g_TimeBombSerial[MAXPLAYERS+1] = { 0, ... };
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new g_TimeBombTime[MAXPLAYERS+1] = { 0, ... };
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new Handle:g_Cvar_TimeBombTicks = INVALID_HANDLE;
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new Handle:g_Cvar_TimeBombRadius = INVALID_HANDLE;
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new Handle:g_Cvar_TimeBombMode = INVALID_HANDLE;
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CreateTimeBomb(client)
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{
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	g_TimeBombSerial[client] = ++g_Serial_Gen;
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	CreateTimer(1.0, Timer_TimeBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
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	g_TimeBombTime[client] = GetConVarInt(g_Cvar_TimeBombTicks);
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}
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KillTimeBomb(client)
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{
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	g_TimeBombSerial[client] = 0;
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	if (IsClientInGame(client))
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	{
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		SetEntityRenderColor(client, 255, 255, 255, 255);
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	}
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}
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KillAllTimeBombs()
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{
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	for (new i = 1; i <= MaxClients; i++)
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	{
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		KillTimeBomb(i);
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	}
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}
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PerformTimeBomb(client, target)
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{
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	if (g_TimeBombSerial[target] == 0)
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	{
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		CreateTimeBomb(target);
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		LogAction(client, target, "\"%L\" set a TimeBomb on \"%L\"", client, target);
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	}
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	else
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	{
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		KillTimeBomb(target);
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		SetEntityRenderColor(client, 255, 255, 255, 255);
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		LogAction(client, target, "\"%L\" removed a TimeBomb on \"%L\"", client, target);
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	}
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}
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public Action:Timer_TimeBomb(Handle:timer, any:value)
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{
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	new client = value & 0x7f;
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	new serial = value >> 7;
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	if (!IsClientInGame(client)
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		|| !IsPlayerAlive(client)
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		|| serial != g_TimeBombSerial[client])
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	{
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		KillTimeBomb(client);
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		return Plugin_Stop;
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	}	
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	g_TimeBombTime[client]--;
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	new Float:vec[3];
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	GetClientEyePosition(client, vec);
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	if (g_TimeBombTime[client] > 0)
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	{
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		new color;
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		if (g_TimeBombTime[client] > 1)
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		{
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			color = RoundToFloor(g_TimeBombTime[client] * (128.0 / GetConVarFloat(g_Cvar_TimeBombTicks)));
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			EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);	
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		}
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		else
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		{
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			color = 0;
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			EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
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		}
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		SetEntityRenderColor(client, 255, 128, color, 255);
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		decl String:name[64];
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		GetClientName(client, name, sizeof(name));
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		PrintCenterTextAll("%t", "Till Explodes", name, g_TimeBombTime[client]);
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		GetClientAbsOrigin(client, vec);
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		vec[2] += 10;
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		TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_TimeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
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		TE_SendToAll();
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		TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_TimeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
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		TE_SendToAll();
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		return Plugin_Continue;
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	}
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	else
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	{
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		if (g_ExplosionSprite > -1)
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		{
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			TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_Cvar_TimeBombRadius), 5000);
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			TE_SendToAll();
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		}
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		EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
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		ForcePlayerSuicide(client);
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		KillTimeBomb(client);
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		SetEntityRenderColor(client, 255, 255, 255, 255);
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		if (GetConVarInt(g_Cvar_TimeBombMode) > 0)
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		{
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			new teamOnly = ((GetConVarInt(g_Cvar_TimeBombMode) == 1) ? true : false);
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			for (new i = 1; i <= MaxClients; i++)
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			{
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				if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
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				{
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					continue;
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				}
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				if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
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				{
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					continue;
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				}
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				new Float:pos[3];
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				GetClientEyePosition(i, pos);
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				new Float:distance = GetVectorDistance(vec, pos);
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				if (distance > GetConVarFloat(g_Cvar_TimeBombRadius))
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				{
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					continue;
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				}
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				new damage = 220;
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				damage = RoundToFloor(damage * ((GetConVarFloat(g_Cvar_TimeBombRadius) - distance) / GetConVarFloat(g_Cvar_TimeBombRadius)));
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				SlapPlayer(i, damage, false);
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				if (g_ExplosionSprite > -1)
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				{
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					TE_SetupExplosion(pos, g_ExplosionSprite, 0.05, 1, 0, 1, 1);
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					TE_SendToAll();	
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				}
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				/* ToDo
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				new Float:dir[3];
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				SubtractVectors(vec, pos, dir);
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				TR_TraceRayFilter(vec, dir, MASK_SOLID, RayType_Infinite, TR_Filter_Client);
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				if (i == TR_GetEntityIndex())
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				{
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					new damage = 100;
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					new radius = GetConVarInt(g_Cvar_TimeBombRadius) / 2;
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					if (distance > radius)
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					{
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						distance -= radius;
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						damage = RoundToFloor(damage * ((radius - distance) / radius));
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					}
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					SlapPlayer(i, damage, false);
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				}
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				*/
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			}		
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		}
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		return Plugin_Stop;
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	}
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}
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public AdminMenu_TimeBomb(Handle:topmenu, 
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					  TopMenuAction:action,
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					  TopMenuObject:object_id,
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					  param,
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					  String:buffer[],
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					  maxlength)
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{
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	if (action == TopMenuAction_DisplayOption)
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	{
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		Format(buffer, maxlength, "%T", "TimeBomb player", param);
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	}
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	else if (action == TopMenuAction_SelectOption)
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	{
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		DisplayTimeBombMenu(param);
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	}
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}
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DisplayTimeBombMenu(client)
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{
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	new Handle:menu = CreateMenu(MenuHandler_TimeBomb);
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	decl String:title[100];
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	Format(title, sizeof(title), "%T:", "TimeBomb player", client);
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	SetMenuTitle(menu, title);
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	SetMenuExitBackButton(menu, true);
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	AddTargetsToMenu(menu, client, true, true);
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	DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public MenuHandler_TimeBomb(Handle:menu, MenuAction:action, param1, param2)
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{
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	if (action == MenuAction_End)
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	{
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		CloseHandle(menu);
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	}
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	else if (action == MenuAction_Cancel)
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	{
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		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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		{
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			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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		}
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	}
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	else if (action == MenuAction_Select)
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	{
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		decl String:info[32];
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		new userid, target;
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		GetMenuItem(menu, param2, info, sizeof(info));
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		userid = StringToInt(info);
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		if ((target = GetClientOfUserId(userid)) == 0)
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		{
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			PrintToChat(param1, "[SM] %t", "Player no longer available");
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		}
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		else if (!CanUserTarget(param1, target))
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		{
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			PrintToChat(param1, "[SM] %t", "Unable to target");
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		}
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		else
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		{
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			new String:name[32];
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			GetClientName(target, name, sizeof(name));
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			PerformTimeBomb(param1, target);
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			ShowActivity2(param1, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", name);
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		}
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		/* Re-draw the menu if they're still valid */
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		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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		{
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			DisplayTimeBombMenu(param1);
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		}
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	}
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}
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public Action:Command_TimeBomb(client, args)
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{
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	if (args < 1)
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	{
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		ReplyToCommand(client, "[SM] Usage: sm_timebomb <#userid|name>");
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		return Plugin_Handled;
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	}
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	decl String:arg[65];
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	GetCmdArg(1, arg, sizeof(arg));
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	decl String:target_name[MAX_TARGET_LENGTH];
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	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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	if ((target_count = ProcessTargetString(
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			arg,
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			client,
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			target_list,
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			MAXPLAYERS,
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			COMMAND_FILTER_ALIVE,
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			target_name,
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			sizeof(target_name),
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			tn_is_ml)) <= 0)
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	{
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		ReplyToTargetError(client, target_count);
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		return Plugin_Handled;
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	}
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	for (new i = 0; i < target_count; i++)
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	{
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		PerformTimeBomb(client, target_list[i]);
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	}
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	if (tn_is_ml)
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	{
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		ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", target_name);
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	}
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	else
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	{
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		ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", target_name);
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	}
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	return Plugin_Handled;
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}
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